Enhancement Sets: Difference between revisions
m (.center sted inline style) |
Billymailman (talk | contribs) (Reverted all changes since ATC's last. The Rarity handling didn't work, since sets don't have rarity - enhancements do. See, e.g. Debilitative Action. Also, the rarity column was 80% of page width for anyone who stayed on the old MonoBook look, despite being a single column.) Tag: Manual revert |
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For presentation purposes, each type of Enhancement grouping is split into two separate tables: one for the Enhancements themselves, and one for the Set Bonuses. Otherwise, the tables would be far too wide for most browsers. | For presentation purposes, each type of Enhancement grouping is split into two separate tables: one for the Enhancements themselves, and one for the Set Bonuses. Otherwise, the tables would be far too wide for most browsers. | ||
For the Enhancement list tables, the leading icons show which [[Recipe Drop Pools|drop pools]] the required [[Recipe]]s come from and their rarity. | |||
{| border=0 | |||
| {{IOUncommon}} ||Uncommon Enemy drops (Pool A) | |||
|- | |||
| {{IOPoolA}} || Rare Enemy drops (Pool A) | |||
|- | |||
| {{IOVeryRare}} || [[Very Rare IO Sets|Very Rare]] Enemy drops (Pool A) | |||
|- | |||
| {{IOPoolB}} || Mission drops (Pool B) | |||
|- | |||
| {{IOPoolC}} || Random Rare Recipe Roll (Pools C and D) | |||
|- | |||
| {{IOPVP}} || Obtained through PvP | |||
|- | |||
| {{IOSpecial}} || Obtained by Special Means | |||
|} | |||
Some enhancements in the Enhancement list tables are obtained as [[Attuned|attuned enhancements]] and not as recipes. The leading icons for these enhancements indicate how the enhancements are obtained. | |||
{| border=0 | |||
| {{WOStandard}} || Obtained by opening [[Super Pack/Lords of Winter|Lords of Winter]] [[Super Packs]] | |||
|- | |||
| {{WOSuperior}} || Obtained by [[Enhancement Catalyst|catalyzing]] standard [[Winter Origin Enhancements|Winter Origin Enhancements]] | |||
|- | |||
| {{AOStandard}} || Obtained by opening [[Super Pack/Heroes and Villains|Heroes and Villains]] or [[Super Pack/Rogues and Vigilantes|Rogues and Vigilantes]] [[Super Packs]] | |||
|- | |||
| {{AOSuperior}} || Obtained by [[Enhancement Catalyst|catalyzing]] standard [[Archetype Origin Enhancements|Archetype Origin Enhancements]] | |||
|- | |||
| {{SBBStandard}} || Obtained by completing the [[Summer Blockbuster]] trial | |||
|} | |||
The meaning of the trailing icons in some of the elements is: | The meaning of the trailing icons in some of the elements is: | ||
{| role="presentation" | {| role="presentation" border="0" | ||
| {{icon link inline | | {{icon link inline | ||
| icon = Unique.png | | icon = Unique.png | ||
| | | width = 19 | ||
| link = Invention Origin Enhancements#Unique enhancements | | link = Invention Origin Enhancements#Unique enhancements | ||
| text = Unique | | text = Unique | ||
}} | }} | ||
Line 39: | Line 47: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = Proc.png | | icon = Proc.png | ||
| | | width = 19 | ||
| link = Invention Origin Enhancements#Procs | | link = Invention Origin Enhancements#Procs | ||
| text = Procedure (Proc) | | text = Procedure (Proc) | ||
}} | }} | ||
Line 47: | Line 55: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = Global.png | | icon = Global.png | ||
| | | width = 19 | ||
| link = Invention Origin Enhancements#Globals | | link = Invention Origin Enhancements#Globals | ||
| text = Global | | text = Global | ||
}} | }} | ||
Line 59: | Line 67: | ||
{{EdNote|type=warning|note=If editing enhancements on this page, use the in-game Auction listing for crafted enhancement to verify the data. Do not use the Auction recipe listings, as several of those are incorrect.<br />''(For example, the Trap of the Hunter recipe listing indicates immob/range, but the crafted enhancement is actually immob/acc. This note was current as of 5/12/08)''}} | {{EdNote|type=warning|note=If editing enhancements on this page, use the in-game Auction listing for crafted enhancement to verify the data. Do not use the Auction recipe listings, as several of those are incorrect.<br />''(For example, the Trap of the Hunter recipe listing indicates immob/range, but the crafted enhancement is actually immob/acc. This note was current as of 5/12/08)''}} | ||
{{clr}} | {{clr}} | ||
== Offensive Sets == | == Offensive Sets == | ||
=== Melee Damage === | === Melee Damage === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 74: | Line 80: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Bonesnap.png | | icon = IO_Bonesnap.png | ||
| | | width = 24 | ||
| link = Bonesnap | | link = Bonesnap | ||
}} | }} | ||
| | | 10-25 | ||
| {{IOUncommon}}Acc{{/}}Dam | |||
| {{IOUncommon}}Dam{{/}}End | |||
| Dam{{/}}End | | {{IOUncommon}}Acc{{/}}Rech || || || | ||
| Acc{{/}}Rech || || || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Pulverizing_Fisticuffs.png | | icon = IO_Pulverizing_Fisticuffs.png | ||
| | | width = 24 | ||
| link = Pulverizing Fisticuffs | | link = Pulverizing Fisticuffs | ||
}} | }} | ||
| | | 10-25 | ||
| {{IOUncommon}}Acc{{/}}Dam | |||
| {{IOPoolA}}Acc{{/}}Dam{{/}}Rech | |||
| Acc{{/}}Dam{{/}}Rech | | {{IOPoolC}}Acc{{/}}Dam{{/}}End{{/}}Rech || || || | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech || || || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Bruising_Blow.png | | icon = IO_Bruising_Blow.png | ||
| | | width = 24 | ||
| link = Bruising Blow | | link = Bruising Blow | ||
}} | }} | ||
| | | 15-30 | ||
| {{IOUncommon}}Acc{{/}}Dam | |||
| {{IOUncommon}}Dam{{/}}End | |||
| Dam{{/}}End | | {{IOUncommon}}Dam{{/}}Rech || || || | ||
| Dam{{/}}Rech || || || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Pounding_Slugfest.png | | icon = IO_Pounding_Slugfest.png | ||
| | | width = 24 | ||
| link = Pounding Slugfest | | link = Pounding Slugfest | ||
}} | }} | ||
| | | 15-30 | ||
| {{IOUncommon}}Acc{{/}}Dam | |||
| {{IOPoolA}}Dam{{/}}End | |||
| Dam{{/}}End | | {{IOPoolB}}Dam{{/}}Rech | ||
| Dam{{/}}Rech | | {{IOPoolC}}Chance for Stun {{IOProc}} || || | ||
| Chance for Stun {{IOProc}} || || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Smashing_Haymaker.png | | icon = IO_Smashing_Haymaker.png | ||
| | | width = 24 | ||
| link = Smashing Haymaker | | link = Smashing Haymaker | ||
}} | }} | ||
| | | 20-35 | ||
| {{IOUncommon}}Acc{{/}}Dam | |||
| {{IOUncommon}}Dam{{/}}End | |||
| Dam{{/}}End | | {{IOUncommon}}Dam{{/}}Rech | ||
| Dam{{/}}Rech | | {{IOUncommon}}Dam{{/}}End{{/}}Rech || || | ||
| Dam{{/}}End{{/}}Rech || || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Kinetic_Combat.png | | icon = IO_Kinetic_Combat.png | ||
| | | width = 24 | ||
| link = Kinetic Combat | | link = Kinetic Combat | ||
}} | }} | ||
| | | 20-35 | ||
| {{IOUncommon}}Acc{{/}}Dam | |||
| {{IOPoolA}}Dam{{/}}End | |||
| Dam{{/}}End | | {{IOPoolB}}Dam{{/}}Rech | ||
| Dam{{/}}Rech | | {{IOPoolC}}Dam{{/}}End{{/}}Rech | ||
| Dam{{/}}End{{/}}Rech | | {{IOPoolA}}Chance for Knockdown {{IOProc}} || | ||
| Chance for Knockdown {{IOProc}} || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Focused_Smite.png | | icon = IO_Focused_Smite.png | ||
| | | width = 24 | ||
| link = Focused Smite | | link = Focused Smite | ||
}} | }} | ||
| | | 25-40 | ||
| {{IOUncommon}}Acc{{/}}Dam | |||
| {{IOUncommon}}Dam{{/}}End | |||
| Dam{{/}}End | | {{IOUncommon}}Dam{{/}}Rech | ||
| Dam{{/}}Rech | | {{IOUncommon}}Acc{{/}}End{{/}}Rech | ||
| Acc{{/}}End{{/}}Rech | | {{IOUncommon}}Acc{{/}}Dam{{/}}Rech || | ||
| Acc{{/}}Dam{{/}}Rech || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Touch_of_Death.png | | icon = IO_Touch_of_Death.png | ||
| | | width = 24 | ||
| link = Touch of Death | | link = Touch of Death | ||
}} | }} | ||
| | | 25-40 | ||
| {{IOUncommon}}Acc{{/}}Dam | |||
| {{IOPoolA}}Dam{{/}}End | |||
| Dam{{/}}End | | {{IOPoolB}}Dam{{/}}Rech | ||
| Dam{{/}}Rech | | {{IOPoolC}}Acc{{/}}Dam{{/}}End | ||
| Acc{{/}}Dam{{/}}End | | {{IOPoolC}}Dam{{/}}End{{/}}Rech | ||
| Dam{{/}}End{{/}}Rech | | {{IOPoolA}}Chance for Neg Energy Damage {{IOProc}} | ||
| Chance for Neg Energy Damage {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Crushing_Impact.png | | icon = IO_Crushing_Impact.png | ||
| | | width = 24 | ||
| link = Crushing Impact | | link = Crushing Impact | ||
}} | }} | ||
| | | 30-50 | ||
| {{IOUncommon}}Acc{{/}}Dam | |||
| {{IOUncommon}}Dam{{/}}End | |||
| Dam{{/}}End | | {{IOUncommon}}Dam{{/}}Rech | ||
| Dam{{/}}Rech | | {{IOUncommon}}Acc{{/}}Dam{{/}}Rech | ||
| Acc{{/}}Dam{{/}}Rech | | {{IOUncommon}}Acc{{/}}Dam{{/}}End | ||
| Acc{{/}}Dam{{/}}End | | {{IOUncommon}}Dam{{/}}End{{/}}Rech | ||
| Dam{{/}}End{{/}}Rech | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Mako's_Bite.png | | icon = IO_Mako's_Bite.png | ||
| | | width = 24 | ||
| link = Mako's Bite | | link = Mako's Bite | ||
}} | }} | ||
| | | 30-50 | ||
| {{IOPoolA}}Acc{{/}}Dam | |||
| {{IOPoolB}}Dam{{/}}End | |||
| Dam{{/}}End | | {{IOPoolC}}Dam{{/}}Rech | ||
| Dam{{/}}Rech | | {{IOPoolC}}Acc{{/}}End{{/}}Rech | ||
| Acc{{/}}End{{/}}Rech | | {{IOPoolA}}Acc{{/}}Dam{{/}}End{{/}}Rech | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech | | {{IOPoolC}}Chance for Lethal Damage {{IOProc}} | ||
| Chance for Lethal Damage {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Hecatomb.png | | icon = IO_Hecatomb.png | ||
| | | width = 24 | ||
| link = Hecatomb | | link = Hecatomb | ||
}} | }} | ||
| | | 50 | ||
| {{IOVeryRare}}Dam (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Dam{{/}}Rech (Superior) {{IOUnique}} | |||
| Dam{{/}}Rech (Superior) {{IOUnique}} | | {{IOVeryRare}}Dam{{/}}Rech{{/}}Acc (Superior) {{IOUnique}} | ||
| Dam{{/}}Rech{{/}}Acc (Superior) {{IOUnique}} | | {{IOVeryRare}}Rech{{/}}Acc (Superior) {{IOUnique}} | ||
| Rech{{/}}Acc (Superior) {{IOUnique}} | | {{IOVeryRare}}Dam{{/}}End (Superior) {{IOUnique}} | ||
| Dam{{/}}End (Superior) {{IOUnique}} | | {{IOVeryRare}}Chance for Neg Energy Dam {{IOUnique}} {{IOProc}} | ||
| Chance for Neg Energy Dam {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Gladiator's Strike.png | | icon = IO_Gladiator's Strike.png | ||
| | | width = 24 | ||
| link = Gladiator's Strike | | link = Gladiator's Strike | ||
}} | }} | ||
| | | 10-50 | ||
| {{IOPVP}}Dam{{/}}Acc | |||
| {{IOPVP}}Dam{{/}}Rech | |||
| Dam{{/}}Rech | | {{IOPVP}}Dam{{/}}End{{/}}Rech | ||
| Dam{{/}}End{{/}}Rech | | {{IOPVP}}Acc{{/}}End{{/}}Rech | ||
| Acc{{/}}End{{/}}Rech | | {{IOPVP}}Acc{{/}}Dam{{/}}End{{/}}Rech | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech | | {{IOPVP}}Chance for Smashing Dam {{IOProc}} | ||
| Chance for Smashing Dam {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = WO_Blistering_Cold.png | | icon = WO_Blistering_Cold.png | ||
| | | width = 24 | ||
| link = Blistering Cold | | link = Blistering Cold | ||
}} | }} | ||
| | | 10-50 | ||
| {{WOStandard}}Acc{{/}}Dam {{IOUnique}} | |||
| {{WOStandard}}Dam{{/}}End {{IOUnique}} | |||
| Dam{{/}}End {{IOUnique}} | | {{WOStandard}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{WOStandard}}Acc{{/}}Dam{{/}}End {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | | {{WOStandard}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{WOStandard}}Rech{{/}}Chance for Hold {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for Hold {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = WO_Superior_Blistering_Cold.png | | icon = WO_Superior_Blistering_Cold.png | ||
| | | width = 24 | ||
| link = Superior Blistering Cold | | link = Superior Blistering Cold | ||
}} | }} | ||
| | | 50 | ||
| {{WOSuperior}}Acc{{/}}Dam {{IOUnique}} | |||
| {{WOSuperior}}Dam{{/}}End {{IOUnique}} | |||
| Dam{{/}}End {{IOUnique}} | | {{WOSuperior}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{WOSuperior}}Acc{{/}}Dam{{/}}End {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | | {{WOSuperior}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{WOSuperior}}Rech{{/}}Chance for Hold {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for Hold {{IOUnique}} {{IOProc}} | |- | ||
|} | |} | ||
Line 350: | Line 343: | ||
=== Melee AoE Damage === | === Melee AoE Damage === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 362: | Line 354: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Cleaving_Blow.png | | icon = IO_Cleaving_Blow.png | ||
| | | width = 24 | ||
| link = Cleaving Blow | | link = Cleaving Blow | ||
}} | }} | ||
| | | 10-50 | ||
| {{IOUncommon}}Acc{{/}}Dam | |||
| {{IOUncommon}}Dam{{/}}End | |||
| Dam{{/}}End | | {{IOUncommon}}Dam{{/}}Rech | ||
| Dam{{/}}Rech | | {{IOUncommon}}Acc{{/}}Rech || || | ||
| Acc{{/}}Rech || || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Eradication.png | | icon = IO_Eradication.png | ||
| | | width = 24 | ||
| link = Eradication | | link = Eradication | ||
}} | }} | ||
| | | 10-30 | ||
| {{IOPoolA}} Dam | |||
| {{IOPoolA}} Acc/Rech | |||
| | | {{IOPoolB}} Dam/Rech | ||
| | | {{IOPoolB}} Acc/Dam/Rech | ||
| | | {{IOPoolC}} Acc/Dam/End/Rech | ||
| | | {{IOPoolC}} Chance for Energy Damage {{IOProc}} | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Multi-Strike.png | | icon = IO_Multi-Strike.png | ||
| | | width = 24 | ||
| link = Multi-Strike | | link = Multi-Strike | ||
}} | }} | ||
| | | 20-50 | ||
| {{IOUncommon}}Acc{{/}}Dam | |||
| {{IOUncommon}}Dam{{/}}End | |||
| Dam{{/}}End | | {{IOUncommon}}Dam{{/}}Rech | ||
| Dam{{/}}Rech | | {{IOUncommon}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOUncommon}}Acc{{/}}Dam{{/}}End | ||
| Acc{{/}}Dam{{/}}End | | {{IOUncommon}}Dam{{/}}End{{/}}Rech | ||
| Dam{{/}}End{{/}}Rech | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Scirocco's_Dervish.png | | icon = IO_Scirocco's_Dervish.png | ||
| | | width = 24 | ||
| link = Scirocco's Dervish | | link = Scirocco's Dervish | ||
}} | }} | ||
| | | 20-50 | ||
| {{IOPoolA}}Acc{{/}}Dam | |||
| {{IOPoolA}}Dam{{/}}End | |||
| Dam{{/}}End | | {{IOPoolB}}Dam{{/}}Rech | ||
| Dam{{/}}Rech | | {{IOPoolB}}Acc{{/}}Rech | ||
| Acc{{/}}Rech | | {{IOPoolC}}Acc{{/}}Dam{{/}}End | ||
| Acc{{/}}Dam{{/}}End | | {{IOPoolC}}Chance for Lethal Damage {{IOProc}} | ||
| Chance for Lethal Damage {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Obliteration.png | | icon = IO_Obliteration.png | ||
| | | width = 24 | ||
| link = Obliteration | | link = Obliteration | ||
}} | }} | ||
| | | 30-50 | ||
| {{IOPoolA}} Dam | |||
| {{IOPoolA}} Acc/Rech | |||
| | | {{IOPoolB}} Dam/Rech | ||
| | | {{IOPoolB}} Acc/Dam/Rech | ||
| | | {{IOPoolC}} Acc/Dam/End/Rech | ||
| | | {{IOPoolC}} Chance for Smashing Damage {{IOProc}} | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Armageddon.png | | icon = IO_Armageddon.png | ||
| | | width = 24 | ||
| link = Armageddon | | link = Armageddon | ||
}} | }} | ||
| | | 50 | ||
| {{IOVeryRare}}Dam (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Dam{{/}}Rech (Superior) {{IOUnique}} | |||
| Dam{{/}}Rech (Superior) {{IOUnique}} | | {{IOVeryRare}}Dam{{/}}Rech{{/}}Acc (Superior) {{IOUnique}} | ||
| Dam{{/}}Rech{{/}}Acc (Superior) {{IOUnique}} | | {{IOVeryRare}}Rech{{/}}Acc (Superior) {{IOUnique}} | ||
| Rech{{/}}Acc (Superior) {{IOUnique}} | | {{IOVeryRare}}Dam{{/}}End (Superior) {{IOUnique}} | ||
| Dam{{/}}End (Superior) {{IOUnique}} | | {{IOVeryRare}}Chance for Fire Dam {{IOUnique}} {{IOProc}} | ||
| Chance for Fire Dam {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Fury_of_the_Gladiator.png | | icon = IO_Fury_of_the_Gladiator.png | ||
| | | width = 24 | ||
| link = Fury of the Gladiator | | link = Fury of the Gladiator | ||
}} | }} | ||
| | | 10-50 | ||
| {{IOPVP}}Dam{{/}}Acc | |||
| {{IOPVP}}Dam{{/}}Rech | |||
| Dam{{/}}Rech | | {{IOPVP}}Dam{{/}}End{{/}}Rech | ||
| Dam{{/}}End{{/}}Rech | | {{IOPVP}}Acc{{/}}End{{/}}Rech | ||
| Acc{{/}}End{{/}}Rech | | {{IOPVP}}Acc{{/}}Dam{{/}}End{{/}}Rech | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech | | {{IOPVP}}Chance for -Resistance {{IOUnique}} {{IOProc}} | ||
| Chance for -Resistance {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = WO_Avalanche.png | | icon = WO_Avalanche.png | ||
| | | width = 24 | ||
| link = Avalanche | | link = Avalanche | ||
}} | }} | ||
| | | 10-50 | ||
| {{WOStandard}}Acc{{/}}Dam {{IOUnique}} | |||
| {{WOStandard}}Dam{{/}}End {{IOUnique}} | |||
| Dam{{/}}End {{IOUnique}} | | {{WOStandard}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{WOStandard}}Acc{{/}}Dam{{/}}End {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | | {{WOStandard}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{WOStandard}}Rech{{/}}Chance for Knockdown {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for Knockdown {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = WO_Superior_Avalanche.png | | icon = WO_Superior_Avalanche.png | ||
| | | width = 24 | ||
| link = Superior Avalanche | | link = Superior Avalanche | ||
}} | }} | ||
| | | 50 | ||
| {{WOSuperior}}Acc{{/}}Dam {{IOUnique}} | |||
| {{WOSuperior}}Dam{{/}}End {{IOUnique}} | |||
| Dam{{/}}End {{IOUnique}} | | {{WOSuperior}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{WOSuperior}}Acc{{/}}Dam{{/}}End {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | | {{WOSuperior}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{WOSuperior}}Rech{{/}}Chance for Knockdown {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for Knockdown {{IOUnique}} {{IOProc}} | |- | ||
|} | |} | ||
Line 557: | Line 541: | ||
| {{IOlevel7}} | 5% Melee Def<br/>2.5% Smash/Lethal Def | | {{IOlevel7}} | 5% Melee Def<br/>2.5% Smash/Lethal Def | ||
| {{IOlevel7}} | 5% Fire/Cold Def<br/>2.5% AoE Def | | {{IOlevel7}} | 5% Fire/Cold Def<br/>2.5% AoE Def | ||
|- | |||
|} | |} | ||
=== Pet Damage === | === Pet Damage === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 572: | Line 556: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Unquestioning_Loyalty.png | | icon = IO_Unquestioning_Loyalty.png | ||
| | | width = 24 | ||
| link = Unquestioning Loyalty | | link = Unquestioning Loyalty | ||
}} | }} | ||
| | | 10-30 | ||
| {{IOUncommon}}Acc{{/}}Dam | |||
| {{IOUncommon}}Dam{{/}}End | |||
| Dam{{/}}End | | {{IOUncommon}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOUncommon}}Acc{{/}}Dam{{/}}End || || | ||
| Acc{{/}}Dam{{/}}End || || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Commanding_Presence.png | | icon = IO_Commanding_Presence.png | ||
| | | width = 24 | ||
| link = Commanding Presence | | link = Commanding Presence | ||
}} | }} | ||
| | | 10-30 | ||
| {{IOUncommon}}Acc{{/}}Dam | |||
| {{IOPoolA}}Dam{{/}}End | |||
| Dam{{/}}End | | {{IOPoolB}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOPoolC}}Acc{{/}}Dam{{/}}End | ||
| Acc{{/}}Dam{{/}}End | | {{IOPoolA}}Aura Resist(Taunt, Placate) for Pets {{IOGlobal}} || | ||
| Aura Resist(Taunt, Placate) for Pets {{IOGlobal}} || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Brilliant_Leadership.png | | icon = IO_Brilliant_Leadership.png | ||
| | | width = 24 | ||
| link = Brilliant Leadership | | link = Brilliant Leadership | ||
}} | }} | ||
| | | 15-40 | ||
| {{IOUncommon}}Acc{{/}}Dam | |||
| {{IOUncommon}}Dam{{/}}End | |||
| Dam{{/}}End | | {{IOUncommon}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOUncommon}}Acc{{/}}Dam{{/}}End | ||
| Acc{{/}}Dam{{/}}End | | {{IOUncommon}}Acc | ||
| Acc | | {{IOUncommon}}Dam | ||
| Dam | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Edict_of_the_Master.png | | icon = IO_Edict_of_the_Master.png | ||
| | | width = 24 | ||
| link = Edict of the Master | | link = Edict of the Master | ||
}} | }} | ||
| | | 15-40 | ||
| {{IOUncommon}}Acc{{/}}Dam | |||
| {{IOPoolA}}Dam{{/}}End | |||
| Dam{{/}}End | | {{IOPoolA}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOPoolB}}Acc{{/}}Dam{{/}}End | ||
| Acc{{/}}Dam{{/}}End | | {{IOPoolC}}Dam | ||
| Dam | | {{IOPoolC}}Aura +Defense for Pets {{IOUnique}} {{IOGlobal}} | ||
| Aura +Defense for Pets {{IOUnique}} {{IOGlobal}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Blood_Mandate.png | | icon = IO_Blood_Mandate.png | ||
| | | width = 24 | ||
| link = Blood Mandate | | link = Blood Mandate | ||
}} | }} | ||
| | | 25-50 | ||
| {{IOUncommon}}Acc{{/}}Dam | |||
| {{IOUncommon}}Dam{{/}}End | |||
| Dam{{/}}End | | {{IOUncommon}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOUncommon}}Acc{{/}}Dam{{/}}End | ||
| Acc{{/}}Dam{{/}}End | | {{IOUncommon}}Acc | ||
| Acc | | {{IOUncommon}}Dam | ||
| Dam | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Sovereign_Right.png | | icon = IO_Sovereign_Right.png | ||
| | | width = 24 | ||
| link = Sovereign Right | | link = Sovereign Right | ||
}} | }} | ||
| | | 25-50 | ||
| {{IOPoolA}}Acc{{/}}Dam | |||
| {{IOPoolB}}Dam{{/}}End | |||
| Dam{{/}}End | | {{IOPoolC}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOPoolC}}Acc{{/}}Dam{{/}}End | ||
| Acc{{/}}Dam{{/}}End | | {{IOPoolA}}Acc | ||
| Acc | | {{IOPoolC}}Aura +Resistance(All) for Pets {{IOUnique}} {{IOGlobal}} | ||
| Aura +Resistance(All) for Pets {{IOUnique}} {{IOGlobal}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Soulbound_Allegiance.png | | icon = IO_Soulbound_Allegiance.png | ||
| | | width = 24 | ||
| link = Soulbound Allegiance | | link = Soulbound Allegiance | ||
}} | }} | ||
| | | 50 | ||
| {{IOVeryRare}}Dam (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Dam{{/}}Rech (Superior) {{IOUnique}} | |||
| Dam{{/}}Rech (Superior) {{IOUnique}} | | {{IOVeryRare}}Dam{{/}}Rech{{/}}Acc (Superior) {{IOUnique}} | ||
| Dam{{/}}Rech{{/}}Acc (Superior) {{IOUnique}} | | {{IOVeryRare}}Rech{{/}}Acc (Superior) {{IOUnique}} | ||
| Rech{{/}}Acc (Superior) {{IOUnique}} | | {{IOVeryRare}}Dam{{/}}End (Superior) {{IOUnique}} | ||
| Dam{{/}}End (Superior) {{IOUnique}} | | {{IOVeryRare}}Chance for Build Up {{IOUnique}} {{IOProc}} | ||
| Chance for Build Up {{IOUnique}} {{IOProc}} | |- | ||
|} | |} | ||
Line 715: | Line 693: | ||
| {{IOlevel7}} | 6% Toxic/Psi Res<br>10% Mez Res | | {{IOlevel7}} | 6% Toxic/Psi Res<br>10% Mez Res | ||
| {{IOlevel7}} | 5% Psi Def | | {{IOlevel7}} | 5% Psi Def | ||
|- | |||
|} | |} | ||
=== Ranged Damage === | === Ranged Damage === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 730: | Line 708: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Far_Strike.png | | icon = IO_Far_Strike.png | ||
| | | width = 24 | ||
| link = Far Strike | | link = Far Strike | ||
}} | }} | ||
| | | 10-25 | ||
| {{IOUncommon}}Dam{{/}}Range | |||
| {{IOUncommon}}Dam{{/}}Rech | |||
| Dam{{/}}Rech | | {{IOUncommon}}Acc{{/}}End || || || | ||
| Acc{{/}}End || || || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Salvo.png | | icon = IO_Salvo.png | ||
| | | width = 24 | ||
| link = Salvo | | link = Salvo | ||
}} | }} | ||
| | | 10-25 | ||
| {{IOUncommon}}Acc{{/}}Dam | |||
| {{IOPoolA}}Dam{{/}}End{{/}}Rech | |||
| Dam{{/}}End{{/}}Rech | | {{IOPoolC}}Acc{{/}}Dam{{/}}End{{/}}Range || || || | ||
| Acc{{/}}Dam{{/}}End{{/}}Range || || || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Volley_Fire.png | | icon = IO_Volley_Fire.png | ||
| | | width = 24 | ||
| link = Volley Fire | | link = Volley Fire | ||
}} | }} | ||
| | | 15-30 | ||
| {{IOUncommon}}Acc{{/}}Dam | |||
| {{IOUncommon}}Dam{{/}}End | |||
| Dam{{/}}End | | {{IOUncommon}}Dam{{/}}Rech || || || | ||
| Dam{{/}}Rech || || || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Tempest.png | | icon = IO_Tempest.png | ||
| | | width = 24 | ||
| link = Tempest | | link = Tempest | ||
}} | }} | ||
| | | 15-30 | ||
| {{IOUncommon}}Acc{{/}}Dam | |||
| {{IOPoolA}}Dam{{/}}End | |||
| Dam{{/}}End | | {{IOPoolB}}Dam{{/}}Rech | ||
| Dam{{/}}Rech | | {{IOPoolC}}Chance for End Drain {{IOProc}} || || | ||
| Chance for End Drain {{IOProc}} || || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Maelstrom's_Fury.png | | icon = IO_Maelstrom's_Fury.png | ||
| | | width = 24 | ||
| link = Maelstrom's Fury | | link = Maelstrom's Fury | ||
}} | }} | ||
| | | 20-35 | ||
| {{IOUncommon}}Acc{{/}}Dam | |||
| {{IOUncommon}}Dam{{/}}End | |||
| Dam{{/}}End | | {{IOUncommon}}Dam{{/}}Rech | ||
| Dam{{/}}Rech | | {{IOUncommon}}Dam{{/}}End{{/}}Rech || || | ||
