Talk:Architect Entertainment Badges
Gathering Info
In case we need the text for any badges, CIT now has it in the detailed descriptions for the badges. --Eabrace 14:53, 10 April 2009 (UTC)
- Actually, most of the badges there do not have the description. We have more descriptions than they do. :D They do have all of the requirements, if we're missing any, though. -- Agge (talk) 17:30, 10 April 2009 (UTC)
Heads Up
Synapse posted on CoX Forums...
I’d like to outline the Architect badge changes to show you precisely what will be happening in Issue 15. Below is a list of badges that are being removed:
Adventurer
Plugged In
Escapist
Hardcore Gamer
Ticket Hound
Ticket Fiend
Ticket Master
Golden Ticket
Creator
Story Teller
Writer
Bard
Acclaimed
Illustrious
Renowned
Living Legend
The Chosen One
Discerning
Aficionado
Maven
Connoisseur
Button Masher
Impulsive
Unpredictable
Pressed the Red Button
Virtual Victor
Virtual Destroyer
Virtual Warrior
Virtual Soldier
Virtual Slayer
Virtual Button Masher
Virtually Curious
Virtually Erratic
Evaluator
Reviewer
Judge
Two Thumbs Up
Windfall
Bounty
Premium
Bonanza
Jackpot
Virtual Ticket Taker
Virtual Ticket Hound
Virtual Ticket Fiend
Virtual Ticket Master
Virtual Golden Ticket
Activated
Encouraged
Motivated
Galvanized
Hall of Famer
Builder
Constructor
Engineer
Designer
Master Builder
Resolute
Undaunted
Virtuous
Champion of Justice
Evildoer
Malefactor
Nefarious
Diabolical
Show Off
Hotshot
Went the Extra Mile
Overachiever
Do Gooder
Safekeeper
Savior
To The Rescue
Virtual Do Gooder
Virtual Guardian
Virtual Savior
Virtual Rescuer
Decimator
Obliterator
Marauder
Cataclysmic
Virtual Decimation
Virtual Obliteration
Virtual Marauder
Virtual Cataclysm
Eliminator
Liquidator
Executioner
Terminator
Below is a list of Architect badges that will remain:
Thrill Seeker
Gamer
Ticket Taker
Author
Recognized
Mission Engineer
Early Bird
Admiring
Poor Impulse Control
Virtually Impulsive
Critic
Customizer
Bug Fixer
Energized
Among Friends
Heroic
Villainous
Workaholic
Virtual Victim
Payoff
Extractor
Virtual Extractor
Destructive
Assassin
I’d like to answer those questions now:
Q: What about non-Mission Architect badges?
A: We have no current plans to revisit old badges at this time, and I don’t foresee us doing this really. All badges unrelated to the Mission Architect will remain unaffected by the changes outlined above.
Q: If I’ve already earned the Architect badges, will I get to keep them?
A: No. Only the badges listed above in the “badges that will remain” section will be kept.
Q: What can you tell me about the badges that remain?
A: These badges have all been modified so that they are granted for a first time accomplishment. For example: The first time you rescue a kidnapped NPC you’ll earn the Extractor badge. The same goes for the other badges that will remain in Issue 15. They’re much easier to earn, but they require a player to try every aspect of Mission Architect to earn them all.
Q: What about the Mission Engineer Accolade badge?
A: This badge had its required badges changed to the following:
Thrill Seeker
Gamer
Ticket Taker
Author
Recognized
Early Bird
Customizer
Bug Fixer
Q: If I have some or all of the badges listed as badges that will remain, will I get to keep them?
A: Absolutely. You should not have to earn the remaining badges again.[/noquote]
Rest of this info is on the official forums...
Anyone able to update the wiki for I15's info asap?
Thanks in advance, Coolio Wolfus 12:53, 22 May 2009 (UTC)
- Notes on the pending badge removal have already been added to the Issue 15 article. Typically we'd likely wait until at least open beta to update things like the individual badge pages, but I can see some rationale for adding a note at the bottom of the badges that will be affected by the announced changes until then. --Eabrace 13:08, 22 May 2009 (UTC)