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{{Powers_LevelRow|Icon=DarkCast_TenebrousTentacles.png|Power=Tenebrous Tentacles|Level=12|Effect=Ranged (Cone), Moderate DMG(Neg/Smash), Foe Immob, -To Hit|Border=1}} | {{Powers_LevelRow|Icon=DarkCast_TenebrousTentacles.png|Power=Tenebrous Tentacles|Level=12|Effect=Ranged (Cone), Moderate DMG(Neg/Smash), Foe Immob, -To Hit|Border=1}} | ||
{{Powers_LevelRow|Icon=DarkCast_AbyssalGaze.png|Power=Abyssal Gaze|Level=18|Effect=Ranged, High DoT(Neg), Foe Hold, -To Hit|Border=1}} | {{Powers_LevelRow|Icon=DarkCast_AbyssalGaze.png|Power=Abyssal Gaze|Level=18|Effect=Ranged, High DoT(Neg), Foe Hold, -To Hit|Border=1}} | ||
{{Powers_LevelRow|Icon=DarkCast_LifeDrain.png|Power=Life Drain|Level= | {{Powers_LevelRow|Icon=DarkCast_LifeDrain.png|Power=Life Drain|Level=22|Effect=Ranged, High DMG(Neg), Foe -To Hit, Self +HP|Border=1}} | ||
{{Powers_LevelRow|Icon=DarkCast_Blackstar.png|Power=Blackstar|Level= | {{Powers_LevelRow|Icon=DarkCast_Blackstar.png|Power=Blackstar|Level=26|Effect=PBAoE, Extreme DMG(Neg/Smash), Foe -To Hit|Border=0}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
=== Corruptor === | === Corruptor / Defender === | ||
The Dark Blast power set is available as a primary set for [[Corruptor]]s. The following table shows the level at which each power is available: | The Dark Blast power set is available as a primary set for [[Corruptor]]s and as a secondary set for [[Defender]]s. The following table shows the level at which each power is available: | ||
{{ | {{Powers_SplitLevelHeader}} | ||
{{ | {{Powers_SplitLevelRow|Icon=DarkCast_DarkBlast.png|Power=Dark Blast|PriLevel=1|SecLevel=1|Effect=Ranged, Moderate DMG(Neg), Foe -To Hit|Border=1}} | ||
{{ | {{Powers_SplitLevelRow|Icon=DarkCast_SoulDrain.png|Power=Gloom|PriLevel=1|SecLevel=1|Effect=Ranged, High DoT(Neg), Foe -To Hit|Border=1}} | ||
{{ | {{Powers_SplitLevelRow|Icon=DarkCast_Moonbeam.png|Power=Moonbeam|PriLevel=2|SecLevel=4|Effect=Sniper, Extreme DMG(Neg), Foe -To Hit|Border=1}} | ||
{{ | {{Powers_SplitLevelRow|Icon=DarkCast_DarkPit.png|Power=Dark Pit|PriLevel=6|SecLevel=10|Effect=Ranged (Targeted AoE), Foe Disorient|Border=1}} | ||
{{ | {{Powers_SplitLevelRow|Icon=DarkCast_TenebrousTentacles.png|Power=Tenebrous Tentacles|PriLevel=8|SecLevel=16|Effect=Ranged (Cone), Moderate DMG(Neg/Smash), Foe Immob, -To Hit|Border=1}} | ||
{{ | {{Powers_SplitLevelRow|Icon=DarkCast_NightFall.png|Power=Night Fall|PriLevel=12|SecLevel=20|Effect=Ranged (Cone), Moderate DMG(Neg), Foe -To-Hit|Border=1}} | ||
{{ | {{Powers_SplitLevelRow|Icon=DarkCast_Torrent.png|Power=Torrent|PriLevel=18|SecLevel=24|Effect=Ranged(Cone), Minor DMG(Smash), Foe -To Hit, Knockback|Border=1}} | ||
{{ | {{Powers_SplitLevelRow|Icon=DarkCast_LifeDrain.png|Power=Life Drain|PriLevel=22|SecLevel=28|Effect=Ranged, High DMG(Neg), Foe -To Hit, Self +HP|Border=1}} | ||
{{ | {{Powers_SplitLevelRow|Icon=DarkCast_Blackstar.png|Power=Blackstar|PriLevel=26|SecLevel=30|Effect=PBAoE, Extreme DMG(Neg/Smash), Foe -To Hit|Border=0}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
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{{Powers_LevelRow|Icon=DarkCast_DarkObliteration.png|Power=Dark Obliteration|Level=12|Effect=Ranged (Targeted AoE), Moderate DMG(Neg), Foe -ACC|Border=1}} | {{Powers_LevelRow|Icon=DarkCast_DarkObliteration.png|Power=Dark Obliteration|Level=12|Effect=Ranged (Targeted AoE), Moderate DMG(Neg), Foe -ACC|Border=1}} | ||
{{Powers_LevelRow|Icon=DarkCast_Heavy.png|Power=Antumbral Beam|Level=18|Effect=Superior DMG(Neg), Foe -To Hit|Border=1}} | {{Powers_LevelRow|Icon=DarkCast_Heavy.png|Power=Antumbral Beam|Level=18|Effect=Superior DMG(Neg), Foe -To Hit|Border=1}} | ||
{{Powers_LevelRow|Icon=DarkCast_LifeDrain.png|Power=Life Drain|Level= | {{Powers_LevelRow|Icon=DarkCast_LifeDrain.png|Power=Life Drain|Level=22|Effect=Ranged, High DMG(Neg), Foe -To Hit, Self +HP|Border=1}} | ||
{{Powers_LevelRow|Icon=DarkCast_Blackstar.png|Power=Blackstar|Level= | {{Powers_LevelRow|Icon=DarkCast_Blackstar.png|Power=Blackstar|Level=26|Effect=PBAoE, Extreme DMG(Neg/Smash), Foe -To Hit|Border=0}} | ||