| Dam{{/}}End{{/}}Rech || || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Entropic_Chaos.png | | icon = IO_Entropic_Chaos.png | ||
| | | width = 24 | ||
| link = Entropic Chaos | | link = Entropic Chaos | ||
}} | }} | ||
| | | 20-35 | ||
| {{IOUncommon}}Acc{{/}}Dam | |||
| {{IOPoolA}}Dam{{/}}End | |||
| Dam{{/}}End | | {{IOPoolB}}Dam{{/}}Rech | ||
| Dam{{/}}Rech | | {{IOPoolC}}Dam{{/}}End{{/}}Rech | ||
| Dam{{/}}End{{/}}Rech | | {{IOPoolA}}Chance to Heal {{IOProc}} || | ||
| Chance to Heal {{IOProc}} || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Ruin.png | | icon = IO_Ruin.png | ||
| | | width = 24 | ||
| link = Ruin | | link = Ruin | ||
}} | }} | ||
| | | 25-40 | ||
| {{IOUncommon}}Acc{{/}}Dam | |||
| {{IOUncommon}}Dam{{/}}End | |||
| Dam{{/}}End | | {{IOUncommon}}Dam{{/}}Rech | ||
| Dam{{/}}Rech | | {{IOUncommon}}Acc{{/}}End{{/}}Rech | ||
| Acc{{/}}End{{/}}Rech | | {{IOUncommon}}Acc{{/}}Dam{{/}}Rech || | ||
| Acc{{/}}Dam{{/}}Rech || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Decimation.png | | icon = IO_Decimation.png | ||
| | | width = 24 | ||
| link = Decimation | | link = Decimation | ||
}} | }} | ||
| | | 25-40 | ||
| {{IOUncommon}}Acc{{/}}Dam | |||
| {{IOPoolA}}Dam{{/}}End | |||
| Dam{{/}}End | | {{IOPoolB}}Dam{{/}}Rech | ||
| Dam{{/}}Rech | | {{IOPoolC}}Acc{{/}}End{{/}}Rech | ||
| Acc{{/}}End{{/}}Rech | | {{IOPoolC}}Acc{{/}}Dam{{/}}Rech | ||
| Acc{{/}}Dam{{/}}Rech | | {{IOPoolA}}Chance for Buildup {{IOUnique}} {{IOProc}} | ||
| Chance for Buildup {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Thunderstrike.png | | icon = IO_Thunderstrike.png | ||
| | | width = 24 | ||
| link = Thunderstrike | | link = Thunderstrike | ||
}} | }} | ||
| | | 30-50 | ||
| {{IOUncommon}}Acc{{/}}Dam | |||
| {{IOUncommon}}Dam{{/}}End | |||
| Dam{{/}}End | | {{IOUncommon}}Dam{{/}}Rech | ||
| Dam{{/}}Rech | | {{IOUncommon}}Acc{{/}}Dam{{/}}Rech | ||
| Acc{{/}}Dam{{/}}Rech | | {{IOUncommon}}Acc{{/}}Dam{{/}}End | ||
| Acc{{/}}Dam{{/}}End | | {{IOUncommon}}Dam{{/}}End{{/}}Rech | ||
| Dam{{/}}End{{/}}Rech | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Devastation.png | | icon = IO_Devastation.png | ||
| | | width = 24 | ||
| link = Devastation | | link = Devastation | ||
}} | }} | ||
| | | 30-50 | ||
| {{IOPoolA}}Acc{{/}}Dam | |||
| {{IOPoolB}}Dam{{/}}End | |||
| Dam{{/}}End | | {{IOPoolC}}Dam{{/}}Rech | ||
| Dam{{/}}Rech | | {{IOPoolC}}Acc{{/}}Dam{{/}}Rech | ||
| Acc{{/}}Dam{{/}}Rech | | {{IOPoolA}}Acc{{/}}Dam{{/}}End{{/}}Rech | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech | | {{IOPoolC}}Chance to Hold {{IOProc}} | ||
| Chance to Hold {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Apocalypse.png | | icon = IO_Apocalypse.png | ||
| | | width = 24 | ||
| link = Apocalypse | | link = Apocalypse | ||
}} | }} | ||
| | | 50 | ||
| {{IOVeryRare}}Dam (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Dam{{/}}Rech (Superior) {{IOUnique}} | |||
| Dam{{/}}Rech (Superior) {{IOUnique}} | | {{IOVeryRare}}Dam{{/}}Rech{{/}}Acc (Superior) {{IOUnique}} | ||
| Dam{{/}}Rech{{/}}Acc (Superior) {{IOUnique}} | | {{IOVeryRare}}Rech{{/}}Acc (Superior) {{IOUnique}} | ||
| Rech{{/}}Acc (Superior) {{IOUnique}} | | {{IOVeryRare}}Dam{{/}}End (Superior) {{IOUnique}} | ||
| Dam{{/}}End (Superior) {{IOUnique}} | | {{IOVeryRare}}Chance for Neg Energy Dam {{IOUnique}} {{IOProc}} | ||
| Chance for Neg Energy Dam {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Gladiator's Javelin.png | | icon = IO_Gladiator's Javelin.png | ||
| | | width = 24 | ||
| link = Gladiator's Javelin | | link = Gladiator's Javelin | ||
}} | }} | ||
| | | 10-50 | ||
| {{IOPVP}}Dam{{/}}Acc | |||
| {{IOPVP}}Dam{{/}}Rech | |||
| Dam{{/}}Rech | | {{IOPVP}}Dam{{/}}End{{/}}Rech | ||
| Dam{{/}}End{{/}}Rech | | {{IOPVP}}Acc{{/}}End{{/}}Rech | ||
| Acc{{/}}End{{/}}Rech | | {{IOPVP}}Acc{{/}}Dam{{/}}End{{/}}Rech | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech | | {{IOPVP}}Chance for Toxic Dam {{IOProc}} | ||
| Chance for Toxic Dam {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = WO_Winter's_Bite.png | | icon = WO_Winter's_Bite.png | ||
| | | width = 24 | ||
| link = Winter's Bite | | link = Winter's Bite | ||
}} | }} | ||
| | | 10-50 | ||
| {{WOStandard}}Acc{{/}}Dam {{IOUnique}} | |||
| {{WOStandard}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{WOStandard}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{WOStandard}}Acc{{/}}Dam{{/}}End {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | | {{WOStandard}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{WOStandard}}Rech{{/}}Chance for -Spd & -Rech {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for -Spd & -Rech {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = WO_Superior_Winter's_Bite.png | | icon = WO_Superior_Winter's_Bite.png | ||
| | | width = 24 | ||
| link = Superior Winter's Bite | | link = Superior Winter's Bite | ||
}} | }} | ||
| | | 50 | ||
| {{WOSuperior}}Acc{{/}}Dam {{IOUnique}} | |||
| {{WOSuperior}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{WOSuperior}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{WOSuperior}}Acc{{/}}Dam{{/}}End {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | | {{WOSuperior}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{WOSuperior}}Rech{{/}}Chance for -Spd & -Rech {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for -Spd & -Rech {{IOUnique}} {{IOProc}} | |- | ||
|} | |} | ||
Line 1,003: | Line 968: | ||
| {{IOlevel7}} | 5% Pos/Neg Def<br/>2.5% Ranged Def | | {{IOlevel7}} | 5% Pos/Neg Def<br/>2.5% Ranged Def | ||
| {{IOlevel7}} | 5% Fire/Cold Def<br/>2.5% AoE Def | | {{IOlevel7}} | 5% Fire/Cold Def<br/>2.5% AoE Def | ||
|- | |||
|} | |} | ||
=== Ranged AoE Damage === | === Ranged AoE Damage === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 1,018: | Line 983: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Air_Burst.png | | icon = IO_Air_Burst.png | ||
| | | width = 24 | ||
| link = Air Burst | | link = Air Burst | ||
}} | }} | ||
| | | 10-50 | ||
| {{IOUncommon}}Acc{{/}}Dam | |||
| {{IOUncommon}}Dam{{/}}End | |||
| Dam{{/}}End | | {{IOUncommon}}Dam{{/}}Rech | ||
| Dam{{/}}Rech | | {{IOUncommon}}Dam{{/}}Range || || | ||
| Dam{{/}}Range || || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Detonation.png | | icon = IO_Detonation.png | ||
| | | width = 24 | ||
| link = Detonation | | link = Detonation | ||
}} | }} | ||
| | | 20-50 | ||
| {{IOUncommon}}Acc{{/}}Dam | |||
| {{IOUncommon}}Dam{{/}}End | |||
| Dam{{/}}End | | {{IOUncommon}}Dam{{/}}Rech | ||
| Dam{{/}}Rech | | {{IOUncommon}}Dam{{/}}Range | ||
| Dam{{/}}Range | | {{IOUncommon}}Acc{{/}}Dam{{/}}End | ||
| Acc{{/}}Dam{{/}}End | | {{IOUncommon}}Dam{{/}}End{{/}}Range | ||
| Dam{{/}}End{{/}}Range | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Annihilation.png | | icon = IO_Annihilation.png | ||
| | | width = 24 | ||
| link = Annihilation | | link = Annihilation | ||
}} | }} | ||
| | | 20-50 | ||
| {{IOPoolA}}Acc{{/}}Dam | |||
| {{IOPoolA}}Dam{{/}}Rech | |||
| Dam{{/}}Rech | | {{IOPoolB}}Acc{{/}}Dam{{/}}Rech | ||
| Acc{{/}}Dam{{/}}Rech | | {{IOPoolB}}Acc{{/}}Dam{{/}}End | ||
| Acc{{/}}Dam{{/}}End | | {{IOPoolC}}Acc{{/}}Dam{{/}}Rech{{/}}End | ||
| Acc{{/}}Dam{{/}}Rech{{/}}End | | {{IOPoolC}}Chance for -Res {{IOProc}} | ||
| Chance for -Res {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Positron's_Blast.png | | icon = IO_Positron's_Blast.png | ||
| | | width = 24 | ||
| link = Positron's Blast | | link = Positron's Blast | ||
}} | }} | ||
| | | 20-50 | ||
| {{IOPoolA}}Acc{{/}}Dam | |||
| {{IOPoolA}}Dam{{/}}End | |||
| Dam{{/}}End | | {{IOPoolB}}Dam{{/}}Rech | ||
| Dam{{/}}Rech | | {{IOPoolB}}Dam{{/}}Range | ||
| Dam{{/}}Range | | {{IOPoolC}}Acc{{/}}Dam{{/}}End | ||
| Acc{{/}}Dam{{/}}End | | {{IOPoolC}}Chance for Energy Dam {{IOProc}} | ||
| Chance for Energy Dam {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Artillery.png | | icon = IO_Artillery.png | ||
| | | width = 24 | ||
| link = Artillery | | link = Artillery | ||
}} | }} | ||
| | | 30-50 | ||
| {{IOUncommon}}Acc{{/}}Dam | |||
| {{IOUncommon}}Dam{{/}}End | |||
| Dam{{/}}End | | {{IOUncommon}}Dam{{/}}Rech | ||
| Dam{{/}}Rech | | {{IOUncommon}}Acc{{/}}Dam{{/}}Rech | ||
| Acc{{/}}Dam{{/}}Rech | | {{IOUncommon}}Acc{{/}}Rech{{/}}Range | ||
| Acc{{/}}Rech{{/}}Range | | {{IOUncommon}}End{{/}}Rech{{/}}Range | ||
| End{{/}}Rech{{/}}Range | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Bombardment.png | | icon = IO_Bombardment.png | ||
| | | width = 24 | ||
| link = Bombardment | | link = Bombardment | ||
}} | }} | ||
| | | 30-50 | ||
| {{IOPoolA}}Dam | |||
| {{IOPoolA}}Dam{{/}}Rech | |||
| Dam{{/}}Rech | | {{IOPoolB}}Acc{{/}}End{{/}}Rech | ||
| Acc{{/}}End{{/}}Rech | | {{IOPoolB}}Acc{{/}}Dam{{/}}Rech | ||
| Acc{{/}}Dam{{/}}Rech | | {{IOPoolC}}Acc{{/}}Dam{{/}}End{{/}}Rech | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech | | {{IOPoolC}}Chance for Fire Dam {{IOProc}} | ||
| Chance for Fire Dam {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Ragnarok.png | | icon = IO_Ragnarok.png | ||
| | | width = 24 | ||
| link = Ragnarok | | link = Ragnarok | ||
}} | }} | ||
| | | 50 | ||
| {{IOVeryRare}}Dam (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Dam{{/}}Rech (Superior) {{IOUnique}} | |||
| Dam{{/}}Rech (Superior) {{IOUnique}} | | {{IOVeryRare}}Dam{{/}}Rech{{/}}Acc (Superior) {{IOUnique}} | ||
| Dam{{/}}Rech{{/}}Acc (Superior) {{IOUnique}} | | {{IOVeryRare}}Rech{{/}}Acc (Superior) {{IOUnique}} | ||
| Rech{{/}}Acc (Superior) {{IOUnique}} | | {{IOVeryRare}}Dam{{/}}End (Superior) {{IOUnique}} | ||
| Dam{{/}}End (Superior) {{IOUnique}} | | {{IOVeryRare}}Chance for Knockdown {{IOUnique}} {{IOProc}} | ||
| Chance for Knockdown {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Javelin Volley.png | | icon = IO_Javelin Volley.png | ||
| | | width = 24 | ||
| link = Javelin Volley | | link = Javelin Volley | ||
}} | }} | ||
| | | 10-50 | ||
| {{IOPVP}}Dam{{/}}Acc | |||
| {{IOPVP}}Dam{{/}}Rech | |||
| Dam{{/}}Rech | | {{IOPVP}}Dam{{/}}End{{/}}Rech | ||
| Dam{{/}}End{{/}}Rech | | {{IOPVP}}Acc{{/}}End{{/}}Rech | ||
| Acc{{/}}End{{/}}Rech | | {{IOPVP}}Acc{{/}}Dam{{/}}End{{/}}Rech | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech | | {{IOPVP}}Chance for Lethal Dam {{IOProc}} | ||
| Chance for Lethal Dam {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = WO_Frozen_Blast.png | | icon = WO_Frozen_Blast.png | ||
| | | width = 24 | ||
| link = Frozen Blast | | link = Frozen Blast | ||
}} | }} | ||
| | | 10-50 | ||
| {{WOStandard}}Acc{{/}}Dam {{IOUnique}} | |||
| {{WOStandard}}Dam{{/}}End {{IOUnique}} | |||
| Dam{{/}}End {{IOUnique}} | | {{WOStandard}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{WOStandard}}Acc{{/}}Dam{{/}}End {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | | {{WOStandard}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{WOStandard}}Rech{{/}}Chance for Immobilize {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for Immobilize {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = WO_Superior_Frozen_Blast.png | | icon = WO_Superior_Frozen_Blast.png | ||
| | | width = 24 | ||
| link = Superior Frozen Blast | | link = Superior Frozen Blast | ||
}} | }} | ||
| | | 50 | ||
| {{WOSuperior}}Acc{{/}}Dam {{IOUnique}} | |||
| {{WOSuperior}}Dam{{/}}End {{IOUnique}} | |||
| Dam{{/}}End {{IOUnique}} | | {{WOSuperior}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{WOSuperior}}Acc{{/}}Dam{{/}}End {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | | {{WOSuperior}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{WOSuperior}}Rech{{/}}Chance for Immobilize {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for Immobilize {{IOUnique}} {{IOProc}} | |- | ||
|} | |} | ||
Line 1,236: | Line 1,192: | ||
=== Recharge Intensive Pets === | === Recharge Intensive Pets === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 1,248: | Line 1,203: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Call_to_Arms.png | | icon = IO_Call_to_Arms.png | ||
| | | width = 24 | ||
| link = Call to Arms | | link = Call to Arms | ||
}} | }} | ||
| 10-30 | |||
| {{IOPoolA}} Acc/Rech | |||
| | | {{IOPoolA}} Acc/Dam | ||
| | | {{IOPoolB}} Dam/End | ||
| | | {{IOPoolB}} Acc/Dam/Rech | ||
| | | {{IOPoolC}} End/Dam/Rech | ||
| | | {{IOPoolC}} Defense Bonus Aura for Pets {{IOUnique}} {{IOGlobal}} | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Expedient_Reinforcement.png | | icon = IO_Expedient_Reinforcement.png | ||
| | | width = 24 | ||
| link = Expedient Reinforcement | | link = Expedient Reinforcement | ||
}} | }} | ||
| 30-50 | |||
| {{IOPoolA}} Acc/Rech | |||
| | | {{IOPoolA}} Acc/Dam | ||
| | | {{IOPoolB}} Dam/End | ||
| | | {{IOPoolB}} Acc/Dam/Rech | ||
| | | {{IOPoolC}} End/Dam/Rech | ||
| | | {{IOPoolC}} Resist Bonus Aura for Pets {{IOUnique}} {{IOGlobal}} | ||
|- | |||
|} | |} | ||
Line 1,292: | Line 1,246: | ||
| {{IOlevel4}} | 10% Regeneration | | {{IOlevel4}} | 10% Regeneration | ||
| {{IOlevel4}} | 3.125% Ranged Def<br/>1.5625% Pos/Neg Def | | {{IOlevel4}} | 3.125% Ranged Def<br/>1.5625% Pos/Neg Def | ||
|- | |||
|} | |} | ||
=== Sniper Attacks === | === Sniper Attacks === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 1,307: | Line 1,261: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Exploit_Weakness.png | | icon = IO_Exploit_Weakness.png | ||
| | | width = 24 | ||
| link = Exploit Weakness | | link = Exploit Weakness | ||
}} | }} | ||
| | | 10-50 | ||
| {{IOUncommon}}Acc{{/}}Dam | |||
| {{IOUncommon}}Dam{{/}}End | |||
| Dam{{/}}End | | {{IOUncommon}}Dam{{/}}Range | ||
| Dam{{/}}Range | | {{IOUncommon}}Dam{{/}}Rech || || | ||
| Dam{{/}}Rech || || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Calibrated_Accuracy.png | | icon = IO_Calibrated_Accuracy.png | ||
| | | width = 24 | ||
| link = Calibrated Accuracy | | link = Calibrated Accuracy | ||
}} | }} | ||
| | | 20-50 | ||
| {{IOUncommon}}Acc{{/}}Dam | |||
| {{IOUncommon}}Acc{{/}}End | |||
| Acc{{/}}End | | {{IOUncommon}}Acc{{/}}Int | ||
| Acc{{/}}Int | | {{IOUncommon}}Acc{{/}}Range | ||
| Acc{{/}}Range | | {{IOUncommon}}Acc{{/}}Rech | ||
| Acc{{/}}Rech | | {{IOUncommon}}Acc{{/}}Dam{{/}}Rech | ||
| Acc{{/}}Dam{{/}}Rech | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Executioner's_Contract.png | | icon = IO_Executioner's_Contract.png | ||
| | | width = 24 | ||
| link = Executioner's Contract | | link = Executioner's Contract | ||
}} | }} | ||
| | | 20-50 | ||
| {{IOPoolA}}Acc{{/}}Dam | |||
| {{IOPoolA}}Dam{{/}}End | |||
| Dam{{/}}End | | {{IOPoolB}}Dam{{/}}Int | ||
| Dam{{/}}Int | | {{IOPoolB}}Dam{{/}}Range | ||
| Dam{{/}}Range | | {{IOPoolC}}Dam{{/}}Rech | ||
| Dam{{/}}Rech | | {{IOPoolC}}Chance for Stun {{IOProc}} | ||
| Chance for Stun {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Extreme_Measures.png | | icon = IO_Extreme_Measures.png | ||
| | | width = 24 | ||
| link = Extreme Measures | | link = Extreme Measures | ||
}} | }} | ||
| | | 35-50 | ||
| {{IOUncommon}}Acc{{/}}Dam | |||
| {{IOUncommon}}Dam{{/}}End | |||
| Dam{{/}}End | | {{IOUncommon}}Acc{{/}}Int{{/}}Range | ||
| Acc{{/}}Int{{/}}Range | | {{IOUncommon}}Dam{{/}}Int{{/}}Rech | ||
| Dam{{/}}Int{{/}}Rech | | {{IOUncommon}}Dam{{/}}End{{/}}Rech | ||
| Dam{{/}}End{{/}}Rech | | {{IOUncommon}}Acc{{/}}Range{{/}}Rech | ||
| Acc{{/}}Range{{/}}Rech | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Sting_of_the_Manticore.png | | icon = IO_Sting_of_the_Manticore.png | ||
| | | width = 24 | ||
| link = Sting of the Manticore | | link = Sting of the Manticore | ||
}} | }} | ||
| | | 35-50 | ||
| {{IOPoolA}}Acc{{/}}Dam | |||
| {{IOPoolB}}Dam{{/}}End | |||
| Dam{{/}}End | | {{IOPoolC}}Acc{{/}}Int{{/}}Range | ||
| Acc{{/}}Int{{/}}Range | | {{IOPoolC}}Dam{{/}}Int{{/}}Rech | ||
| Dam{{/}}Int{{/}}Rech | | {{IOPoolA}}Dam{{/}}End{{/}}Rech | ||
| Dam{{/}}End{{/}}Rech | | {{IOPoolC}}Chance for Toxic Dam {{IOProc}} | ||
| Chance for Toxic Dam {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Experienced_Marksman.png | | icon = IO_Experienced_Marksman.png | ||
| | | width = 24 | ||
| link = Experienced Marksman | | link = Experienced Marksman | ||
}} | }} | ||
| | | 10-50 | ||
| {{IOPVP}}Acc{{/}}Dam | |||
| {{IOPVP}}Dam{{/}}Rech | |||
| Dam{{/}}Rech | | {{IOPVP}}Dam{{/}}End{{/}}Int | ||
| Dam{{/}}End{{/}}Int | | {{IOPVP}}Acc{{/}}End{{/}}Rech | ||
| Acc{{/}}End{{/}}Rech | | {{IOPVP}}Dam{{/}}Int{{/}}Range{{/}}Rech | ||
| Dam{{/}}Int{{/}}Range{{/}}Rech | | {{IOPVP}}Range{{/}}Fast Snipe {{IOUnique}} | ||
| Range{{/}}Fast Snipe {{IOUnique}} | |- | ||
|} | |} | ||
Line 1,438: | Line 1,387: | ||
| {{IOlevel5}} | 7.5% Recharge Time | | {{IOlevel5}} | 7.5% Recharge Time | ||
| {{IOlevel5}} | 3% Recovery | | {{IOlevel5}} | 3% Recovery | ||
|- | |||
|} | |} | ||
=== Universal Damage === | === Universal Damage === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 1,454: | Line 1,403: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = SBB_Overwhelming_Force.png | | icon = SBB_Overwhelming_Force.png | ||
| | | width = 24 | ||
| link = Overwhelming Force | | link = Overwhelming Force | ||
}} | }} | ||
| | | 10-50 | ||
| {{SBBStandard}}Acc{{/}}Dam {{IOUnique}} | |||
| {{SBBStandard}}End{{/}}Rech {{IOUnique}} | |||
| End{{/}}Rech {{IOUnique}} | | {{SBBStandard}}Acc{{/}}Dam{{/}}End {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | | {{SBBStandard}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{SBBStandard}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{SBBStandard}}Dam{{/}}Chance for Knockdown/Knockback to Knockdown {{IOUnique}} {{IOProc}} | ||
| Dam{{/}}Chance for Knockdown | |||
|} | |} | ||
Line 1,484: | Line 1,432: | ||
=== Blaster === | === Blaster === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 1,496: | Line 1,443: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Blaster's_Wrath.png | | icon = AO_Blaster's_Wrath.png | ||
| | | width = 24 | ||
| link = Blaster's Wrath | | link = Blaster's Wrath | ||
}} | }} | ||
| | | 10-50 | ||
| {{AOStandard}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOStandard}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}End {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Rech{{/}}Chance for Fire Damage {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for Fire Damage {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Superior_Blaster's_Wrath.png | | icon = AO_Superior_Blaster's_Wrath.png | ||
| | | width = 24 | ||
| link = Superior Blaster's Wrath | | link = Superior Blaster's Wrath | ||
}} | }} | ||
| | | 50 | ||
| {{AOSuperior}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOSuperior}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}End {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Rech{{/}}Chance for Fire Damage {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for Fire Damage {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Defiant_Barrage.png | | icon = AO_Defiant_Barrage.png | ||
| | | width = 24 | ||
| link = Defiant Barrage | | link = Defiant Barrage | ||
}} | }} | ||
| | | 10-50 | ||
| {{AOStandard}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOStandard}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}End {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Rech{{/}}Chance for +Status Protection {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for +Status Protection {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Superior_Defiant_Barrage.png | | icon = AO_Superior_Defiant_Barrage.png | ||
| | | width = 24 | ||
| link = Superior Defiant Barrage | | link = Superior Defiant Barrage | ||
}} | }} | ||
| | | 50 | ||
| {{AOSuperior}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOSuperior}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}End {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Rech{{/}}Chance for +Status Protection {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for +Status Protection {{IOUnique}} {{IOProc}} | |- | ||
|} | |} | ||
Line 1,582: | Line 1,526: | ||
| {{IOlevel7}} | 10% Recharge Time | | {{IOlevel7}} | 10% Recharge Time | ||
| {{IOlevel7}} | 5% Pos/Neg Def<br/>2.5% Ranged Def | | {{IOlevel7}} | 5% Pos/Neg Def<br/>2.5% Ranged Def | ||
|- | |||
|} | |} | ||
=== Brute === | === Brute === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 1,598: | Line 1,542: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Brute's_Fury.png | | icon = AO_Brute's_Fury.png | ||
| | | width = 24 | ||
| link = Brute's Fury | | link = Brute's Fury | ||
}} | }} | ||
| | | 10-50 | ||
| {{AOStandard}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOStandard}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Rech{{/}}Fury Bonus {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Fury Bonus {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Superior_Brute's_Fury.png | | icon = AO_Superior_Brute's_Fury.png | ||
| | | width = 24 | ||
| link = Superior Brute's Fury | | link = Superior Brute's Fury | ||
}} | }} | ||
| | | 50 | ||
| {{AOSuperior}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOSuperior}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Rech{{/}}Fury Bonus {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Fury Bonus {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Unrelenting_Fury.png | | icon = AO_Unrelenting_Fury.png | ||
| | | width = 24 | ||
| link = Unrelenting Fury | | link = Unrelenting Fury | ||
}} | }} | ||
| | | 10-50 | ||
| {{AOStandard}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOStandard}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Rech{{/}}Chance for +Regen/+End Discount {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for +Regen/+End Discount {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Superior_Unrelenting_Fury.png | | icon = AO_Superior_Unrelenting_Fury.png | ||
| | | width = 24 | ||
| link = Superior Unrelenting Fury | | link = Superior Unrelenting Fury | ||
}} | }} | ||
| | | 50 | ||
| {{AOSuperior}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOSuperior}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Rech{{/}}Chance for +Regen/+End Discount {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for +Regen/+End Discount {{IOUnique}} {{IOProc}} | |- | ||
|} | |} | ||
Line 1,684: | Line 1,625: | ||
| {{IOlevel7}} | 5% Melee Def<br/>2.5% Smash/Lethal Def | | {{IOlevel7}} | 5% Melee Def<br/>2.5% Smash/Lethal Def | ||
| {{IOlevel7}} | 6% Smash/Lethal/Pos/Neg/Fire/Cold Res<br/>30% Mez Res | | {{IOlevel7}} | 6% Smash/Lethal/Pos/Neg/Fire/Cold Res<br/>30% Mez Res | ||
|- | |||
|} | |} | ||
=== Controller === | === Controller === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 1,700: | Line 1,642: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Will_of_the_Controller.png | | icon = AO_Will_of_the_Controller.png | ||
| | | width = 24 | ||
| link = Will of the Controller | | link = Will of the Controller | ||
}} | }} | ||
| | | 10-50 | ||
| {{AOStandard}}Acc{{/}}Control {{IOUnique}} | |||
| {{AOStandard}}Control{{/}}Rech {{IOUnique}} | |||
| Control{{/}}Rech {{IOUnique}} | | {{AOStandard}}End{{/}}Rech {{IOUnique}} | ||
| End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Control{{/}}End {{IOUnique}} | ||
| Acc{{/}}Control{{/}}End {{IOUnique}} | | {{AOStandard}}Acc{{/}}Control{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Control{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Rech{{/}}Chance for Psionic Damage {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for Psionic Damage {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Superior_Will_of_the_Controller.png | | icon = AO_Superior_Will_of_the_Controller.png | ||
| | | width = 24 | ||
| link = Superior Will of the Controller | | link = Superior Will of the Controller | ||
}} | }} | ||
| | | 50 | ||
| {{AOSuperior}}Acc{{/}}Control {{IOUnique}} | |||
| {{AOSuperior}}Control{{/}}Rech {{IOUnique}} | |||
| Control{{/}}Rech {{IOUnique}} | | {{AOSuperior}}End{{/}}Rech {{IOUnique}} | ||
| End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Control{{/}}End {{IOUnique}} | ||
