Talk:Shield Defense: Difference between revisions

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imported>Eabrace
(→‎Icons: typo)
imported>Aggelakis
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:From the (obviously) limited info we have so far, it appears that HPT is actually just a +HP without a heal.  The toggle (likely the taunt aura of the set) is probably similar to Invincibility in that it's front loaded and offers increased damage only while you have foes in melee.  I'm sure there's balancing to be done.  :) --[[User:Eabrace|Eabrace]] 00:07, 9 October 2008 (UTC)
:From the (obviously) limited info we have so far, it appears that HPT is actually just a +HP without a heal.  The toggle (likely the taunt aura of the set) is probably similar to Invincibility in that it's front loaded and offers increased damage only while you have foes in melee.  I'm sure there's balancing to be done.  :) --[[User:Eabrace|Eabrace]] 00:07, 9 October 2008 (UTC)
::Can't say as I agree with your assessment there. I am talking about the ICONS. They are using the wrong DETAILS to describe what's going on with the powers.
::[[Image:Invulnerability_DullPain.png|25px]] Dull Pain: Clickie.
::[[Image:Willpower_HighPainTolerance.png|25px]] High Pain Tolerance: Auto.
::*[[image:ShieldDefense_TrueGrit.png|25px]] True Grit: Auto.
::[[Image:FireManipulation_BuildUp.png|25px]] Build Up: clickie, buffs self.
::[[Image:Willpower_RiseToTheChallenge.png|25px]] Rise to the Challenge: toggle, buffs self, debuffs enemies.
::*[[Image:ShieldDefense_AgainstAllOdds.png|25px]] Against All Odds: toggle, buffs self, debuffs enemies.
::On further review, I can accept AAO's current icon (the premise is similar to RttC's, even though both do not indicate they also affect enemies), but I simply cannot accept TG's. That icon is +HP-with-a-duration (clock behind the plus sign). TG is an auto. The clock needs to be removed, as there is no duration on an auto :p It's too bad I am not in closed beta to /bug it on test. -- [[User:Aggelakis|Aggelakis]] 00:19, 9 October 2008 (UTC)

Revision as of 00:19, 9 October 2008

Icons

"Dull Pain" heal/+HP-with-a-duration icon, in an auto? (DP vs HPT!) "Build Up" self-buff icon in an enemy-effecting toggle? (BU vs Blazing Aura!) *slaps the devs* -- Aggelakis 22:43, 8 October 2008 (UTC)

From the (obviously) limited info we have so far, it appears that HPT is actually just a +HP without a heal. The toggle (likely the taunt aura of the set) is probably similar to Invincibility in that it's front loaded and offers increased damage only while you have foes in melee. I'm sure there's balancing to be done.  :) --Eabrace 00:07, 9 October 2008 (UTC)
Can't say as I agree with your assessment there. I am talking about the ICONS. They are using the wrong DETAILS to describe what's going on with the powers.
Invulnerability DullPain.png Dull Pain: Clickie.
Willpower HighPainTolerance.png High Pain Tolerance: Auto.
  • ShieldDefense TrueGrit.png True Grit: Auto.
FireManipulation BuildUp.png Build Up: clickie, buffs self.
Willpower RiseToTheChallenge.png Rise to the Challenge: toggle, buffs self, debuffs enemies.
  • ShieldDefense AgainstAllOdds.png Against All Odds: toggle, buffs self, debuffs enemies.
On further review, I can accept AAO's current icon (the premise is similar to RttC's, even though both do not indicate they also affect enemies), but I simply cannot accept TG's. That icon is +HP-with-a-duration (clock behind the plus sign). TG is an auto. The clock needs to be removed, as there is no duration on an auto :p It's too bad I am not in closed beta to /bug it on test. -- Aggelakis 00:19, 9 October 2008 (UTC)