Arachnos 60s: Difference between revisions
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Mu Guardians pulse with the blood of their slaughtered ancestors in their veins. They have read unholy tomes, visited other planes of existence and performed dark sacrifices too terrible to mention to become the masters of the mystic arts. | Mu Guardians pulse with the blood of their slaughtered ancestors in their veins. They have read unholy tomes, visited other planes of existence and performed dark sacrifices too terrible to mention to become the masters of the mystic arts. | ||
''Levels:25-34'' | ''Levels: 25-34'' | ||
''Powers'' | ''Powers'' | ||
{{Power|[[File:Flight TravelFlight.png|22px]]| Flight| Self | {{Power|[[File:Flight TravelFlight.png|22px]]| Flight| Self Fly| Mu can Fly! }} | ||
{{Power|[[File:ElectricalBolt_LightningBolt.png|22px]]| Lightning Bolt| Ranged, | {{Power|[[File:ElectricalBolt_LightningBolt.png|22px]]| Lightning Bolt| Ranged, Moderate Damage(Energy), Foe -Endurance, -Recovery| Your Endurance has been drained. }} | ||
{{Power|[[File:ElectricalBolt_BallLightning.png|22px]]| Ball Lightning| ( | {{Power|[[File:ElectricalBolt_BallLightning.png|22px]]| Ball Lightning| Ranged (Targeted Area of Effect), Moderate Damage over Time(Energy), Foe -Endurance, -Recovery| The Ball Lightning is continuing to electrocute you. }} | ||
{{Power|[[File:ElectricalBolt_BallLightning.png|22px]]| Static Discharge| Damage | {{Power|[[File:ElectricalBolt_BallLightning.png|22px]]| Static Discharge| Ranged (Cone), Moderate Energy Damage, Foe -Endurance, -Recovery| The Static Discharge is continuing to electrocute you. }} | ||
{{Power|[[File:Archery StunArrow.png|22px]]| Shocking Bolt| | {{Power|[[File:Archery StunArrow.png|22px]]| Shocking Bolt| Ranged, Minor Energy Damage, Foe Disorient| The shock of energy has locked you in place -- you are held! }} | ||
{{Power|[[File:ElectricalBolt_VoltaicSentinal.png|22px]]| Sentinel of Lightning| Summon Sentinel: Ranged, Moderate Damage (Energy), Foe -Endurance| Your Endurance has been drained.}} | {{Power|[[File:ElectricalBolt_VoltaicSentinal.png|22px]]| Sentinel of Lightning| Summon Sentinel: Ranged, Moderate Damage(Energy), Foe -Endurance| Your Endurance has been drained. }} | ||
{{Power|[[File: | {{Power|[[File:Empathy_HealOther.png|22px]]| Touch of the Storm| Ranged, Ally Heal| Heal. }} | ||
{{Power|[[File: | {{Power|[[File:Power Missing.png|22px]]| No Melee attacks| No Hand to Hand| ''Mu Guardians don´t have any Melee attacks at all'' }} | ||
{{Power|[[File: | {{Power|[[File:DarkArmor DefractingCloud.png|22px]]| Lightning Armor| Auto, Self {{DamResVal|0|0|35|35|35|35}}| You surround yourself in Lightning Armor, providing good resistance to Fire, Cold, Energy and Negative Energy attacks. }} | ||
{{Power|[[File:DarkArmor DefractingCloud.png|22px]]| Resistance| {{TypeDefVal|0|0|0|0|10|10}}, {{DamResVal|0|0|0|0|10|10}}| Resistance }} | |||
{{clr}} | {{clr}} | ||
Revision as of 07:04, 7 July 2022
This article is about the Arachnos enemy group in the the Mender Tesseract Strike Force. For the modern group, see Arachnos.
Overview
Arachnos 60s are Lord Recluse's Arachnos faction in the 1960s Rogue Isles, trying to overthrow President Marchand and his Loyalists. They are found in the Mender Tesseract Strike Force.
Description
Although Arachnos has only come to attention on the world stage in the last decade, they have been around for far longer than that spinning their insidious web.