| Acc{{/}}Control{{/}}End {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Control{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Control{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Rech{{/}}Chance for Psionic Damage {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for Psionic Damage {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Overpowering_Presence.png | | icon = AO_Overpowering_Presence.png | ||
| | | width = 24 | ||
| link = Overpowering Presence | | link = Overpowering Presence | ||
}} | }} | ||
| | | 10-50 | ||
| {{AOStandard}}Acc{{/}}Control {{IOUnique}} | |||
| {{AOStandard}}Control{{/}}Rech {{IOUnique}} | |||
| Control{{/}}Rech {{IOUnique}} | | {{AOStandard}}End{{/}}Rech {{IOUnique}} | ||
| End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Control{{/}}End {{IOUnique}} | ||
| Acc{{/}}Control{{/}}End {{IOUnique}} | | {{AOStandard}}Acc{{/}}Control{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Control{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Rech{{/}}Chance for Energy Font {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for Energy Font {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Superior_Overpowering_Presence.png | | icon = AO_Superior_Overpowering_Presence.png | ||
| | | width = 24 | ||
| link = Superior Overpowering Presence | | link = Superior Overpowering Presence | ||
}} | }} | ||
| | | 50 | ||
| {{AOSuperior}}Acc{{/}}Control {{IOUnique}} | |||
| {{AOSuperior}}Control{{/}}Rech {{IOUnique}} | |||
| Control{{/}}Rech {{IOUnique}} | | {{AOSuperior}}End{{/}}Rech {{IOUnique}} | ||
| End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Control{{/}}End {{IOUnique}} | ||
| Acc{{/}}Control{{/}}End {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Control{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Control{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Rech{{/}}Chance for Energy Font {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for Energy Font {{IOUnique}} {{IOProc}} | |||
|} | |} | ||
Line 1,790: | Line 1,728: | ||
=== Corruptor === | === Corruptor === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 1,802: | Line 1,739: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Malice_of_the_Corruptor.png | | icon = AO_Malice_of_the_Corruptor.png | ||
| | | width = 24 | ||
| link = Malice of the Corruptor | | link = Malice of the Corruptor | ||
}} | }} | ||
| | | 10-50 | ||
| {{AOStandard}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOStandard}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Rech{{/}}Chance for Neg Energy Damage {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for Neg Energy Damage {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Superior_Malice_of_the_Corruptor.png | | icon = AO_Superior_Malice_of_the_Corruptor.png | ||
| | | width = 24 | ||
| link = Superior Malice of the Corruptor | | link = Superior Malice of the Corruptor | ||
}} | }} | ||
| | | 50 | ||
| {{AOSuperior}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOSuperior}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Rech{{/}}Chance for Neg Energy Damage {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for Neg Energy Damage {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Scourging_Blast.png | | icon = AO_Scourging_Blast.png | ||
| | | width = 24 | ||
| link = Scourging Blast | | link = Scourging Blast | ||
}} | }} | ||
| | | 10-50 | ||
| {{AOStandard}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOStandard}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Rech{{/}}Chance for Minor PBAoE +End, +Health {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for Minor PBAoE +End, +Health {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Superior_Scourging_Blast.png | | icon = AO_Superior_Scourging_Blast.png | ||
| | | width = 24 | ||
| link = Superior Scourging Blast | | link = Superior Scourging Blast | ||
}} | }} | ||
| | | 50 | ||
| {{AOSuperior}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOSuperior}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Rech{{/}}Chance for Minor PBAoE +End, +Health {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for Minor PBAoE +End, +Health {{IOUnique}} {{IOProc}} | |||
|} | |} | ||
Line 1,888: | Line 1,821: | ||
| {{IOlevel7}} | 4% Recovery | | {{IOlevel7}} | 4% Recovery | ||
| {{IOlevel7}} | 5% AoE Def<br/>2.5% Fire/Cold Def | | {{IOlevel7}} | 5% AoE Def<br/>2.5% Fire/Cold Def | ||
|- | |||
|} | |} | ||
=== Defender === | === Defender === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 1,904: | Line 1,837: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Defender's_Bastion.png | | icon = AO_Defender's_Bastion.png | ||
| | | width = 24 | ||
| link = Defender's Bastion | | link = Defender's Bastion | ||
}} | }} | ||
| | | 10-50 | ||
| {{AOStandard}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOStandard}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}End {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Rech{{/}}Chance for Minor PBAoE Heal {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for Minor PBAoE Heal {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Superior_Defender's_Bastion.png | | icon = AO_Superior_Defender's_Bastion.png | ||
| | | width = 24 | ||
| link = Superior Defender's Bastion | | link = Superior Defender's Bastion | ||
}} | }} | ||
| | | 50 | ||
| {{AOSuperior}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOSuperior}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}End {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Rech{{/}}Chance for Minor PBAoE Heal {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for Minor PBAoE Heal {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Vigilant_Assault.png | | icon = AO_Vigilant_Assault.png | ||
| | | width = 24 | ||
| link = Vigilant Assault | | link = Vigilant Assault | ||
}} | }} | ||
| | | 10-50 | ||
| {{AOStandard}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOStandard}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}End {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Rech{{/}}Chance for Minor PBAoE +Absorb {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for Minor PBAoE +Absorb {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Superior_Vigilant_Assault.png | | icon = AO_Superior_Vigilant_Assault.png | ||
| | | width = 24 | ||
| link = Superior Vigilant Assault | | link = Superior Vigilant Assault | ||
}} | }} | ||
| | | 50 | ||
| {{AOSuperior}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOSuperior}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}End {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Rech{{/}}Chance for Minor PBAoE +Absorb {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for Minor PBAoE +Absorb {{IOUnique}} {{IOProc}} | |||
|} | |} | ||
Line 1,994: | Line 1,923: | ||
=== Dominator === | === Dominator === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 2,006: | Line 1,934: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Ascendency_of_the_Dominator.png | | icon = AO_Ascendency_of_the_Dominator.png | ||
| | | width = 24 | ||
| link = Ascendency of the Dominator | | link = Ascendency of the Dominator | ||
}} | }} | ||
| | | 10-50 | ||
| {{AOStandard}}Acc{{/}}Control {{IOUnique}} | |||
| {{AOStandard}}Control{{/}}Rech {{IOUnique}} | |||
| Control{{/}}Rech {{IOUnique}} | | {{AOStandard}}End{{/}}Rech {{IOUnique}} | ||
| End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Control{{/}}End {{IOUnique}} | ||
| Acc{{/}}Control{{/}}End {{IOUnique}} | | {{AOStandard}}Acc{{/}}Control{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Control{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Rech{{/}}Chance +Damage {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance +Damage {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Superior__Ascendency_of_the_Dominator.png | | icon = AO_Superior__Ascendency_of_the_Dominator.png | ||
| | | width = 24 | ||
| link = Superior Ascendency of the Dominator | | link = Superior Ascendency of the Dominator | ||
}} | }} | ||
| | | 50 | ||
| {{AOSuperior}}Acc{{/}}Control {{IOUnique}} | |||
| {{AOSuperior}}Control{{/}}Rech {{IOUnique}} | |||
| Control{{/}}Rech {{IOUnique}} | | {{AOSuperior}}End{{/}}Rech {{IOUnique}} | ||
| End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Control{{/}}End {{IOUnique}} | ||
| Acc{{/}}Control{{/}}End {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Control{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Control{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Rech{{/}}Chance +Damage {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance +Damage {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Dominating_Grasp.png | | icon = AO_Dominating_Grasp.png | ||
| | | width = 24 | ||
| link = Dominating Grasp | | link = Dominating Grasp | ||
}} | }} | ||
| | | 10-50 | ||
| {{AOStandard}}Acc{{/}}Control {{IOUnique}} | |||
| {{AOStandard}}Control{{/}}Rech {{IOUnique}} | |||
| Control{{/}}Rech {{IOUnique}} | | {{AOStandard}}End{{/}}Rech {{IOUnique}} | ||
| End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Control{{/}}End {{IOUnique}} | ||
| Acc{{/}}Control{{/}}End {{IOUnique}} | | {{AOStandard}}Acc{{/}}Control{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Control{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Rech{{/}}Chance for Fiery Orb {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for Fiery Orb {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Superior_Dominating_Grasp.png | | icon = AO_Superior_Dominating_Grasp.png | ||
| | | width = 24 | ||
| link = Superior Dominating Grasp | | link = Superior Dominating Grasp | ||
}} | }} | ||
| | | 50 | ||
| {{AOSuperior}}Acc{{/}}Control {{IOUnique}} | |||
| {{AOSuperior}}Control{{/}}Rech {{IOUnique}} | |||
| Control{{/}}Rech {{IOUnique}} | | {{AOSuperior}}End{{/}}Rech {{IOUnique}} | ||
| End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Control{{/}}End {{IOUnique}} | ||
| Acc{{/}}Control{{/}}End {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Control{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Control{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Rech{{/}}Chance for Fiery Orb {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for Fiery Orb {{IOUnique}} {{IOProc}} | |||
|} | |} | ||
Line 2,096: | Line 2,020: | ||
=== Kheldian === | === Kheldian === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 2,108: | Line 2,031: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Kheldian's_Grace.png | | icon = AO_Kheldian's_Grace.png | ||
| | | width = 24 | ||
| link = Kheldian's Grace | | link = Kheldian's Grace | ||
}} | }} | ||
| | | 10-50 | ||
| {{AOStandard}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOStandard}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Rech{{/}}Form Empowerment {{IOUnique}} {{IOGlobal}} | ||
| Rech{{/}}Form Empowerment {{IOUnique}} {{IOGlobal}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Superior_Kheldian's_Grace.png | | icon = AO_Superior_Kheldian's_Grace.png | ||
| | | width = 24 | ||
| link = Superior Kheldian's Grace | | link = Superior Kheldian's Grace | ||
}} | }} | ||
| | | 50 | ||
| {{AOSuperior}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOSuperior}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Rech{{/}}Form Empowerment {{IOUnique}} {{IOGlobal}} | ||
| Rech{{/}}Form Empowerment {{IOUnique}} {{IOGlobal}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Essence_Transfer.png | | icon = AO_Essence_Transfer.png | ||
| | | width = 24 | ||
| link = Essence Transfer | | link = Essence Transfer | ||
}} | }} | ||
| | | 10-50 | ||
| {{AOStandard}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOStandard}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Rech{{/}}Global Heal Proc {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Global Heal Proc {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Superior_Essence_Transfer.png | | icon = AO_Superior_Essence_Transfer.png | ||
| | | width = 24 | ||
| link = Superior Essence Transfer | | link = Superior Essence Transfer | ||
}} | }} | ||
| | | 50 | ||
| {{AOSuperior}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOSuperior}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Rech{{/}}Global Heal Proc {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Global Heal Proc {{IOUnique}} {{IOProc}} | |||
|} | |} | ||
Line 2,198: | Line 2,117: | ||
=== Mastermind === | === Mastermind === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 2,210: | Line 2,128: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Command_of_the_Mastermind.png | | icon = AO_Command_of_the_Mastermind.png | ||
| | | width = 24 | ||
| link = Command of the Mastermind | | link = Command of the Mastermind | ||
}} | }} | ||
| | | 10-50 | ||
| {{AOStandard}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOStandard}}Dam{{/}}End {{IOUnique}} | |||
| Dam{{/}}End {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Rech{{/}}Pet AoE Def Aura {{IOUnique}} {{IOGlobal}} | ||
| Rech{{/}}Pet AoE Def Aura {{IOUnique}} {{IOGlobal}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Superior_Command_of_the_Mastermind.png | | icon = AO_Superior_Command_of_the_Mastermind.png | ||
| | | width = 24 | ||
| link = Superior Command of the Mastermind | | link = Superior Command of the Mastermind | ||
}} | }} | ||
| | | 50 | ||
| {{AOSuperior}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOSuperior}}Dam{{/}}End {{IOUnique}} | |||
| Dam{{/}}End {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Rech{{/}}Pet AoE Def Aura {{IOUnique}} {{IOGlobal}} | ||
| Rech{{/}}Pet AoE Def Aura {{IOUnique}} {{IOGlobal}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Mark_of_Supremacy.png | | icon = AO_Mark_of_Supremacy.png | ||
| | | width = 24 | ||
| link = Mark of Supremacy | | link = Mark of Supremacy | ||
}} | }} | ||
| | | 10-50 | ||
| {{AOStandard}}Dam {{IOUnique}} | |||
| {{AOStandard}}Dam{{/}}End {{IOUnique}} | |||
| Dam{{/}}End {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam {{IOUnique}} | ||
| Acc{{/}}Dam {{IOUnique}} | | {{AOStandard}}Acc{{/}}End {{IOUnique}} | ||
| Acc{{/}}End {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}End {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | | {{AOStandard}}End{{/}}Pet + Resist(All) & +Regen Aura {{IOUnique}} {{IOGlobal}} | ||
| End{{/}}Pet + Resist(All) & +Regen Aura {{IOUnique}} {{IOGlobal}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Superior_Mark_of_Supremacy.png | | icon = AO_Superior_Mark_of_Supremacy.png | ||
| | | width = 24 | ||
| link = Superior Mark of Supremacy | | link = Superior Mark of Supremacy | ||
}} | }} | ||
| | | 50 | ||
| {{AOSuperior}}Dam {{IOUnique}} | |||
| {{AOSuperior}}Dam{{/}}End {{IOUnique}} | |||
| Dam{{/}}End {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam {{IOUnique}} | ||
| Acc{{/}}Dam {{IOUnique}} | | {{AOSuperior}}Acc{{/}}End {{IOUnique}} | ||
| Acc{{/}}End {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}End {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | | {{AOSuperior}}End{{/}}Pet + Resist(All) & +Regen Aura {{IOUnique}} {{IOGlobal}} | ||
| End{{/}}Pet + Resist(All) & +Regen Aura {{IOUnique}} {{IOGlobal}} | |||
|} | |} | ||
Line 2,300: | Line 2,214: | ||
=== Scrapper === | === Scrapper === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 2,312: | Line 2,225: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Scrapper's_Strike.png | | icon = AO_Scrapper's_Strike.png | ||
| | | width = 24 | ||
| link = Scrapper's Strike | | link = Scrapper's Strike | ||
}} | }} | ||
| | | 10-50 | ||
| {{AOStandard}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOStandard}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Rech{{/}}Critical Hit Bonus {{IOUnique}} {{IOGlobal}} | ||
| Rech{{/}}Critical Hit Bonus {{IOUnique}} {{IOGlobal}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Superior_Scrapper's_Strike.png | | icon = AO_Superior_Scrapper's_Strike.png | ||
| | | width = 24 | ||
| link = Superior Scrapper's Strike | | link = Superior Scrapper's Strike | ||
}} | }} | ||
| | | 50 | ||
| {{AOSuperior}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOSuperior}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Rech{{/}}Critical Hit Bonus {{IOUnique}} {{IOGlobal}} | ||
| Rech{{/}}Critical Hit Bonus {{IOUnique}} {{IOGlobal}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Critical_Strikes.png | | icon = AO_Critical_Strikes.png | ||
| | | width = 24 | ||
| link = Critical Strikes | | link = Critical Strikes | ||
}} | }} | ||
| | | 10-50 | ||
| {{AOStandard}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOStandard}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Rech/+50% Critical Hit Chance Proc {{IOUnique}} {{IOProc}} | ||
| Rech/+50% Critical Hit Chance Proc {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Superior_Critical_Strikes.png | | icon = AO_Superior_Critical_Strikes.png | ||
| | | width = 24 | ||
| link = Superior Critical Strikes | | link = Superior Critical Strikes | ||
}} | }} | ||
| | | 50 | ||
| {{AOSuperior}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOSuperior}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Rech/+50% Critical Hit Chance Proc {{IOUnique}} {{IOProc}} | ||
| Rech/+50% Critical Hit Chance Proc {{IOUnique}} {{IOProc}} | |||
|} | |} | ||
Line 2,402: | Line 2,311: | ||
=== Sentinel === | === Sentinel === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 2,414: | Line 2,322: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Sentinel's_Ward.png | | icon = AO_Sentinel's_Ward.png | ||
| | | width = 24 | ||
| link = Sentinel's Ward | | link = Sentinel's Ward | ||
}} | }} | ||
| | | 10-50 | ||
| {{AOStandard}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOStandard}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}End {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Rech{{/}}Chance for Absorb {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for Absorb {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Superior_Sentinel's_Ward.png | | icon = AO_Superior_Sentinel's_Ward.png | ||
| | | width = 24 | ||
| link = Superior Sentinel's Ward | | link = Superior Sentinel's Ward | ||
}} | }} | ||
| | | 50 | ||
| {{AOSuperior}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOSuperior}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}End {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Rech{{/}}Chance for Absorb {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for Absorb {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Opportunity_Strikes.png | | icon = AO_Opportunity_Strikes.png | ||
| | | width = 24 | ||
| link = Opportunity Strikes | | link = Opportunity Strikes | ||
}} | }} | ||
| | | 10-50 | ||
| {{AOStandard}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOStandard}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}End {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Rech{{/}}Chance for +Opportunity {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for +Opportunity {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Superior_Opportunity_Strikes.png | | icon = AO_Superior_Opportunity_Strikes.png | ||
| | | width = 24 | ||
| link = Superior Opportunity Strikes | | link = Superior Opportunity Strikes | ||
}} | }} | ||
| | | 50 | ||
| {{AOSuperior}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOSuperior}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}End {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Rech{{/}}Chance for +Opportunity {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for +Opportunity {{IOUnique}} {{IOProc}} | |||
|} | |} | ||
Line 2,504: | Line 2,408: | ||
=== Soldiers of Arachnos === | === Soldiers of Arachnos === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 2,516: | Line 2,419: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Dominion_of_Arachnos.png | | icon = AO_Dominion_of_Arachnos.png | ||
| | | width = 24 | ||
| link = Dominion of Arachnos | | link = Dominion of Arachnos | ||
}} | }} | ||
| | | 10-50 | ||
| {{AOStandard}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOStandard}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Rech{{/}}Chance for -Dmg and Terrorize {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for -Dmg and Terrorize {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Superior_Dominion_of_Arachnos.png | | icon = AO_Superior_Dominion_of_Arachnos.png | ||
| | | width = 24 | ||
| link = Superior Dominion of Arachnos | | link = Superior Dominion of Arachnos | ||
}} | }} | ||
| | | 50 | ||
| {{AOSuperior}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOSuperior}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Rech{{/}}Chance for -Dmg and Terrorize {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for -Dmg and Terrorize {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Spider's_Bite.png | | icon = AO_Spider's_Bite.png | ||
| | | width = 24 | ||
| link = Spider's Bite | | link = Spider's Bite | ||
}} | }} | ||
| | | 10-50 | ||
| {{AOStandard}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOStandard}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Rech{{/}}Global Chance for Toxic Damage {{IOUnique}} {{IOGlobal}} | ||
| Rech{{/}}Global Chance for Toxic Damage {{IOUnique}} {{IOGlobal}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Superior_Spider's_Bite.png | | icon = AO_Superior_Spider's_Bite.png | ||
| | | width = 24 | ||
| link = Superior Spider's Bite | | link = Superior Spider's Bite | ||
}} | }} | ||
| | | 50 | ||
| {{AOSuperior}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOSuperior}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Rech{{/}}Global Chance for Toxic Damage {{IOUnique}} {{IOGlobal}} | ||
| Rech{{/}}Global Chance for Toxic Damage {{IOUnique}} {{IOGlobal}} | |||
|} | |} | ||
Line 2,606: | Line 2,505: | ||
=== Stalker === | === Stalker === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 2,618: | Line 2,516: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Stalker's_Guile.png | | icon = AO_Stalker's_Guile.png | ||
| | | width = 24 | ||
| link = Stalker's Guile | | link = Stalker's Guile | ||
}} | }} | ||
| | | 10-50 | ||
| {{AOStandard}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOStandard}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Rech{{/}}Chance to Hide {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance to Hide {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Superior_Stalker's_Guile.png | | icon = AO_Superior_Stalker's_Guile.png | ||
| | | width = 24 | ||
| link = Superior Stalker's Guile | | link = Superior Stalker's Guile | ||
}} | }} | ||
| | | 50 | ||
| {{AOSuperior}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOSuperior}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Rech{{/}}Chance to Hide {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance to Hide {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Assassin's_Mark.png | | icon = AO_Assassin's_Mark.png | ||
| | | width = 24 | ||
| link = Assassin's Mark | | link = Assassin's Mark | ||
}} | }} | ||
| | | 10-50 | ||
| {{AOStandard}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOStandard}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Rech{{/}}Chance to Recharge Build Up {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance to Recharge Build Up {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Superior_Assassin's_Mark.png | | icon = AO_Superior_Assassin's_Mark.png | ||
| | | width = 24 | ||
| link = Superior Assassin's Mark | | link = Superior Assassin's Mark | ||
}} | }} | ||
| | | 50 | ||
| {{AOSuperior}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOSuperior}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Rech{{/}}Chance to Recharge Build Up {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance to Recharge Build Up {{IOUnique}} {{IOProc}} | |||
|} | |} | ||
Line 2,708: | Line 2,602: | ||
=== Tanker === | === Tanker === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 2,720: | Line 2,613: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Might_of_the_Tanker.png | | icon = AO_Might_of_the_Tanker.png | ||
| | | width = 24 | ||
| link = Might of the Tanker | | link = Might of the Tanker | ||
