Ninja Training: Difference between revisions

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{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=NinjaTools Immob.png|Power=Immobilizing Dart|Level=1|Effect=Ranged, Minor DoT(Toxic), Foe Immobilize|Border=1}}
{{Powers_LevelRow|Icon=NinjaTools Immob.png|Power=Immobilizing Dart|Level=1|Effect=Ranged, Minor DoT(Toxic), Foe Immob|Border=1}}
{{Powers_LevelRow|Icon=NinjaTools KatanaLight.png|Power=Sting of the Wasp|Level=2|Effect=Melee, Moderate DMG(Lethal), Foe -Def|Border=1}}
{{Powers_LevelRow|Icon=NinjaTools KatanaLight.png|Power=Sting of the Wasp|Level=1|Effect=Melee, Moderate DMG(Lethal), Foe -Def|Border=1}}
{{Powers_LevelRow|Icon=NinjaTools Hold.png|Power=Choking Powder|Level=4|Effect=Ranged, Moderate DoT(Toxic), Foe Hold|Border=1}}
{{Powers_LevelRow|Icon=NinjaTools Hold.png|Power=Choking Powder|Level=4|Effect=Ranged, Moderate DoT(Toxic), Foe Hold|Border=1}}
{{Powers_LevelRow|Icon=NinjaTools Assassin.png|Power=Shinobi|Level=10|Effect=Toggle: Self Self +DEF(Melee, Ranged, AoE), +Run Speed, +Jump|Border=1}}
{{Powers_LevelRow|Icon=NinjaTools Assassin.png|Power=Shinobi|Level=10|Effect=Toggle: Self +DEF(All), +Stealth, +Special|Border=1}}
{{Powers_LevelRow|Icon=NinjaTools KatanaAoE.png|Power=The Lotus Drops|Level=16|Effect=PBAoE Melee, Moderate DMG(Lethal), Foe -Def|Border=1}}
{{Powers_LevelRow|Icon=NinjaTools KatanaAoE.png|Power=The Lotus Drops|Level=16|Effect=PBAoE, Moderate DMG(Lethal), Foe -Def|Border=1}}
{{Powers_LevelRow|Icon=NinjaTools Toh.png|Power=Kuji-In Toh|Level=20|Effect=Self +Regen, +Recovery, Res(Psionic, Fear)|Border=1}}
{{Powers_LevelRow|Icon=NinjaTools Toh.png|Power=Kuji-In Toh|Level=20|Effect=Self +Regen, +Rec, Res(Psi, Fear)|Border=1}}
{{Powers_LevelRow|Icon=NinjaTools Placate.png|Power=Smoke Flash|Level=28|Effect=PBAoE, Foe Placate, -Res|Border=1}}
{{Powers_LevelRow|Icon=NinjaTools Placate.png|Power=Smoke Flash|Level=24|Effect=PBAoE, Foe Placate, -Res|Border=1}}
{{Powers_LevelRow|Icon=NinjaTools BlindingPowder.png|Power=Blinding Powder|Level=35|Effect=Ranged (Cone), Foe -To Hit, Sleep, Confuse, -Perception|Border=1}}
{{Powers_LevelRow|Icon=NinjaTools BlindingPowder.png|Power=Blinding Powder|Level=28|Effect=Ranged (Cone), Foe -To Hit, Sleep, Confuse, -Perception|Border=1}}
{{Powers_LevelRow|Icon=NinjaTools GoldenDragonfly.png|Power=Golden Dragonfly|Level=38|Effect=Melee, Extreme DMG(Lethal), Foe Knockback, -DEF|Border=0}}
{{Powers_LevelRow|Icon=NinjaTools GoldenDragonfly.png|Power=Golden Dragonfly|Level=30|Effect=Melee, Extreme DMG(Lethal), Foe Knockback, -DEF|Border=0}}
{{Powers_Footer}}
{{Powers_Footer}}


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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 35 (Blaster)}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 28 (Blaster)}}
{{PowerBlock_Effects|Ranged (Cone)}}
{{PowerBlock_Effects|Ranged (Cone)}}
{{PowerBlock_Blank|Foe -To-Hit, Sleep, Confuse, -Perception}}
{{PowerBlock_Blank|Foe -To-Hit, Sleep, Confuse, -Perception}}
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{{PowerBlock_Blank|{{Enhance Confuse}}}}
{{PowerBlock_Blank|{{Enhance Confuse}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}}
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}}
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=== [[File:NinjaTools Hold.png]] Choking Powder ===
=== [[File:NinjaTools Hold.png]] Choking Powder ===
Toss a fistful of toxic powder at an enemy.
Toss a fistful of toxic powder at an enemy's face. This powder will temporarily close the affected foes' throat making them choke and struggle to grasp for air.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate Damage over Time(Toxic)}}
{{PowerBlock_Damage|Moderate Damage over Time(Toxic)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 4 (Blaster)}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 4 (Blaster)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Effects|Ranged}}
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{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Set Holds}}}}
{{PowerBlock_Blank|{{Set Holds}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