{{Powers_Footer}} | {{Powers_Footer}} | ||
Line 121: | Line 121: | ||
{{PowerBlock_Damage|Extreme(Negative/Smashing)}} | {{PowerBlock_Damage|Extreme(Negative/Smashing)}} | ||
{{PowerBlock_Recharge|Very Long}} | {{PowerBlock_Recharge|Very Long}} | ||
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] | {{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 26 (Blaster)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] | {{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 26 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 30 (Defender)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 26 (Sentinel)}} | |||
{{PowerBlock_Effects|Point Blank Area of Effect}} | {{PowerBlock_Effects|Point Blank Area of Effect}} | ||
{{PowerBlock_Blank|Foe -To Hit}} | {{PowerBlock_Blank|Foe -To Hit}} | ||
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{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 1 (Blaster)}} | {{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 1 (Blaster)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 1 (Corruptor)}} | {{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 1 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 1 (Defender)}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 1 (Sentinel)}} | {{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 1 (Sentinel)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
Line 187: | Line 189: | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 6 (Corruptor)}} | {{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 6 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 10 (Defender)}} | |||
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}} | {{PowerBlock_Effects|Ranged (Targeted Area of Effect)}} | ||
{{PowerBlock_Blank|Foe Disorient}} | {{PowerBlock_Blank|Foe Disorient}} | ||
Line 205: | Line 208: | ||
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 1 (Blaster)}} | {{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 1 (Blaster)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 1 (Corruptor)}} | {{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 1 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 1 (Defender)}} | |||
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 1 (Sentinel)}} | {{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 1 (Sentinel)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
Line 226: | Line 230: | ||
{{PowerBlock_Damage|High(Negative)}} | {{PowerBlock_Damage|High(Negative)}} | ||
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] | {{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 22 (Blaster)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] | {{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 22 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] | {{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 28 (Defender)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 22 (Sentinel)}} | |||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe -To Hit}} | {{PowerBlock_Blank|Foe -To Hit}} | ||
Line 255: | Line 260: | ||
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 8 (Blaster)}} | {{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 8 (Blaster)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 2 (Corruptor)}} | {{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 2 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 4 (Defender)}} | |||
{{PowerBlock_Effects|Sniper}} | {{PowerBlock_Effects|Sniper}} | ||
{{PowerBlock_Blank|Foe -To Hit}} | {{PowerBlock_Blank|Foe -To Hit}} | ||
Line 278: | Line 284: | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 12 (Corruptor)}} | {{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 12 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 20 (Defender)}} | |||
{{PowerBlock_Effects|Ranged (Cone)}} | {{PowerBlock_Effects|Ranged (Cone)}} | ||
{{PowerBlock_Blank|Foe -To Hit}} | {{PowerBlock_Blank|Foe -To Hit}} | ||