}} | }} | ||
| | | 10-50 | ||
| {{AOStandard}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOStandard}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Rech{{/}}Chance for +Res(All) {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for +Res(All) {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Superior_Might_of_the_Tanker.png | | icon = AO_Superior_Might_of_the_Tanker.png | ||
| | | width = 24 | ||
| link = Superior Might of the Tanker | | link = Superior Might of the Tanker | ||
}} | }} | ||
| | | 50 | ||
| {{AOSuperior}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOSuperior}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Rech{{/}}Chance for +Res(All) {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for +Res(All) {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Gauntleted_Fist.png | | icon = AO_Gauntleted_Fist.png | ||
| | | width = 24 | ||
| link = Gauntleted Fist | | link = Gauntleted Fist | ||
}} | }} | ||
| | | 10-50 | ||
| {{AOStandard}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOStandard}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOStandard}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOStandard}}Rech{{/}}Chance for +Absorb {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for +Absorb {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = AO_Superior_Gauntleted_Fist.png | | icon = AO_Superior_Gauntleted_Fist.png | ||
| | | width = 24 | ||
| link = Superior Gauntleted Fist | | link = Superior Gauntleted Fist | ||
}} | }} | ||
| | | 50 | ||
| {{AOSuperior}}Acc{{/}}Dam {{IOUnique}} | |||
| {{AOSuperior}}Dam{{/}}Rech {{IOUnique}} | |||
| Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech {{IOUnique}} | | {{AOSuperior}}Rech{{/}}Chance for +Absorb {{IOUnique}} {{IOProc}} | ||
| Rech{{/}}Chance for +Absorb {{IOUnique}} {{IOProc}} | |||
|} | |} | ||
Line 2,810: | Line 2,699: | ||
== Defensive Sets == | == Defensive Sets == | ||
=== Accurate Healing === | === Accurate Healing === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 2,822: | Line 2,710: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Theft_of_Essence.png | | icon = IO_Theft_of_Essence.png | ||
| | | width = 24 | ||
| link = Theft of Essence | | link = Theft of Essence | ||
}} | }} | ||
| | | 10-30 | ||
| {{IOPoolA}}Heal | |||
| {{IOPoolA}}Heal{{/}}Rech | |||
| Heal{{/}}Rech | | {{IOPoolB}}Acc{{/}}Heal | ||
| Acc{{/}}Heal | | {{IOPoolB}}Acc{{/}}End{{/}}Heal | ||
| Acc{{/}}End{{/}}Heal | | {{IOPoolC}}Acc{{/}}End{{/}}Rech | ||
| Acc{{/}}End{{/}}Rech | | {{IOPoolC}}Chance for +End {{IOProc}} | ||
| Chance for +End {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Touch_of_the_Nictus.png | | icon = IO_Touch_of_the_Nictus.png | ||
| | | width = 24 | ||
| link = Touch of the Nictus | | link = Touch of the Nictus | ||
}} | }} | ||
| | | 30-50 | ||
| {{IOPoolA}}Heal | |||
| {{IOPoolA}}Heal{{/}}Rech | |||
| Heal{{/}}Rech | | {{IOPoolB}}Acc{{/}}Heal | ||
| Acc{{/}}Heal | | {{IOPoolB}}Acc{{/}}End{{/}}Heal | ||
| Acc{{/}}End{{/}}Heal | | {{IOPoolC}}Acc{{/}}End{{/}}Rech | ||
| Acc{{/}}End{{/}}Rech | | {{IOPoolC}}Chance for Neg Energy Damage {{IOProc}} | ||
| Chance for Neg Energy Damage {{IOProc}} | |- | ||
|} | |} | ||
Line 2,866: | Line 2,753: | ||
| {{IOlevel4}} | 2.25% Endurance | | {{IOlevel4}} | 2.25% Endurance | ||
| {{IOlevel5}} | 4.5% Pos/Neg Res<br/>7.5% Mez Res | | {{IOlevel5}} | 4.5% Pos/Neg Res<br/>7.5% Mez Res | ||
|- | |||
|} | |} | ||
=== Healing === | === Healing === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 2,881: | Line 2,768: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Triage.png | | icon = IO_Triage.png | ||
| | | width = 24 | ||
| link = Triage | | link = Triage | ||
}} | }} | ||
| | | 10-30 | ||
| {{IOUncommon}}Heal{{/}}End | |||
| {{IOUncommon}}End{{/}}Rech | |||
| End{{/}}Rech | | {{IOUncommon}}Heal{{/}}Rech | ||
| Heal{{/}}Rech | | {{IOUncommon}}Heal{{/}}End{{/}}Rech || || | ||
| Heal{{/}}End{{/}}Rech || || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Regenerative_Tissue.png | | icon = IO_Regenerative_Tissue.png | ||
| | | width = 24 | ||
| link = Regenerative Tissue | | link = Regenerative Tissue | ||
}} | }} | ||
| | | 10-30 | ||
| {{IOUncommon}}Heal{{/}}End | |||
| {{IOPoolA}}End{{/}}Rech | |||
| End{{/}}Rech | | {{IOPoolB}}Heal{{/}}Rech | ||
| Heal{{/}}Rech | | {{IOPoolC}}Heal{{/}}End{{/}}Rech | ||
| Heal{{/}}End{{/}}Rech | | {{IOPoolA}}25% Regen {{IOUnique}} {{IOProc}}|| | ||
| 25% Regen {{IOUnique}} {{IOProc}}|| | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Harmonized_Healing.png | | icon = IO_Harmonized_Healing.png | ||
| | | width = 24 | ||
| link = Harmonized Healing | | link = Harmonized Healing | ||
}} | }} | ||
| | | 20-40 | ||
| {{IOUncommon}}Heal{{/}}End | |||
| {{IOUncommon}}End{{/}}Rech | |||
| End{{/}}Rech | | {{IOUncommon}}Heal{{/}}Rech | ||
| Heal{{/}}Rech | | {{IOUncommon}}Heal{{/}}End{{/}}Rech | ||
| Heal{{/}}End{{/}}Rech | | {{IOUncommon}}Heal | ||
| Heal | | {{IOUncommon}}End | ||
| End | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Miracle.png | | icon = IO_Miracle.png | ||
| | | width = 24 | ||
| link = Miracle | | link = Miracle | ||
}} | }} | ||
| | | 20-40 | ||
| {{IOUncommon}}Heal{{/}}End | |||
| {{IOPoolA}}End{{/}}Rech | |||
| End{{/}}Rech | | {{IOPoolA}}Heal{{/}}Rech | ||
| Heal{{/}}Rech | | {{IOPoolB}}Heal{{/}}End{{/}}Rech | ||
| Heal{{/}}End{{/}}Rech | | {{IOPoolB}}Heal | ||
| Heal | | {{IOPoolC}}15% Recovery {{IOUnique}} {{IOProc}} | ||
| 15% Recovery {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Preventive_Medicine.png | | icon = IO_Preventive_Medicine.png | ||
| | | width = 24 | ||
| link = Preventive Medicine | | link = Preventive Medicine | ||
}} | }} | ||
| | | 20-50 | ||
| {{IOPoolA}}Heal | |||
| {{IOPoolA}}Heal{{/}}End | |||
| Heal{{/}}End | | {{IOPoolB}}Rech{{/}}End | ||
| Rech{{/}}End | | {{IOPoolB}}Heal{{/}}Rech | ||
| Heal{{/}}Rech | | {{IOPoolC}}Heal{{/}}End{{/}}Rech | ||
| Heal{{/}}End{{/}}Rech | | {{IOPoolC}}Chance for +Absorb {{IOUnique}} {{IOProc}} | ||
| Chance for +Absorb {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Doctored_Wounds.png | | icon = IO_Doctored_Wounds.png | ||
| | | width = 24 | ||
| link = Doctored Wounds | | link = Doctored Wounds | ||
}} | }} | ||
| | | 30-50 | ||
| {{IOUncommon}}Heal{{/}}End | |||
| {{IOUncommon}}End{{/}}Rech | |||
| End{{/}}Rech | | {{IOUncommon}}Heal{{/}}Rech | ||
| Heal{{/}}Rech | | {{IOUncommon}}Heal{{/}}End{{/}}Rech | ||
| Heal{{/}}End{{/}}Rech | | {{IOUncommon}}Heal | ||
| Heal | | {{IOUncommon}}Rech | ||
| Rech | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Numina's_Convalescence.png | | icon = IO_Numina's_Convalescence.png | ||
| | | width = 24 | ||
| link = Numina's Convalescence | | link = Numina's Convalescence | ||
}} | }} | ||
| | | 30-50 | ||
| {{IOPoolA}}Heal{{/}}End | |||
| {{IOPoolB}}End{{/}}Rech | |||
| End{{/}}Rech | | {{IOPoolC}}Heal{{/}}Rech | ||
| Heal{{/}}Rech | | {{IOPoolC}}Heal{{/}}End{{/}}Rech | ||
| Heal{{/}}End{{/}}Rech | | {{IOPoolA}}Heal | ||
| Heal | | {{IOPoolC}}10% Recovery and 20% Regen {{IOUnique}} {{IOProc}} | ||
| 10% Recovery and 20% Regen {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Panacea.png | | icon = IO_Panacea.png | ||
| | | width = 24 | ||
| link = Panacea | | link = Panacea | ||
}} | }} | ||
| | | 10-50 | ||
| {{IOPVP}}Heal{{/}}End | |||
| {{IOPVP}}End{{/}}Rech | |||
| End{{/}}Rech | | {{IOPVP}}Heal{{/}}Rech | ||
| Heal{{/}}Rech | | {{IOPVP}}Heal{{/}}End{{/}}Rech | ||
| Heal{{/}}End{{/}}Rech | | {{IOPVP}}Heal | ||
| Heal | | {{IOPVP}}Chance for +HP and + End {{IOUnique}} {{IOProc}} | ||
| Chance for +HP and + End {{IOUnique}} {{IOProc}} | |- | ||
|} | |} | ||
Line 3,052: | Line 2,932: | ||
| {{IOlevel5}} | 7.5% Range | | {{IOlevel5}} | 7.5% Range | ||
| {{IOlevel4}} | 3.125% Melee Def<br/>1.5625% Smash/Lethal Def | | {{IOlevel4}} | 3.125% Melee Def<br/>1.5625% Smash/Lethal Def | ||
|- | |||
|} | |} | ||
=== Defense === | === Defense === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 3,067: | Line 2,947: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Karma.png | | icon = IO_Karma.png | ||
| | | width = 24 | ||
| link = Karma | | link = Karma | ||
}} | }} | ||
| | | 10-30 | ||
| {{IOUncommon}}Def{{/}}End | |||
| {{IOUncommon}}Def{{/}}Rech | |||
| Def{{/}}Rech | | {{IOUncommon}}Mag 4 Knockback Prot {{IOGlobal}} || || || | ||
| Mag 4 Knockback Prot {{IOGlobal}} || || || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Kismet.png | | icon = IO_Kismet.png | ||
| | | width = 24 | ||
| link = Kismet | | link = Kismet | ||
}} | }} | ||
| | | 10-30 | ||
| {{IOUncommon}}Def{{/}}End | |||
| {{IOPoolA}}Def{{/}}Rech | |||
| Def{{/}}Rech | | {{IOPoolA}}End{{/}}Rech | ||
| End{{/}}Rech | | {{IOPoolC}}Def{{/}}End{{/}}Rech | ||
| Def{{/}}End{{/}}Rech | | {{IOPoolA}}6% ToHit {{IOUnique}} {{IOProc}} || | ||
| 6% ToHit {{IOUnique}} {{IOProc}} || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Serendipity.png | | icon = IO_Serendipity.png | ||
| | | width = 24 | ||
| link = Serendipity | | link = Serendipity | ||
}} | }} | ||
| | | 15-40 | ||
| {{IOUncommon}}Def{{/}}End | |||
| {{IOUncommon}}Def{{/}}Rech | |||
| Def{{/}}Rech | | {{IOUncommon}}End{{/}}Rech | ||
| End{{/}}Rech | | {{IOUncommon}}Def{{/}}End{{/}}Rech | ||
| Def{{/}}End{{/}}Rech | | {{IOUncommon}}Def | ||
| Def | | {{IOUncommon}}End | ||
| End | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Gift_of_the_Ancients.png | | icon = IO_Gift_of_the_Ancients.png | ||
| | | width = 24 | ||
| link = Gift of the Ancients | | link = Gift of the Ancients | ||
}} | }} | ||
| | | 15-40 | ||
| {{IOUncommon}}Def{{/}}End | |||
| {{IOPoolA}}Def{{/}}Rech | |||
| Def{{/}}Rech | | {{IOPoolA}}End{{/}}Rech | ||
| End{{/}}Rech | | {{IOPoolB}}Def{{/}}End{{/}}Rech | ||
| Def{{/}}End{{/}}Rech | | {{IOPoolC}}Def | ||
| Def | | {{IOPoolC}}Def{{/}}7.5% Run Speed {{IOGlobal}} | ||
| Def{{/}}7.5% Run Speed {{IOGlobal}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Reactive_Defenses.png | | icon = IO_Reactive_Defenses.png | ||
| | | width = 24 | ||
| link = Reactive Defenses | | link = Reactive Defenses | ||
}} | }} | ||
| | | 20-50 | ||
| {{IOPoolA}} Def | |||
| {{IOPoolA}} Def/End | |||
| | | {{IOPoolB}} End/Rech | ||
| | | {{IOPoolB}} Def/Rech | ||
| | | {{IOPoolC}} Def/End/Rech | ||
| | | {{IOPoolC}} Scaling Dam Res (3% - 13%) {{IOUnique}} {{IOGlobal}} | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Red_Fortune.png | | icon = IO_Red_Fortune.png | ||
| | | width = 24 | ||
| link = Red Fortune | | link = Red Fortune | ||
}} | }} | ||
| | | 25-50 | ||
| {{IOUncommon}}Def{{/}}End | |||
| {{IOUncommon}}Def{{/}}Rech | |||
| Def{{/}}Rech | | {{IOUncommon}}End{{/}}Rech | ||
| End{{/}}Rech | | {{IOUncommon}}Def{{/}}End{{/}}Rech | ||
| Def{{/}}End{{/}}Rech | | {{IOUncommon}}Def | ||
| Def | | {{IOUncommon}}End | ||
| End | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Luck_of_the_Gambler.png | | icon = IO_Luck_of_the_Gambler.png | ||
| | | width = 24 | ||
| link = Luck of the Gambler | | link = Luck of the Gambler | ||
}} | }} | ||
| | | 25-50 | ||
| {{IOPoolA}}Def{{/}}End | |||
| {{IOPoolB}}Def{{/}}Rech | |||
| Def{{/}}Rech | | {{IOPoolC}}End{{/}}Rech | ||
| End{{/}}Rech | | {{IOPoolC}}Def{{/}}End{{/}}Rech | ||
| Def{{/}}End{{/}}Rech | | {{IOPoolA}}Def | ||
| Def | | {{IOPoolC}}Def{{/}}7.5% Rech Time {{IOGlobal}} | ||
| Def{{/}}7.5% Rech Time {{IOGlobal}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Shield Wall.png | | icon = IO_Shield Wall.png | ||
| | | width = 24 | ||
| link = Shield Wall | | link = Shield Wall | ||
}} | }} | ||
| | | 10-50 | ||
| {{IOPVP}}Def{{/}}End | |||
| {{IOPVP}}Def{{/}}Rech | |||
| Def{{/}}Rech | | {{IOPVP}}End{{/}}Rech | ||
| End{{/}}Rech | | {{IOPVP}}Def{{/}}End{{/}}Rech | ||
| Def{{/}}End{{/}}Rech | | {{IOPVP}}Defense | ||
| Defense | | {{IOPVP}}TP Prot/5% Res(All) {{IOUnique}} {{IOGlobal}} | ||
| | |- | ||
|} | |} | ||
Line 3,236: | Line 3,109: | ||
| {{IOlevel4}} | 10% Slow Res | | {{IOlevel4}} | 10% Slow Res | ||
| {{IOlevel5}} | 7.5% Recharge Time | | {{IOlevel5}} | 7.5% Recharge Time | ||
|- | |||
|} | |} | ||
=== Resist Damage === | === Resist Damage === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 3,251: | Line 3,124: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Steadfast_Protection.png | | icon = IO_Steadfast_Protection.png | ||
| | | width = 24 | ||
| link = Steadfast Protection | | link = Steadfast Protection | ||
}} | }} | ||
| | | 10-30 | ||
| {{IOUncommon}}Res{{/}}End | |||
| {{IOUncommon}}Res{{/}}3% Def(All) {{IOUnique}} {{IOGlobal}} | |||
| Res{{/}}3% Def(All) {{IOUnique}} {{IOGlobal}} | | {{IOUncommon}}Mag 4 Knockback Prot {{IOGlobal}} || || || | ||
| Mag 4 Knockback Prot {{IOGlobal}} || || || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Impervious_Skin.png | | icon = IO_Impervious_Skin.png | ||
| | | width = 24 | ||
| link = Impervious Skin | | link = Impervious Skin | ||
}} | }} | ||
| | | 10-30 | ||
| {{IOUncommon}}Res{{/}}End | |||
| {{IOPoolA}}Res{{/}}Rech | |||
| Res{{/}}Rech | | {{IOPoolA}}End{{/}}Rech | ||
| End{{/}}Rech | | {{IOPoolC}}Res{{/}}End{{/}}Rech | ||
| Res{{/}}End{{/}}Rech | | {{IOPoolA}}7.5% Mez Res/25% Regen {{IOGlobal}} || | ||
| 7.5% Mez Res | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Reactive_Armor.png | | icon = IO_Reactive_Armor.png | ||
| | | width = 24 | ||
| link = Reactive Armor | | link = Reactive Armor | ||
}} | }} | ||
| | | 15-40 | ||
| {{IOUncommon}}Res{{/}}End | |||
| {{IOUncommon}}Res{{/}}Rech | |||
| Res{{/}}Rech | | {{IOUncommon}}End{{/}}Rech | ||
| End{{/}}Rech | | {{IOUncommon}}Res{{/}}End{{/}}Rech | ||
| Res{{/}}End{{/}}Rech | | {{IOUncommon}}Res | ||
| Res | | {{IOUncommon}}End | ||
| End | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Impervium_Armor.png | | icon = IO_Impervium_Armor.png | ||
| | | width = 24 | ||
| link = Impervium Armor | | link = Impervium Armor | ||
}} | }} | ||
| | | 15-40 | ||
| {{IOUncommon}}Res{{/}}End | |||
| {{IOPoolA}}Res{{/}}Rech | |||
| Res{{/}}Rech | | {{IOPoolA}}End{{/}}Rech | ||
| End{{/}}Rech | | {{IOPoolB}}Res{{/}}End{{/}}Rech | ||
| Res{{/}}End{{/}}Rech | | {{IOPoolC}}Res | ||
| Res | | {{IOPoolC}}6% Psi Res {{IOGlobal}} | ||
| 6% Psi Res {{IOGlobal}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Unbreakable_Guard.png | | icon = IO_Unbreakable_Guard.png | ||
| | | width = 24 | ||
| link = Unbreakable Guard | | link = Unbreakable Guard | ||
}} | }} | ||
| | | 20-50 | ||
| {{IOPoolA}}Res | |||
| {{IOPoolA}}Res{{/}}End | |||
| Res{{/}}End | | {{IOPoolB}}End{{/}}Rech | ||
| End{{/}}Rech | | {{IOPoolB}}Res{{/}}Rech | ||
| Res{{/}}Rech | | {{IOPoolC}}Res{{/}}End{{/}}Rech | ||
| Res{{/}}End{{/}}Rech | | {{IOPoolC}}7.5% Max HP {{IOUnique}} {{IOGlobal}} | ||
| 7.5% Max HP {{IOUnique}} {{IOGlobal}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Titanium_Coating.png | | icon = IO_Titanium_Coating.png | ||
| | | width = 24 | ||
| link = Titanium Coating | | link = Titanium Coating | ||
}} | }} | ||
| | | 25-50 | ||
| {{IOUncommon}}Res{{/}}End | |||
| {{IOUncommon}}Res{{/}}Rech | |||
| Res{{/}}Rech | | {{IOUncommon}}End{{/}}Rech | ||
| End{{/}}Rech | | {{IOUncommon}}Res{{/}}End{{/}}Rech | ||
| Res{{/}}End{{/}}Rech | | {{IOUncommon}}Res | ||
| Res | | {{IOUncommon}}End | ||
| End | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Aegis.png | | icon = IO_Aegis.png | ||
| | | width = 24 | ||
| link = Aegis | | link = Aegis | ||
}} | }} | ||
| | | 25-50 | ||
| {{IOPoolA}}Res{{/}}End | |||
| {{IOPoolB}}Res{{/}}Rech | |||
| Res{{/}}Rech | | {{IOPoolC}}End{{/}}Rech | ||
| End{{/}}Rech | | {{IOPoolC}}Res{{/}}End{{/}}Rech | ||
| Res{{/}}End{{/}}Rech | | {{IOPoolA}}Res | ||
| Res | | {{IOPoolC}}5% Psi Res/20% Mez Res {{IOUnique}} {{IOGlobal}} | ||
| 5% Psi Res | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Gladiator's Armor.png | | icon = IO_Gladiator's Armor.png | ||
| | | width = 24 | ||
| link = Gladiator's Armor | | link = Gladiator's Armor | ||
}} | }} | ||
| | | 10-50 | ||
| {{IOPVP}}Res{{/}}End | |||
| {{IOPVP}}Res{{/}}Rech | |||
| Res{{/}}Rech | | {{IOPVP}}End{{/}}Rech | ||
| End{{/}}Rech | | {{IOPVP}}Res{{/}}End{{/}}Rech | ||
| Res{{/}}End{{/}}Rech | | {{IOPVP}}Resistance | ||
| Resistance | | {{IOPVP}}TP Prot/3% Def(All) {{IOUnique}} {{IOGlobal}} | ||
| | |- | ||
|} | |} | ||
Line 3,420: | Line 3,286: | ||
| {{IOlevel4}} | 10% Slow Res | | {{IOlevel4}} | 10% Slow Res | ||
| {{IOlevel5}} | 7.5% Recharge Time | | {{IOlevel5}} | 7.5% Recharge Time | ||
|- | |||
|} | |} | ||
== Mez Sets == | == Mez Sets == | ||
=== Confuse === | === Confuse === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 3,436: | Line 3,302: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Befuddling_Aura.png | | icon = IO_Befuddling_Aura.png | ||
| | | width = 24 | ||
| link = Befuddling Aura | | link = Befuddling Aura | ||
}} | }} | ||
| | | 10-30 | ||
| {{IOUncommon}}Acc{{/}}Rech | |||
| {{IOUncommon}}End{{/}}Conf | |||
| End{{/}}Conf | | {{IOUncommon}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOUncommon}}Conf{{/}}Range | ||
| Conf{{/}}Range | | {{IOUncommon}}Acc{{/}}Conf{{/}}Rech || | ||
| Acc{{/}}Conf{{/}}Rech || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Cacophony.png | | icon = IO_Cacophony.png | ||
| | | width = 24 | ||
| link = Cacophony | | link = Cacophony | ||
}} | }} | ||
| | | 10-30 | ||
| {{IOUncommon}}Acc{{/}}Rech | |||
| {{IOPoolA}}End{{/}}Conf | |||
| End{{/}}Conf | | {{IOPoolA}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOPoolB}}Conf{{/}}Range | ||
| Conf{{/}}Range | | {{IOPoolC}}Acc{{/}}Conf{{/}}Rech | ||
| Acc{{/}}Conf{{/}}Rech | | {{IOPoolC}}Chance for Energy Dam {{IOProc}} | ||
| Chance for Energy Dam {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Perplex.png | | icon = IO_Perplex.png | ||
| | | width = 24 | ||
| link = Perplex | | link = Perplex | ||
}} | }} | ||
| | | 20-50 | ||
| {{IOUncommon}}Acc{{/}}Rech | |||
| {{IOUncommon}}End{{/}}Conf | |||
| End{{/}}Conf | | {{IOUncommon}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOUncommon}}Conf{{/}}Range | ||
| Conf{{/}}Range | | {{IOUncommon}}Acc{{/}}Conf{{/}}Rech | ||
| Acc{{/}}Conf{{/}}Rech | | {{IOUncommon}}Rech{{/}}Conf | ||
| Rech{{/}}Conf | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Malaise's_Illusions.png | | icon = IO_Malaise's_Illusions.png | ||
| | | width = 24 | ||
| link = Malaise's Illusions | | link = Malaise's Illusions | ||
}} | }} | ||
| | | 20-50 | ||
| {{IOPoolA}}Acc{{/}}Rech | |||
| {{IOPoolA}}End{{/}}Conf | |||
| End{{/}}Conf | | {{IOPoolB}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOPoolB}}Conf{{/}}Range | ||
| Conf{{/}}Range | | {{IOPoolC}}Acc{{/}}Conf{{/}}Rech | ||
| Acc{{/}}Conf{{/}}Rech | | {{IOPoolC}}Chance for Psionic Dam {{IOProc}} | ||
| Chance for Psionic Dam {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Coercive_Persuasion.png | | icon = IO_Coercive_Persuasion.png | ||
| | | width = 24 | ||
| link = Coercive Persuasion | | link = Coercive Persuasion | ||
}} | }} | ||
| | | 50 | ||
| {{IOVeryRare}}Conf (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Conf{{/}}Rech (Superior) {{IOUnique}} | |||
| Conf{{/}}Rech (Superior) {{IOUnique}} | | {{IOVeryRare}}Conf{{/}}Rech{{/}}Acc (Superior) {{IOUnique}} | ||
| Conf{{/}}Rech{{/}}Acc (Superior) {{IOUnique}} | | {{IOVeryRare}}Rech{{/}}Acc (Superior) {{IOUnique}} | ||
| Rech{{/}}Acc (Superior) {{IOUnique}} | | {{IOVeryRare}}Conf{{/}}End (Superior) {{IOUnique}} | ||
| Conf{{/}}End (Superior) {{IOUnique}} | | {{IOVeryRare}}Contagious Confusion {{IOUnique}} {{IOProc}} | ||
| Contagious Confusion {{IOUnique}} {{IOProc}} | |- | ||
|} | |} | ||
Line 3,541: | Line 3,403: | ||
| {{IOlevel7}} | 10% Recharge Time | | {{IOlevel7}} | 10% Recharge Time | ||
| {{IOlevel7}} | 5% Ranged Def<br/>2.5% Pos/Neg Def | | {{IOlevel7}} | 5% Ranged Def<br/>2.5% Pos/Neg Def | ||
|- | |||
|} | |} | ||
=== Fear === | === Fear === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 3,556: | Line 3,418: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Horror.png | | icon = IO_Horror.png | ||
| | | width = 24 | ||
| link = Horror | | link = Horror | ||
}} | }} | ||
| | | 10-30 | ||
| {{IOUncommon}}Acc{{/}}Rech | |||
| {{IOUncommon}}End{{/}}Fear | |||
| End{{/}}Fear | | {{IOUncommon}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOUncommon}}Fear{{/}}Range | ||
| Fear{{/}}Range | | {{IOUncommon}}Acc{{/}}Fear{{/}}Rech || | ||
| Acc{{/}}Fear{{/}}Rech || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Unspeakable_Terror.png | | icon = IO_Unspeakable_Terror.png | ||
| | | width = 24 | ||
| link = Unspeakable Terror | | link = Unspeakable Terror | ||
}} | }} | ||
| | | 10-30 | ||
| {{IOUncommon}}Acc{{/}}Rech | |||
| {{IOPoolA}}End{{/}}Fear | |||
| End{{/}}Fear | | {{IOPoolA}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOPoolB}}Fear{{/}}Range | ||
| Fear{{/}}Range | | {{IOPoolC}}Acc{{/}}Fear{{/}}Rech | ||
| Acc{{/}}Fear{{/}}Rech | | {{IOPoolC}}Chance for Stun {{IOProc}} | ||
| Chance for Stun {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Nightmare.png | | icon = IO_Nightmare.png | ||
| | | width = 24 | ||
| link = Nightmare | | link = Nightmare | ||
}} | }} | ||
| | | 20-50 | ||
| {{IOUncommon}}Acc{{/}}Rech | |||
| {{IOUncommon}}End{{/}}Fear | |||
| End{{/}}Fear | | {{IOUncommon}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOUncommon}}Fear{{/}}Range | ||
| Fear{{/}}Range | | {{IOUncommon}}Acc{{/}}Fear{{/}}Rech | ||
| Acc{{/}}Fear{{/}}Rech | | {{IOUncommon}}Acc{{/}}Fear | ||
| Acc{{/}}Fear | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Glimpse_of_the_Abyss.png | | icon = IO_Glimpse_of_the_Abyss.png | ||
| | | width = 24 | ||
| link = Glimpse of the Abyss | | link = Glimpse of the Abyss | ||
}} | }} | ||
| | | 20-50 | ||
| {{IOPoolA}}Acc{{/}}Rech | |||
| {{IOPoolA}}End{{/}}Fear | |||
| End{{/}}Fear | | {{IOPoolB}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOPoolB}}Fear{{/}}Range | ||
| Fear{{/}}Range | | {{IOPoolC}}Acc{{/}}Fear{{/}}Rech | ||
| Acc{{/}}Fear{{/}}Rech | | {{IOPoolC}}Chance for Psionic Damage {{IOProc}} | ||
| Chance for Psionic Damage {{IOProc}} | |- | ||
|} | |} | ||
Line 3,640: | Line 3,499: | ||
| {{IOlevel4}} | 6.25% Recharge Time | | {{IOlevel4}} | 6.25% Recharge Time | ||
| {{IOlevel5}} | 4.5% Toxic/Psi Res<br/>7.5% Mez Res | | {{IOlevel5}} | 4.5% Toxic/Psi Res<br/>7.5% Mez Res | ||
|- | |||
|} | |} | ||
=== Holds === | === Holds === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 3,655: | Line 3,514: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Paralytic.png | | icon = IO_Paralytic.png | ||
| | | width = 24 | ||
| link = Paralytic | | link = Paralytic | ||
}} | }} | ||
| | | 10-30 | ||
| {{IOUncommon}}Acc{{/}}Rech | |||
| {{IOUncommon}}End{{/}}Hold | |||
| End{{/}}Hold | | {{IOUncommon}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOUncommon}}Hold{{/}}Range | ||
| Hold{{/}}Range | | {{IOUncommon}}Acc{{/}}Hold{{/}}Rech || | ||
| Acc{{/}}Hold{{/}}Rech || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Neuronic_Shutdown.png | | icon = IO_Neuronic_Shutdown.png | ||
| | | width = 24 | ||
| link = Neuronic Shutdown | | link = Neuronic Shutdown | ||
}} | }} | ||
| | | 10-30 | ||
| {{IOUncommon}}Acc{{/}}Rech | |||
| {{IOPoolA}}End{{/}}Hold | |||
| End{{/}}Hold | | {{IOPoolA}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOPoolB}}Hold{{/}}Range | ||
| Hold{{/}}Range | | {{IOPoolC}}Acc{{/}}Hold{{/}}Rech | ||
| Acc{{/}}Hold{{/}}Rech | | {{IOPoolC}}Chance for Psionic Dam {{IOProc}} | ||
| Chance for Psionic Dam {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Basilisk's_Gaze.png | | icon = IO_Basilisk's_Gaze.png | ||
| | | width = 24 | ||
| link = Basilisk's Gaze | | link = Basilisk's Gaze | ||
}} | }} | ||
| | | 10-30 | ||
| {{IOPoolA}}Acc{{/}}Hold | |||
| {{IOPoolA}}Acc{{/}}Rech | |||
| Acc{{/}}Rech | | {{IOPoolB}}Rech{{/}}Hold | ||
| Rech{{/}}Hold | | {{IOPoolB}}End{{/}}Rech{{/}}Hold | ||
| End{{/}}Rech{{/}}Hold | | {{IOPoolC}}Acc{{/}}End{{/}}Rech{{/}}Hold | ||
| Acc{{/}}End{{/}}Rech{{/}}Hold | | {{IOPoolC}}Chance for -Rech {{IOProc}} | ||
