Willpower
Overview
Willpower is a standard power set that is a primary set for Tankers and a secondary set for Brutes, Scrappers, Sentinels, and Stalkers.
"You aren't Invulnerable. Bullets don't bounce off of you, and if you are cut, you bleed. You are, however, tough, grizzled and strong willed. It takes more than a little cut to keep you down! Willpower offers a strong balance of healing, damage resistance and defense. While you have no real vulnerabilities, you can't quite deal with 'alpha strikes' as well as some other protective powers."
Power Tables
Brute/Scrapper/Tanker
The Willpower power set is available as a primary set for Tankers and as a secondary set for Brutes and Scrappers. The following table shows the levels at which each power is available:
Power | Level as Primary | Level as Secondary | Effect |
---|---|---|---|
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1 | 1 | Auto: Self +Res(All), +Max HP |
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1 | 1 | Toggle: Self +Res(Smash, Lethal, Psi) |
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2 | 4 | Auto: Self +Regen |
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6 | 10 | Toggle: Self +DEF(Psi), +Res(Disorient, Hold, Immob, Sleep, Fear, Confuse, Repel, Knockback) |
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8 | 16 | Toggle: Foe -To Hit, Self +Regen |
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12 | 20 | Auto: Self +Rec |
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18 | 24 | Toggle: Self +DEF(Smash, Lethal, Fire, Cold, Energy, Neg), +Perception |
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22 | 28 | Self Rez, +Special |
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26 | 30 | Self +Res(All DMG, Disorient, Sleep, Hold, Immob, Repel, Knockback), +Rec |
Sentinel
The Willpower power set is available as a secondary set for Sentinels. The following table shows the levels at which each power is available:
Power | Level | Effect |
---|---|---|
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1 | Auto: Self +Res(All), +Max HP |
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1 | Toggle: Self +Res(Smash, Lethal, Psionic) |
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4 | Auto: Self +Regen |
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10 | Toggle: Self +DEF(Psionic), +Res(Disorient, Hold, Immob, Sleep, Fear, Confuse, Repel, Knockback) |
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16 | Toggle: Self +Regen |
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20 | Auto: Self +Rec |
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24 | Toggle: Self +DEF(Smash, Lethal, Fire, Cold, Energy, Neg), +Perception |
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28 | Self Rez, Special |
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30 | Self +Res(All DMG, Disorient, Sleep, Hold, Immob, Repel, Knockback), +Rec |
Stalker
The Willpower power set is available as a secondary set for Stalkers. The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
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1 | Toggle: Self Stealth, +DEF(Melee, Ranged, AoE) |
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1 | Auto: Self +Res(All), +Max HP |
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4 | Self Heal, +Res(Toxic) |
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10 | Toggle: Self +Res(Smash, Lethal, Psionic) |
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16 | Toggle: Self +DEF(Psionics), +Res(Disorient, Hold, Immob, Sleep, Fear, Confuse, Repel, Knockback) |
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20 | Toggle: Self +DEF(Smash, Lethal, Fire, Cold, Energy, Neg), +Perception |
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24 | Auto: Self +Regen |
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28 | Self Rez, Special |
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30 | Self +Res(All DMG, Disorient, Sleep, Hold, Immob, Repel, Knockback), +Rec |
Powers
Fast Healing
You heal Hit Points at a faster rate than normal. This power is always on.
- Minimum Level
-
4 (Brute)
4 (Scrapper)
4 (Sentinel)
24 (Stalker)
2 (Tanker)
- Effects
- Auto: Self +Regeneration
- Enhancements
-
Enhance Heal
- Set Categories
Heightened Senses
You become more aware of your environment and its hazards while this power is activated. This will increase your Defense versus environmental damage as long as it is active. Your Heightened Senses also allow you to perceive stealthy foes and resist Defense DeBuffs.
- Recharge
- 2 seconds
- Minimum Level
-
24 (Brute)
24 (Scrapper)
24 (Sentinel)
20 (Stalker)
18 (Tanker)
- Effects
- Toggle: Self +Defense(Smashing, Lethal, Fire, Cold, Energy, Negative Energy), +Perception
- Enhancements
-
Enhance Defense
Reduce Endurance Cost
Enhance Recharge Speed
- Set Categories
- Customization
- Original, Bright Willpower, Dark Willpower, No FX
Hide
Hide makes you almost impossible to detect. When properly 'Hidden', a Stalker can pull off Critical hits with his attacks, and even land a massive 'Assassin's Strike' with an Assassin's power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most stealth powers, Hide can be used at the same time as other Concealment powers, giving you even greater stealth capability. No Endurance cost.
- Recharge
- 2 seconds
- Minimum Level
-
1 (Stalker)
- Effects
- Toggle: Self Stealth, +Defense(Melee, Ranged, Area of Effect)
- Enhancements
-
Enhance Defense
Enhance Recharge Speed
- Set Categories
- Customization
- Original, Bright Willpower, Dark Willpower, No FX
High Pain Tolerance
You have a greater tolerance to pain than others. You are also slightly resistant to all types of damage. This power is always on and costs no endurance.
- Minimum Level
-
1 (Brute)
1 (Scrapper)
1 (Sentinel)
1 (Stalker)
1 (Tanker)
- Effects
- Auto: Self +Resistance(All), +Max Health
- Enhancements
-
Enhance Heal
Enhance Damage Resistance
- Set Categories
Indomitable Will
When you toggle on this power, it grants protection from Sleep, Disorient, Fear, Immobilize, Confusion, Repel, Knockback and Hold effects. Indomitable Will also grants a moderate defense to Psionic based attacks.