Line 300: | Line 307: | ||
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 12 (Blaster)}} | {{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 12 (Blaster)}} | ||
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 8 (Corruptor)}} | {{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 8 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 16 (Defender)}} | |||
{{PowerBlock_Effects|Ranged (Cone)}} | {{PowerBlock_Effects|Ranged (Cone)}} | ||
{{PowerBlock_Blank|Foe Immobilize, -To Hit}} | {{PowerBlock_Blank|Foe Immobilize, -To Hit}} | ||
Line 320: | Line 328: | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|Minor( | {{PowerBlock_Damage|Minor(Smashing)}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 18 (Corruptor)}} | {{PowerBlock_Level|[[File:V archetypeicon corruptor.png|18px]] 18 (Corruptor)}} | ||
{{PowerBlock_Blank|[[File:Archetypeicon defender.png|18px]] 24 (Defender)}} | |||
{{PowerBlock_Effects|Ranged (Cone)}} | {{PowerBlock_Effects|Ranged (Cone)}} | ||
{{PowerBlock_Blank|Foe -To Hit, Knockback}} | {{PowerBlock_Blank|Foe -To Hit, Knockback}} |
Latest revision as of 21:21, 21 October 2022
This article is about the power set. For other uses, see Dark Blast (Disambiguation).
Overview
Dark Blast is a standard power set that is a primary set for Blasters, Corruptors and Sentinels, and a secondary set for Defenders.
"Dark Blast summons the powers of the Netherworld to defeat your foes. The draining effects of most of these powers can reduce your targets' chance to hit."
Power Tables
Blaster
The Dark Blast power set is available as a primary set for Blasters. The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
Dark Blast | 1 | Ranged, Moderate DMG(Neg), Foe -To Hit |
Gloom | 1 | Ranged, High DoT(Neg), Foe -To Hit |
Umbral Torrent | 2 | Ranged (Cone), Moderate DMG(Smash), Foe -To Hit, Knockback |
Aim | 6 | Self +To Hit, +DMG |
Moonbeam | 8 | Sniper, Extreme DMG(Neg), Foe -To Hit |
Tenebrous Tentacles | 12 | Ranged (Cone), Moderate DMG(Neg/Smash), Foe Immob, -To Hit |
Abyssal Gaze | 18 | Ranged, High DoT(Neg), Foe Hold, -To Hit |
Life Drain | 22 | Ranged, High DMG(Neg), Foe -To Hit, Self +HP |
Blackstar | 26 | PBAoE, Extreme DMG(Neg/Smash), Foe -To Hit |
Corruptor / Defender
The Dark Blast power set is available as a primary set for Corruptors and as a secondary set for Defenders. The following table shows the level at which each power is available:
Power | Level as Primary | Level as Secondary | Effect |
---|---|---|---|
Dark Blast | 1 | 1 | Ranged, Moderate DMG(Neg), Foe -To Hit |
Gloom | 1 | 1 | Ranged, High DoT(Neg), Foe -To Hit |
Moonbeam | 2 | 4 | Sniper, Extreme DMG(Neg), Foe -To Hit |
Dark Pit | 6 | 10 | Ranged (Targeted AoE), Foe Disorient |
Tenebrous Tentacles | 8 | 16 | Ranged (Cone), Moderate DMG(Neg/Smash), Foe Immob, -To Hit |
Night Fall | 12 | 20 | Ranged (Cone), Moderate DMG(Neg), Foe -To-Hit |
Torrent | 18 | 24 | Ranged(Cone), Minor DMG(Smash), Foe -To Hit, Knockback |
Life Drain | 22 | 28 | Ranged, High DMG(Neg), Foe -To Hit, Self +HP |
Blackstar | 26 | 30 | PBAoE, Extreme DMG(Neg/Smash), Foe -To Hit |
Sentinel
The Dark Blast power set is available as a primary set for Sentinels. The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
Dark Blast | 1 | Ranged, Moderate DMG(Neg), Foe -To Hit |
Gloom | 1 | Ranged, High DoT(Neg), Foe -To Hit |
Umbral Torrent | 2 | Ranged (Cone), Moderate DMG(Smash), Foe -To Hit, Knockback |
Abyssal Gaze | 6 | Ranged, High DoT(Neg), Foe Hold, -To Hit |
Aim | 8 | Self +To Hit, +DMG, +Range |
Dark Obliteration | 12 | Ranged (Targeted AoE), Moderate DMG(Neg), Foe -ACC |
Antumbral Beam | 18 | Superior DMG(Neg), Foe -To Hit |
Life Drain | 22 | Ranged, High DMG(Neg), Foe -To Hit, Self +HP |
Blackstar | 26 | PBAoE, Extreme DMG(Neg/Smash), Foe -To Hit |
Powers
Abyssal Gaze
You gaze into your foe's eyes giving them a glimpse into the terrifying netherworld rendering them held, reducing their chance to hit and dealing High Negative Energy damage over the next couple of seconds.
