Mission:Gone in a Flash - Part Two: Fidelio

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Part Two: Fidelio

Briefing

Alright, Character, it's pretty obvious that someone hit the vault before you could. That couldn't happen without someone here in the Isles knowing about it. After all, you steal something like that, you're gonna have to offload it eventually. There's a guy who comes into the White Elephant sometimes, name's the Miller. A big time international fence; if someone's trying to move something big in the black market, he's the guy to talk to.

Bobby suddenly looks like he has a bad case of indigestion.

Only problem is, he got pinched by some heroes a few days ago. Got extradited to Paragon City. Maybe you go break him out, find out what he knows?

  • If it helps find out who upstaged me...

If anyone can help, the Miller can. Word is, he's being transported to the Zig along with some other high profile prisoners. Now, normally, I don't share gossip from the job. Professional courtesy and all. But in this case, I don't think they'll mind. A few of the Council were talking about one of their bigwigs who's in the same convoy. I'm sure they're hitting it, which will give you a perfect opportunity to grab the Miller. They won't be expecting you to come, so they might not be friendly... but if you help get their guy out first, I'm sure they'll change their tune.

Unnecessary Solicitation

We don't wanna waste this chance, Character. No telling how long the Council will keep that convoy busy.

Mission Objective(s)

You arrive in Independence Port, where the Council are currently engaged in running combat with the PPD.

  • Free the Miller
    • Find the Miller
      • Talk to the Miller
    • Escort Maestro

You've freed the Miller, but he doesn't know anything... yet. Get him back to the Isles and he might find something for you.

Enemies

Paragon Police Department
Council

Notable NPCs

The Miller after his rescue
Editor's Note:

Rescuing Maestro is optional. If he is rescued, all Council units on the map will turn friendly. However, if Maestro falls in battle before reaching the drop-off point, Council mobs will become hostile again.

The Miller
Briefing

With the sonic barrier now dropped, the Miller tugs at the edges of his outfit.

I'd much rather be with you than the police. That barrier was simply atrocious. They said it was for "my protection", the gall of it. Though truly, I'd rather stay away from the firefight between the police and those fascist brutes.

Now, to what do I owe the fortune of my freedom?

  • I'm here for information.
You explain to the Miller about the Florentine Diamond. He nods his head as you do.
Of course, I had heard that the referenced piece was going onto the market. Unfortunately, I was detained before I had the opportunity to learn much about it.
But I certainly owe you for getting me out of here. Let's return to our fair homeland and I will engage my contacts to see what I can discover.
  • Let's go.
  • I'm getting you out of here.
The Miller smiles ruefully at you, his lips pursed together as they curl at the edges.
Of course, your type are well known for breaking people out of prison for no reason at all.
I'd rather know beforehand if I've only been freed from one dungeon to be dragged into another.
  • I want information.
This selection loops to another branch of this conversation which is already documented.

Debriefing

Well, the Miller might not know anything now, but as soon as anyone tries to sell that diamond, we're gonna know about it. I guarantee it! It won't be long, buddy, before we're able to get that diamond in your pocket, then turn it into some real cash.