Villain Types
Minions
Wolf Spider Enforcer
Wolf Spiders are little more than legalized thugs. Lord Recluse recruits legions of desperate souls to fill their ranks, then puts them through a rigorous training program that emphasizes loyalty, brutality, and discipline, in that order.
Levels:25-34
Powers
Heavy Pistol Ranged, Lethal, Med Damage
Small caliber side arm.
Pulverize Melee, High Damage (Smash), Minor Disorient
You attempt to Pulverize your opponent. This attack is slower than Bash but causes more damage. It also has a chance of Disorienting your opponent for a brief time. Damage: High, Recharge: Moderate.
Pummel (Melee) Minor Smash Damage
When all else fails, you have only your two fists to depend on.
Wolf Spider Assault
Wolf Spider Assault troops are armed with submachine guns to hose down pesky super-types who stick their nose in Lord Recluse's business.
Levels:25-34
Powers
Burst Ranged, Moderate Damage over Time (Lethal), Foe -Defense
Quickly fires a burst of rounds at a single target at long range. Damage is average, but the firing rate is fast. Can also reduce the target's Defense.
Heavy Burst Ranged (Cone), High Damage over Time (Lethal), Foe -Defense
Fires a Heavy Burst of rounds at a single target at long range.
Brawl (Melee) Minor Damage, Smash
When all else fails, you have only your two fists to depend on.
Pulverize Melee, High Damage (Smash), Minor Disorient
You attempt to Pulverize your opponent. This attack is slower than Bash but causes more damage. It also has a chance of Disorienting your opponent for a brief time. Damage: High, Recharge: Moderate.
Lieutenants
Wolf Spider Tac Ops
Tactical Operators are Wolf Spiders who have shown keen tactical sense and lead small detachments of Wolf Spiders.
Levels:25-34
Powers
Mace Beam Ranged, Moderate Damage (Energy/Smash), Foe Knockback
The Nulifier Mace is capable of firing a tremendous bolt of Force from the end of it. Arachnos Troopers call this the Power Blast. The Arbiters who invented it scoff at this simple term.
Poisonous Ray (Ranged), Damage over Time, Toxic, Foe -Defense
You have been poisoned and your Defense has been reduced.
Web Grenade Ranged, No Damage, Foe Immobilize, -Recharge, -Fly
Upon impact, the Web Grenade expels a strong, tenuous, and very sticky substance that can Immobilize most targets. This non-lethal device deals no damage and does not prevent targets from attacking, although their attack rate is slowed. The web can bring down flying entities and halts jumping.
Pulverize Melee, High Damage (Smash), Minor Disorient
You attempt to Pulverize your opponent. This attack is slower than Bash but causes more damage. It also has a chance of Disorienting your opponent for a brief time. Damage: High, Recharge: Moderate.
Bosses
Wolf Spider Huntsman
The most brutal and effective members of the Wolf Spiders are eventually promoted to Huntsmen. They're armed and armored for many situations, so tread lightly when they are around.
Power
Frag Grenade (Ranged) Targeted Area of Effect, Lethal/Smash, Foe Knockback
Launches an M30 grenade at long range from under the barrel of your Assault Rifle. The explosion of this grenade affects all within the blast and can knock them back.
Wide Area Web Grenade Ranged, No Damage, Targeted Area of Effect, Foe Immobilize -Recharge -Fly
Launches a Grenade at long range from under the barrel of your Assault rifle. It explodes into a field of sticky webs which slow and can immobilize all foes within its radius.
Venom Grenade (Ranged, Damage over Time, Toxic) Foe -Damage, -Recharge
This poisonous grenade damages and weakens your foes.
Shotgun Ranged, Cone, Lethal damage, Foe Knockdown
Good at close range. Fires a cone of buckshot pellets and can knock some foes down.
Rifle Butt Melee, Smash
A smash with the butt of your rifle.
Wolf Spider Armor Auto, Self +Resistance (Smashing, Lethal, Psionics, Disorient, Sleep, Immobilize, Hold, Confuse, Terrorize)
Your Wolf Spider Armor provides good protection to Smashing, Lethal and Psionic damage types, as well as offering basic levels of protection to most status effects, including Confuse, Fear, Disorient, Hold, Sleep and Immobilize effects.