| Chance for -Rech {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Essence_of_Curare.png | | icon = IO_Essence_of_Curare.png | ||
| | | width = 24 | ||
| link = Essence of Curare | | link = Essence of Curare | ||
}} | }} | ||
| | | 20-50 | ||
| {{IOUncommon}}Acc{{/}}Rech | |||
| {{IOUncommon}}End{{/}}Hold | |||
| End{{/}}Hold | | {{IOUncommon}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOUncommon}}Hold{{/}}Range | ||
| Hold{{/}}Range | | {{IOUncommon}}Acc{{/}}Hold | ||
| Acc{{/}}Hold | | {{IOUncommon}}Acc{{/}}Hold{{/}}Rech | ||
| Acc{{/}}Hold{{/}}Rech | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Ghost_Widow's_Embrace.png | | icon = IO_Ghost_Widow's_Embrace.png | ||
| | | width = 24 | ||
| link = Ghost Widow's Embrace | | link = Ghost Widow's Embrace | ||
}} | }} | ||
| | | 20-50 | ||
| {{IOPoolA}}Acc{{/}}Rech | |||
| {{IOPoolA}}End{{/}}Hold | |||
| End{{/}}Hold | | {{IOPoolB}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOPoolB}}Hold{{/}}Range | ||
| Hold{{/}}Range | | {{IOPoolC}}Acc{{/}}Hold{{/}}Rech | ||
| Acc{{/}}Hold{{/}}Rech | | {{IOPoolC}}Chance for Psionic Dam {{IOProc}} | ||
| Chance for Psionic Dam {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Lockdown.png | | icon = IO_Lockdown.png | ||
| | | width = 24 | ||
| link = Lockdown | | link = Lockdown | ||
}} | }} | ||
| | | 30-50 | ||
| {{IOPoolA}}Acc{{/}}Hold | |||
| {{IOPoolA}}Acc{{/}}Rech | |||
| Acc{{/}}Rech | | {{IOPoolB}}Rech{{/}}Hold | ||
| Rech{{/}}Hold | | {{IOPoolB}}End{{/}}Rech{{/}}Hold | ||
| End{{/}}Rech{{/}}Hold | | {{IOPoolC}}Acc{{/}}End{{/}}Rech{{/}}Hold | ||
| Acc{{/}}End{{/}}Rech{{/}}Hold | | {{IOPoolC}}Chance for Mag 2 Hold {{IOProc}} | ||
| Chance for Mag 2 Hold {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Unbreakable_Constraint.png | | icon = IO_Unbreakable_Constraint.png | ||
| | | width = 24 | ||
| link = Unbreakable Constraint | | link = Unbreakable Constraint | ||
}} | }} | ||
| | | 50 | ||
| {{IOVeryRare}}Hold (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Hold{{/}}Rech (Superior) {{IOUnique}} | |||
| Hold{{/}}Rech (Superior) {{IOUnique}} | | {{IOVeryRare}}Hold{{/}}Rech{{/}}Acc (Superior) {{IOUnique}} | ||
| Hold{{/}}Rech{{/}}Acc (Superior) {{IOUnique}} | | {{IOVeryRare}}Rech{{/}}Acc (Superior) {{IOUnique}} | ||
| Rech{{/}}Acc (Superior) {{IOUnique}} | | {{IOVeryRare}}Hold{{/}}End (Superior) {{IOUnique}} | ||
| Hold{{/}}End (Superior) {{IOUnique}} | | {{IOVeryRare}}Chance for Smashing Dam {{IOUnique}} {{IOProc}} | ||
| Chance for Smashing Dam {{IOUnique}} {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Gladiator's Net.png | | icon = IO_Gladiator's Net.png | ||
| | | width = 24 | ||
| link = Gladiator's Net | | link = Gladiator's Net | ||
}} | }} | ||
| | | 10-50 | ||
| {{IOPVP}}Acc{{/}}Hold | |||
| {{IOPVP}}Acc{{/}}Rech | |||
| Acc{{/}}Rech | | {{IOPVP}}Rech{{/}}Hold | ||
| Rech{{/}}Hold | | {{IOPVP}}End{{/}}Rech{{/}}Hold | ||
| End{{/}}Rech{{/}}Hold | | {{IOPVP}}Acc{{/}}End{{/}}Rech{{/}}Hold | ||
| Acc{{/}}End{{/}}Rech{{/}}Hold | | {{IOPVP}}Chance for Lethal Dam {{IOProc}} | ||
| Chance for Lethal Dam {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = WO_Entomb.png | | icon = WO_Entomb.png | ||
| | | width = 24 | ||
| link = Entomb | | link = Entomb | ||
}} | }} | ||
| 10-50 | |||
| {{WOStandard}} Acc/Hold{{IOUnique}} | |||
| | | {{WOStandard}} Hold/Rech {{IOUnique}} | ||
| | | {{WOStandard}} End/Rech {{IOUnique}} | ||
| | | {{WOStandard}} Acc/Hold/End {{IOUnique}} | ||
| | | {{WOStandard}} Acc/Hold/End/Rech {{IOUnique}} | ||
| | | {{WOStandard}} Rech/Chance for +Absorb {{IOUnique}} {{IOProc}} | ||
| | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = WO_Superior_Entomb.png | | icon = WO_Superior_Entomb.png | ||
| | | width = 24 | ||
| link = Superior Entomb | | link = Superior Entomb | ||
}} | }} | ||
| | | 50 | ||
| {{WOSuperior}} Acc/Hold{{IOUnique}} | |||
| {{WOSuperior}} Hold/Rech {{IOUnique}} | |||
| | | {{WOSuperior}} End/Rech {{IOUnique}} | ||
| | | {{WOSuperior}} Acc/Hold/End {{IOUnique}} | ||
| | | {{WOSuperior}} Acc/Hold/End/Rech {{IOUnique}} | ||
| | | {{WOSuperior}} Rech/Chance for +Absorb {{IOUnique}} {{IOProc}} | ||
| | |- | ||
|} | |} | ||
Line 3,875: | Line 3,725: | ||
=== Immobilize === | === Immobilize === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 3,887: | Line 3,736: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Rooting_Grasp.png | | icon = IO_Rooting_Grasp.png | ||
| | | width = 24 | ||
| link = Rooting Grasp | | link = Rooting Grasp | ||
}} | }} | ||
| | | 10-30 | ||
| {{IOUncommon}}Acc{{/}}Rech | |||
| {{IOUncommon}}End{{/}}Immob | |||
| End{{/}}Immob | | {{IOUncommon}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOUncommon}}Immob{{/}}Range | ||
| Immob{{/}}Range | | {{IOUncommon}}Acc{{/}}Immob{{/}}Rech || | ||
| Acc{{/}}Immob{{/}}Rech || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Debilitative_Action.png | | icon = IO_Debilitative_Action.png | ||
| | | width = 24 | ||
| link = Debilitative Action | | link = Debilitative Action | ||
}} | }} | ||
| | | 10-30 | ||
| {{IOUncommon}}Acc{{/}}Rech | |||
| {{IOPoolA}}Immob{{/}}End | |||
| Immob{{/}}End | | {{IOPoolA}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOPoolB}}Immob{{/}}Range | ||
| Immob{{/}}Range | | {{IOPoolC}}Acc{{/}}Immob{{/}}Rech | ||
| Acc{{/}}Immob{{/}}Rech | | {{IOPoolC}}Chance for Stun {{IOProc}} | ||
| Chance for Stun {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Enfeebled_Operation.png | | icon = IO_Enfeebled_Operation.png | ||
| | | width = 24 | ||
| link = Enfeebled Operation | | link = Enfeebled Operation | ||
}} | }} | ||
| | | 20-50 | ||
| {{IOUncommon}}Acc{{/}}Rech | |||
| {{IOUncommon}}End{{/}}Immob | |||
| End{{/}}Immob | | {{IOUncommon}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOUncommon}}Immob{{/}}Range | ||
| Immob{{/}}Range | | {{IOUncommon}}Acc{{/}}Immob{{/}}Rech | ||
| Acc{{/}}Immob{{/}}Rech | | {{IOUncommon}}Acc{{/}}Immob | ||
| Acc{{/}}Immob | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Trap_of_the_Hunter.png | | icon = IO_Trap_of_the_Hunter.png | ||
| | | width = 24 | ||
| link = Trap of the Hunter | | link = Trap of the Hunter | ||
}} | }} | ||
| | | 20-50 | ||
| {{IOPoolA}}Acc{{/}}Rech | |||
| {{IOPoolA}}End{{/}}Immob | |||
| End{{/}}Immob | | {{IOPoolB}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOPoolB}}Immob{{/}}Acc | ||
| Immob{{/}}Acc | | {{IOPoolC}}Acc{{/}}Immob{{/}}Rech | ||
| Acc{{/}}Immob{{/}}Rech | | {{IOPoolC}}Chance for Lethal Dam {{IOProc}} | ||
| Chance for Lethal Dam {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Gravitational_Anchor.png | | icon = IO_Gravitational_Anchor.png | ||
| | | width = 24 | ||
| link = Gravitational Anchor | | link = Gravitational Anchor | ||
}} | }} | ||
| | | 50 | ||
| {{IOVeryRare}}Immob (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Immob{{/}}Rech (Superior) {{IOUnique}} | |||
| Immob{{/}}Rech (Superior) {{IOUnique}} | | {{IOVeryRare}}Immob{{/}}Rech{{/}}Acc (Superior) {{IOUnique}} | ||
| Immob{{/}}Rech{{/}}Acc (Superior) {{IOUnique}} | | {{IOVeryRare}}Rech{{/}}Acc (Superior) {{IOUnique}} | ||
| Rech{{/}}Acc (Superior) {{IOUnique}} | | {{IOVeryRare}}Immob{{/}}End (Superior) {{IOUnique}} | ||
| Immob{{/}}End (Superior) {{IOUnique}} | | {{IOVeryRare}}Chance for Hold {{IOUnique}} {{IOProc}} | ||
| Chance for Hold {{IOUnique}} {{IOProc}} | |- | ||
|} | |} | ||
Line 3,992: | Line 3,837: | ||
| {{IOlevel7}} | 10% Recharge Time | | {{IOlevel7}} | 10% Recharge Time | ||
| {{IOlevel7}} | 6% Toxic/Psi Res<br/>10% Mez Res | | {{IOlevel7}} | 6% Toxic/Psi Res<br/>10% Mez Res | ||
|- | |||
|} | |} | ||
=== Knockback === | === Knockback === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 4,007: | Line 3,852: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Volley_of_Velocity.png | | icon = IO_Volley_of_Velocity.png | ||
| | | width = 24 | ||
| link = Volley of Velocity | | link = Volley of Velocity | ||
}} | }} | ||
| | | 10-20 | ||
| {{IOUncommon}}Knock{{/}}Dam | |||
| {{IOUncommon}}Knock{{/}}Acc | |||
| Knock{{/}}Acc | | {{IOUncommon}}Knock{{/}}Rech || || || | ||
| Knock{{/}}Rech || || || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Explosive_Strike.png | | icon = IO_Explosive_Strike.png | ||
| | | width = 24 | ||
| link = Explosive Strike | | link = Explosive Strike | ||
}} | }} | ||
| | | 10-20 | ||
| {{IOUncommon}}Knock{{/}}Dam | |||
| {{IOPoolA}}Knock{{/}}Acc | |||
| Knock{{/}}Acc | | {{IOPoolB}}Chance for Smashing Dam {{IOProc}} || || || | ||
| Chance for Smashing Dam {{IOProc}} || || || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Kinetic_Crash.png | | icon = IO_Kinetic_Crash.png | ||
| | | width = 24 | ||
| link = Kinetic Crash | | link = Kinetic Crash | ||
}} | }} | ||
| | | 21-50 | ||
| {{IOUncommon}}Knock{{/}}Dam | |||
| {{IOUncommon}}Knock{{/}}Acc | |||
| Knock{{/}}Acc | | {{IOUncommon}}Knock{{/}}Rech | ||
| Knock{{/}}Rech | | {{IOUncommon}}Rech{{/}}End | ||
| Rech{{/}}End | | {{IOUncommon}}Knock{{/}}Dam{{/}}End | ||
| Knock{{/}}Dam{{/}}End | | {{IOPoolA}}Knock{{/}}Dam{{/}}Acc | ||
| Knock{{/}}Dam{{/}}Acc | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Force_Feedback.png | | icon = IO_Force_Feedback.png | ||
| | | width = 24 | ||
| link = Force Feedback | | link = Force Feedback | ||
}} | }} | ||
| | | 21-50 | ||
| {{IOUncommon}}Knock{{/}}Dam | |||
| {{IOPoolA}}Knock{{/}}Acc | |||
| Knock{{/}}Acc | | {{IOPoolB}}Knock{{/}}Rech | ||
| Knock{{/}}Rech | | {{IOPoolC}}Rech{{/}}End | ||
| Rech{{/}}End | | {{IOPoolB}}Knock{{/}}Dam{{/}}End | ||
| Knock{{/}}Dam{{/}}End | | {{IOPoolA}}Chance for +Rech {{IOProc}} | ||
| Chance for +Rech {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Sudden_Acceleration.png | | icon = IO_Sudden_Acceleration.png | ||
| | | width = 24 | ||
| link = Sudden Acceleration | | link = Sudden Acceleration | ||
}} | }} | ||
| | | 21-50 | ||
| {{IOPoolA}}Knock{{/}}Acc | |||
| {{IOPoolA}}Knock{{/}}Rech | |||
| Knock{{/}}Rech | | {{IOPoolA}}Knock{{/}}Dam{{/}}End | ||
| Knock{{/}}Dam{{/}}End | | {{IOPoolB}}Knock{{/}}Dam{{/}}Rech | ||
| Knock{{/}}Dam{{/}}Rech | | {{IOPoolB}}Knock{{/}}Acc{{/}}Dam | ||
| Knock{{/}}Acc{{/}}Dam | | {{IOPoolC}}Knockback to Knockdown | ||
| Knockback to Knockdown | |- | ||
|} | |} | ||
Line 4,102: | Line 3,943: | ||
| {{IOlevel5}} | 2.25% Health | | {{IOlevel5}} | 2.25% Health | ||
| {{IOlevel5}} | 7.5% Recharge Time | | {{IOlevel5}} | 7.5% Recharge Time | ||
|- | |||
|} | |} | ||
=== Sleep === | === Sleep === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 4,117: | Line 3,958: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Hibernation.png | | icon = IO_Hibernation.png | ||
| | | width = 24 | ||
| link = Hibernation | | link = Hibernation | ||
}} | }} | ||
| | | 10-30 | ||
| {{IOUncommon}}Acc{{/}}Rech | |||
| {{IOUncommon}}End{{/}}Sleep | |||
| End{{/}}Sleep | | {{IOUncommon}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOUncommon}}Sleep{{/}}Range | ||
| Sleep{{/}}Range | | {{IOUncommon}}Acc{{/}}Sleep{{/}}Rech || | ||
| Acc{{/}}Sleep{{/}}Rech || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Induced_Coma.png | | icon = IO_Induced_Coma.png | ||
| | | width = 24 | ||
| link = Induced Coma | | link = Induced Coma | ||
}} | }} | ||
| | | 10-30 | ||
| {{IOUncommon}}Acc{{/}}Rech | |||
| {{IOPoolA}}End{{/}}Sleep | |||
| End{{/}}Sleep | | {{IOPoolA}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOPoolB}}Sleep{{/}}Range | ||
| Sleep{{/}}Range | | {{IOPoolC}}Acc{{/}}Sleep{{/}}Rech | ||
| Acc{{/}}Sleep{{/}}Rech | | {{IOPoolC}}Chance for -Rech {{IOProc}} | ||
| Chance for -Rech {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Lethargic_Repose.png | | icon = IO_Lethargic_Repose.png | ||
| | | width = 24 | ||
| link = Lethargic Repose | | link = Lethargic Repose | ||
}} | }} | ||
| | | 20-50 | ||
| {{IOUncommon}}Acc{{/}}Rech | |||
| {{IOUncommon}}End{{/}}Sleep | |||
| End{{/}}Sleep | | {{IOUncommon}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOUncommon}}Sleep{{/}}Range | ||
| Sleep{{/}}Range | | {{IOUncommon}}Acc{{/}}Sleep{{/}}Rech | ||
| Acc{{/}}Sleep{{/}}Rech | | {{IOUncommon}}Acc{{/}}Sleep | ||
| Acc{{/}}Sleep | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Call_of_the_Sandman.png | | icon = IO_Call_of_the_Sandman.png | ||
| | | width = 24 | ||
| link = Call of the Sandman | | link = Call of the Sandman | ||
}} | }} | ||
| | | 20-50 | ||
| {{IOPoolA}}Acc{{/}}Rech | |||
| {{IOPoolA}}End{{/}}Sleep | |||
| End{{/}}Sleep | | {{IOPoolB}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOPoolB}}Sleep{{/}}Range | ||
| Sleep{{/}}Range | | {{IOPoolC}}Acc{{/}}Sleep{{/}}Rech | ||
| Acc{{/}}Sleep{{/}}Rech | | {{IOPoolC}}Chance for Self Heal {{IOProc}} | ||
| Chance for Self Heal {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Fortunata_Hypnosis.png | | icon = IO_Fortunata_Hypnosis.png | ||
| | | width = 24 | ||
| link = Fortunata Hypnosis | | link = Fortunata Hypnosis | ||
}} | }} | ||
| | | 50 | ||
| {{IOVeryRare}}Sleep (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Sleep{{/}}Rech (Superior) {{IOUnique}} | |||
| Sleep{{/}}Rech (Superior) {{IOUnique}} | | {{IOVeryRare}}Sleep{{/}}Rech{{/}}Acc (Superior) {{IOUnique}} | ||
| Sleep{{/}}Rech{{/}}Acc (Superior) {{IOUnique}} | | {{IOVeryRare}}Rech{{/}}Acc (Superior) {{IOUnique}} | ||
| Rech{{/}}Acc (Superior) {{IOUnique}} | | {{IOVeryRare}}Sleep{{/}}End (Superior) {{IOUnique}} | ||
| Sleep{{/}}End (Superior) {{IOUnique}} | | {{IOVeryRare}}Chance for Placate {{IOUnique}} {{IOProc}} | ||
| Chance for Placate {{IOUnique}} {{IOProc}} | |- | ||
|} | |} | ||
Line 4,222: | Line 4,059: | ||
| {{IOlevel7}} | 10% Recharge Time | | {{IOlevel7}} | 10% Recharge Time | ||
| {{IOlevel7}} | 6% Toxic/Psi Res<br>10% Mez Res | | {{IOlevel7}} | 6% Toxic/Psi Res<br>10% Mez Res | ||
|- | |||
|} | |} | ||
=== Stuns === | === Stuns === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 4,237: | Line 4,074: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Stagger.png | | icon = IO_Stagger.png | ||
| | | width = 24 | ||
| link = Stagger | | link = Stagger | ||
}} | }} | ||
| | | 10-30 | ||
| {{IOUncommon}}Acc{{/}}Rech | |||
| {{IOUncommon}}End{{/}}Stun | |||
| End{{/}}Stun | | {{IOUncommon}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOUncommon}}Stun{{/}}Range | ||
| Stun{{/}}Range | | {{IOUncommon}}Acc{{/}}Stun{{/}}Rech || | ||
| Acc{{/}}Stun{{/}}Rech || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Razzle_Dazzle.png | | icon = IO_Razzle_Dazzle.png | ||
| | | width = 24 | ||
| link = Razzle Dazzle | | link = Razzle Dazzle | ||
}} | }} | ||
| | | 10-30 | ||
| {{IOUncommon}}Acc{{/}}Rech | |||
| {{IOPoolA}}End{{/}}Stun | |||
| End{{/}}Stun | | {{IOPoolA}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOPoolB}}Stun{{/}}Range | ||
| Stun{{/}}Range | | {{IOPoolC}}Acc{{/}}Stun{{/}}Rech | ||
| Acc{{/}}Stun{{/}}Rech | | {{IOPoolC}}Chance for Immob {{IOProc}} | ||
| Chance for Immob {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Rope_A_Dope.png | | icon = IO_Rope_A_Dope.png | ||
| | | width = 24 | ||
| link = Rope A Dope | | link = Rope A Dope | ||
}} | }} | ||
| | | 20-50 | ||
| {{IOUncommon}}Acc{{/}}Rech | |||
| {{IOUncommon}}End{{/}}Stun | |||
| End{{/}}Stun | | {{IOUncommon}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOUncommon}}Stun{{/}}Range | ||
| Stun{{/}}Range | | {{IOUncommon}}Acc{{/}}Stun{{/}}Rech | ||
| Acc{{/}}Stun{{/}}Rech | | {{IOUncommon}}Acc{{/}}Stun | ||
| Acc{{/}}Stun | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Stupefy.png | | icon = IO_Stupefy.png | ||
| | | width = 24 | ||
| link = Stupefy | | link = Stupefy | ||
}} | }} | ||
| | | 20-50 | ||
| {{IOPoolA}}Acc{{/}}Rech | |||
| {{IOPoolA}}End{{/}}Stun | |||
| End{{/}}Stun | | {{IOPoolB}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOPoolB}}Stun{{/}}Range | ||
| Stun{{/}}Range | | {{IOPoolC}}Acc{{/}}Stun{{/}}Rech | ||
| Acc{{/}}Stun{{/}}Rech | | {{IOPoolC}}Chance for Knockback {{IOProc}} | ||
| Chance for Knockback {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Absolute_Amazement.png | | icon = IO_Absolute_Amazement.png | ||
| | | width = 24 | ||
| link = Absolute Amazement | | link = Absolute Amazement | ||
}} | }} | ||
| | | 50 | ||
| {{IOVeryRare}}Stun (Superior) {{IOUnique}} | |||
| {{IOVeryRare}}Stun{{/}}Rech (Superior) {{IOUnique}} | |||
| Stun{{/}}Rech (Superior) {{IOUnique}} | | {{IOVeryRare}}Stun{{/}}Rech{{/}}Acc (Superior) {{IOUnique}} | ||
| Stun{{/}}Rech{{/}}Acc (Superior) {{IOUnique}} | | {{IOVeryRare}}Rech{{/}}Acc (Superior) {{IOUnique}} | ||
| Rech{{/}}Acc (Superior) {{IOUnique}} | | {{IOVeryRare}}Stun{{/}}End (Superior) {{IOUnique}} | ||
| Stun{{/}}End (Superior) {{IOUnique}} | | {{IOVeryRare}}Chance for -ToHit {{IOUnique}} {{IOProc}} | ||
| Chance for -ToHit {{IOUnique}} {{IOProc}} | |- | ||
|} | |} | ||
Line 4,342: | Line 4,175: | ||
| {{IOlevel7}} | 10% Recharge Time | | {{IOlevel7}} | 10% Recharge Time | ||
| {{IOlevel7}} | 6% Toxic/Psi Res<br>10% Mez Res | | {{IOlevel7}} | 6% Toxic/Psi Res<br>10% Mez Res | ||
|- | |||
|} | |} | ||
=== Threat Duration === | === Threat Duration === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 4,357: | Line 4,190: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Annoyance.png | | icon = IO_Annoyance.png | ||
| | | width = 24 | ||
| link = Annoyance | | link = Annoyance | ||
}} | }} | ||
| | | 10-20 | ||
| {{IOUncommon}}Taunt | |||
| {{IOUncommon}}Taunt{{/}}Rech | |||
| Taunt{{/}}Rech | | {{IOUncommon}}Taunt{{/}}Rech{{/}}Range || || || | ||
| Taunt{{/}}Rech{{/}}Range || || || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Triumphant_Insult.png | | icon = IO_Triumphant_Insult.png | ||
| | | width = 24 | ||
| link = Triumphant Insult | | link = Triumphant Insult | ||
}} | }} | ||
| | | 10-20 | ||
| {{IOUncommon}}Taunt | |||
| {{IOPoolA}}Taunt{{/}}Rech | |||
| Taunt{{/}}Rech | | {{IOPoolB}}Chance for Stun {{IOProc}} || || || | ||
| Chance for Stun {{IOProc}} || || || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Mocking_Beratement.png | | icon = IO_Mocking_Beratement.png | ||
| | | width = 24 | ||
| link = Mocking Beratement | | link = Mocking Beratement | ||
}} | }} | ||
| | | 21-50 | ||
| {{IOUncommon}}Taunt | |||
| {{IOUncommon}}Taunt{{/}}Rech | |||
| Taunt{{/}}Rech | | {{IOUncommon}}Taunt{{/}}Rech{{/}}Range | ||
| Taunt{{/}}Rech{{/}}Range | | {{IOUncommon}}Rech{{/}}Acc | ||
| Rech{{/}}Acc | | {{IOUncommon}}Taunt{{/}}Range | ||
| Taunt{{/}}Range | | {{IOPoolA}}Rech | ||
| Rech | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Perfect_Zinger.png | | icon = IO_Perfect_Zinger.png | ||
| | | width = 24 | ||
| link = Perfect Zinger | | link = Perfect Zinger | ||
}} | }} | ||
| | | 21-50 | ||
| {{IOUncommon}}Taunt | |||
| {{IOPoolA}}Taunt{{/}}Rech | |||
| Taunt{{/}}Rech | | {{IOPoolB}}Taunt{{/}}Rech{{/}}Range | ||
| Taunt{{/}}Rech{{/}}Range | | {{IOPoolC}}Rech{{/}}Acc | ||
| Rech{{/}}Acc | | {{IOPoolA}}Taunt{{/}}Range | ||
| Taunt{{/}}Range | | {{IOPoolA}}Chance for Psi Dam {{IOProc}} | ||
| Chance for Psi Dam {{IOProc}} | |- | ||
|} | |} | ||
Line 4,431: | Line 4,261: | ||
| {{IOlevel4}} | 2.5% Damage | | {{IOlevel4}} | 2.5% Damage | ||
| {{IOlevel4}} | 3.125% Smash/Lethal Def<br/>1.5625% Melee Def | | {{IOlevel4}} | 3.125% Smash/Lethal Def<br/>1.5625% Melee Def | ||
|- | |||
|} | |} | ||
== Travel Sets == | == Travel Sets == | ||
=== Flight === | === Flight === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 4,445: | Line 4,275: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Soaring.png | | icon = IO_Soaring.png | ||
| | | width = 24 | ||
| link = Soaring | | link = Soaring | ||
}} | }} | ||
| | | 15-50 | ||
| {{IOUncommon}}Fly | |||
| {{IOUncommon}}End | |||
| End | | {{IOUncommon}}End{{/}}Fly || | ||
| End{{/}}Fly || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Freebird.png | | icon = IO_Freebird.png | ||
| | | width = 24 | ||
| link = Freebird | | link = Freebird | ||
}} | }} | ||
| | | 15-50 | ||
| {{IOPoolA}}End | |||
| {{IOPoolB}}Fly | |||
| Fly | | {{IOPoolC}}Stealth {{IOUnique}} {{IOProc}} || | ||
| Stealth {{IOUnique}} {{IOProc}} || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Hypersonic.png | | icon = IO_Hypersonic.png | ||
| | | width = 24 | ||
| link = Hypersonic | | link = Hypersonic | ||
}} | }} | ||
| | | 15-50 | ||
| {{IOPoolA}}Fly | |||
| {{IOPoolA}}Fly{{/}}End | |||
| Fly{{/}}End | | {{IOPoolB}}End | ||
| End | | {{IOPoolC}}Fly{{/}}Fly Protection {{IOUnique}} {{IOProc}} | ||
| Fly{{/}}Fly Protection {{IOUnique}} {{IOProc}} | |- | ||
|} | |} | ||
:Set Bonuses | :Set Bonuses | ||
{| class="wikitable | {| class="wikitable" style="text-align:center; background:SeaShell" | ||
! Set name !! With 2 slotted !! With 3 slotted !! With 4 slotted | ! Set name !! With 2 slotted !! With 3 slotted !! With 4 slotted | ||
|- | |- | ||
Line 4,496: | Line 4,324: | ||
| {{IOlevel4}} | 2.5% Recovery | | {{IOlevel4}} | 2.5% Recovery | ||
| {{IOlevel5}} | 9% Movement Speed | | {{IOlevel5}} | 9% Movement Speed | ||
|- | |||
|} | |} | ||
=== Leaping === | === Leaping === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 4,509: | Line 4,337: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Launch.png | | icon = IO_Launch.png | ||
| | | width = 24 | ||
| link = Launch | | link = Launch | ||
}} | }} | ||
| | | 15-50 | ||
| {{IOPoolA}}Jump | |||
| {{IOPoolA}}Jump{{/}}End | |||
| Jump{{/}}End | | {{IOPoolB}}End | ||
| End | | {{IOPoolC}}Jump{{/}}Jump Height {{IOUnique}} {{IOProc}} | ||
| Jump{{/}}Jump Height {{IOUnique}} {{IOProc}} | |- | ||
|} | |} | ||
:Set Bonuses | :Set Bonuses | ||
{| class="wikitable | {| class="wikitable" style="text-align:center; background:SeaShell" | ||
! Set name !! With 2 slotted !! With 3 slotted !! With 4 slotted | ! Set name !! With 2 slotted !! With 3 slotted !! With 4 slotted | ||
|- | |- | ||
Line 4,530: | Line 4,358: | ||
| {{IOlevel4}} | 10% Regeneration | | {{IOlevel4}} | 10% Regeneration | ||
| {{IOlevel5}} | 2.7% Endurance | | {{IOlevel5}} | 2.7% Endurance | ||
|- | |||
|} | |} | ||
=== Leaping & Sprints === | === Leaping & Sprints === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 4,542: | Line 4,370: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Springfoot.png | | icon = IO_Springfoot.png | ||
| | | width = 24 | ||
| link = Springfoot | | link = Springfoot | ||
}} | }} | ||
| | | 15-50 | ||
| {{IOUncommon}}Jump | |||
| {{IOUncommon}}End | |||
| End | | {{IOUncommon}}End{{/}}Jump | ||
| End{{/}}Jump | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Unbounded_Leap.png | | icon = IO_Unbounded_Leap.png | ||
| | | width = 24 | ||
| link = Unbounded Leap | | link = Unbounded Leap | ||
}} | }} | ||
| | | 15-50 | ||
| {{IOPoolA}}End | |||
| {{IOPoolB}}Jump | |||
| Jump | | {{IOPoolC}}Stealth {{IOUnique}} {{IOProc}} | ||
| Stealth {{IOUnique}} {{IOProc}} | |- | ||
|} | |} | ||
:Set Bonuses | :Set Bonuses | ||
{| class="wikitable | {| class="wikitable" style="text-align:center; background:SeaShell" | ||
! Set name !! With 2 slotted !! With 3 slotted | ! Set name !! With 2 slotted !! With 3 slotted | ||
|- | |- | ||
Line 4,576: | Line 4,403: | ||
| {{IOlevel3}} | 6% Movement Speed | | {{IOlevel3}} | 6% Movement Speed | ||
| {{IOlevel3}} | 1.5% Health | | {{IOlevel3}} | 1.5% Health | ||
|- | |||
|} | |} | ||
=== Running === | === Running === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 4,589: | Line 4,416: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Thrust.png | | icon = IO_Thrust.png | ||
| | | width = 24 | ||
| link = Thrust | | link = Thrust | ||
}} | }} | ||
| | | 15-50 | ||
| {{IOPoolA}}Run | |||
| {{IOPoolA}}Run{{/}}End | |||
| Run{{/}}End | | {{IOPoolB}}End | ||
| End | | {{IOPoolC}}Run{{/}}Run Speed {{IOUnique}} {{IOProc}} | ||
| Run{{/}}Run Speed {{IOUnique}} {{IOProc}} | |- | ||
|} | |} | ||
:Set Bonuses | :Set Bonuses | ||
{| class="wikitable | {| class="wikitable" style="text-align:center; background:SeaShell" | ||
! Set name !! With 2 slotted !! With 3 slotted !! With 4 slotted | ! Set name !! With 2 slotted !! With 3 slotted !! With 4 slotted | ||
|- | |- | ||
Line 4,610: | Line 4,437: | ||
| {{IOlevel4}} | 1.875% Health | | {{IOlevel4}} | 1.875% Health | ||
| {{IOlevel4}} | 10% Slow Res | | {{IOlevel4}} | 10% Slow Res | ||
