Arachnos 60s

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Overview

Arachnos 60s are Lord Recluse's Arachnos faction in the 1960s Rogue Isles, trying to overthrow President Marchand and his Loyalists. They are found in the Mender Tesseract's story arc.

Description

Although Arachnos has only come to attention on the world stage in the last decade, they have been around for far longer than that spinning their insidious web.

Villain Types

Minions

Wolf Spider Enforcer

Wolf Spider Enforcer, 1960s

Wolf Spiders are little more than legalized thugs. Lord Recluse recruits legions of desperate souls to fill their ranks, then puts them through a rigorous training program that emphasizes loyalty, brutality, and discipline, in that order.

Levels: 25-34

Powers

ArachnosSoldier Singleshot.png Heavy Pistol Ranged, Moderate DMG(Lethal), Foe -DEF
A quick single shot from the Arachnos small caliber sidearm. Extremely accurate.

BaneSpider Pulverize.png Pulverize Melee, Heavy DMG(Smash)
There is nothing like slugging someone in the head with this Nullifier Mace.

Inherent Brawl.png Pummel Melee, Minor DMG(Smash)
When all else fails, you have only your two fists to depend on.


Wolf Spider Assault

Wolf Spider Assault, 1960s

Wolf Spider Assault troops are armed with submachine guns to hose down pesky super-types who stick their nose in Lord Recluse's business.

Levels: 25-34

Powers

ArachnosSoldier Burst.png Burst Ranged, Moderate DMG(Lethal), Foe -DEF
Quickly fires a Burst of rounds at a single target at long range. Damage is average, but the fire rate is fast. Can also reduce the target's defense.

ArachnosSoldier HeavyBurst.png Heavy Burst Ranged (Cone), Heavy DoT(Lethal), Foe -DEF
Fires a Heavy Burst of rounds at foes in a long cone in front of the user. Can also reduce the targets' defense.

BaneSpider Pulverize.png Pulverize Melee, Heavy DMG(Smash)
There is nothing like slugging someone in the head with this Nullifier Mace.

Inherent Brawl.png Pummel Melee, Minor DMG(Smash)
When all else fails, you have only your two fists to depend on.


Lieutenants

Wolf Spider Tac Ops

Wolf Spider Tac Ops, 1960s

Tactical Operators are Wolf Spiders who have shown keen tactical sense and lead small detachments of Wolf Spiders.

Levels: 25-34

Powers

BaneSpider MaceBeam.png Mace Beam Ranged, Heavy DMG(Energy), Foe Knockback
The Nullifier Mace has several different ranged attack modes. The Mace Beam is a moderate damage single target attack with a chance to knock a foe off their feet.

BaneSpider PoisonousRay.png Poisonous Ray Ranged, High DoT(Toxic), Foe -DEF
You fire a Poisonous Ray from your mace causing damage over time as reducing the target's defense.

ArachnosSoldier WideAreaWebGrenade.png Web Grenade Ranged, Foe Immobilize, -Fly, -Recharge, -SPD, -Jump
You have been caught in a web. You cannot move or fly and your attack speed is reduced.

BaneSpider Pulverize.png Pulverize Melee, Heavy DMG(Smash)
There is nothing like slugging someone in the head with this Nullifier Mace.


Bosses

Wolf Spider Huntsman

Wolf Spider Huntsman, 1960s

The most brutal and effective members of the Wolf Spiders are eventually promoted to Huntsmen. They're armed and armored for many situations, so tread lightly when they are around.

Levels: 25-34

Powers

AssaultWeapons ShotgunBuckShot.png Shotgun Ranged (Cone), Moderate DMG(Lethal), Foe Knockdown
Good at close range. Fires a cone of buckshot pellets and can knock some foes down.

ArachnosSoldier FragGrenade.png Frag Grenade Ranged (Targeted AoE), Moderate DMG(Fire/Lethal, Foe Knockback
Launches a Frag Grenade at long range from under the barrel of your rifle. The explosion from this grenade affects all within the blast and can knock them back.

ArachnosSoldier WideAreaWebGrenade.png Wide Area Web Grenade Ranged (Targeted AoE), Foe Immobilize, -Fly, -Recharge, -SPD, -Jump
You have been caught in a web. You cannot move or fly and your attack speed is reduced.

ArachnosSoldier VenomGrenade.png Venom Grenade Ranged (Targeted AoE), Moderate DoT(Toxic), Foe -Resist(All)
This poisonous grenade causes toxic damage over time and weakens the resistance of all foes within the area of effect.

ArachnosSoldier Pummel.png Rifle Butt Melee, Moderate DMG(Smash), Foe Disorient
You can smash your opponents in close combat with the butt of your sub-machine gun to deal minor smashing damage. Pummel has a high chance to disorient your foe for a brief time.

TrainingandGadgets WolfSpiderArmor.png Wolf Spider Armor Auto: Self +Res( S30 L30 P20 ), Prot( Ho 2.0 Im 2.0 St 2.0 Sl 2.0 Co 2.0 Fr 2.0 ), Res( Sl 50% )
Your Wolf Spider Armor provides good protection to Smashing, Lethal and Psionic damage types, as well as offering basic levels of protection to most status effects, including Confuse, Fear, Disorient, Hold, Sleep and Immobilize effects.