Elite Bosses
Wrath
Main Article: Wrath
Taken from the ranks of the Wolf Spiders, Bane Spider Commandos are given specialized assault training. They are vicious masters of combat that relish engaging the enemies of Arachnos.
Levels: 25-34
Powers
Bash Melee, Moderate Damage(Smash), Minor Damage over Time(Toxic), Foe Minor Disorient
You Bash with your mace dealing moderate Smashing damage and minor Toxic damage over time.
Pulverize Melee, High Damage(Smash), Minor Damage over Time(Toxic), Foe Minor Disorient
You Pulverize with your mace dealing high Smashing damage and minor Toxic damage over time.
Mace Beam Ranged, Moderate Damage(Energy/Smash), Foe Knockback
The Nullifier Mace is capable of firing a tremendous bolt of Force from the end of it. Arachnos Troopers call this the Power Blast. The Arbiters who invented it scoff at this simple term.
Web Grenade Ranged, Foe Immobilize, -Recharge, -Fly, -Jump, -Speed
Upon impact, the Web Grenade expels a strong, tenuous, and very sticky substance that can Immobilize most targets. This non-lethal device deals no damage and does not prevent targets from attacking, although their attack rate is Slowed. The Web can bring down flying entities and halts jumping.
Body Armor Res( S30 L30 E30 )
Resistance
Misery
Main Article: Misery
Orb Weavers created the Disruptor arachnobots to capture their prey alive.
Levels:25-34
Powers
Wide Area Web Grenade (Ranged) Foe Immobilize, -Fly -Recharge
Launches a Grenade at long range from under the barrel of your Assault rifle. It explodes into a field of sticky webs which slow and can immobilize all foes within its radius.
Disruptor Bolt Ranged, High Damage (Energy), Foe -Endurance
You can send a large blast of energy at a foe, dealing heavy damage and draining some endurance. Damage: High, Recharge: Moderate.
Disruptor Blast Targeted Area of Effect (Energy), Foe -Endurance
The Ball Lightning is continuing to electrocute you.
Disruptor Tesla (Ranged, Energy) Foe Sleep
The Disruptor Tesla is holding you helpless.
Claw (Melee) Moderate Lethal Damage
Vicious mechanical claws which can rake your opponent.
Summon Spiderlings Summon
Arachnobot Disruptors can create Spiderlings.
Power Jumping Self Auto, +Jump, +Speed
Arachnobots can jump very high and travel very fast
Resistance Res( S40 L40 E20 P50 )
Auto, Self
Calamity
Main Article: Calamity
Mu Guardians pulse with the blood of their slaughtered ancestors in their veins. They have read unholy tomes, visited other planes of existence and performed dark sacrifices too terrible to mention to become the masters of the mystic arts.
Levels: 25-34
Powers
Lightning Bolt Ranged, Moderate Damage(Energy), Foe -Endurance, -Recovery
Your Endurance has been drained.
Ball Lightning Ranged (Targeted Area of Effect), Moderate Damage over Time(Energy), Foe -Endurance, -Recovery
The Ball Lightning is continuing to electrocute you.
Static Discharge Ranged (Cone), Moderate Energy Damage, Foe -Endurance, -Recovery
The Static Discharge is continuing to electrocute you.
Shocking Bolt Ranged, Minor Energy Damage, Foe Disorient
The shock of energy has locked you in place -- you are held!
Sentinel of Lightning Summon Sentinel: Ranged, Moderate Damage(Energy), Foe -Endurance
Your Endurance has been drained.
Touch of the Storm Ranged, Ally Heal
Heal.
No Melee attacks No Hand to Hand
Mu Guardians don´t have any Melee attacks at all
Lightning Armor Auto, Self Res( F35 C35 E35 N35 )
You surround yourself in Lightning Armor, providing good resistance to Fire, Cold, Energy and Negative Energy attacks.
Resistance Def( E10 N10 ), Res( E10 N10 )
Resistance
Named Bosses
- Arachnos Assassin (Wolf Spider Huntsman)