|- | |||
|} | |} | ||
=== Running & Sprints === | === Running & Sprints === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 4,622: | Line 4,449: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Quickfoot.png | | icon = IO_Quickfoot.png | ||
| | | width = 24 | ||
| link = Quickfoot | | link = Quickfoot | ||
}} | }} | ||
| | | 15-50 | ||
| {{IOUncommon}}Run | |||
| {{IOUncommon}}End | |||
| End | | {{IOUncommon}}End{{/}}Run | ||
| End{{/}}Run | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Celerity.png | | icon = IO_Celerity.png | ||
| | | width = 24 | ||
| link = Celerity | | link = Celerity | ||
}} | }} | ||
| | | 15-50 | ||
| {{IOPoolA}}End | |||
| {{IOPoolB}}Run | |||
| Run | | {{IOPoolC}}Stealth {{IOUnique}} {{IOProc}} | ||
| Stealth {{IOUnique}} {{IOProc}} | |- | ||
|} | |} | ||
:Set Bonuses | :Set Bonuses | ||
{| class="wikitable | {| class="wikitable" style="text-align:center; background:SeaShell" | ||
! Set name !! With 2 slotted !! With 3 slotted | ! Set name !! With 2 slotted !! With 3 slotted | ||
|- | |- | ||
Line 4,656: | Line 4,482: | ||
| {{IOlevel2}} | 2.25% Smash/Lethal Res<br>3.75% Mez Res | | {{IOlevel2}} | 2.25% Smash/Lethal Res<br>3.75% Mez Res | ||
| {{IOlevel3}} | 1.5% Health | | {{IOlevel3}} | 1.5% Health | ||
|- | |||
|} | |} | ||
=== Teleport === | === Teleport === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 4,669: | Line 4,495: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Jaunt.png | | icon = IO_Jaunt.png | ||
| | | width = 24 | ||
| link = Jaunt | | link = Jaunt | ||
}} | }} | ||
| | | 15-50 | ||
| {{IOUncommon}}Range | |||
| {{IOUncommon}}End | |||
| End | | {{IOUncommon}}End{{/}}Range || | ||
| End{{/}}Range || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Time_&_Space_Manipulation.png | | icon = IO_Time_&_Space_Manipulation.png | ||
| | | width = 24 | ||
| link = Time & Space Manipulation | | link = Time & Space Manipulation | ||
}} | }} | ||
| | | 15-50 | ||
| {{IOPoolA}}End | |||
| {{IOPoolB}}Range | |||
| Range | | {{IOPoolC}}Stealth {{IOUnique}} {{IOProc}} || | ||
| Stealth {{IOUnique}} {{IOProc}} || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Warp.png | | icon = IO_Warp.png | ||
| | | width = 24 | ||
| link = Warp | | link = Warp | ||
}} | }} | ||
| | | 15-50 | ||
| {{IOPoolA}}Range | |||
| {{IOPoolA}}Range{{/}}End | |||
| Range{{/}}End | | {{IOPoolB}}End | ||
| End | | {{IOPoolC}}Range{{/}}Perception {{IOUnique}} {{IOProc}} | ||
| Range{{/}}Perception {{IOUnique}} {{IOProc}} | |- | ||
|} | |} | ||
:Set Bonuses | :Set Bonuses | ||
{| class="wikitable | {| class="wikitable" style="text-align:center; background:SeaShell" | ||
! Set name !! With 2 slotted !! With 3 slotted !! With 4 slotted | ! Set name !! With 2 slotted !! With 3 slotted !! With 4 slotted | ||
|- | |- | ||
Line 4,720: | Line 4,544: | ||
| {{IOlevel4}} | 3% Endurance<br>Discount | | {{IOlevel4}} | 3% Endurance<br>Discount | ||
| {{IOlevel5}} | 7.5% Range | | {{IOlevel5}} | 7.5% Range | ||
|- | |||
|} | |} | ||
=== Universal Travel === | === Universal Travel === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 4,733: | Line 4,557: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Blessing_of_the_Zephyr.png | | icon = IO_Blessing_of_the_Zephyr.png | ||
| | | width = 24 | ||
| link = Blessing of the Zephyr | | link = Blessing of the Zephyr | ||
}} | }} | ||
| | | 10-50 | ||
| {{IOPoolA}}Run, Jump, Fly, Range | |||
| {{IOPoolB}}Run, Jump, Fly, Range/End | |||
| Run, Jump, Fly, Range{{ | | {{IOPoolC}}Mag 4 Knockback Prot {{IOGlobal}} | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Winter's_Gift.png | | icon = IO_Winter's_Gift.png | ||
| | | width = 24 | ||
| link = Winter's Gift | | link = Winter's Gift | ||
}} | }} | ||
| | | 10-50 | ||
| {{IOSpecial}}Run, Jump, Fly, Range {{IOUnique}} | |||
| {{IOSpecial}}Run, Jump, Fly, Range/End {{IOUnique}} | |||
| Run, Jump, Fly, Range | | {{IOSpecial}}20% Slow Res {{IOUnique}} {{IOGlobal}} | ||
| 20% Slow Res {{IOUnique}} {{IOGlobal}} | |||
|} | |} | ||
:Set Bonuses | :Set Bonuses | ||
{| class="wikitable | {| class="wikitable" style="text-align:center; background:SeaShell" | ||
! Set name !! With 2 slotted !! With 3 slotted | ! Set name !! With 2 slotted !! With 3 slotted | ||
|- | |- | ||
Line 4,771: | Line 4,593: | ||
== Other Sets == | == Other Sets == | ||
=== Accurate Defense Debuff === | === Accurate Defense Debuff === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 4,783: | Line 4,604: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Shield_Breaker.png | | icon = IO_Shield_Breaker.png | ||
| | | width = 24 | ||
| link = Shield Breaker | | link = Shield Breaker | ||
}} | }} | ||
| | | 10-30 | ||
| {{IOPoolA}}Def | |||
| {{IOPoolA}}Acc{{/}}Def | |||
| Acc{{/}}Def | | {{IOPoolB}}Acc{{/}}Rech | ||
| Acc{{/}}Rech | | {{IOPoolB}}Def{{/}}End{{/}}Rech | ||
| Def{{/}}End{{/}}Rech | | {{IOPoolC}}Acc{{/}}End{{/}}Rech | ||
| Acc{{/}}End{{/}}Rech | | {{IOPoolC}}Chance for Lethal Dam {{IOProc}} | ||
| Chance for Lethal Dam {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Analyze_Weakness.png | | icon = IO_Analyze_Weakness.png | ||
| | | width = 24 | ||
| link = Analyze Weakness | | link = Analyze Weakness | ||
}} | }} | ||
| | | 30-50 | ||
| {{IOPoolA}}Def | |||
| {{IOPoolA}}Acc{{/}}Def | |||
| Acc{{/}}Def | | {{IOPoolB}}Acc{{/}}Rech | ||
| Acc{{/}}Rech | | {{IOPoolB}}Def{{/}}End{{/}}Rech | ||
| Def{{/}}End{{/}}Rech | | {{IOPoolC}}Acc{{/}}End{{/}}Rech | ||
| Acc{{/}}End{{/}}Rech | | {{IOPoolC}}Chance for +ToHit {{IOProc}} | ||
| Chance for +ToHit {{IOProc}} | |- | ||
|} | |} | ||
Line 4,827: | Line 4,647: | ||
| {{IOlevel5}} | 11% Accuracy | | {{IOlevel5}} | 11% Accuracy | ||
| {{IOlevel5}} | 4.5% Smash/Lethal Res<br>7.5% Mez Res | | {{IOlevel5}} | 4.5% Smash/Lethal Res<br>7.5% Mez Res | ||
|- | |||
|} | |} | ||
=== Accurate To Hit Debuff === | === Accurate To Hit Debuff === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 4,842: | Line 4,662: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Cloud_Senses.png | | icon = IO_Cloud_Senses.png | ||
| | | width = 24 | ||
| link = Cloud Senses | | link = Cloud Senses | ||
}} | }} | ||
| | | 10-30 | ||
| {{IOPoolA}}ToHit | |||
| {{IOPoolA}}Acc{{/}}ToHit | |||
| Acc{{/}}ToHit | | {{IOPoolB}}Acc{{/}}Rech | ||
| Acc{{/}}Rech | | {{IOPoolB}}ToHit{{/}}End{{/}}Rech | ||
| ToHit{{/}}End{{/}}Rech | | {{IOPoolC}}Acc{{/}}End{{/}}Rech | ||
| Acc{{/}}End{{/}}Rech | | {{IOPoolC}}Chance for Neg Energy Dam {{IOProc}} | ||
| Chance for Neg Energy Dam {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Siphon_Insight.png | | icon = IO_Siphon_Insight.png | ||
| | | width = 24 | ||
| link = Siphon Insight | | link = Siphon Insight | ||
}} | }} | ||
| | | 30-50 | ||
| {{IOPoolA}}ToHit | |||
| {{IOPoolA}}Acc{{/}}ToHit | |||
| Acc{{/}}ToHit | | {{IOPoolB}}Acc{{/}}Rech | ||
| Acc{{/}}Rech | | {{IOPoolB}}ToHit{{/}}End{{/}}Rech | ||
| ToHit{{/}}End{{/}}Rech | | {{IOPoolC}}Acc{{/}}End{{/}}Rech | ||
| Acc{{/}}End{{/}}Rech | | {{IOPoolC}}Chance for +ToHit {{IOProc}} | ||
| Chance for +ToHit {{IOProc}} | |- | ||
|} | |} | ||
Line 4,886: | Line 4,705: | ||
| {{IOlevel5}} | 3.75% Smash/Lethal Def<br>1.875% Melee Def | | {{IOlevel5}} | 3.75% Smash/Lethal Def<br>1.875% Melee Def | ||
| {{IOlevel5}} | 3.75% AoE Def<br>1.875% Fire/Cold Def | | {{IOlevel5}} | 3.75% AoE Def<br>1.875% Fire/Cold Def | ||
|- | |||
|} | |} | ||
=== Defense Debuff === | === Defense Debuff === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 4,901: | Line 4,720: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO Exploited Vulnerability.png | | icon = IO Exploited Vulnerability.png | ||
| | | width = 24 | ||
| link = Exploited Vulnerability | | link = Exploited Vulnerability | ||
}} | }} | ||
| | | 10-20 | ||
| {{IOUncommon}}Def | |||
| {{IOUncommon}}Def{{/}}Rech | |||
| Def{{/}}Rech | | {{IOUncommon}}Def{{/}}Rech{{/}}End || || || | ||
| Def{{/}}Rech{{/}}End || || || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO Achilles' Heel.png | | icon = IO Achilles' Heel.png | ||
| | | width = 24 | ||
| link = Achilles' Heel | | link = Achilles' Heel | ||
}} | }} | ||
| | | 10-20 | ||
| {{IOUncommon}}Def | |||
| {{IOPoolA}}Def{{/}}Rech | |||
| Def{{/}}Rech | | {{IOPoolB}}Chance for -Res {{IOProc}} || || || | ||
| Chance for -Res {{IOProc}} || || || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO Undermined Defenses.png | | icon = IO Undermined Defenses.png | ||
| | | width = 24 | ||
| link = Undermined Defenses | | link = Undermined Defenses | ||
}} | }} | ||
| | | 21-50 | ||
| {{IOUncommon}}Def | |||
| {{IOUncommon}}Def{{/}}Rech | |||
| Def{{/}}Rech | | {{IOUncommon}}Def{{/}}Rech{{/}}End | ||
| Def{{/}}Rech{{/}}End | | {{IOUncommon}}Rech{{/}}End | ||
| Rech{{/}}End | | {{IOUncommon}}Def{{/}}End | ||
| Def{{/}}End | | {{IOPoolA}}Rech | ||
| Rech | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO Touch of Lady Grey.png | | icon = IO Touch of Lady Grey.png | ||
| | | width = 24 | ||
| link = Touch of Lady Grey | | link = Touch of Lady Grey | ||
}} | }} | ||
| | | 21-50 | ||
| {{IOUncommon}}Def | |||
| {{IOPoolA}}Def{{/}}Rech | |||
| Def{{/}}Rech | | {{IOPoolB}}Def{{/}}Rech{{/}}End | ||
| Def{{/}}Rech{{/}}End | | {{IOPoolC}}Rech{{/}}End | ||
| Rech{{/}}End | | {{IOPoolA}}Def{{/}}End | ||
| Def{{/}}End | | {{IOPoolA}}Chance for Neg Energy Dam {{IOProc}} | ||
| Chance for Neg Energy Dam {{IOProc}} | |- | ||
|} | |} | ||
Line 4,975: | Line 4,791: | ||
| {{IOlevel3}} | 2% Damage | | {{IOlevel3}} | 2% Damage | ||
| {{IOlevel5}} | 11% Accuracy | | {{IOlevel5}} | 11% Accuracy | ||
|- | |||
|} | |} | ||
=== Endurance Modification === | === Endurance Modification === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 4,990: | Line 4,806: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO Adrenal Adjustment.png | | icon = IO Adrenal Adjustment.png | ||
| | | width = 24 | ||
| link = Adrenal Adjustment | | link = Adrenal Adjustment | ||
}} | }} | ||
| | | 10-20 | ||
| {{IOUncommon}}EndMod | |||
| {{IOUncommon}}EndMod{{/}}Rech | |||
| EndMod{{/}}Rech | | {{IOUncommon}}EndMod{{/}}Rech{{/}}Acc || || || | ||
| EndMod{{/}}Rech{{/}}Acc || || || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO Energy Manipulator.png | | icon = IO Energy Manipulator.png | ||
| | | width = 24 | ||
| link = Energy Manipulator | | link = Energy Manipulator | ||
}} | }} | ||
| | | 10-20 | ||
| {{IOUncommon}}EndMod | |||
| {{IOPoolA}}EndMod{{/}}Rech | |||
| EndMod{{/}}Rech | | {{IOPoolB}}Chance for Stun {{IOProc}} || || || | ||
| Chance for Stun {{IOProc}} || || || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO Efficacy Adaptor.png | | icon = IO Efficacy Adaptor.png | ||
| | | width = 24 | ||
| link = Efficacy Adaptor | | link = Efficacy Adaptor | ||
}} | }} | ||
| | | 21-50 | ||
| {{IOUncommon}}EndMod | |||
| {{IOUncommon}}EndMod{{/}}Rech | |||
| EndMod{{/}}Rech | | {{IOUncommon}}EndMod{{/}}Rech{{/}}Acc | ||
| EndMod{{/}}Rech{{/}}Acc | | {{IOUncommon}}Rech{{/}}Acc | ||
| Rech{{/}}Acc | | {{IOUncommon}}EndMod{{/}}Acc | ||
| EndMod{{/}}Acc | | {{IOPoolA}}EndMod{{/}}End | ||
| EndMod{{/}}End | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Preemptive_Optimization.png | | icon = IO_Preemptive_Optimization.png | ||
| | | width = 24 | ||
| link = Preemptive Optimization | | link = Preemptive Optimization | ||
}} | }} | ||
| | | 21-50 | ||
| {{IOUncommon}}Acc{{/}}Rech | |||
| {{IOUncommon}}EndMod{{/}}End | |||
| EndMod{{/}}End | | {{IOUncommon}}EndMod{{/}}Rech | ||
| EndMod{{/}}Rech | | {{IOUncommon}}EndMod{{/}}Acc{{/}}End | ||
| EndMod{{/}}Acc{{/}}End | | {{IOUncommon}}EndMod{{/}}Acc{{/}}Rech | ||
| EndMod{{/}}Acc{{/}}Rech | | {{IOUncommon}}EndMod{{/}}End{{/}}Rech | ||
| EndMod{{/}}End{{/}}Rech | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO Performance Shifter.png | | icon = IO Performance Shifter.png | ||
| | | width = 24 | ||
| link = Performance Shifter | | link = Performance Shifter | ||
}} | }} | ||
| | | 21-50 | ||
| {{IOUncommon}}EndMod | |||
| {{IOPoolA}}EndMod{{/}}Rech | |||
| EndMod{{/}}Rech | | {{IOPoolB}}EndMod{{/}}Rech{{/}}Acc | ||
| EndMod{{/}}Rech{{/}}Acc | | {{IOPoolC}}Rech{{/}}Acc | ||
| Rech{{/}}Acc | | {{IOPoolA}}EndMod{{/}}Acc | ||
| EndMod{{/}}Acc | | {{IOPoolA}}Chance for +End {{IOProc}} | ||
| Chance for +End {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Power_Transfer.png | | icon = IO_Power_Transfer.png | ||
| | | width = 24 | ||
| link = Power Transfer | | link = Power Transfer | ||
}} | }} | ||
| | | 21-50 | ||
| {{IOPoolA}}EndMod | |||
| {{IOPoolA}}Dam{{/}}Rech | |||
| Dam{{/}}Rech | | {{IOPoolA}}Dam{{/}}EndMod | ||
| Dam{{/}}EndMod | | {{IOPoolA}}Acc{{/}}Dam{{/}}End | ||
| Acc{{/}}Dam{{/}}End | | {{IOPoolB}}Acc{{/}}Dam{{/}}Rech{{/}}End | ||
| Acc{{/}}Dam{{/}}Rech{{/}}End | | {{IOPoolC}}Chance for Self Heal {{IOProc}} | ||
| Chance for Self Heal {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Synapse's_Shock.png | | icon = IO_Synapse's_Shock.png | ||
| | | width = 24 | ||
| link = Synapse's Shock | | link = Synapse's Shock | ||
}} | }} | ||
| | | 21-50 | ||
| {{IOPoolA}}EndMod | |||
| {{IOPoolA}}Dam{{/}}Rech | |||
| Dam{{/}}Rech | | {{IOPoolB}}EndMod{{/}}Rech | ||
| EndMod{{/}}Rech | | {{IOPoolB}}Acc{{/}}Dam{{/}}Rech | ||
| Acc{{/}}Dam{{/}}Rech | | {{IOPoolC}}Acc{{/}}Dam{{/}}End | ||
| Acc{{/}}Dam{{/}}End | | {{IOPoolC}}EndMod{{/}}15% Run Speed {{IOUnique}} {{IOGlobal}} | ||
| EndMod{{/}}15% Run Speed {{IOUnique}} {{IOGlobal}} | |- | ||
|} | |} | ||
Line 5,127: | Line 4,937: | ||
| {{IOlevel4}} | 6.25% Recharge Time | | {{IOlevel4}} | 6.25% Recharge Time | ||
| {{IOlevel5}} | 4.5% Pos/Neg Res<br>7.5% Mez Res | | {{IOlevel5}} | 4.5% Pos/Neg Res<br>7.5% Mez Res | ||
|- | |||
|} | |} | ||
=== Slow Movement === | === Slow Movement === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 5,142: | Line 4,952: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Curtail_Speed.png | | icon = IO_Curtail_Speed.png | ||
| | | width = 24 | ||
| link = Curtail Speed | | link = Curtail Speed | ||
}} | }} | ||
| | | 10-30 | ||
| {{IOUncommon}}Acc{{/}}Slow | |||
| {{IOUncommon}}Dam{{/}}Slow | |||
| Dam{{/}}Slow | | {{IOUncommon}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOUncommon}}Range{{/}}Slow | ||
| Range{{/}}Slow | | {{IOUncommon}}End{{/}}Rech{{/}}Slow || | ||
| End{{/}}Rech{{/}}Slow || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Impeded_Swiftness.png | | icon = IO_Impeded_Swiftness.png | ||
| | | width = 24 | ||
| link = Impeded Swiftness | | link = Impeded Swiftness | ||
}} | }} | ||
| | | 10-30 | ||
| {{IOUncommon}}Acc{{/}}Slow | |||
| {{IOPoolA}}Dam{{/}}Slow | |||
| Dam{{/}}Slow | | {{IOPoolA}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOPoolB}}Range{{/}}Slow | ||
| Range{{/}}Slow | | {{IOPoolC}}End{{/}}Rech{{/}}Slow | ||
| End{{/}}Rech{{/}}Slow | | {{IOPoolC}}Chance for Smashing Dam {{IOProc}} | ||
| Chance for Smashing Dam {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Tempered_Readiness.png | | icon = IO_Tempered_Readiness.png | ||
| | | width = 24 | ||
| link = Tempered Readiness | | link = Tempered Readiness | ||
}} | }} | ||
| | | 20-50 | ||
| {{IOUncommon}}Acc{{/}}Slow | |||
| {{IOUncommon}}Dam{{/}}Slow | |||
| Dam{{/}}Slow | | {{IOUncommon}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOUncommon}}Range{{/}}Slow | ||
| Range{{/}}Slow | | {{IOUncommon}}End{{/}}Rech{{/}}Slow | ||
| End{{/}}Rech{{/}}Slow | | {{IOUncommon}}Acc{{/}}Dam{{/}}Slow | ||
| Acc{{/}}Dam{{/}}Slow | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Ice_Mistral's_Torment.png | | icon = IO_Ice_Mistral's_Torment.png | ||
| | | width = 24 | ||
| link = Ice Mistral's Torment | | link = Ice Mistral's Torment | ||
}} | }} | ||
| | | 20-50 | ||
| {{IOPoolA}}Slow{{/}}End | |||
| {{IOPoolA}}Dam{{/}}Rech | |||
| Dam{{/}}Rech | | {{IOPoolB}}Dam{{/}}Slow | ||
| Dam{{/}}Slow | | {{IOPoolB}}Acc{{/}}Dam{{/}}End | ||
| Acc{{/}}Dam{{/}}End | | {{IOPoolC}}Acc{{/}}Dam{{/}}End{{/}}Rech | ||
| Acc{{/}}Dam{{/}}End{{/}}Rech | | {{IOPoolC}}Chance for Cold Dam {{IOProc}} | ||
| Chance for Cold Dam {{IOProc}} | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO_Pacing_of_the_Turtle.png | | icon = IO_Pacing_of_the_Turtle.png | ||
| | | width = 24 | ||
| link = Pacing of the Turtle | | link = Pacing of the Turtle | ||
}} | }} | ||
| | | 20-50 | ||
| {{IOPoolA}}Acc{{/}}Slow | |||
| {{IOPoolA}}Dam{{/}}Slow | |||
| Dam{{/}}Slow | | {{IOPoolB}}Acc{{/}}End | ||
| Acc{{/}}End | | {{IOPoolB}}Range{{/}}Slow | ||
| Range{{/}}Slow | | {{IOPoolC}}End{{/}}Rech{{/}}Slow | ||
| End{{/}}Rech{{/}}Slow | | {{IOPoolC}}Chance for -Rech {{IOProc}} | ||
| Chance for -Rech {{IOProc}} | |- | ||
|} | |} | ||
Line 5,247: | Line 5,053: | ||
| {{IOlevel4}} | 3.75% Pos/Neg Res<br>6.25% Mez Res | | {{IOlevel4}} | 3.75% Pos/Neg Res<br>6.25% Mez Res | ||
| {{IOlevel4}} | 3.125% Ranged Def<br>1.5625% Pos/Neg Def | | {{IOlevel4}} | 3.125% Ranged Def<br>1.5625% Pos/Neg Def | ||
|- | |||
|} | |} | ||
=== To Hit Buff === | === To Hit Buff === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 5,262: | Line 5,068: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO Encouraged Accuracy.png | | icon = IO Encouraged Accuracy.png | ||
| | | width = 24 | ||
| link = Encouraged Accuracy | | link = Encouraged Accuracy | ||
}} | }} | ||
| | | 10-20 | ||
| {{IOUncommon}}ToHit | |||
| {{IOUncommon}}ToHit{{/}}Rech | |||
| ToHit{{/}}Rech | | {{IOUncommon}}ToHit{{/}}Rech{{/}}End || || || | ||
| ToHit{{/}}Rech{{/}}End || || || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO Rectified Reticle.png | | icon = IO Rectified Reticle.png | ||
| | | width = 24 | ||
| link = Rectified Reticle | | link = Rectified Reticle | ||
}} | }} | ||
| | | 10-20 | ||
| {{IOUncommon}}ToHit | |||
| {{IOPoolA}}ToHit{{/}}Rech | |||
| ToHit{{/}}Rech | | {{IOPoolB}}Increased Perception {{IOUnique}} {{IOGlobal}} || || || | ||
| Increased Perception {{IOUnique}} {{IOGlobal}} || || || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO Adjusted Targeting.png | | icon = IO Adjusted Targeting.png | ||
| | | width = 24 | ||
| link = Adjusted Targeting | | link = Adjusted Targeting | ||
}} | }} | ||
| | | 21-50 | ||
| {{IOUncommon}}ToHit | |||
| {{IOUncommon}}ToHit{{/}}Rech | |||
| ToHit{{/}}Rech | | {{IOUncommon}}ToHit{{/}}Rech{{/}}End | ||
| ToHit{{/}}Rech{{/}}End | | {{IOUncommon}}Rech{{/}}End | ||
| Rech{{/}}End | | {{IOUncommon}}ToHit{{/}}End | ||
| ToHit{{/}}End | | {{IOPoolA}}Rech | ||
| Rech | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO Gaussian's Synchronized Fire-Control.png | | icon = IO Gaussian's Synchronized Fire-Control.png | ||
| | | width = 24 | ||
| link = Gaussian's Synchronized Fire-Control | | link = Gaussian's Synchronized Fire-Control | ||
}} | }} | ||
| | | 21-50 | ||
| {{IOUncommon}}ToHit | |||
| {{IOPoolA}}ToHit{{/}}Rech | |||
| ToHit{{/}}Rech | | {{IOPoolB}}ToHit{{/}}Rech{{/}}End | ||
| ToHit{{/}}Rech{{/}}End | | {{IOPoolC}}Rech{{/}}End | ||
| Rech{{/}}End | | {{IOPoolA}}ToHit{{/}}End | ||
| ToHit{{/}}End | | {{IOPoolA}}Chance for Build Up {{IOUnique}} {{IOProc}} | ||
| Chance for Build Up {{IOUnique}} {{IOProc}} | |- | ||
|} | |} | ||
Line 5,336: | Line 5,139: | ||
| {{IOlevel4}} | 2.5% Damage | | {{IOlevel4}} | 2.5% Damage | ||
| {{IOlevel3}} | 2.5% Melee/Ranged/AoE Def<br>1.25% Smash/Lethal/Pos/Neg/Fire/Cold Def | | {{IOlevel3}} | 2.5% Melee/Ranged/AoE Def<br>1.25% Smash/Lethal/Pos/Neg/Fire/Cold Def | ||
|- | |||
|} | |} | ||
=== To Hit Debuff === | === To Hit Debuff === | ||
{| class="wikitable" | {| class="wikitable" style="text-align:left" | ||
! scope="col" | Set name | ! scope="col" | Set name | ||
! scope="col" | Levels | ! scope="col" | Levels | ||
! scope="col" | Option 1 | ! scope="col" | Option 1 | ||
Line 5,351: | Line 5,154: | ||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO Discouraging Words.png | | icon = IO Discouraging Words.png | ||
| | | width = 24 | ||
| link = Discouraging Words | | link = Discouraging Words | ||
}} | }} | ||
| | | 10-20 | ||
| {{IOUncommon}}ToHit | |||
| {{IOUncommon}}ToHit{{/}}Rech | |||
| ToHit{{/}}Rech | | {{IOUncommon}}ToHit{{/}}Rech{{/}}End || || || | ||
| ToHit{{/}}Rech{{/}}End || || || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO Deflated Ego.png | | icon = IO Deflated Ego.png | ||
| | | width = 24 | ||
| link = Deflated Ego | | link = Deflated Ego | ||
}} | }} | ||
| | | 10-20 | ||
| {{IOUncommon}}ToHit | |||
| {{IOPoolA}}ToHit{{/}}Rech | |||
| ToHit{{/}}Rech | | {{IOPoolB}}Chance for -Recovery {{IOProc}} || || || | ||
| Chance for -Recovery {{IOProc}} || || || | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO Dampened Spirits.png | | icon = IO Dampened Spirits.png | ||
| | | width = 24 | ||
| link = Dampened Spirits | | link = Dampened Spirits | ||
}} | }} | ||
| | | 21-50 | ||
| {{IOUncommon}}ToHit | |||
| {{IOUncommon}}ToHit{{/}}Rech | |||
| ToHit{{/}}Rech | | {{IOUncommon}}ToHit{{/}}Rech{{/}}End | ||
| ToHit{{/}}Rech{{/}}End | | {{IOUncommon}}Rech{{/}}End | ||
| Rech{{/}}End | | {{IOUncommon}}ToHit{{/}}End | ||
| ToHit{{/}}End | | {{IOPoolA}}Rech | ||
| Rech | |||
|- | |- | ||
| {{icon link inline | | {{icon link inline | ||
| icon = IO Dark Watcher's Despair.png | | icon = IO Dark Watcher's Despair.png | ||
| | | width = 24 | ||
| link = Dark Watcher's Despair | | link = Dark Watcher's Despair | ||
}} | }} | ||
| | | 21-50 | ||
| {{IOUncommon}}ToHit | |||
| {{IOPoolA}}ToHit{{/}}Rech | |||
| ToHit{{/}}Rech | | {{IOPoolB}}ToHit{{/}}Rech{{/}}End | ||
| ToHit{{/}}Rech{{/}}End | | {{IOPoolC}}Rech{{/}}End | ||
| Rech{{/}}End | | {{IOPoolA}}ToHit{{/}}End | ||
| ToHit{{/}}End | | {{IOPoolA}}Chance for -Rech {{IOProc}} | ||
| Chance for -Rech {{IOProc}} | |- | ||
|} | |} | ||
Line 5,425: | Line 5,225: | ||
| {{IOlevel3}} | 2% Damage | | {{IOlevel3}} | 2% Damage | ||
| {{IOlevel5}} | 4.5% Toxic/Psi Res<br>7.5% Mez Res | | {{IOlevel5}} | 4.5% Toxic/Psi Res<br>7.5% Mez Res | ||
|- | |||
|} | |} | ||
Revision as of 01:17, 26 April 2022
This article is about detailed Enhancement Set tables. For a categorical listing of Invention Sets, see Category:Invention Sets or Category:Archetype Enhancements.
Overview
Parent Article: Invention Origin Enhancements
For presentation purposes, each type of Enhancement grouping is split into two separate tables: one for the Enhancements themselves, and one for the Set Bonuses. Otherwise, the tables would be far too wide for most browsers.
For the Enhancement list tables, the leading icons show which drop pools the required Recipes come from and their rarity.
Uncommon Enemy drops (Pool A) | |
Rare Enemy drops (Pool A) | |
Very Rare Enemy drops (Pool A) | |
Mission drops (Pool B) | |
Random Rare Recipe Roll (Pools C and D) | |
Obtained through PvP | |
Obtained by Special Means |
Some enhancements in the Enhancement list tables are obtained as attuned enhancements and not as recipes. The leading icons for these enhancements indicate how the enhancements are obtained.
Obtained by opening Lords of Winter Super Packs | |
Obtained by catalyzing standard Winter Origin Enhancements | |
Obtained by opening Heroes and Villains or Rogues and Vigilantes Super Packs | |
Obtained by catalyzing standard Archetype Origin Enhancements | |
Obtained by completing the Summer Blockbuster trial |
The meaning of the trailing icons in some of the elements is:
Unique | Only one of this enhancement may be slotted on a character. |
Procedure (Proc) | Random chance of effect. |
Global | Enhancement gives a global effect on the character. |
See Enhancement Set Bonuses for explanations of the colorings in the set bonus tables. For Defense bonuses, the bonus boosts three defense values, one positional and two typed. The primary defense(s) (either the position bonus or both of the typed bonuses) receive the full set bonus while the secondary defense(s) receive half of the set bonus. A series of sortable set bonus comparison tables is available to aid in optimizing the desired set bonuses.
If editing enhancements on this page, use the in-game Auction listing for crafted enhancement to verify the data. Do not use the Auction recipe listings, as several of those are incorrect.