Damage | High Damage over Time(Negative) |
Recharge | Slow |
Minimum Level | 18 (Blaster) |
6 (Sentinel) | |
Effects | Ranged |
Foe Hold, -To-Hit | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Hold Duration | |
Enhance Range | |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Set Categories | Ranged Damage |
Holds | |
ToHit Debuff | |
Accurate ToHit Debuff | |
Universal Damage |
Aim
Greatly increases the chance to hit of your attacks for a few seconds. Slightly increases damage (and range for Sentinels).
Recharge | Long |
Minimum Level | 6 (Blaster) |
8 (Sentinel) | |
Effects | Self +To Hit, +Damage, +Range (Sentinels only) |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Antumbral Beam
An extremely focused beam of Negative Energy that deals tremendous damage and reduces the target's chance to hit.
Damage | Superior(Negative) |
Recharge | Slow |
Minimum Level | 18 (Sentinel) |
Effects | Ranged |
Foe -To-Hit | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Set Categories | Ranged Damage |
ToHit Debuff | |
Accurate ToHit Debuff | |
Universal Damage |
Blackstar
You can unleash a devastating blast of Negative Energy around yourself, dealing massive Negative Energy and Smashing damage and severely reducing affected foes' chance to hit.
Damage | Extreme(Negative/Smashing) |
Recharge | Very Long |
Minimum Level | 26 (Blaster) |
26 (Corruptor) | |
30 (Defender) | |
26 (Sentinel) | |
Effects | Point Blank Area of Effect |
Foe -To Hit | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Set Categories | Melee AoE Damage |
ToHit Debuff | |
Accurate ToHit Debuff | |
Universal Damage |
Dark Blast
A long range blast of dark energy. Deals moderate Negative Energy damage and reduces the target's chance to hit.
Damage | Moderate(Negative) |
Recharge | Fast |
Minimum Level | 1 (Blaster) |
1 (Corruptor) | |
1 (Defender) | |
1 (Sentinel) | |
Effects | Ranged |
Foe -To Hit | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Set Categories | Ranged Damage |
ToHit Debuff | |
Accurate ToHit Debuff | |
Universal Damage |
Dark Obliteration
You hurl a large blast of negative energy that violently explodes on impact, exposing the dark power of the Netherworld to all foes near the target. Dark Obliteration can reduce the Accuracy of all affected targets.
Damage | Moderate(Negative) |
Recharge | Slow |
Minimum Level | 12 (Sentinel) |
Effects | Ranged (Targeted Area of Effect) |
Foe: -Accuracy | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Set Categories | Ranged AoE Damage |
ToHit Debuff | |
Accurate ToHit Debuff | |
Universal Damage |
Dark Pit
Envelops a targeted foe and any nearby enemies in a pit of Negative Energy. The attack deals no damage, but Disorients all affected foes for a good while.
Recharge | Slow |
Minimum Level | 6 (Corruptor) |
10 (Defender) | |
Effects | Ranged (Targeted Area of Effect) |
Foe Disorient | |
Enhancements | Enhance Accuracy |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Stuns |
Gloom
Gloom slowly drains a target of life, while reducing their chance to hit. Slower than Dark Blast, but deals more damage over time.
