Tanker: Difference between revisions

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imported>GuyPerfect
m (-Faction for real. Got caught up in the numbers.)
imported>Eabrace
m (+Electric Armor and Electrical Melee)
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{{Issue16}}
{{TOCleft}}
{{TOCleft}}
{{Infobox_AT
{{Infobox_AT
|image=[[File:Archetypeicon_tanker.png]]
|image=[[File:Archetypeicon_tanker.png]]
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|hp_base=1874.1
|hp_base=1874.1
|hp_max=3212.7
|hp_max=3212.7
|pri_sets=7
|pri_sets=8
|sec_sets=9
|sec_sets=10
|anc_sets=4
|anc_sets=4
|dam_melee=0.800
|dam_melee=0.800
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* [[Dark Armor]]
* [[Dark Armor]]
* [[Electric Armor]]
* [[Fiery Aura]]
* [[Fiery Aura]]
* [[Ice Armor]]
* [[Ice Armor]]
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* [[Dark Melee]]
* [[Dark Melee]]
* [[Dual Blades]]
* [[Dual Blades]]
* [[Electrical Melee]]
* [[Energy Melee]]
* [[Energy Melee]]
* [[Fiery Melee]]
* [[Fiery Melee]]
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* Arctic Mastery, Earth Mastery, Energy Mastery and Pyre Mastery were added to the game in [[Issue 3]].  
* Arctic Mastery, Earth Mastery, Energy Mastery and Pyre Mastery were added to the game in [[Issue 3]].  
* Dual Blades and Willpower were added to the game in [[Issue 11]].
* Dual Blades and Willpower were added to the game in [[Issue 11]].
* Dark Armor and Dark Melee were added as selectable sets for Tankers in [[Issue 12]].
* Dark Armor and Dark Melee were [[Powerset Proliferation|proliferated]] to Tankers in [[Issue 12]].
* Shield Defense was added to the game in [[Issue 13]].
* Shield Defense was added to the game in [[Issue 13]].
* Electric Armor and Electrical Melee were [[Powerset Proliferation|proliferated]] to Tankers in [[Issue 16]].


== See Also ==
== See Also ==

Revision as of 22:09, 27 August 2009

Template:Issue16

Tanker
Archetypeicon tanker.png  CreateSymbol Hero.png
Primary Defense
Secondary Melee
Inherent Gauntlet
Base HP 1874.1
Max HP 3212.7
Primary Sets 11
Secondary Sets 22
Epic Power Pools 4
v  d  e


Overview

The Tanker can take it and dish it out all at once. The Tanker primarily can absorb vast amounts of damage, and hold his own in a fist fight. But the Tanker lacks any long range punch. The Tanker would prefer just to charge straight ahead anyway.

Alignment: Hero

The Tanker's power sets are:

Primary: Defense
Secondary: Melee

The Tanker has High Hit Points and Medium Damage.

Power Sets

Primary Power Sets

A Tanker's primary power sets are designed specifically for defense. They are:

Secondary Power Sets

A Tanker's secondary power sets are designed for melee. They are:

Ancillary Power Pools

Inherent Powers

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

  • Arctic Mastery, Earth Mastery, Energy Mastery and Pyre Mastery were added to the game in Issue 3.
  • Dual Blades and Willpower were added to the game in Issue 11.
  • Dark Armor and Dark Melee were proliferated to Tankers in Issue 12.
  • Shield Defense was added to the game in Issue 13.
  • Electric Armor and Electrical Melee were proliferated to Tankers in Issue 16.

See Also

External Links