(For example, the Trap of the Hunter recipe listing indicates immob/range, but the crafted enhancement is actually immob/acc. This note was current as of 5/12/08)
Offensive Sets
Melee Damage
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Bonesnap | 10-25 | Acc/ |
Dam/ |
Acc/ |
|||
Pulverizing Fisticuffs | 10-25 | Acc/ |
Acc/ |
Acc/ |
|||
Bruising Blow | 15-30 | Acc/ |
Dam/ |
Dam/ |
|||
Pounding Slugfest | 15-30 | Acc/ |
Dam/ |
Dam/ |
Chance for Stun | ||
Smashing Haymaker | 20-35 | Acc/ |
Dam/ |
Dam/ |
Dam/ |
||
Kinetic Combat | 20-35 | Acc/ |
Dam/ |
Dam/ |
Dam/ |
Chance for Knockdown | |
Focused Smite | 25-40 | Acc/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
|
Touch of Death | 25-40 | Acc/ |
Dam/ |
Dam/ |
Acc/ |
Dam/ |
Chance for Neg Energy Damage |
Crushing Impact | 30-50 | Acc/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
Dam/ |
Mako's Bite | 30-50 | Acc/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
Chance for Lethal Damage |
Hecatomb | 50 | Dam (Superior) | Dam/ |
Dam/ |
Rech/ |
Dam/ |
Chance for Neg Energy Dam |
Gladiator's Strike | 10-50 | Dam/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
Chance for Smashing Dam |
Blistering Cold | 10-50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc/ |
Rech/ |
Superior Blistering Cold | 50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc/ |
Rech/ |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Bonesnap | 1.5% Fire/Cold Res 2.5% Mez Res |
0.75% Health | |||
Pulverizing Fisticuffs | 1.5% Toxic/Psi Res 2.5% Mez Res |
1.25% Pos/Neg Def 0.625% Ranged Def |
|||
Bruising Blow | 1% Recovery | 0.75% Health | |||
Pounding Slugfest | 8% Regeneration | 1.25% Pos/Neg Def 0.625% Ranged Def |
2% Damage | ||
Smashing Haymaker | 1.5% Fire/Cold Res 2.5% Mez Res |
1.125% Health | 1.875% Smash/Lethal Def 0.9375% Melee Def |
||
Kinetic Combat | 1.5% Fire/Cold Res 2.5% Mez Res |
1.5% Health | 3.75% Smash/Lethal Def 1.875% Melee Def |
7.5% Movement Speed | |
Focused Smite | 1.5% Fire/Cold Res 2.5% Mez Res |
1.5% Toxic/Psi Res 2.5% Mez Res |
1.35% Endurance | 4.5% Movement Speed | |
Touch of Death | 1.5% Pos/Neg Res 2.5% Mez Res |
1.5% Health | 2.5% Damage | 3.75% Smash/Lethal Res 6.25% Mez Res |
3.75% Melee Def 1.875% Smash/Lethal Def |
Crushing Impact | 1.5% Smash/Lethal Res 2.5% Mez Res |
1.125% Health | 7% Accuracy | 5% Recharge Time | 3.75% Toxic/Psi Res 6.25% Mez Res |
Mako's Bite | 1.5% Toxic/Psi Res 2.5% Mez Res |
1.5% Health | 3% Damage | 3.75% Smash/Lethal Res 6.25% Mez Res |
3.75% Ranged Def 1.875% Pos/Neg Def |
Hecatomb | 4% Recovery | 6% Fire/Cold Res 10% Mez Res |
15% Accuracy | 10% Recharge Time | 6% Toxic/Psi Res 10% Mez Res |
Gladiator's Strike PVE + PVP |
2.5% Recovery | 1.125% Health | 2.5% Damage | 3.75% Smash/Lethal Res 6.25% Mez Res |
7% Accuracy |
Gladiator's Strike PVP only |
2.25% Endurance | 2.25% Pos/Neg Res 3.75% Mez Res |
3.125% Smash/Lethal Def 1.5625% Melee Def |
10% Chance for Repel Protection |
7.5% Recharge Time |
Blistering Cold | 10% Slow Res | 2% Recovery | 4.5% Fire/Cold Res 7.5% Mez Res |
1.875% Smash/Lethal Def 0.9375% Melee Def |
3.75% Fire/Cold Def 1.875% AoE Def |
Superior Blistering Cold | 15% Slow Res | 4% Recovery | 6% Fire/Cold Res 10% Mez Res |
5% Smash/Lethal Def 2.5% Melee Def |
5% Fire/Cold Def 2.5% AoE Def |
Melee AoE Damage
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Cleaving Blow | 10-50 | Acc/ |
Dam/ |
Dam/ |
Acc/ |
||
Eradication | 10-30 | Dam | Acc/Rech | Dam/Rech | Acc/Dam/Rech | Acc/Dam/End/Rech | Chance for Energy Damage |
Multi-Strike | 20-50 | Acc/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
Dam/ |
Scirocco's Dervish | 20-50 | Acc/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
Chance for Lethal Damage |
Obliteration | 30-50 | Dam | Acc/Rech | Dam/Rech | Acc/Dam/Rech | Acc/Dam/End/Rech | Chance for Smashing Damage |
Armageddon | 50 | Dam (Superior) | Dam/ |
Dam/ |
Rech/ |
Dam/ |
Chance for Fire Dam |
Fury of the Gladiator | 10-50 | Dam/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
Chance for -Resistance |
Avalanche | 10-50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc/ |
Rech/ |
Superior Avalanche | 50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc/ |
Rech/ |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Cleaving Blow | 1% Recovery | 1.25% Pos/Neg Def 0.625% Ranged Def |
1% Damage | ||
Eradication | 1.8% Endurance | 3.125% Pos/Neg Def 1.5625% Ranged Def |
2.25% Health | 12% Regeneration | 3.125% AoE Def 1.5625% Fire/Cold Def |
Multi-Strike | 1.5% Smash/Lethal Res 2.5% Mez Res |
1.5% Fire/Cold Res 2.5% Mez Res |
2.25% Pos/Neg Res 3.75% Mez Res |
1.875% AoE Def 0.9375% Fire/Cold Def |
1.875% Melee Def 0.9375% Smash/Lethal Def |
Scirocco's Dervish | 10% Regeneration | 2.25% Pos/Neg Res 3.75% Mez Res |
9% Accuracy | 3.125% AoE Def 1.5625% Fire/Cold Def |
3.125% Psi Def |
Obliteration | 2.25% Smash/Lethal Res 3.75% Mez Res |
3% Damage | 9% Accuracy | 5% Recharge Time | 3.75% Melee Def 1.875% Smash/Lethal Def |
Armageddon | 4% Recovery | 6% Fire/Cold Res 10% Mez Res |
15% Accuracy | 10% Recharge Time | 6% Toxic/Psi Res 10% Mez Res |
Fury of the Gladiator PVE + PVP |
3.75% Fire/Cold Res 6.25% Mez Res |
Mag 3 Knockback Protection |
2.5% Damage | 3.75% Toxic/Psi Res 6.25% Mez Res |
7% Accuracy |
Fury of the Gladiator PvP Only |
10% Slow Res | 7.5% Chance for Repel Protection |
3.125% Fire/Cold Def 1.5625% AoE Def |
2.25% Health | 7.5% Recharge Time |
Avalanche | 10% Slow Res | 3% Fire/Cold Res 5% Mez Res |
2% Recovery | 1.875% Melee Def 0.9375% Smash/Lethal Def |
3.75% Fire/Cold Def 1.875% AoE Def |
Superior Avalanche | 15% Slow Res | 6% Fire/Cold Res 10% Mez Res |
4% Recovery | 5% Melee Def 2.5% Smash/Lethal Def |
5% Fire/Cold Def 2.5% AoE Def |
Pet Damage
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Unquestioning Loyalty | 10-30 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
||
Commanding Presence | 10-30 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Aura Resist(Taunt, Placate) for Pets | |
Brilliant Leadership | 15-40 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc | Dam |
Edict of the Master | 15-40 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Dam | Aura +Defense for Pets |
Blood Mandate | 25-50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc | Dam |
Sovereign Right | 25-50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc | Aura +Resistance(All) for Pets |
Soulbound Allegiance | 50 | Dam (Superior) | Dam/ |
Dam/ |
Rech/ |
Dam/ |
Chance for Build Up |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Unquestioning Loyalty | 1.5% Fire/Cold Res 2.5% Mez Res |
0.75% Health | 0.9% Endurance | ||
Commanding Presence | 1.5% Recovery | 1.125% Health | 1.35% Endurance | 1.25% AoE Def 0.625% Fire/Cold Def |
|
Brilliant Leadership | 4% Regeneration | 1% Conf Dur | 2.25% Smash/Lethal Res 3.75% Mez Res |
3% Movement Speed | 4.5% Toxic/Psi Res 7.5% Mez Res |
Edict of the Master | 6% Movement Speed | 1.5% Health | 3% Smash/Lethal Res 5% Mez Res |
3.75% Pos/Neg Res 6.25% Mez Res |
4.5% Toxic/Psi Res 7.5% Mez Res |
Blood Mandate | 1.5% Recovery | 1.875% Fire/Cold Def 0.9375% AoE Def |
2.25% Fire/Cold Res 3.75% Mez Res |
3.75% AoE Def 1.875% Fire/Cold Def |
3.75% Ranged Def 1.875% Pos/Neg Def |
Sovereign Right | 8% Regeneration | 2.25% Smash/Lethal Res 3.75% Mez Res |
1.875% Health | 3.75% Pos/Neg Res 6.25% Mez Res |
3.125% Melee Def 1.5625% Smash/Lethal Def |
Soulbound Allegiance | 16% Regeneration | 3% Health | 4% Damage | 6% Toxic/Psi Res 10% Mez Res |
5% Psi Def |
Ranged Damage
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Far Strike | 10-25 | Dam/ |
Dam/ |
Acc/ |
|||
Salvo | 10-25 | Acc/ |
Dam/ |
Acc/ |
|||
Volley Fire | 15-30 | Acc/ |
Dam/ |
Dam/ |
|||
Tempest | 15-30 | Acc/ |
Dam/ |
Dam/ |
Chance for End Drain | ||
Maelstrom's Fury | 20-35 | Acc/ |
Dam/ |
Dam/ |
Dam/ |
||
Entropic Chaos | 20-35 | Acc/ |
Dam/ |
Dam/ |
Dam/ |
Chance to Heal | |
Ruin | 25-40 | Acc/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
|
Decimation | 25-40 | Acc/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
Chance for Buildup |
Thunderstrike | 30-50 | Acc/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
Dam/ |
Devastation | 30-50 | Acc/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
Chance to Hold |
Apocalypse | 50 | Dam (Superior) | Dam/ |
Dam/ |
Rech/ |
Dam/ |
Chance for Neg Energy Dam |
Gladiator's Javelin | 10-50 | Dam/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
Chance for Toxic Dam |
Winter's Bite | 10-50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc/ |
Rech/ |
Superior Winter's Bite | 50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc/ |
Rech/ |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Far Strike | 1.5% Toxic/Psi Res 2.5% Mez Res |
0.75% Health | |||
Salvo | 1.5% Pos/Neg Res 2.5% Mez Res |
3% Fire/Cold Res 5% Mez Res |
|||
Volley Fire | 4% Regeneration | 0.75% Health | |||
Tempest | 1.5% Pos/Neg Res 2.5% Mez Res |
1.5% Smash/Lethal Res 2.5% Mez Res |
2% Damage | ||
Maelstrom's Fury | 4.5% Movement Speed | 1.875% Fire/Cold Def 0.9375% AoE Def |
3% Pos/Neg Res 5% Mez Res |
||
Entropic Chaos | 10% Regeneration | 2.25% Fire/Cold Res 3.75% Mez Res |
2.25% Endurance | 6.25% Recharge Time | |
Ruin | 1.5% Toxic/Psi Res 2.5% Mez Res |
1.125% Health | 1.5% Recovery | 1.875% AoE Def 0.9375% Fire/Cold Def |
|
Decimation | 1.5% Pos/Neg Res 2.5% Mez Res |
1.125% Health | 2.25% Endurance | 6.25% Recharge Time | 4.5% Toxic/Psi Res 7.5% Mez Res |
Thunderstrike | 2% Recovery | 2.5% Pos/Neg Def 1.25% Ranged Def |
7% Accuracy | 6% Movement Speed | 2.5% Ranged Def 1.25% Pos/Neg Def |
Devastation | 12% Regeneration | 2.25% Health | 3% Damage | 3.75% Fire/Cold Res 6.25% Mez Res |
3.75% Psi Def |
Apocalypse | 16% Regeneration | 3% Health | 4% Damage | 10% Recharge Time | 5% Psi Def |
Gladiator's Javelin PVE + PVP |
2.5% Recovery | 1.875% Health | 2.5% Damage | Mag 3 Knockback Protection |
7% Accuracy |
Gladiator's Javelin PVP only |
7.5% Range | 2.25% Smash/Lethal Res 3.75% Mez Res |
3.125% Pos/Neg Def 1.5625% Ranged Def |
4.5% Pos/Neg Res 7.5% Mez Res |
7.5% Recharge Time |
Winter's Bite | 2.25% Fire/Cold Res 3.75% Mez Res |
10% Slow Res | 2% Recovery | 1.875% Pos/Neg Def 0.9375% Ranged Def |
3.75% Fire/Cold Def 1.875% AoE Def |
Superior Winter's Bite | 6% Fire/Cold Res 10% Mez Res |
15% Slow Res | 4% Recovery | 5% Pos/Neg Def 2.5% Ranged Def |
5% Fire/Cold Def 2.5% AoE Def |
Ranged AoE Damage
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Air Burst | 10-50 | Acc/ |
Dam/ |
Dam/ |
Dam/ |
||
Detonation | 20-50 | Acc/ |
Dam/ |
Dam/ |
Dam/ |
Acc/ |
Dam/ |
Annihilation | 20-50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc/ |
Chance for -Res |
Positron's Blast | 20-50 | Acc/ |
Dam/ |
Dam/ |
Dam/ |
Acc/ |
Chance for Energy Dam |
Artillery | 30-50 | Acc/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
End/ |
Bombardment | 30-50 | Dam | Dam/ |
Acc/ |
Acc/ |
Acc/ |
Chance for Fire Dam |
Ragnarok | 50 | Dam (Superior) | Dam/ |
Dam/ |
Rech/ |
Dam/ |
Chance for Knockdown |
Javelin Volley | 10-50 | Dam/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
Chance for Lethal Dam |
Frozen Blast | 10-50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc/ |
Rech/ |
Superior Frozen Blast | 50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc/ |
Rech/ |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Air Burst | 2% Improved Knockback | 0.75% Health | 2.25% Smash/Lethal Res 3.75% Mez Res |
||
Detonation | 1.5% Smash/Lethal Res 2.5% Mez Res |
1.5% Pos/Neg Res 2.5% Mez Res |
1.125% Health | 1.875% AoE Def 0.9375% Fire/Cold Def |
3.75% Toxic/Psi Res 6.25% Mez Res |
Annihilation | 1.35% Endurance | 2.25% Pos/Neg Res 3.75% Mez Res |
10% Regeneration | 3% Endurance Discount |
3.75% AoE Def 1.875% Fire/Cold Def |
Positron's Blast | 2.5% Recovery | 2.25% Fire/Cold Res 3.75% Mez Res |
9% Accuracy | 6.25% Recharge Time | 4.5% Toxic/Psi Res 7.5% Mez Res |
Artillery | 8% Regeneration | 1.875% Pos/Neg Def 0.9375% Ranged Def |
2% Damage | 9% Accuracy | 3.125% Ranged Def 1.5625% Pos/Neg Def |
Bombardment | 5% Range | 2.25% Smash/Lethal Res 3.75% Mez Res |
7% Accuracy | 5% Recharge Time | 4.5% Pos/Neg Res 7.5% Mez Res |
Ragnarok | 4% Recovery | 6% Fire/Cold Res 10% Mez Res |
15% Accuracy | 10% Recharge Time | 6% Toxic/Psi Res 10% Mez Res |
Javelin Volley PVE + PVP |
2% Recovery | 10% Regeneration | 2.5% Damage | 10% Slow Res | 7% Accuracy |
Javelin Volley PVP only |
7.5% Range | 2.25% Smash/Lethal Res 3.75% Mez Res |
3.125% Pos/Neg Def 1.5625% Ranged Def |
3.75% Fire/Cold Res 6.25% Mez Res |
7.5% Recharge Time |
Frozen Blast |
10% Slow Res | 3% Fire/Cold Res 5% Mez Res |
2.5% Recovery | 1.875% AoE Def 0.9375% Fire/Cold Def |
3.75% Fire/Cold Def 1.875% AoE Def |
Superior Frozen Blast |
15% Slow Res | 6% Fire/Cold Res 10% Mez Res |
4% Recovery | 5% AoE Def 2.5% Fire/Cold Def |
5% Fire/Cold Def 2.5% AoE Def |
Recharge Intensive Pets
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Call to Arms | 10-30 | Acc/Rech | Acc/Dam | Dam/End | Acc/Dam/Rech | End/Dam/Rech | Defense Bonus Aura for Pets |
Expedient Reinforcement | 30-50 | Acc/Rech | Acc/Dam | Dam/End | Acc/Dam/Rech | End/Dam/Rech | Resist Bonus Aura for Pets |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Call to Arms | 2.5% Recovery | 1.5% Health | 6.25% Recharge Time | 3.75% Smash/Lethal Res 6.25% Mez Res |
2.5% AoE Def 1.25% Fire/Cold Def |
Expedient Reinforcement | 1.5% Pos/Neg Res 2.5% Mez Res |
3% Damage | 6.25% Recharge Time | 10% Regeneration | 3.125% Ranged Def 1.5625% Pos/Neg Def |
Sniper Attacks
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Exploit Weakness | 10-50 | Acc/ |
Dam/ |
Dam/ |
Dam/ |
||
Calibrated Accuracy | 20-50 | Acc/ |
Acc/ |
Acc/ |
Acc/ |
Acc/ |
Acc/ |
Executioner's Contract | 20-50 | Acc/ |
Dam/ |
Dam/ |
Dam/ |
Dam/ |
Chance for Stun |
Extreme Measures | 35-50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Dam/ |
Acc/ |
Sting of the Manticore | 35-50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Dam/ |
Chance for Toxic Dam |
Experienced Marksman | 10-50 | Acc/ |
Dam/ |
Dam/ |
Acc/ |
Dam/ |
Range/ |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Exploit Weakness | 3% Movement Speed | 1.875% Fire/Cold Def 0.9375% AoE Def |
7% Accuracy | ||
Calibrated Accuracy | 1% Recovery | 1.875% Pos/Neg Def 0.9375% Ranged Def |
5% Accuracy | 5% Recharge Time | 2.5% Ranged Def 1.25% Pos/Neg Def |
Executioner's Contract | 2% Recovery | 3% Fire/Cold Res 5% Mez Res |
10% Regeneration | 3.75% Smash/Lethal Res 6.25% Mez Res |
3.75% Ranged Def 1.875% Pos/Neg Def |
Extreme Measures | 1.5% Recovery | 1.5% Health | 2% Damage | 2.5% AoE Def 1.25% Fire/Cold Def |
2.5% Melee Def 1.25% Smash/Lethal Def |
Sting of the Manticore | 12% Regeneration | 2.5% Ranged Def 1.25% Pos/Neg Def |
3% Damage | 7.5% Recharge Time | 4.5% Toxic/Psi Res 7.5% Mez Res |
Experienced Marksman PVE + PVP |
5% Range | 1.5% Health | 2.5% Damage | 2.25% Endurance | 2.5% Ranged Def 1.25% Pos/Neg Def |
Experienced Marksman PVP only |
2.25% Smash/Lethal Res 3.75% Mez Res |
10% Regeneration | 9% Accuracy | 7.5% Recharge Time | 3% Recovery |
Universal Damage
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Overwhelming Force | 10-50 | Acc/ |
End/ |
Acc/ |
Dam/ |
Acc/ |
Dam/ |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Overwhelming Force | 12% Regeneration | 3% Damage | 1.5% Health | 2.5% Pos/Neg Def 1.25% Ranged Def |
Mag 4 Knockback Protection |
Archetype Sets
For sets that share the same name, the "regular" and "Superior" versions of any given Enhancement are mutually exclusive within the entire build.
Blaster
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Blaster's Wrath | 10-50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc/ |
Rech/ |
Superior Blaster's Wrath | 50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc/ |
Rech/ |
Defiant Barrage | 10-50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc/ |
Rech/ |
Superior Defiant Barrage | 50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc/ |
Rech/ |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Blaster's Wrath | 7% Accuracy | 7.5% Range | 3% Damage | 8.75% Recharge Time | 3.125% Ranged Def 1.5625% Pos/Neg Def |
Superior Blaster's Wrath | 15% Accuracy | 10% Range | 4% Damage | 10% Recharge Time | 5% Ranged Def 2.5% Pos/Neg Def |
Defiant Barrage | 2% Damage | 2.25% Endurance | 2.25% Health | 7.5% Recharge Time | 3.75% Pos/Neg Def 1.875% Ranged Def |
Superior Defiant Barrage | 4% Damage | 3.6% Endurance | 3% Health | 10% Recharge Time | 5% Pos/Neg Def 2.5% Ranged Def |
Brute
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Brute's Fury | 10-50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ |
Superior Brute's Fury | 50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ |
Unrelenting Fury | 10-50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ |
Superior Unrelenting Fury | 50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Brute's Fury | 1.5% Health | 2.5% Smash/Lethal Def 1.25% Melee Def |
2.5% Damage | 8.75% Recharge Time | 5.25% Smash/Lethal Res 8.75% Mez Res |
Superior Brute's Fury | 3% Health | 5% Smash/Lethal Def 2.5% Melee Def |
4% Damage | 10% Recharge Time | 6% Smash/Lethal Res 10% Mez Res |
Unrelenting Fury | 2% Damage | 10% Regeneration | 3% Recovery | 3.75% Melee Def 1.875% Smash/Lethal Def |
4.5% Smash/Lethal/Pos/Neg/Fire/Cold Res 22.5% Mez Res |
Superior Unrelenting Fury | 4% Damage | 16% Regeneration | 4% Recovery | 5% Melee Def 2.5% Smash/Lethal Def |
6% Smash/Lethal/Pos/Neg/Fire/Cold Res 30% Mez Res |
Controller
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Will of the Controller | 10-50 | Acc/ |
Control/ |
End/ |
Acc/ |
Acc/ |
Rech/ |
Superior Will of the Controller | 50 | Acc/ |
Control/ |
End/ |
Acc/ |
Acc/ |
Rech/ |
Overpowering Presence | 10-50 | Acc/ |
Control/ |
End/ |
Acc/ |
Acc/ |
Rech/ |
Superior Overpowering Presence | 50 | Acc/ |
Control/ |
End/ |
Acc/ |
Acc/ |
Rech/ |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Will of the Controller | 2.5% Damage | 6% Immob/Sleep Dur 3.3% Fear Dur 3% Conf/Hold/Stun Dur |
9% Accuracy | 8.75% Recharge Time | 3.125% Ranged Def 1.5625% Pos/Neg Def |
Superior Will of the Controller | 4% Damage | 8% Immob/Sleep Dur 4.4% Fear Dur 4% Conf/Hold/Stun Dur |
15% Accuracy | 10% Recharge Time | 5% Ranged Def 2.5% Pos/Neg Def |
Overpowering Presence | 4% Immob/Sleep Dur 2.2% Fear Dur 2% Conf/Hold/Stun Dur |
1.875% Health | 4.5% Smash/Lethal Res 7.5% Mez Res |
3% Recovery | 3.75% Pos/Neg Def 1.875% Ranged Def |
Superior Overpowering Presence | 8% Immob/Sleep Dur 4.4% Fear Dur 4% Conf/Hold/Stun Dur |
3% Health | 6% Smash/Lethal Res 10% Mez Res |
4% Recovery | 5% Pos/Neg Def 2.5% Ranged Def |
Corruptor
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Malice of the Corruptor | 10-50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ |
Superior Malice of the Corruptor | 50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ |
Scourging Blast | 10-50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ |
Superior Scourging Blast | 50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Malice of the Corruptor | 1.5% Health | 7.5% Range | 3% Damage | 3.75% Ranged Def 1.875% Pos/Neg Def |
8.75% Recharge Time |
Superior Malice of the Corruptor | 3% Health | 10% Range | 4% Damage | 5% Ranged Def 2.5% Pos/Neg Def |
10% Recharge Time |
Scourging Blast | 1.8% Endurance | 6.25% Recharge Time | 11% Accuracy | 3% Recovery | 3.75% AoE Def 1.875% Fire/Cold Def |
Superior Scourging Blast | 3.6% Endurance | 10% Recharge Time | 15% Accuracy | 4% Recovery | 5% AoE Def 2.5% Fire/Cold Def |
Defender
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Defender's Bastion | 10-50 | Acc/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
Rech/ |
Superior Defender's Bastion | 50 | Acc/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
Rech/ |
Vigilant Assault | 10-50 | Acc/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
Rech/ |
Superior Vigilant Assault | 50 | Acc/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
Rech/ |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Defender's Bastion | 1.5% Health | 7.5% Range | 6% Improved Heal | 3.75% Ranged Def 1.875% Pos/Neg Def |
8.75% Recharge Time |
Superior Defender's Bastion | 3% Health | 10% Range | 8% Improved Heal | 5% Ranged Def 2.5% Pos/Neg Def |
10% Recharge Time |
Vigilant Assault | 1.8% Endurance | 6.25% Recharge Time | 11% Accuracy | 3% Damage | 3.75% AoE Def 1.875% Fire/Cold Def |
Superior Vigilant Assault | 3.6% Endurance | 10% Recharge Time | 15% Accuracy | 4% Damage | 5% AoE Def 2.5% Fire/Cold Def |
Dominator
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Ascendency of the Dominator | 10-50 | Acc/ |
Control/ |
End/ |
Acc/ |
Acc/ |
Rech/ |
Superior Ascendency of the Dominator | 50 | Acc/ |
Control/ |
End/ |
Acc/ |
Acc/ |
Rech/ |
Dominating Grasp | 10-50 | Acc/ |
Control/ |
End/ |
Acc/ |
Acc/ |
Rech/ |
Superior Dominating Grasp | 50 | Acc/ |
Control/ |
End/ |
Acc/ |
Acc/ |
Rech/ |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Ascendency of the Dominator | 2.5% Damage | 6% Immob/Sleep Dur 3.3% Fear Dur 3% Conf/Hold/Stun Dur |
9% Accuracy | 8.75% Recharge Time | 3.125% Ranged Def 1.5625% Pos/Neg Def |
Superior Ascendency of the Dominator | 4% Damage | 8% Immob/Sleep Dur 4.4% Fear Dur 4% Conf/Hold/Stun Dur |
15% Accuracy | 10% Recharge Time | 5% Ranged Def 2.5% Pos/Neg Def |
Dominating Grasp | 6% Immob/Sleep Dur 3.3% Fear Dur 3% Conf/Hold/Stun Dur |
1.875% Health | 5.25% Smash/Lethal Res 8.75% Mez Res |
3% Recovery | 3.75% Pos/Neg Def 1.875% Ranged Def |
Superior Dominating Grasp | 8% Immob/Sleep Dur 4.4% Fear Dur 4% Conf/Hold/Stun Dur |
3% Health | 6% Smash/Lethal Res 10% Mez Res |
4% Recovery | 5% Pos/Neg Def 2.5% Ranged Def |
Kheldian
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Kheldian's Grace | 10-50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ |
Superior Kheldian's Grace | 50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ |
Essence Transfer | 10-50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ |
Superior Essence Transfer | 50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Kheldian's Grace | 7% Accuracy | 3.75% Smash/Lethal Res 6.25% Mez Res |
3% Damage | 8.75% Recharge Time | 5.25% Toxic/Psi Res 8.75% Mez Res |
Superior Kheldian's Grace | 15% Accuracy | 6% Smash/Lethal Res 10% Mez Res |
4% Damage | 10% Recharge Time | 6% Toxic/Psi Res 10% Mez Res |
Essence Transfer | 1.875% Health | 6.25% Recharge Time | 3.125% Ranged Def 1.5625% Pos/Neg Def |
12% Regeneration | 3.75% Melee Def 1.875% Smash/Lethal Def |
Superior Essence Transfer | 3% Health | 10% Recharge Time | 5% Ranged Def 2.5% Pos/Neg Def |
16% Regeneration | 5% Melee Def 2.5% Smash/Lethal Def |
Mastermind
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Command of the Mastermind | 10-50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ |
Superior Command of the Mastermind | 50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ |
Mark of Supremacy | 10-50 | Dam | Dam/ |
Acc/ |
Acc/ |
Acc/ |
End/ |
Superior Mark of Supremacy | 50 | Dam | Dam/ |
Acc/ |
Acc/ |
Acc/ |
End/ |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Command of the Mastermind | 2% Damage | 1.875% Health | 7.5% Recharge Time | 4.5% Toxic/Psi Res 7.5% Mez Res |
5.25% Smash/Lethal Res 8.75% Mez Res |
Superior Command of the Mastermind | 4% Damage | 3% Health | 10% Recharge Time | 6% Toxic/Psi Res 10% Mez Res |
6% Smash/Lethal Res 10% Mez Res |
Mark of Supremacy | 6.25% Recharge Time | 9% Accuracy | 3.125% Melee Def 1.5625% Smash/Lethal Def |
3% Recovery | 4.5% Smash/Lethal/Pos/Neg/Fire/Cold Res 22.5% Mez Res |
Superior Mark of Supremacy | 10% Recharge Time | 15% Accuracy | 5% Melee Def 2.5% Smash/Lethal Def |
4% Recovery | 6% Smash/Lethal/Pos/Neg/Fire/Cold Res 30% Mez Res |
Scrapper
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Scrapper's Strike | 10-50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ |
Superior Scrapper's Strike | 50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ |
Critical Strikes | 10-50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/+50% Critical Hit Chance Proc |
Superior Critical Strikes | 50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/+50% Critical Hit Chance Proc |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Scrapper's Strike | 1.5% Health | 2.5% Smash/Lethal Def 1.25% Melee Def |
2.5% Damage | 8.75% Recharge Time | 5.25% Smash/Lethal Res 8.75% Mez Res |
Superior Scrapper's Strike | 3% Health | 5% Smash/Lethal Def 2.5% Melee Def |
4% Damage | 10% Recharge Time | 6% Smash/Lethal Res 10% Mez Res |
Critical Strikes | 2% Recovery | 9% Accuracy | 3.75% AoE Def 1.875% Fire/Cold Def |
3.5% Damage | 8.75% Recharge Time |
Superior Critical Strikes | 4% Recovery | 15% Accuracy | 5% AoE Def 2.5% Fire/Cold Def |
4% Damage | 10% Recharge Time |
Sentinel
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Sentinel's Ward | 10-50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc/ |
Rech/ |
Superior Sentinel's Ward | 50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc/ |
Rech/ |
Opportunity Strikes | 10-50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc/ |
Rech/ |
Superior Opportunity Strikes | 50 | Acc/ |
Dam/ |
Acc/ |
Acc/ |
Acc/ |
Rech/ |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Sentinel's Ward | 7% Accuracy | 7.5% Range | 2.25% Health | 3.125% Melee Def 1.5625% Smash/Lethal Def |
8.75% Recharge Time |
Superior Sentinel's Ward | 15% Accuracy | 10% Range | 3% Health | 5% Melee Def 2.5% Smash/Lethal Def |
10% Recharge Time |
Opportunity Strikes | 7.5% Range | 2.25% Endurance | 3% Damage | 7.5% Recharge Time | 3.75% Pos/Neg Def 1.875% Ranged Def |
Superior Opportunity Strikes | 10% Range | 3.6% Endurance | 4% Damage | 10% Recharge Time | 5% Pos/Neg Def 2.5% Ranged Def |
Soldiers of Arachnos
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Dominion of Arachnos | 10-50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ |
Superior Dominion of Arachnos | 50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ |
Spider's Bite | 10-50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ |
Superior Spider's Bite | 50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Dominion of Arachnos | 7% Accuracy | 1.875% Health | 3% Damage | 8.75% Recharge Time | 5.25% Toxic/Psi Res 8.75% Mez Res |
Superior Dominion of Arachnos | 15% Accuracy | 3% Health | 4% Damage | 10% Recharge Time | 6% Toxic/Psi Res 10% Mez Res |
Spider's Bite | 2.5% Damage | 2.25% Health | 3.125% Melee Def 1.5625% Smash/Lethal Def |
14% Regeneration | 3.15% Endurance |
Superior Spider's Bite | 4% Damage | 3% Health | 5% Melee Def 2.5% Smash/Lethal Def |
16% Regeneration | 3.6% Endurance |
Stalker
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Stalker's Guile | 10-50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ |
Superior Stalker's Guile | 50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ |
Assassin's Mark | 10-50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ |
Superior Assassin's Mark | 50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Stalker's Guile | 7% Accuracy | 2.5% Smash/Lethal Def 1.25% Melee Def |
2.5% Damage | 8.75% Recharge Time | 5.25% Smash/Lethal Res 8.75% Mez Res |
