Mission:Common - Stop the Sky Raiders from tampering with the teleportation grid
Stop the Sky Raiders from tampering with the teleportation grid (20-25)
Briefing
I just heard the Sky Raiders are planning an attack on a Crey research lab. The facility is working on new energy field stabilizers for Portal Corporation, and I think I know why the Sky Raiders are interested. It seems that one of these field generators could be used to override the teleportation grid the city uses to rescue endangered heroes. You've got to stop the Sky Raiders from tampering with the teleportation grid. You only have 75 minutes to stop the Sky Raiders.
Mission Acceptance
If you can deactivate all the field stabilizers, the Sky Raiders won't be able to interfere with the teleportation grid.
Unnecessary Solicitation
If the Sky Raiders shut down a section of the teleportation grid, it could be curtains for several of your costumed comrades!
Mission Objective(s)
There is no sign of forced entry, but a shouted order tells you the Sky Raiders are here.
- Defeat all Sky Raiders in lab (Timed, 75 minutes)
- 3 field stabilizers to shut down
You stopped the Sky Raiders from tampering with the teleportation grid.
Enemies
Notable NPCs
- Jump Bot Incinerator (Boss)
Debriefing
You really performed under pressure, Character. I don't want to think about what would have happened if the Sky Raiders had managed to access the teleportation grid. Instead of the hospital, injured heroes might have found themselves in a Sky Raider brig!