Claws

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Overview

Claws is a standard power set that is a primary set for Brutes, Scrappers, and Stalkers, and a secondary set for Tankers.

"Claws are bones or blades that extend from your hands and cause Lethal damage. The lightweight, natural feel of claws gives this power set a reduced Endurance cost and faster attack rate than other melee sets."

Possible Claws Weapon Customizations.

Power Tables

Brute

The Claws power set is available as a primary set for Brutes. The following table shows the level at which each power is available:

Power Level Effect
Swipe 1 Melee, DMG(Lethal)
Strike 1 Melee, DMG(Lethal)
Slash 2 Melee, DoT(Lethal), Foe -DEF(All)
Spin 6 PBAoE, DMG(Lethal)
Follow Up 8 Melee, DMG(Lethal), Self +DMG, +To-Hit
Taunt 12 Ranged (Targeted AoE), Foe Taunt
Focus 18 Ranged, DMG(Lethal), Foe Knockdown
Eviscerate 22 Melee (Cone), DMG(Lethal), Foe -DEF
Shockwave 26 Melee (Cone), DMG(Lethal), Foe Knockback

Scrapper

The Claws power set is available as a primary set for Scrappers. The following table shows the level at which each power is available:

Power Level Effect
Swipe 1 Melee, DMG(Lethal)
Strike 1 Melee, DMG(Lethal)
Slash 2 Melee, DoT(Lethal), Foe -DEF(All)
Spin 6 PBAoE, DMG(Lethal)
Follow Up 8 Melee, DMG(Lethal), Self +DMG, +To-Hit
Confront 12 Ranged, Foe Taunt
Focus 18 Ranged, DMG(Lethal), Foe Knockdown
Eviscerate 22 Melee (Cone), DMG(Lethal), +Special
Shockwave 26 Melee (Cone), DMG(Lethal), Foe Knockback

Stalker

The Claws power set is available as a primary set for Stalkers. The following table shows the level at which each power is available:

Power Level Effect
Swipe 1 Melee, DMG(Lethal)
Strike 1 Melee, DMG(Lethal)
Slash 2 Melee, DoT(Lethal), Foe -DEF(All)
Assassin's Claw 6 Melee, DMG(Lethal)
Build Up 8 Self +DMG, +To-Hit
Placate 12 Ranged, Foe Placate, Self Stealth/Hide
Focus 18 Ranged, DMG(Lethal), Foe Knockdown
Eviscerate 22 Melee, DMG(Lethal), +Special
Shockwave 26 Ranged (Cone), DMG(Lethal), Foe Knockback

Tanker

The Claws power set is available as a secondary set for Tankers. The following table shows the level at which each power is available:

Power Level Effect
Swipe 1 Melee, DMG(Lethal)
Strike 1 Melee, DMG(Lethal)
Slash 4 Melee, DoT(Lethal), Foe -DEF(All)
Taunt 10 Ranged (Targeted AoE), Foe Taunt
Spin 16 PBAoE, DMG(Lethal)
Follow Up 20 Melee, DMG(Lethal), Self +DMG, +To-Hit
Focus 24 Ranged, DMG(Lethal), Foe Knockdown
Eviscerate 28 Melee (Cone), DMG(Lethal), Foe -DEF
Shockwave 30 Melee (Cone), DMG(Lethal), Foe Knockback

Powers

Claws AssassinClaw.png Assassin's Claw

A signature Stalker attack. This attack does superior lethal damage on its own as a frontal attack and cannot be interrupted. However, if it is executed while you are Hidden, this attack will do tremendous damage, as you impale your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power and are hidden. Using this power while not hidden has a chance to critically hit equal to 33.3% times the number of stacks of Assassin's Focus. Using Assassin's Claw when not hidden will remove all stacks of Assassin's Focus regardless if you critically hit or not.

Damage
Not Hidden: 2.76 Lethal
Hidden: 7 Lethal
Recharge
15 seconds
Minimum Level
6 (Stalker)
Effects
Melee
Enhancements
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Recharge Speed

Claws BuildUp.png Build Up

Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.

Recharge
72 seconds
Minimum Level
8 (Stalker)
Effects
Self +Damage, +To-Hit
Enhancements
Reduce Endurance Cost
Enhance Recharge Speed
Enhance ToHit Buffs
Set Categories

Claws Taunt.png Confront

Challenges a foe to attack you. Useful to pull a villain off an ally who finds themselves in over their head. A To-Hit check is required to Taunt enemy players, but is not needed against critter targets.

Recharge
3 seconds
Minimum Level
12 (Scrapper)
Effects
Ranged
Foe Taunt
Enhancements
Enhance Accuracy
Enhance Range
Enhance Recharge Speed
Enhance Threat Duration
Set Categories

Claws Evicerate.png Eviscerate

You spin and slash violently, Eviscerating all foes in a wide arc in front of you. This attack has an exceptionally good critical hit capability, better than other Claw attacks, that can sometimes deal double damage (Scrapper only).

Editor's Note:

Stalkers only: You spin and slash violently at the foe in front of you. This attack deals exceptional damage, and has a high chance of landing a critical hit even while not hidden.

Tankers: Eviscerate is unaffected by Arc changes.

Damage
Brute, Tanker: 2.181 Lethal
Scrapper: 1.99 Lethal
Stalker: 2.23 Lethal
Recharge
Brute, Tanker: 12 seconds
Scrapper, Stalker: 8.867 seconds
Minimum Level
22 (Brute)
22 (Scrapper)
22 (Stalker)
28 (Tanker)
Effects
Brute, Tanker: Melee (Cone), Foe -Defense
Scrapper: Melee (Cone), +Special
Stalker: Melee, +Special
Enhancements
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Recharge Speed
Enhance Threat Duration (Brute, Tanker)

Claws Focus.png Focus

Projects a burst of Focused power over a short distance. Focus deals high damage and can possibly knock down your foe.