Superior Stalker's Guile | 15% Accuracy | 5% Smash/Lethal Def 2.5% Melee Def |
4% Damage | 10% Recharge Time | 6% Smash/Lethal Res 10% Mez Res |
Assassin's Mark | 2% Recovery | 9% Accuracy | 3.75% AoE Def 1.875% Fire/Cold Def |
3.5% Damage | 8.75% Recharge Time |
Superior Assassin's Mark | 4% Recovery | 15% Accuracy | 5% AoE Def 2.5% Fire/Cold Def |
4% Damage | 10% Recharge Time |
Tanker
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Might of the Tanker | 10-50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ |
Superior Might of the Tanker | 50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ |
Gauntleted Fist | 10-50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ |
Superior Gauntleted Fist | 50 | Acc/ |
Dam/ |
Acc/ |
Dam/ |
Acc/ |
Rech/ |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Might of the Tanker | 2% Damage | 1.875% Health | 7.5% Recharge Time | 4.5% Toxic/Psi Res 7.5% Mez Res |
5.25% Smash/Lethal Res 8.75% Mez Res |
Superior Might of the Tanker | 4% Damage | 3% Health | 10% Recharge Time | 6% Toxic/Psi Res 10% Mez Res |
6% Smash/Lethal Res 10% Mez Res |
Gauntleted Fist | 1.8% Endurance | 3.75% Pos/Neg Res 6.25% Mez Res |
10% Regeneration | 3.125% Melee Def 1.5625% Smash/Lethal Def |
5.25% Smash/Lethal/Fire/Cold Res 17.5% Mez Res |
Superior Gauntleted Fist | 3.6% Endurance | 6% Pos/Neg Res 10% Mez Res |
16% Regeneration | 5% Melee Def 2.5% Smash/Lethal Def |
6% Smash/Lethal/Fire/Cold Res 20% Mez Res |
Defensive Sets
Accurate Healing
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Theft of Essence | 10-30 | Heal | Heal/ |
Acc/ |
Acc/ |
Acc/ |
Chance for +End |
Touch of the Nictus | 30-50 | Heal | Heal/ |
Acc/ |
Acc/ |
Acc/ |
Chance for Neg Energy Damage |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Theft of Essence | 10% Regeneration | 1.8% Endurance | 5% Improved Heal | 3% Damage | 4.5% Pos/Neg Res 7.5% Mez Res |
Touch of the Nictus | 1.875% Health | 9% Accuracy | 5% Improved Heal | 2.25% Endurance | 4.5% Pos/Neg Res 7.5% Mez Res |
Healing
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Triage | 10-30 | Heal/ |
End/ |
Heal/ |
Heal/ |
||
Regenerative Tissue | 10-30 | Heal/ |
End/ |
Heal/ |
Heal/ |
25% Regen | |
Harmonized Healing | 20-40 | Heal/ |
End/ |
Heal/ |
Heal/ |
Heal | End |
Miracle | 20-40 | Heal/ |
End/ |
Heal/ |
Heal/ |
Heal | 15% Recovery |
Preventive Medicine | 20-50 | Heal | Heal/ |
Rech/ |
Heal/ |
Heal/ |
Chance for +Absorb |
Doctored Wounds | 30-50 | Heal/ |
End/ |
Heal/ |
Heal/ |
Heal | Rech |
Numina's Convalescence | 30-50 | Heal/ |
End/ |
Heal/ |
Heal/ |
Heal | 10% Recovery and 20% Regen |
Panacea | 10-50 | Heal/ |
End/ |
Heal/ |
Heal/ |
Heal | Chance for +HP and + End |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Triage | 4% Regeneration | 0.75% Health | 2% Improved Heal | ||
Regenerative Tissue | 6% Movement Speed | 1.5% Health | 4% Improved Heal | 5% Recharge Time | |
Harmonized Healing | 1.5% Recovery | 1.5% Fire/Cold Res 2.5% Mez Res |
3% Improved Heal | 1.875% AoE Def 0.9375% Fire/Cold Def |
3.75% Toxic/Psi Res 6.25% Mez Res |
Miracle | 2.5% Recovery | 1.875% Health | 5% Improved Heal | 1.875% AoE Def 0.9375% Fire/Cold Def |
1.875% Psi Def |
Preventive Medicine | 2.25% Smash/Lethal Res 3.75% Mez Res |
1.875% Health | 3% Fire/Cold Res 5% Mez Res |
3.75% Endurance Discount |
8.75% Recharge Time |
Doctored Wounds | 1.5% Smash/Lethal Res 2.5% Mez Res |
1.5% Fire/Cold Res 2.5% Mez Res |
4% Improved Heal | 5% Recharge Time | 3.75% Toxic/Psi Res 6.25% Mez Res |
Numina's Convalescence | 12% Regeneration | 1.875% Health | 6% Improved Heal | 3.75% Smash/Lethal Res 6.25% Mez Res |
3.75% Ranged Def 1.875% Pos/Neg Def |
Panacea PVE + PVP |
2.5% Recovery | 10% Regeneration | 1.5% Health | 7.5% Recharge Time | 6% Improved Heal |
Panacea PVP only |
2.25% Smash/Lethal Res 3.75% Mez Res |
10% Chance for Repel Protection |
3% Fire/Cold Res 5% Mez Res |
7.5% Range | 3.125% Melee Def 1.5625% Smash/Lethal Def |
Defense
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Karma | 10-30 | Def/ |
Def/ |
Mag 4 Knockback Prot | |||
Kismet | 10-30 | Def/ |
Def/ |
End/ |
Def/ |
6% ToHit | |
Serendipity | 15-40 | Def/ |
Def/ |
End/ |
Def/ |
Def | End |
Gift of the Ancients | 15-40 | Def/ |
Def/ |
End/ |
Def/ |
Def | Def/ |
Reactive Defenses | 20-50 | Def | Def/End | End/Rech | Def/Rech | Def/End/Rech | Scaling Dam Res (3% - 13%) |
Red Fortune | 25-50 | Def/ |
Def/ |
End/ |
Def/ |
Def | End |
Luck of the Gambler | 25-50 | Def/ |
Def/ |
End/ |
Def/ |
Def | Def/ |
Shield Wall | 10-50 | Def/ |
Def/ |
End/ |
Def/ |
Defense | TP Prot/5% Res(All) |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Karma | 1.35% Endurance | 1.5% Health | |||
Kismet | 1.5% Recovery | 2.25% Smash/Lethal Res 3.75% Mez Res |
6% Regeneration | 3.75% Recharge Time | |
Serendipity | 4% Regeneration | 0.75% Health | 3% Accuracy | 1.25% AoE Def 0.625% Fire/Cold Def |
3.75% Toxic/Psi Res 6.25% Mez Res |
Gift of the Ancients | 2% Recovery | 2.25% Fire/Cold Res 3.75% Mez Res |
1.8% Endurance | 3.75% Pos/Neg Res 6.25% Mez Res |
4.5% Toxic/Psi Res 7.5% Mez Res |
Reactive Defenses | 1.5% Smash/Lethal Res 2.5% Mez Res |
1.875% Health | 3% Fire/Cold Res 5% Mez Res |
3.75% Endurance Discount |
8.75% Recharge Time |
Red Fortune | 1.5% Smash/Lethal Res 2.5% Mez Res |
1.5% Fire/Cold Res 2.5% Mez Res |
2% Damage | 5% Recharge Time | 2.5% Ranged Def 1.25% Pos/Neg Def |
Luck of the Gambler | 10% Regeneration | 1.125% Health | 9% Accuracy | 3.75% Smash/Lethal Res 6.25% Mez Res |
4.5% Toxic/Psi Res 7.5% Mez Res |
Shield Wall PvE and PVP |
10% Regeneration | 2.25% Health | 4.5% Pos/Neg Res 7.5% Mez Res |
2.5% Damage | 3.75% Toxic/Psi Res 6.25% Mez Res |
Shield Wall PvP Only |
2.5% Recovery | 7.5% Chance for Repel Protection |
3.75% Smash/Lethal Res 6.25% Mez Res |
10% Slow Res | 7.5% Recharge Time |
Resist Damage
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Steadfast Protection | 10-30 | Res/ |
Res/ |
Mag 4 Knockback Prot | |||
Impervious Skin | 10-30 | Res/ |
Res/ |
End/ |
Res/ |
7.5% Mez Res/25% Regen | |
Reactive Armor | 15-40 | Res/ |
Res/ |
End/ |
Res/ |
Res | End |
Impervium Armor | 15-40 | Res/ |
Res/ |
End/ |
Res/ |
Res | 6% Psi Res |
Unbreakable Guard | 20-50 | Res | Res/ |
End/ |
Res/ |
Res/ |
7.5% Max HP |
Titanium Coating | 25-50 | Res/ |
Res/ |
End/ |
Res/ |
Res | End |
Aegis | 25-50 | Res/ |
Res/ |
End/ |
Res/ |
Res | 5% Psi Res/20% Mez Res |
Gladiator's Armor | 10-50 | Res/ |
Res/ |
End/ |
Res/ |
Resistance | TP Prot/3% Def(All) |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Steadfast Protection | 1.5% Recovery | 1.5% Health | |||
Impervious Skin | 1.5% Smash/Lethal Res 2.5% Mez Res |
1.5% Health | 2% Recovery | 5% Recharge Time | |
Reactive Armor | 1.5% Smash/Lethal Res 2.5% Mez Res |
1.25% Pos/Neg Def 0.625% Ranged Def |
1.25% Smash/Lethal Def 0.625% Melee Def |
1.25% AoE Def 0.625% Fire/Cold Def |
3.75% Toxic/Psi Res 6.25% Mez Res |
Impervium Armor | 2.5% Recovery | 1.875% Psi Def | 2.25% Endurance | 3.75% Fire/Cold Res 6.25% Mez Res |
4.5% Toxic/Psi Res 7.5% Mez Res |
Unbreakable Guard | 2.5% Endurance Discount |
2.25% Pos/Neg Res 3.75% Mez Res |
3.125% Melee Def 1.5625% Smash/Lethal Def |
3.75% Toxic/Psi Res 6.25% Mez Res |
5.25% Fire/Cold Res 8.75% Mez Res |
Titanium Coating | 1.5% Pos/Neg Res 2.5% Mez Res |
1.5% Health | 3% Smash/Lethal Res 5% Mez Res |
10% Regeneration | 2.5% Melee Def 1.25% Smash/Lethal Def |
Aegis | 7.5% Movement Speed | 3.125% Fire/Cold Def 1.5625% AoE Def |
3% Smash/Lethal Res 5% Mez Res |
3.125% AoE Def 1.5625% Fire/Cold Def |
4.5% Toxic/Psi Res 7.5% Mez Res |
Gladiator's Armor PVE + PVP |
2.5% Recovery | Mag 3 Knockback Protection |
3.75% Toxic/Psi Res 6.25% Mez Res |
2.25% Health | 2.5% Ranged Def 1.25% Pos/Neg Def |
Gladiator's Armor PVP only |
2.25% Endurance | 10% Chance for Repel Protection |
3% Smash/Lethal Res 5% Mez Res |
10% Slow Res | 7.5% Recharge Time |
Mez Sets
Confuse
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Befuddling Aura | 10-30 | Acc/ |
End/ |
Acc/ |
Conf/ |
Acc/ |
|
Cacophony | 10-30 | Acc/ |
End/ |
Acc/ |
Conf/ |
Acc/ |
Chance for Energy Dam |
Perplex | 20-50 | Acc/ |
End/ |
Acc/ |
Conf/ |
Acc/ |
Rech/ |
Malaise's Illusions | 20-50 | Acc/ |
End/ |
Acc/ |
Conf/ |
Acc/ |
Chance for Psionic Dam |
Coercive Persuasion | 50 | Conf (Superior) | Conf/ |
Conf/ |
Rech/ |
Conf/ |
Contagious Confusion |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Befuddling Aura | 1% Recovery | 1% Conf Dur | 2.25% Toxic/Psi Res 3.75% Mez Res |
2.5% Recharge Time | |
Cacophony | 1% Recovery | 1.5% Conf Dur | 3% Toxic/Psi Res 5% Mez Res |
2.5% AoE Def 1.25% Fire/Cold Def |
2.5% Ranged Def 1.25% Pos/Neg Def |
Perplex | 6% Regeneration | 1.5% Conf Dur | 5% Accuracy | 1.875% AoE Def 0.9375% Fire/Cold Def |
3.75% Toxic/Psi Res 6.25% Mez Res |
Malaise's Illusions | 2.5% Recovery | 2.5% Conf Dur | 2.5% Damage | 6.25% Recharge Time | 3.125% Ranged Def 1.5625% Pos/Neg Def |
Coercive Persuasion | 4% Recovery | 4% Conf Dur | 4% Damage | 10% Recharge Time | 5% Ranged Def 2.5% Pos/Neg Def |
Fear
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Horror | 10-30 | Acc/ |
End/ |
Acc/ |
Fear/ |
Acc/ |
|
Unspeakable Terror | 10-30 | Acc/ |
End/ |
Acc/ |
Fear/ |
Acc/ |
Chance for Stun |
Nightmare | 20-50 | Acc/ |
End/ |
Acc/ |
Fear/ |
Acc/ |
Acc/ |
Glimpse of the Abyss | 20-50 | Acc/ |
End/ |
Acc/ |
Fear/ |
Acc/ |
Chance for Psionic Damage |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Horror | 1.1% Fear Dur | 0.75% Health | 2.25% Smash/Lethal Res 3.75% Mez Res |
2.5% Recharge Time | |
Unspeakable Terror | 2.2% Fear Dur | 3% Pos/Neg Res 5% Mez Res |
2% Recovery | 5% Recharge Time | 4.5% Toxic/Psi Res 7.5% Mez Res |
Nightmare | 1.65% Fear Dur | 1.875% Pos/Neg Def 0.9375% Ranged Def |
5% Accuracy | 3% Fire/Cold Res 5% Mez Res |
3.75% Toxic/Psi Res 6.25% Mez Res |
Glimpse of the Abyss | 2.75% Fear Dur | 1.875% Health | 9% Accuracy | 6.25% Recharge Time | 4.5% Toxic/Psi Res 7.5% Mez Res |
Holds
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Paralytic | 10-30 | Acc/ |
End/ |
Acc/ |
Hold/ |
Acc/ |
|
Neuronic Shutdown | 10-30 | Acc/ |
End/ |
Acc/ |
Hold/ |
Acc/ |
Chance for Psionic Dam |
Basilisk's Gaze | 10-30 | Acc/ |
Acc/ |
Rech/ |
End/ |
Acc/ |
Chance for -Rech |
Essence of Curare | 20-50 | Acc/ |
End/ |
Acc/ |
Hold/ |
Acc/ |
Acc/ |
Ghost Widow's Embrace | 20-50 | Acc/ |
End/ |
Acc/ |
Hold/ |
Acc/ |
Chance for Psionic Dam |
Lockdown | 30-50 | Acc/ |
Acc/ |
Rech/ |
End/ |
Acc/ |
Chance for Mag 2 Hold |
Unbreakable Constraint | 50 | Hold (Superior) | Hold/ |
Hold/ |
Rech/ |
Hold/ |
Chance for Smashing Dam |
Gladiator's Net | 10-50 | Acc/ |
Acc/ |
Rech/ |
End/ |
Acc/ |
Chance for Lethal Dam |
Entomb | 10-50 | Acc/Hold | Hold/Rech | End/Rech | Acc/Hold/End | Acc/Hold/End/Rech | Rech/Chance for +Absorb |
Superior Entomb | 50 | Acc/Hold | Hold/Rech | End/Rech | Acc/Hold/End | Acc/Hold/End/Rech | Rech/Chance for +Absorb |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Paralytic | 1% Recovery | 1.5% Pos/Neg Res 2.5% Mez Res |
0.9% Endurance | 1% Hold Dur | |
Neuronic Shutdown | 2.25% Smash/Lethal Res 3.75% Mez Res |
1.5% Health | 7% Accuracy | 2% Hold Dur | 2.5% Melee Def 1.25% Smash/Lethal Def |
Basilisk's Gaze | 2.5% Pos/Neg Def 1.25% Ranged Def |
2% Recovery | 7.5% Recharge Time | 3.75% Pos/Neg Res 6.25% Mez Res |
10% Regeneration |
Essence of Curare | 1.5% Toxic/Psi Res 2.5% Mez Res |
1.5% Fire/Cold Res 2.5% Mez Res |
2.25% Smash/Lethal Res 3.75% Mez Res |
1.5% Hold Dur | 1.875% Ranged Def 0.9375% Pos/Neg Def |
Ghost Widow's Embrace | 7.5% Movement Speed | 1.875% Health | 2.25% Endurance | 2.5% Hold Dur | 4.5% Toxic/Psi Res 7.5% Mez Res |
Lockdown | 3% Damage | 2.5% Hold Dur | 3.75% Fire/Cold Res 6.25% Mez Res |
2.5% AoE Def 1.25% Fire/Cold Def |
3.75% Ranged Def 1.875% Pos/Neg Def |
Unbreakable Constraint | 4% Recovery | 6% Fire/Cold Res 10% Mez Res |
15% Accuracy | 10% Recharge Time | 6% Toxic/Psi Res 10% Mez Res |
Gladiator's Net PvE and PvP |
2.5% Hold Dur | 2.25% Endurance | 2.5% Damage | 7.5% Recharge Time | 3.125% AoE Def 1.5625% Fire/Cold Def |
Gladiator's Net PvP Only |
2.25% Fire/Cold Res 3.75% Mez Res |
10% Range | 10% Slow Res | 2.25% Health | 3% Recovery |
Entomb | 2.25% Fire/Cold Res 3.75% Mez Res |
10% Slow Res | 2% Recovery | 1.875% Pos/Neg Def 0.9375% Ranged Def |
3.75% Fire/Cold Def 1.875% AoE Def |
Superior Entomb | 6% Fire/Cold Res 10% Mez Res |
15% Slow Res | 4% Recovery | 5% Pos/Neg Def 2.5% Ranged Def |
5% Fire/Cold Def 2.5% AoE Def |
Immobilize
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Rooting Grasp | 10-30 | Acc/ |
End/ |
Acc/ |
Immob/ |
Acc/ |
|
Debilitative Action | 10-30 | Acc/ |
Immob/ |
Acc/ |
Immob/ |
Acc/ |
Chance for Stun |
Enfeebled Operation | 20-50 | Acc/ |
End/ |
Acc/ |
Immob/ |
Acc/ |
Acc/ |
Trap of the Hunter | 20-50 | Acc/ |
End/ |
Acc/ |
Immob/ |
Acc/ |
Chance for Lethal Dam |
Gravitational Anchor | 50 | Immob (Superior) | Immob/ |
Immob/ |
Rech/ |
Immob/ |
Chance for Hold |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Rooting Grasp | 2% Immob Dur | 0.75% Health | 1% Damage | 2.5% Recharge Time | |
Debilitative Action | 4% Immob Dur | 2.25% Fire/Cold Res 3.75% Mez Res |
8% Regeneration | 2.5% AoE Def 1.25% Fire/Cold Def |
4.5% Toxic/Psi Res 7.5% Mez Res |
Enfeebled Operation | 3% Immob Dur | 2.25% Pos/Neg Res 3.75% Mez Res |
2.5% Smash/Lethal Def 1.25% Melee Def |
3.75% Recharge Time | 3.125% Melee Def 1.5625% Smash/Lethal Def |
Trap of the Hunter | 5% Immob Dur | 1.875% Health | 9% Accuracy | 3.75% Smash/Lethal Res 6.25% Mez Res |
3.125% Ranged Def 1.5625% Pos/Neg Def |
Gravitational Anchor | 4% Recovery | 6% Fire/Cold Res 10% Mez Res |
15% Accuracy | 10% Recharge Time | 6% Toxic/Psi Res 10% Mez Res |
Knockback
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Volley of Velocity | 10-20 | Knock/ |
Knock/ |
Knock/ |
|||
Explosive Strike | 10-20 | Knock/ |
Knock/ |
Chance for Smashing Dam | |||
Kinetic Crash | 21-50 | Knock/ |
Knock/ |
Knock/ |
Rech/ |
Knock/ |
Knock/ |
Force Feedback | 21-50 | Knock/ |
Knock/ |
Knock/ |
Rech/ |
Knock/ |
Chance for +Rech |
Sudden Acceleration | 21-50 | Knock/ |
Knock/ |
Knock/ |
Knock/ |
Knock/ |
Knockback to Knockdown |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Volley of Velocity | 6% Regeneration | 1.125% Health | |||
Explosive Strike | 1.5% Damage | 1.875% Ranged Def 0.9375% Pos/Neg Def |
|||
Kinetic Crash | 4.5% Movement Speed | 2.25% Smash/Lethal Res 3.75% Mez Res |
Mag 3 Knockback Protection |
6% Regeneration | 7.5% Recharge Time |
Force Feedback | 7.5% Movement Speed | 3% Pos/Neg Res 5% Mez Res |
10% Regeneration | 2.5% Damage | 3.125% AoE Def 1.5625% Fire/Cold Def |
Sudden Acceleration | 7.5% Movement Speed | 2.25% Endurance | 2.5% Damage | 2.25% Health | 7.5% Recharge Time |
Sleep
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Hibernation | 10-30 | Acc/ |
End/ |
Acc/ |
Sleep/ |
Acc/ |
|
Induced Coma | 10-30 | Acc/ |
End/ |
Acc/ |
Sleep/ |
Acc/ |
Chance for -Rech |
Lethargic Repose | 20-50 | Acc/ |
End/ |
Acc/ |
Sleep/ |
Acc/ |
Acc/ |
Call of the Sandman | 20-50 | Acc/ |
End/ |
Acc/ |
Sleep/ |
Acc/ |
Chance for Self Heal |
Fortunata Hypnosis | 50 | Sleep (Superior) | Sleep/ |
Sleep/ |
Rech/ |
Sleep/ |
Chance for Placate |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Hibernation | 4% Sleep Dur | 0.75% Health | 2.25% Smash/Lethal Res 3.75% Mez Res |
2.5% Recharge Time | |
Induced Coma | 6% Sleep Dur | 0.75% Health | 10% Regeneration | 4.5% Movement Speed | 2.5% Melee Def 1.25% Smash/Lethal Def |
Lethargic Repose | 4% Sleep Dur | 1.875% Pos/Neg Def 0.9375% Ranged Def |
1.875% Smash/Lethal Def 0.9375% Melee Def |
1.875% AoE Def 0.9375% Fire/Cold Def |
3.75% Toxic/Psi Res 6.25% Mez Res |
Call of the Sandman | 5% Sleep Dur | 1.875% Health | 2.25% Endurance | 6.25% Recharge Time | 4.5% Toxic/Psi Res 7.5% Mez Res |
Fortunata Hypnosis | 4% Recovery | 6% Fire/Cold Res 10% Mez Res |
15% Accuracy | 10% Recharge Time | 6% Toxic/Psi Res 10% Mez Res |
Stuns
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Stagger | 10-30 | Acc/ |
End/ |
Acc/ |
Stun/ |
Acc/ |
|
Razzle Dazzle | 10-30 | Acc/ |
End/ |
Acc/ |
Stun/ |
Acc/ |
Chance for Immob |
Rope A Dope | 20-50 | Acc/ |
End/ |
Acc/ |
Stun/ |
Acc/ |
Acc/ |
Stupefy | 20-50 | Acc/ |
End/ |
Acc/ |
Stun/ |
Acc/ |
Chance for Knockback |
Absolute Amazement | 50 | Stun (Superior) | Stun/ |
Stun/ |
Rech/ |
Stun/ |
Chance for -ToHit |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Stagger | 3% Movement Speed | 1.25% Fire/Cold Def 0.625% AoE Def |
1% Stun Dur | 2.5% Recharge Time | |
Razzle Dazzle | 2% Recovery | 1.5% Health | 2% Stun Dur | 2.5% Melee Def 1.25% Smash/Lethal Def |
2.5% AoE Def 1.25% Fire/Cold Def |
Rope A Dope | 6% Regeneration | 1.5% Fire/Cold Res 2.5% Mez Res |
2% Stun Dur | 3% Smash/Lethal Res 5% Mez Res |
1.875% Psi Def |
Stupefy | 2.5% Recovery | 1.875% Health | 3% Stun Dur | 6.25% Recharge Time | 3.125% Ranged Def 1.5625% Pos/Neg Def |
Absolute Amazement | 4% Recovery | 6% Fire/Cold Res 10% Mez Res |
15% Accuracy | 10% Recharge Time | 6% Toxic/Psi Res 10% Mez Res |
Threat Duration
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Annoyance | 10-20 | Taunt | Taunt/ |
Taunt/ |
|||
Triumphant Insult | 10-20 | Taunt | Taunt/ |
Chance for Stun | |||
Mocking Beratement | 21-50 | Taunt | Taunt/ |
Taunt/ |
Rech/ |
Taunt/ |
Rech |
Perfect Zinger | 21-50 | Taunt | Taunt/ |
Taunt/ |
Rech/ |
Taunt/ |
Chance for Psi Dam |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Annoyance | 4% Regeneration | 1.25% Smash/Lethal Def 0.625% Melee Def |
|||
Triumphant Insult | 1% Recovery | 1.875% Smash/Lethal Def 0.9375% Melee Def |
|||
Mocking Beratement | 1.8% Endurance | 2.25% Smash/Lethal Res 3.75% Mez Res |
2.5% Smash/Lethal Def 1.25% Melee Def |
3.125% Fire/Cold Def 1.5625% AoE Def |
7.5% Recharge Time |
Perfect Zinger | 2.25% Toxic/Psi Res 3.75% Mez Res |
10% Regeneration | 5% Recharge Time | 2.5% Damage | 3.125% Smash/Lethal Def 1.5625% Melee Def |
Travel Sets
Flight
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 |
---|---|---|---|---|---|
Soaring | 15-50 | Fly | End | End/ |
|
Freebird | 15-50 | End | Fly | Stealth | |
Hypersonic | 15-50 | Fly | Fly/ |
End | Fly/ |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted |
---|---|---|---|
Soaring | 1% Recovery | 0.75% Health | |
Freebird | 8% Regeneration | 1.5% Health | |
Hypersonic | 2.25% Pos/Neg Res 3.75% Mez Res |
2.5% Recovery | 9% Movement Speed |
Leaping
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 |
---|---|---|---|---|---|
Launch | 15-50 | Jump | Jump/ |
End | Jump/ |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted |
---|---|---|---|
Launch | 2.25% Smash/Lethal Res 3.75% Mez Res |
10% Regeneration | 2.7% Endurance |
Leaping & Sprints
Set name | Levels | Option 1 | Option 2 | Option 3 |
---|---|---|---|---|
Springfoot | 15-50 | Jump | End | End/ |
Unbounded Leap | 15-50 | End | Jump | Stealth |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted |
---|---|---|
Springfoot | 3% Movement Speed | 0.75% Health |
Unbounded Leap | 6% Movement Speed | 1.5% Health |
Running
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 |
---|---|---|---|---|---|
Thrust | 15-50 | Run | Run/ |
End | Run/ |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted |
---|---|---|---|
Thrust | 2.25% Fire/Cold Res 3.75% Mez Res |
1.875% Health | 10% Slow Res |
Running & Sprints
Set name | Levels | Option 1 | Option 2 | Option 3 |
---|---|---|---|---|
Quickfoot | 15-50 | Run | End | End/ |
Celerity | 15-50 | End | Run | Stealth |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted |
---|---|---|
Quickfoot | 1.5% Smash/Lethal Res 2.5% Mez Res |
0.75% Health |
Celerity | 2.25% Smash/Lethal Res 3.75% Mez Res |
1.5% Health |
Teleport
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 |
---|---|---|---|---|---|
Jaunt | 15-50 | Range | End | End/ |
|
Time & Space Manipulation | 15-50 | End | Range | Stealth | |
Warp | 15-50 | Range | Range/ |
End | Range/ |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted |
---|---|---|---|
Jaunt | 4% Regeneration | 0.75% Health | |
Time & Space Manipulation | 8% Regeneration | 1.5% Health | |
Warp | 2.25% Toxic/Psi Res 3.75% Mez Res |
3% Endurance Discount |
7.5% Range |
Universal Travel
Set name | Levels | Option 1 | Option 2 | Option 3 |
---|---|---|---|---|
Blessing of the Zephyr | 10-50 | Run, Jump, Fly, Range | Run, Jump, Fly, Range/End | Mag 4 Knockback Prot |
Winter's Gift | 10-50 | Run, Jump, Fly, Range | Run, Jump, Fly, Range/End | 20% Slow Res |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted |
---|---|---|
Blessing of the Zephyr | 1.25% Ranged Def 0.625% Pos/Neg Def |
1.875% AoE Def 0.9375% Fire/Cold Def |
Winter's Gift | 3.75% Fire/Cold Res 6.25% Mez Res |
9% Movement Speed |
Other Sets
Accurate Defense Debuff
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Shield Breaker | 10-30 | Def | Acc/ |
Acc/ |
Def/ |
Acc/ |
Chance for Lethal Dam |
Analyze Weakness | 30-50 | Def | Acc/ |
Acc/ |
Def/ |
Acc/ |
Chance for +ToHit |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Shield Breaker | 2.5% Recovery | 2.25% Smash/Lethal Res 3.75% Mez Res |
2.5% AoE Def 1.25% Fire/Cold Def |
11% Accuracy | 3.125% Melee Def 1.5625% Smash/Lethal Def |
Analyze Weakness | 10% Regeneration | 2.25% Pos/Neg Res 3.75% Mez Res |
3% Damage | 11% Accuracy | 4.5% Smash/Lethal Res 7.5% Mez Res |
Accurate To Hit Debuff
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Cloud Senses | 10-30 | ToHit | Acc/ |
Acc/ |
ToHit/ |
Acc/ |
Chance for Neg Energy Dam |
Siphon Insight | 30-50 | ToHit | Acc/ |
Acc/ |
ToHit/ |
Acc/ |
Chance for +ToHit |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Cloud Senses | 2.25% Pos/Neg Res 3.75% Mez Res |
2.25% Endurance | 6.25% Recharge Time | 7.5% Movement Speed | 3.75% Ranged Def 1.875% Pos/Neg Def |
Siphon Insight | 6% Movement Speed | 2% Recovery | 9% Accuracy | 3.75% Smash/Lethal Def 1.875% Melee Def |
3.75% AoE Def 1.875% Fire/Cold Def |
Defense Debuff
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Exploited Vulnerability | 10-20 | Def | Def/ |
Def/ |
|||
Achilles' Heel | 10-20 | Def | Def/ |
Chance for -Res | |||
Undermined Defenses | 21-50 | Def | Def/ |
Def/ |
Rech/ |
Def/ |
Rech |
Touch of Lady Grey | 21-50 | Def | Def/ |
Def/ |
Rech/ |
Def/ |
Chance for Neg Energy Dam |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Exploited Vulnerability | 3% Accuracy | 1.25% Melee Def 0.625% Smash/Lethal Def |
|||
Achilles' Heel | 1.5% Damage | 1.875% AoE Def 0.9375% Fire/Cold Def |
|||
Undermined Defenses | 2% Damage | 1.8% Endurance | 7% Accuracy | 1.5% Health | 2.5% AoE Def 1.25% Fire/Cold Def |
Touch of Lady Grey | 1.5% Health | 2.5% Recovery | 8% Regeneration | 2% Damage | 11% Accuracy |
Endurance Modification
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Adrenal Adjustment | 10-20 | EndMod | EndMod/ |
EndMod/ |
|||
Energy Manipulator | 10-20 | EndMod | EndMod/ |
Chance for Stun | |||
Efficacy Adaptor | 21-50 | EndMod | EndMod/ |
EndMod/ |
Rech/ |
EndMod/ |
EndMod/ |
Preemptive Optimization | 21-50 | Acc/ |
EndMod/ |
EndMod/ |
EndMod/ |
EndMod/ |
EndMod/ |
Performance Shifter | 21-50 | EndMod | EndMod/ |
EndMod/ |
Rech/ |
EndMod/ |
Chance for +End |
Power Transfer | 21-50 | EndMod | Dam/ |
Dam/ |
Acc/ |
Acc/ |
Chance for Self Heal |
Synapse's Shock | 21-50 | EndMod | Dam/ |
EndMod/ |
Acc/ |
Acc/ |
EndMod/ |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Adrenal Adjustment | 1% Recovery | 1.125% Health | |||
Energy Manipulator | 1.5% Recovery | 6% Regeneration | |||
Efficacy Adaptor | 1.125% Health | 1.5% Recovery | 10% Regeneration | 2.5% Damage | 5% Recharge Time |
Preemptive Optimization | 1.8% Endurance | 1.5% Health | 3% Toxic/Psi Res 5% Mez Res |
3.75% Recharge Time | 3.75% Ranged Def 1.875% Pos/Neg Def |
Performance Shifter | 7.5% Movement Speed | 1.875% Health | 2.5% Recovery | 2.5% Damage | 3.125% AoE Def 1.5625% Fire/Cold Def |
Power Transfer | 6% Regeneration | 1.35% Endurance | 1.875% Health | 9% Accuracy | 7.5% Recharge Time |
Synapse's Shock | 7.5% Movement Speed | 10% Slow Res | 8% Regeneration | 6.25% Recharge Time | 4.5% Pos/Neg Res 7.5% Mez Res |
Slow Movement
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Curtail Speed | 10-30 | Acc/ |
Dam/ |
Acc/ |
Range/ |
End/ |
|
Impeded Swiftness | 10-30 | Acc/ |
Dam/ |
Acc/ |
Range/ |
End/ |
Chance for Smashing Dam |
Tempered Readiness | 20-50 | Acc/ |
Dam/ |
Acc/ |
Range/ |
End/ |
Acc/ |
Ice Mistral's Torment | 20-50 | Slow/ |
Dam/ |
Dam/ |
Acc/ |
Acc/ |
Chance for Cold Dam |
Pacing of the Turtle | 20-50 | Acc/ |
Dam/ |
Acc/ |
Range/ |
End/ |
Chance for -Rech |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Curtail Speed | 1.5% Smash/Lethal Res 2.5% Mez Res |
2% Improved Slow | 1.25% Smash/Lethal Def 0.625% Melee Def |
2.5% Recharge Time | |
Impeded Swiftness | 1.5% Smash/Lethal Res 2.5% Mez Res |
3% Improved Slow | 3% Pos/Neg Res 5% Mez Res |
3.75% Fire/Cold Res 6.25% Mez Res |
2.5% Melee Def 1.25% Smash/Lethal Def |
Tempered Readiness | 1.5% Recovery | 1.5% Improved Slow | 0.9% Endurance | 3.75% Recharge Time | 1.875% Ranged Def 0.9375% Pos/Neg Def |
Ice Mistral's Torment | 1.125% Health | 7% Accuracy | 10% Slow Res | 6.25% Recharge Time | 3.75% AoE Def 1.875% Fire/Cold Def |
Pacing of the Turtle | 2.25% Toxic/Psi Res 3.75% Mez Res |
2.5% Improved Slow | 9% Accuracy | 3.75% Pos/Neg Res 6.25% Mez Res |
3.125% Ranged Def 1.5625% Pos/Neg Def |
To Hit Buff
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Encouraged Accuracy | 10-20 | ToHit | ToHit/ |
ToHit/ |
|||
Rectified Reticle | 10-20 | ToHit | ToHit/ |
Increased Perception | |||
Adjusted Targeting | 21-50 | ToHit | ToHit/ |
ToHit/ |
Rech/ |
ToHit/ |
Rech |
Gaussian's Synchronized Fire-Control | 21-50 | ToHit | ToHit/ |
ToHit/ |
Rech/ |
ToHit/ |
Chance for Build Up |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Encouraged Accuracy | 5% Accuracy | 1.5% Damage | |||
Rectified Reticle | 1.875% Smash/Lethal Def 0.9375% Melee Def |
6% Regeneration | |||
Adjusted Targeting | 2% Damage | 3% Pos/Neg Res 5% Mez Res |
9% Accuracy | 5% Recharge Time | 3.75% Smash/Lethal Res 6.25% Mez Res |
Gaussian's Synchronized Fire-Control | 7.5% Movement Speed | 1.875% Health | 2.5% Recovery | 2.5% Damage | 2.5% Melee/Ranged/AoE Def 1.25% Smash/Lethal/Pos/Neg/Fire/Cold Def |
To Hit Debuff
Set name | Levels | Option 1 | Option 2 | Option 3 | Option 4 | Option 5 | Option 6 |
---|---|---|---|---|---|---|---|
Discouraging Words | 10-20 | ToHit | ToHit/ |
ToHit/ |
|||
Deflated Ego | 10-20 | ToHit | ToHit/ |
Chance for -Recovery | |||
Dampened Spirits | 21-50 | ToHit | ToHit/ |
ToHit/ |
Rech/ |
ToHit/ |
Rech |
Dark Watcher's Despair | 21-50 | ToHit | ToHit/ |
ToHit/ |
Rech/ |
ToHit/ |
Chance for -Rech |
- Set Bonuses
Set name | With 2 slotted | With 3 slotted | With 4 slotted | With 5 slotted | With 6 slotted |
---|---|---|---|---|---|
Discouraging Words | 1.5% Toxic/Psi Res 2.5% Mez Res |
1.25% Smash/Lethal Def 0.625% Melee Def |
|||
Deflated Ego | 3% Accuracy | 1.5% Damage | |||
Dampened Spirits | 2% Damage | 1.8% Endurance | 3% Pos/Neg Res 5% Mez Res |
5% Recharge Time | 3.75% Fire/Cold Res 6.25% Mez Res |
Dark Watcher's Despair | 1.5% Health | 2.5% Recovery | 5% Recharge Time | 2% Damage | 4.5% Toxic/Psi Res 7.5% Mez Res |