Electricity Mastery (Blaster)
Overview
You have Mastery over Electrical power to defeat your foes, and to add some much needed armor and defense. Electricity Mastery is a Blaster Ancillary Powerset.
Power Tables
The following table shows which powers are available and at what level:
Power | Level | Effect |
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35 | Ranged (Cone), Moderate DMG(Energy), Foe -End |
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35 | Ranged, Minor DoT(Energy), Foe Hold, -End |
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38 | Toggle: Self +Res(Smash, Lethal, Energy) |
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41 | Self +Res(Special) |
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44 | PBAoE, Foe Disorient, -End, -Regen, Special vs. Robots, Self -Recovery |
Powers
The following are powers in the Electricity Mastery power set.
Charged Armor
When you toggle on this power, you are surrounded in a charged field that makes you highly resistant to Smashing, Lethal and Energy damage. You must be level 38 and have one other Electricity Mastery Power
before selecting this power.Recharge | Fast |
Minimum Level | ![]() |
Effects | Toggle: Self +Resistance(Smashing, Lethal, Energy) |
Enhancements | ![]() |
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Set Categories | ![]() |
EM Pulse
You can unleash a massive pulse of electromagnetic energy. This EMP will drain the endurance and HP Regeneration of all affected targets and leave them incapacitated and disoriented for a while. Additionally, most machines and robots will take moderate high damage. However, this power uses a lot of endurance and leaves you unable to recover endurance for a while. You must be level 44 and have two other Electricity Mastery Powers before selecting this power.
Damage | High (Special vs. Robots) |
Recharge | Very Long |
Minimum Level | ![]() |
Effects | Point Blank Area of Effect |
Foe Disorient, -Endurance, -Regeneration | |
Self -Recovery | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Shocking Bolt
Holds a distant foe by Shocking him with electricity. The seized target is left writhing in agony and is unable to defend himself. Shocking Bolt also drains some endurance from the target over time. A portion of drained endurance may be returned to you.
Damage | Minor Damage over Time(Energy) |
Recharge | Moderate |
Minimum Level | ![]() |
Effects | Ranged |
Foe Hold, -Endurance | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Static Discharge
Discharges a cone of static electricity that deals damage and drains endurance from all affected foes in the area.
Damage | Moderate(Energy) |
Recharge | Slow |
Minimum Level | ![]() |
Effects | Ranged (Cone) |
Foe -Endurance | |
Enhancements | ![]() |
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Set Categories | ![]() |
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Surge of Power
When you activate this power, you transform your body into living Electricity and become extremely resistant to all damage but Psionics. However, expending all this energy will leave you exhausted, and drained of all Endurance. You must be level 41 and have one other Electricity Mastery Power
before selecting this power.Recharge | Very Long |
Minimum Level | ![]() |
Effects | Self +Resistance(Special) |
Enhancements | ![]() |
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Set Categories | ![]() |
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Historical
- This set was added to the game in Issue 5.
- Surge of Power was added to this set in Issue 13.
- Issue 21 lowered the level at which the set's powers become available: two changed from 41 to 35, two from 44 to 41, and one from 47 to 44.
- Issue 27, Page 5 lowered the level at which the third power from Ancillary Power Pools unlocked from level 41 to level 38.
- Issue 27, Page 7 renamed this set from Electrical Mastery to Electricity Mastery.