Homecoming Wiki talk:Power Sets: Difference between revisions

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imported>Konoko
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I should move all my green notes over here, but they'll stay for now. --[[User:Konoko|Konoko]]
I should move all my green notes over here, but they'll stay for now. --[[User:Konoko|Konoko]]
==Power Tables==
==Power Tables==
I like the way [[Archery]] uses {{tl|Powers_SplitLevelHeader}} templates to put two powersets (pri/sec) that are identical in the same tables. However, the heading names in the Header are a little long and slightly distort the table at lower resolutions. My preference would be something smaller similar to how I setup [[Willpower]], however I seem to recall a general dislike of the non-descriptiveness. Compare, discuss, modify. --[[User:Konoko|Konoko]] 02:43, 31 October 2007 (EDT)
I like the way [[Special:Contributions/WolfWings|WolfWings]] used {{tl|Powers_SplitLevelHeader}} templates in [[Archery]] to put two powersets (pri/sec) that are identical in the same tables. However, the heading names in the Header are a little long and slightly distort the table at lower resolutions. My preference would be something smaller similar to how I setup [[Willpower]], however I seem to recall a general dislike of the non-descriptiveness. Compare, discuss, modify. --[[User:Konoko|Konoko]] 02:43, 31 October 2007 (EDT)
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The {{PAGENAME}} powerset is available as a primary set for [[Blaster]]s, or as a secondary set for [[Defender]]s.  The following table shows which powers are available and at what level:
The {{PAGENAME}} powerset is available as a primary set for [[Blaster]]s, or as a secondary set for [[Defender]]s.  The following table shows which powers are available and at what level:

Revision as of 06:47, 31 October 2007

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I should move all my green notes over here, but they'll stay for now. --Konoko

Power Tables

I like the way WolfWings used {{Powers_SplitLevelHeader}} templates in Archery to put two powersets (pri/sec) that are identical in the same tables. However, the heading names in the Header are a little long and slightly distort the table at lower resolutions. My preference would be something smaller similar to how I setup Willpower, however I seem to recall a general dislike of the non-descriptiveness. Compare, discuss, modify. --Konoko 02:43, 31 October 2007 (EDT)

The Power Sets powerset is available as a primary set for Blasters, or as a secondary set for Defenders. The following table shows which powers are available and at what level:

Power Level as Primary Level as Secondary Effect
Snap Shot 1 1 Ranged, Minor Damage (Lethal)
Aimed Shot 1 2 Ranged, Moderate Damage (Lethal)
Fistful of Arrows 2 4 Ranged (Cone), Moderate Damage (Lethal)
Blazing Arrow 6 10 Ranged, High Damage (Lethal), Minor Damage over Time (Fire)
Aim 8 16 Self +Accuracy, +Damage
Explosive Arrow 12 20 Ranged (Targeted Area of Effect), Moderate Damage (Lethal/Smashing), Foe Knockback
Ranged Shot 18 28 Sniper, Extreme Damage (Lethal)
Stunning Shot 26 35 Ranged, Foe Disorient, Minor Damage (Smashing)
Rain of Arrows 32 38 Ranged (Location Area of Effect), Extreme Damage over Time (Lethal)

The Power Sets powerset is available as a primary powerset for Tankers. It is also available as a secondary power set for Scrappers and Brutes. The following table shows which powers are available and at what level:

Power Level Effect
High Pain Tolerance 1,1 Auto: Self +Resistance (All) +MaxHealth
Mind Over Body 1,2 Toggle: Self +Resistance (Lethal, Smashing, Psionic)
Fast Healing 2,4 Auto: Self +Regeneration
Indomitable Will 6,10 Toggle: Self +Resistance (Disorient, Hold, Sleep, Fear, Confusion, Knockback) +Defense (Psionics)
Rise to the Challenge 8,16 Toggle: Self +Regneration(Special) Foe -ToHit +Taunt
Quick Recovery 12,20 Auto: Self +Recovery
Heightened Senses 18,28 Toggle: Self +Perception +Defense (Cold, Fire, Energy, Negative) +Resist(Defense Debuffs)
Resurgence 26,35 Self +Resurrect +Special
Strength of Will 32,38 Self +Resistance(Disorient, Sleep, Hold, Immobilize, Knockback, All Damage?)