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{{PowerBlock_Damage|Extreme(Lethal)}}
{{PowerBlock_Damage|Extreme(Lethal)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 38 (Blaster)}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 30 (Blaster)}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Blank|Foe Knockback, -Defense}}
{{PowerBlock_Blank|Foe Knockback, -Defense}}
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}
{{PowerBlock_Blank|{{Set Defense Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate Defense Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate Defense Debuff}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor Damage over Time(Toxic)}}
{{PowerBlock_Damage|Minor Damage over Time(Toxic)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 1 (Blaster)}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 1 (Blaster)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe Immobilization}}
{{PowerBlock_Blank|Foe Immobilize}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
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{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Set Immobilize}}}}
{{PowerBlock_Blank|{{Set Immobilize}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


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{{PowerBlock_Recharge|Long}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 20 (Blaster)}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 20 (Blaster)}}
{{PowerBlock_Effects|Self +Regen, +Recovery, +Res(Psionic, Fear)}}
{{PowerBlock_Effects|Self +Regeneration, +Recovery, +Resistance(Psionic, Fear)}}
{{PowerBlock_Enhancements|{{Enhance Endurance Modification}}}}
{{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}}
{{PowerBlock_Blank|{{Enhance Damage Resistance}}}}
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}
{{PowerBlock_Sets|{{Set PBAoE Damage}}}}
{{PowerBlock_Blank|{{Set Defense Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate Defense Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate Defense Debuff}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:NinjaTools Assassin.png]] Shinobi ===
=== [[File:NinjaTools Assassin.png]] Shinobi ===
A shinobi is a master of stealth and assassination. While this power is active you will be very hard to detect, and your first strike out of the shadows will deal extra damage. Even If you manage to regain cover, you can only inflict this surprise attack once every 30 seconds. Even while detected, a shinobi is a deadly foe and able to deal slightly higher damage . This power can't be used at the same time as other stealth powers.
A shinobi is a master of stealth and assassination. While this power is active you will be very hard to detect, and your first strike out of the shadows will deal extra damage. Even while detected, a shinobi is a deadly foe and able to deal lethal critical strikes. This power cant be used at the same time as other stealth powers.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 10 (Blaster)}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 10 (Blaster)}}
{{PowerBlock_Effects|Toggle: Self Stealth +DEF(Melee, Ranged, AoE), +Run Speed, +Jump}}
{{PowerBlock_Effects|Toggle: Self +Defense(All), +Stealth, +Special}}
{{PowerBlock_Enhancements|{{Enhance Defense}}}}
{{PowerBlock_Enhancements|{{Enhance Defense}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
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{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}
{{PowerBlock_Blank|{{Enhance ToHit Buff}}}}
{{PowerBlock_Sets|{{Set Defense}}}}
{{PowerBlock_Sets|{{Set Defense}}}}
{{PowerBlock_Blank|{{Set ToHit Buffs}}}}
{{PowerBlock_Blank|{{Set To Hit Buff}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 28 (Blaster)}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 24 (Blaster)}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Blank|Foe Placate, -Resistance}}
{{PowerBlock_Blank|Foe Placate, -Resistance}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Sets|-}}
{{PowerBlock_Blank|{{Enhance Taunt}}}}
{{PowerBlock_Sets|{{Set Taunt}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate(Lethal)}}
{{PowerBlock_Damage|Moderate(Lethal)}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 2 (Blaster)}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 1 (Blaster)}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Blank|Foe -Defense}}
{{PowerBlock_Blank|Foe -Defense}}
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{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Sets|{{Set Melee Damage}}}}
{{PowerBlock_Sets|{{Set Melee Damage}}}}
{{PowerBlock_Blank|{{Set Defense Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate Defense Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate Defense Debuff}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


== Historical ==
== Historical ==
* This powerset was added for [[Blaster]]s in [[Issue 25]].
{{historical|type=section|reason=change}}
* This set was added to the game for [[Blaster]]s in [[Issue 25]].
* This set was reworked in  [[Issue 27 Page 1|Issue 27, Page 1]].


== External Links ==
== External Links ==

Latest revision as of 16:48, 7 November 2022

Overview

Ninja Training is a standard power set that is a secondary set for Blasters.

"You compliment your abilities with training in the secret art of the Ninja. You have master valuable ninja tools, poisons and weapons, including the deadly Ninja Blade. You have also mastered the harmonic powers of Kuhi-In Toh, allowing you to regenerate and recover endurance at an accelerated rate."