Elite Bosses

Wrath

Wrath

Main Article: Wrath

Taken from the ranks of the Wolf Spiders, Bane Spider Commandos are given specialized assault training. They are vicious masters of combat that relish engaging the enemies of Arachnos.

Levels: 25-34

Powers

BaneSpider Bash.png Bash Melee, Moderate DMG(Smash), Minor DoT(Toxic), Foe Disorient
You Bash with your mace dealing moderate Smashing damage and minor Toxic damage over time.

BaneSpider Pulverize.png Pulverize Melee, High DMG(Smash), Minor DoT(Toxic), Foe Disorient
You are capable of Pulverizing a foe with your Nullifier Mace dealing high damage, causing toxic damage over time. Pulverize will occasionally disorient foes as well.

BaneSpider MaceBeam.png Mace Beam Ranged, Heavy DMG(Energy), Foe Knockback
The Nullifier Mace has several different ranged attack modes. The Mace Beam is a moderate damage single target attack with a chance to knock a foe off their feet.

ArachnosSoldier WideAreaWebGrenade.png Web Grenade Ranged, Foe Immobilize, -Recharge, -Fly, -SPD, -Jump
Upon impact, the Web Grenade expels a strong, tenuous, and very sticky substance that can Immobilize most targets. This non-lethal device deals no damage and does not prevent targets from attacking, although their attack rate is Slowed. The Web can bring down flying entities and halts jumping.

BaneSpiderTraining BaneSpiderArmor.png Bane Spider Armor Auto: Self +Res( All15 ), Prot( Ho 4.0 Im 4.0 St 4.0 Sl 4.0 Co 4.0 Fr 4.0 ), Res( Sl 50% ), +MaxHP
Your Bane Spider Armor Upgrade improves your overall health, protection to all damage types, as well as increasing your protection against most status effects, including Confuse, Fear, Disorient, Hold, Sleep and Immobilize effects.


Misery

Misery

Main Article: Misery

Orb Weavers created the Disruptor arachnobots to capture their prey alive.

Levels: 25-34

Powers

ElectricalBolt BallLightning.png Disruptor Blast Ranged (Targeted Area of Effect), Moderate Damage over Time(Energy), Foe -Endurance, -Recovery
The Disruptor Blast is continuing to damage you.

ElectricalBolt TelsaCage.png Disruptor Tesla Ranged, Minor Energy Damage, Foe Sleep, -Endurance, -Recovery
The Disruptor Tesla is holding you helpless.

ElectricalBolt LightningBolt.png Disruptor Bolt Ranged, High Damage(Energy), Foe -Endurance, -Recovery
Your Endurance has been drained.

Gadgets WebGrenade.png Wide Area Web Grenade Ranged (Targeted Area of Effect), Foe Immobilize, -Fly -Recharge, -Jump, -Speed
You have been caught in a web. You cannot move or fly and your attack speed is reduced.

Inherent Brawl.png Claw Melee, Light Lethal Damage
You have been raked by a claw.

CrabSpiderTraining SummonSpiderlings.png Summon Spiderlings Summon 2-5 Spiderlings
The Arachnobot Boss can summon a minion to fight at his side.

Jump CombatJump.png Power Jumping Auto, Self +Jump, +Speed
Arachnobots can jump very high and travel very fast.

Invulnerability TemporaryInvulnerabilty.png Resistance Auto, Res( S40 L40 E20 P50 )
Arachnobots are resistant to lethal, smashing, energy, fire and cold damage.


Calamity

Calamity

Main Article: Calamity

Mu Guardians pulse with the blood of their slaughtered ancestors in their veins. They have read unholy tomes, visited other planes of existence and performed dark sacrifices too terrible to mention to become the masters of the mystic arts.

Levels: 25-34

Powers

Flight TravelFlight.png Flight Self Fly
Mu can Fly!

ElectricalBolt LightningBolt.png Lightning Bolt Ranged, Moderate Damage(Energy), Foe -Endurance, -Recovery
Your Endurance has been drained.

ElectricalBolt BallLightning.png Ball Lightning Ranged (Targeted Area of Effect), Moderate Damage over Time(Energy), Foe -Endurance, -Recovery
The Ball Lightning is continuing to electrocute you.

ElectricalBolt BallLightning.png Static Discharge Ranged (Cone), Moderate Energy Damage, Foe -Endurance, -Recovery
The Static Discharge is continuing to electrocute you.

Archery StunArrow.png Shocking Bolt Ranged, Minor Energy Damage, Foe Disorient
The shock of energy has locked you in place -- you are held!

ElectricalBolt VoltaicSentinal.png Sentinel of Lightning Summon Sentinel: Ranged, Moderate Damage(Energy), Foe -Endurance
Your Endurance has been drained.

Empathy HealOther.png Touch of the Storm Ranged, Ally Heal
Heal.

Power Missing.png No Melee attacks No Hand to Hand
Mu Guardians don´t have any Melee attacks at all

DarkArmor DefractingCloud.png Lightning Armor Auto, Self Res( F35 C35 E35 N35 )
You surround yourself in Lightning Armor, providing good resistance to Fire, Cold, Energy and Negative Energy attacks.

DarkArmor DefractingCloud.png Resistance Def( E10 N10 ), Res( E10 N10 )
Resistance


Named Bosses

See Also