Villain (Alignment): Difference between revisions

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==Overview==
==Overview==
'''Villain''' is a step in the [[alignment]] process. Players can start as villains, or switch sides with their [[Hero (Alignment)|hero]]. It is also one of two possible final steps in a [[Praetorian (Alignment)|Praetorian character]] advancing. In order to switch sides or create a Praetorian character, a player must have [[Going Rogue]].
[[File:Align Status Villain.png|left]]
'''Villain''' is a step in the [[alignment]] process. Players can start as villains, or switch sides with their [[Hero (Alignment)|hero]]. It is also one of two possible final steps in a [[Praetorian (Alignment)|Praetorian character]] advancing.


===Becoming a Villain===
==Becoming a Villain==
* A player can create a Level 1 Villain by selecting Villain as the alignment choice at the time of character creation. The new Villain will begin play in The [[Rogue Isles]], and will be locked into villain-only content until at least until Level 20. At Level 20, the Villain can begin the process of changing alignment to [[Rogue (Alignment)|Rogue]].
* A player can create a Level 1 Villain by selecting Villain as the alignment choice at the time of character creation. The new Villain will begin play in The [[Rogue Isles]].


* Starting at Level 20, a [[Hero (Alignment)|Hero]] can begin the process of becoming a [[Vigilante (Alignment)|Vigilante]]. A [[Vigilante (Alignment)|Vigilante]] can then work to become a Villain.
Any non-[[Praetorian (Alignment)|Praetorian]] character can switch alignment immediately by speaking to [[Null the Gull]].


* At the conclusion of its [[Praetorian Story Arcs|Praetorian story arcs]], a player character of either the [[Loyalist (Alignment)|Loyalist]] and [[Resistance (Alignment)|Resistance]] alignments make a choice to become either a [[Hero (Alignment)|Hero]] or a Villain.
Alternatively, at Level 20, a [[Hero (Alignment)|Hero]] can begin the process of becoming a [[Vigilante (Alignment)|Vigilante]]. A [[Vigilante (Alignment)|Vigilante]] can then work to become a Villain.
 
* Upon reaching level 20, a Praetorian player character of either the [[Loyalist (Alignment)|Loyalist]] and [[Resistance (Alignment)|Resistance]] alignments can make a choice to become either a [[Hero (Alignment)|Hero]] or a Villain.
 
Villains will not be awarded the [[Countdown to Frenzy]] power until they reconfirm their alignment by completing a [[Morality Mission]] or switch alignment back to Villain from some other alignment.
 
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[[Category:Alignment]]
[[Category:Alignment]]

Latest revision as of 17:06, 27 January 2024

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Overview

Align Status Villain.png

Villain is a step in the alignment process. Players can start as villains, or switch sides with their hero. It is also one of two possible final steps in a Praetorian character advancing.

Becoming a Villain

  • A player can create a Level 1 Villain by selecting Villain as the alignment choice at the time of character creation. The new Villain will begin play in The Rogue Isles.

Any non-Praetorian character can switch alignment immediately by speaking to Null the Gull.

Alternatively, at Level 20, a Hero can begin the process of becoming a Vigilante. A Vigilante can then work to become a Villain.

  • Upon reaching level 20, a Praetorian player character of either the Loyalist and Resistance alignments can make a choice to become either a Hero or a Villain.

Villains will not be awarded the Countdown to Frenzy power until they reconfirm their alignment by completing a Morality Mission or switch alignment back to Villain from some other alignment.