Power Table

The Ninja Training power set is available as a secondary set for Blasters. The following table shows the level at which each power is available:

Power Level Effect
Immobilizing Dart 1 Ranged, Minor DoT(Toxic), Foe Immob
Sting of the Wasp 1 Melee, Moderate DMG(Lethal), Foe -Def
Choking Powder 4 Ranged, Moderate DoT(Toxic), Foe Hold
Shinobi 10 Toggle: Self +DEF(All), +Stealth, +Special
The Lotus Drops 16 PBAoE, Moderate DMG(Lethal), Foe -Def
Kuji-In Toh 20 Self +Regen, +Rec, Res(Psi, Fear)
Smoke Flash 24 PBAoE, Foe Placate, -Res
Blinding Powder 28 Ranged (Cone), Foe -To Hit, Sleep, Confuse, -Perception
Golden Dragonfly 30 Melee, Extreme DMG(Lethal), Foe Knockback, -DEF

Powers

NinjaTools BlindingPowder.png Blinding Powder

You throw a handful of Blinding powder in a wide arc at your foes. Most foes will be blinded, and unable to see. Some affected targets may be overcome by the powder that they may start attacking their own allies. If you attack the blinded foes, they will be alerted to your presence, but will continue to suffer a penalty to their chance to hit.

Recharge Long
Minimum Level Archetypeicon blaster.png 28 (Blaster)
Effects Ranged (Cone)
Foe -To-Hit, Sleep, Confuse, -Perception
Enhancements Enhance Accuracy
Enhance Confusion Duration
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance ToHit Debuff
Set Categories Confuse
Accurate ToHit Debuff
ToHit Debuff

NinjaTools Hold.png Choking Powder

Toss a fistful of toxic powder at an enemy's face. This powder will temporarily close the affected foes' throat making them choke and struggle to grasp for air.

Damage Moderate Damage over Time(Toxic)
Recharge Slow
Minimum Level Archetypeicon blaster.png 4 (Blaster)
Effects Ranged
Foe Hold
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Hold Duration
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Holds
Universal Damage

NinjaTools GoldenDragonfly.png Golden Dragonfly

You perform a devastating Golden Dragonfly attack that deals a massive amount of damage and can even knock a foe down to the ground and reduce it's Defense. The power of this attack can actually extend a short distance through multiple foes.

Damage Extreme(Lethal)
Recharge Slow
Minimum Level Archetypeicon blaster.png 30 (Blaster)
Effects Melee
Foe Knockback, -Defense
Enhancements Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Set Categories Melee AoE Damage
Defense Debuff
Accurate Defense Debuff
Knockback
Universal Damage

NinjaTools Immob.png Immobilizing Dart

Immobilizing Darts do minor toxic damage over time and weakens your foe's legs. They will either be entirely unable to move, or severely slowed down.

Damage Minor Damage over Time(Toxic)
Recharge Fast
Minimum Level Archetypeicon blaster.png 1 (Blaster)
Effects Ranged
Foe Immobilize
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Immobilization Duration
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Immobilize
Universal Damage

NinjaTools Toh.png Kuji-In Toh

Kuji-In Toh invokes the power of Toh, or harmony with the universe. Focusing your inner power, you can make your body regenerate and recover endurance for a while. You also gain resistance to psionic attacks and fear protection.

Recharge Long
Minimum Level Archetypeicon blaster.png 20 (Blaster)
Effects Self +Regeneration, +Recovery, +Resistance(Psionic, Fear)
Enhancements Enhance Damage Resistance
Enhance Endurance Modification
Enhance Heal
Increase Attack Rate
Set Categories Resist Damage
Endurance Modification
Healing/Absorb

NinjaTools KatanaAoE.png The Lotus Drops

You perform The Lotus Drops maneuver, attacking all foes in melee range. This attack wounds your opponents, causing them to take moderate damage over time and reduces their Defense.

Damage Moderate(Lethal)
Recharge Slow
Minimum Level Archetypeicon blaster.png 16 (Blaster)
Effects Point Blank Area of Effect
Foe -Defense
Enhancements Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Increase Attack Rate
Set Categories Melee AoE Damage
Defense Debuff
Accurate Defense Debuff
Universal Damage

NinjaTools Assassin.png Shinobi

A shinobi is a master of stealth and assassination. While this power is active you will be very hard to detect, and your first strike out of the shadows will deal extra damage. Even while detected, a shinobi is a deadly foe and able to deal lethal critical strikes. This power cant be used at the same time as other stealth powers.

Recharge Fast
Minimum Level Archetypeicon blaster.png 10 (Blaster)
Effects Toggle: Self +Defense(All), +Stealth, +Special
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories Defense
To Hit Buff

NinjaTools Placate.png Smoke Flash

You throw a smoke bomb at your feet. The resulting flash of light and smoke can briefly distract your foes and Placate them so they can no longer find or target you. Enemies will be distracted and confused, making them more vulnerable to attacks for a short time.

Recharge Very Long
Minimum Level Archetypeicon blaster.png 24 (Blaster)
Effects Point Blank Area of Effect
Foe Placate, -Resistance
Enhancements Enhance Accuracy
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Taunt

NinjaTools KatanaLight.png Sting of the Wasp

You perform a standard attack with your Ninja Blade. Sting of the Wasp can reduce a target's Defense, making them easier to hit.

Damage Moderate(Lethal)
Recharge Moderate
Minimum Level Archetypeicon blaster.png 1 (Blaster)
Effects Melee
Foe -Defense
Enhancements Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Increase Attack Rate
Set Categories Melee Damage
Defense Debuff
Accurate Defense Debuff
Universal Damage

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

External Links