Damage | High Damage over Time(Negative) |
Recharge | Moderate |
Minimum Level | 1 (Blaster) |
1 (Corruptor) | |
1 (Defender) | |
1 (Sentinel) | |
Effects | Ranged |
Foe -To Hit | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Set Categories | Ranged Damage |
ToHit Debuff | |
Accurate ToHit Debuff | |
Universal Damage |
Life Drain
You can tap the power of the Netherworld to steal some life from a target foe and reduce their chance to hit. Some of that stolen life is transferred to you in the form of Hit Points.
Damage | High(Negative) |
Recharge | Moderate |
Minimum Level | 22 (Blaster) |
22 (Corruptor) | |
28 (Defender) | |
22 (Sentinel) | |
Effects | Ranged |
Foe -To Hit | |
Self +Heal | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Heal | |
Enhance Range | |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Set Categories | Ranged Damage |
Healing/Absorb | |
Accurate Healing | |
ToHit Debuff | |
Accurate ToHit Debuff | |
Universal Damage |
Moonbeam
An extremely long range and accurate beam of Negative Energy that deals tremendous damage and reduces the target's chance to hit. This is a sniper attack, and like most sniper attacks, is best fired from a distance as it can be interrupted. If you are engaged in battle this attack becomes instant-cast. If you are not engaged, it will do bonus damage.
Damage | Extreme(Negative) |
Recharge | Slow |
Minimum Level | 8 (Blaster) |
2 (Corruptor) | |
4 (Defender) | |
Effects | Sniper |
Foe -To Hit | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Reduce Interrupt Time | |
Enhance Range | |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Set Categories | Ranged Damage |
Sniper Attacks | |
ToHit Debuff | |
Accurate ToHit Debuff | |
Universal Damage |
Night Fall
Unleashes a cone shaped burst of particles from the Netherworld. All targets within the modest range of this power take Negative Energy damage and have reduced chance to hit.
Damage | Moderate Damage over Time(Negative) |
Recharge | Slow |
Minimum Level | 12 (Corruptor) |
20 (Defender) | |
Effects | Ranged (Cone) |
Foe -To Hit | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Set Categories | Ranged AoE Damage |
ToHit Debuff | |
Accurate ToHit Debuff | |
Universal Damage |
Tenebrous Tentacles
You can create a cone shaped rift to the Netherworld that allows its native creatures to slip their oily tentacles into our reality. These creatures will snare all foes within range, Immobilizing them while the tentacles drain their life and reduce their chance to hit.
Damage | Moderate Damage over Time(Negative/Smashing) |
Recharge | Slow |
Minimum Level | 12 (Blaster) |
8 (Corruptor) | |
16 (Defender) | |
Effects | Ranged (Cone) |
Foe Immobilize, -To Hit | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Immobilization Duration | |
Enhance Range | |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Set Categories | Ranged AoE Damage |
Immobilize | |
ToHit Debuff | |
Accurate ToHit Debuff | |
Universal Damage |
Torrent
You summon a wave of mire that sweeps away foes within its arc. The attack deals minimal Negative Energy damage, but sends foes flying and reduces their chance to hit.
Damage | Minor(Smashing) |
Recharge | Slow |
Minimum Level | 18 (Corruptor) |
24 (Defender) | |
Effects | Ranged (Cone) |
Foe -To Hit, Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Set Categories | Ranged AoE Damage |
Knockback | |
ToHit Debuff | |
Accurate ToHit Debuff | |
Universal Damage |
Umbral Torrent
You summon a wave of mire that sweeps away foes within its arc. The attack deals Moderate Negative Energy damage and sends foes flying and reduces their chance to hit.
Damage | Moderate(Smashing) |
Recharge | Slow |
Minimum Level | 2 (Blaster) |
2 (Sentinel) | |
Effects | Ranged (Cone) |
Foe -To Hit, Knockback | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Enhance ToHit Debuff | |
Set Categories | Ranged AoE Damage |
Knockback | |
ToHit Debuff | |
Accurate ToHit Debuff | |
Universal Damage |
Historical
- This set has been in the game for Defenders since Issue 0.
- This set was included with the original release of Corruptors in Issue 6.
- This set was proliferated to Blasters in Issue 21.
- This set was included with the release of Sentinels in Issue 25.
External Links
- Dark Blast for Blasters at City of Data v2.0
- Dark Blast for Corruptors at City of Data v2.0
- Dark Blast for Defenders at City of Data v2.0
- Dark Blast for Sentinels at City of Data v2.0