- Recharge
- 4 seconds
- Minimum Level
-
10 (Brute)
10 (Scrapper)
10 (Sentinel)
16 (Stalker)
6 (Tanker)
- Effects
- Toggle: Self +Defense(Psionic), +Resistance(Disorient, Hold, Immobilize, Sleep, Fear, Confuse, Repel, Knockback)
- Enhancements
-
Enhance Defense
Reduce Endurance Cost
Enhance Recharge Speed
- Set Categories
- Customization
- Original, Bright Willpower, Dark Willpower, No FX
Mind Over Body
When you toggle on this power, you empower your Mind Over Body to become highly resistant to Smashing, Lethal and Psionic damage.
- Recharge
- 2 seconds
- Minimum Level
-
1 (Brute)
1 (Scrapper)
1 (Sentinel)
10 (Stalker)
1 (Tanker)
- Effects
- Toggle: Self +Resistance(Smashing, Lethal, Psionic)
- Enhancements
-
Reduce Endurance Cost
Enhance Recharge Speed
Enhance Damage Resistance
- Set Categories
- Customization
- Original, Bright Willpower, Dark Willpower, No FX
Quick Recovery
You recover Endurance at a faster rate than normal. This power is always on.
- Minimum Level
-
20 (Brute)
20 (Scrapper)
20 (Sentinel)
12 (Tanker)
- Effects
- Auto: Self +Recovery
- Enhancements
-
Enhance Endurance Modification
- Set Categories
Reconstruction
Through perfect control of your body, you can concentrate for a few moments and heal yourself. The effects of Reconstruction also leaves you resistant to Toxic damage for a while.
- Recharge
- 60 seconds
- Minimum Level
-
4 (Stalker)
- Effects
- Self Heal, +Resistance(Toxic)
- Enhancements
-
Reduce Endurance Cost
Enhance Heal
Enhance Recharge Speed
Enhance Damage Resistance
- Set Categories
- Customization
- Original, Bright Willpower, Dark Willpower, No FX
Resurgence
Should you fall in battle, you can Revive yourself from the brink of death. You will revive with most of your Hit Points and half your Endurance and be protected from XP Debt for 90 seconds (20 seconds for Brutes/Stalkers). Additionally, for 90 seconds, your damage, attack rate (Brutes/Stalkers only), endurance recovery (Brutes/Stalkers only) and chance to hit will be improved, then for another 45 seconds, your damage and chance to hit will be diminished. You will also have 15 seconds of immunity to most damage.
- Recharge
- 300 seconds
- Minimum Level
-
28 (Brute)
28 (Scrapper)
28 (Sentinel)
28 (Stalker)
22 (Tanker)
- Effects
- Self Resurrect, Special
- Enhancements
-
Reduce Endurance Cost
Enhance Endurance Modification
Enhance Recharge Speed
- Set Categories
- Customization
- Original, Bright Willpower, Dark Willpower, No FX
Rise to the Challenge
The more the odds are against you, the more determined you become. When surrounded by foes, your ability to regenerate health increases greatly. Additionally, your resolve and the look in your eye is enough to leave most foes shaken, so their attacks are less accurate. The first foe you engage in melee grants the highest regeneration bonus, and up to 10 foes can contribute to this effect.
- Recharge
- 10 seconds
- Minimum Level
-
16 (Brute)
16 (Scrapper)
8 (Tanker)
- Effects
- Toggle: Self +Regeneration
Foe -To Hit - Enhancements
-
Reduce Endurance Cost
Enhance Heal
Enhance Recharge Speed
Enhance Threat Duration
Enhance ToHit Debuffs
- Set Categories
- Customization
- Original, Bright Willpower, Dark Willpower, No FX
Strength of Will
When you activate this power, you not only become extremely resistant to most damage, but also to Disorient, Immobilization, Hold, Knockback, Repel and Sleep effects. Strength of Will costs little Endurance to activate and increases your recovery for its duration, but when it wears off you are left exhausted, and substantially drained of Endurance. Note that Strength of Will is unaffected by Attack Rate changes.
- Recharge
- 300 seconds
- Minimum Level
-
30 (Brute)
30 (Scrapper)
30 (Sentinel)
30 (Stalker)
26 (Tanker)
- Effects
- Self +Resistance(All Damage, Disorient, Sleep, Hold, Immobilize, Repel, Knockback), +Recovery
- Enhancements
-
Reduce Endurance Cost
Enhance Damage Resistance
- Set Categories
- Customization
- Original, Bright Willpower, Dark Willpower, No FX
Up to the Challenge
Regardless of the odds against you, you are determined to go on. Your ability to regenerate health is greatly increased at all times.
- Recharge
- 10 seconds
- Minimum Level
-
16 (Sentinel)
- Effects
- Toggle: Self +Regeneration
- Enhancements
-
Reduce Endurance Cost
Enhance Heal
Enhance Recharge Speed
- Set Categories
- Customization
- Original, Bright Willpower, Dark Willpower, No FX
Historical
- This set was added to the game for Brutes, Scrappers, Stalkers, and Tankers in Issue 11.
- This set was included with the release of Sentinels in Issue 25.
External Links
- Willpower for Brutes at City of Data v2.0
- Willpower for Scrappers at City of Data v2.0
- Willpower for Sentinels at City of Data v2.0
- Willpower for Stalkers at City of Data v2.0
- Willpower for Tankers at City of Data v2.0