Damage
Brute, Tanker: 1.51 Lethal
Scrapper, Stalker: 1.39 Lethal
Recharge
Brute, Tanker: 8 seconds
Scrapper, Stalker: 6.4 seconds
Minimum Level
18 (Brute)
18 (Scrapper)
18 (Stalker)
24 (Tanker)
Effects
Ranged
Foe Knockdown
Enhancements
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback
Enhance Range
Enhance Recharge Speed
Enhance Threat Duration (Brute, Tanker)

Claws Feint.png Follow Up

You perform a feint attack that deals moderate damage. After this attack hits, it gives you a large bonus to Damage and chance to hit for a brief time.

Damage
0.8 Lethal
Recharge
12 seconds
Minimum Level
8 (Brute)
8 (Scrapper)
20 (Tanker)
Effects
Melee
Self +Damage, +To-Hit
Enhancements
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Recharge Speed
Enhance Threat Duration (Brute, Tanker)
Enhance ToHit Buffs

Claws Placate.png Placate

Allows you to trick a foe to no longer attack you. A successful Placate will also Hide you. This Hide is very brief, and offers no Defense bonus, but it will allow you to deliver a critical hit or an Assassin's Claw. However, if you attack a Placated Foe, he or she will be able to attack you back.

Recharge
60 seconds
Minimum Level
12 (Stalker)
Effects
Ranged
Foe Placate
Self Stealth/Hide
Enhancements
Enhance Range
Enhance Recharge Speed
Enhance Threat Duration
Set Categories

Claws Wave.png Shockwave

Projects a Shockwave of focused power that can travel a short distance. Shockwave travels in a wide arc in front of you dealing moderate lethal damage and possibly knocking back foes. If this power is executed while hidden, all affected targets have a chance to be hit with a Critical hit for extra damage (Stalkers only).

Editor's Note:

Tankers: Shockwave is unaffected by Arc changes.

Damage
Brute, Tanker: 1.13 Lethal
Scrapper: 1.05 Lethal
Stalker: 1.04 Lethal
Recharge
Brute, Tanker: 14.4 seconds
Scrapper, Stalker: 12.1 seconds
Minimum Level
26 (Brute)
26 (Scrapper)
26 (Stalker)
30 (Tanker)
Effects
Ranged (Cone)
Foe Knockback
Enhancements
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback
Enhance Range
Enhance Recharge Speed
Enhance Threat Duration (Brute, Tanker)

Claws Slash.png Slash

You Slash at your foe with your claws, dealing a good amount of lethal damage, but with a longer recharge rate than Swipe or Strike. This attack can reduce a target's Defense, making him easier to hit.

Damage
Brute, Tanker: 1.48 Lethal Damage over Time
Scrapper, Stalker: 1.32 Lethal Damage over Time
Recharge
Brute, Tanker: 6.4 seconds
Scrapper, Stalker: 4.8 seconds
Minimum Level
2 (Brute)
2 (Scrapper)
2 (Stalker)
4 (Tanker)
Effects
Melee
Foe -Defense
Enhancements
Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Enhance Recharge Speed
Enhance Threat Duration (Brute, Tanker)

Claws SpinningClawsAttack.png Spin

You spin around in a circle, attacking everyone within melee range with a Strike attack.

Damage
Brute, Tanker: 1.89 Lethal
Scrapper: 1.58 Lethal
Recharge
Brute, Tanker: 14 seconds
Scrapper: 9.2 seconds
Minimum Level
6 (Brute)
6 (Scrapper)
16 (Tanker)
Effects
Point Blank Area of Effect
Enhancements
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Recharge Speed
Enhance Threat Duration (Brute, Tanker)

Claws ClawsStrike.png Strike

You perform a deadly Strike with your claws. This is a basic attack that deals a moderate amount of lethal damage.

Damage
Brute, Tanker: 1.24 Lethal
Scrapper, Stalker: 1.08 Lethal
Recharge
Brute, Tanker: 4.8 seconds
Scrapper, Stalker: 3.2 seconds
Minimum Level
1 (Brute)
1 (Scrapper)
1 (Stalker)
1 (Tanker)
Effects
Melee
Enhancements
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Recharge Speed
Enhance Threat Duration (Brute, Tanker)

Claws ClawsSwipe.png Swipe

Two quick Swipes with your claws. Does minor lethal damage, but has a quick recharge rate.

Damage
Brute, Tanker: 0.83 Lethal
Scrapper, Stalker: 0.76 Lethal
Recharge
Brute, Tanker: 2.4 seconds
Scrapper, Stalker: 1.7 seconds
Minimum Level
1 (Brute)
1 (Scrapper)
1 (Stalker)
1 (Tanker)
Effects
Melee
Enhancements
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Recharge Speed
Enhance Threat Duration (Brute, Tanker)

Claws TauntAoE.png Taunt

Taunt foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. A To-Hit check is required to Taunt enemy players, but is not needed against critter targets.

Recharge
10 seconds
Minimum Level
12 (Brute)
10 (Tanker)
Effects
Ranged (Targeted Area of Effect)
Foe Taunt
Enhancements
Enhance Accuracy
Enhance Range
Enhance Recharge Speed
Enhance Threat Duration
Set Categories

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

External Links