Ninja Training
Overview
Ninja Training is a standard power set that is a secondary set for Blasters.
"You compliment your abilities with training in the secret art of the Ninja. You have master valuable ninja tools, poisons and weapons, including the deadly Ninja Blade. You have also mastered the harmonic powers of Kuhi-In Toh, allowing you to regenerate and recover endurance at an accelerated rate."
Power Table
The Ninja Training power set is available as a secondary set for Blasters. The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
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1 | Ranged, DoT(Toxic), Foe Immob, -Rech, -SPD |
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1 | Melee, DMG(Lethal), Foe -Def |
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4 | Ranged, DoT(Toxic), Foe Hold |
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10 | Toggle: Self +DEF(All), +Stealth, +Special |
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16 | PBAoE, DoT(Lethal), Foe -Def |
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20 | Self +Regen, +Rec, Res(Psi, Fear) |
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24 | PBAoE, Foe Placate, -Res |
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28 | Ranged (Cone), Foe -To Hit, Sleep, Confuse, -Perception |
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30 | Melee, DMG(Lethal), Foe Knockdown, -DEF |
Powers
Blinding Powder
You throw a handful of Blinding powder in a wide arc at your foes. Most foes will be blinded, and unable to see. Some affected targets may be overcome by the powder that they may start attacking their own allies. If you attack the blinded foes, they will be alerted to your presence, but will continue to suffer a penalty to their chance to hit.
- Recharge
- 90 seconds
- Minimum Level
-
28 (Blaster)
- Effects
- Ranged (Cone)
Foe -To-Hit, Sleep, Confuse, -Perception - Enhancements
-
Enhance Accuracy
Enhance Confuse
Reduce Endurance Cost
Enhance Range
Enhance Recharge Speed
Enhance ToHit Debuffs
- Set Categories
Choking Powder
Toss a fistful of toxic powder at an enemy's face. This powder will temporarily close the affected foes' throat making them choke and struggle to grasp for air.
- Damage
- 1.1 Toxic Damage over Time
- Recharge
- 16 seconds
- Minimum Level
-
4 (Blaster)
- Effects
- Ranged
Foe Hold - Enhancements
-
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Hold
Enhance Range
Enhance Recharge Speed
- Set Categories
Golden Dragonfly
You perform a devastating Golden Dragonfly attack that deals a massive amount of damage and can even knock a foe down to the ground and reduce it's Defense. The power of this attack can actually extend a short distance through multiple foes.
- Damage
- 3.56 Lethal
- Recharge
- 20 seconds
- Minimum Level
-
30 (Blaster)
- Effects
- Melee
Foe Knockdown, -Defense - Enhancements
-
Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Enhance Knockback
Enhance Recharge Speed
Immobilizing Dart
Immobilizing Darts do minor toxic damage over time and weakens your foe's legs. They will either be entirely unable to move, or severely slowed down.
- Damage
- 0.8 Toxic Damage over Time
- Recharge
- 4 seconds
- Minimum Level
-
1 (Blaster)
- Effects
- Ranged
Foe Immobilize, -Recharge, -Speed - Enhancements
-
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Immobilization
Enhance Range
Enhance Recharge Speed
- Set Categories
Kuji-In Toh
Kuji-In Toh invokes the power of Toh, or harmony with the universe. Focusing your inner power, you can make your body regenerate and recover endurance for a while. You also gain resistance to psionic attacks and fear protection.
- Recharge
- 200 seconds
- Minimum Level
-
20 (Blaster)
- Effects
- Self +Regeneration, +Recovery, +Resistance(Psionic, Fear)
- Enhancements
-
Enhance Endurance Modification
Enhance Heal
Enhance Recharge Speed
Enhance Damage Resistance
- Set Categories
The Lotus Drops
You perform The Lotus Drops maneuver, attacking all foes in melee range. This attack wounds your opponents, causing them to take moderate damage over time and reduces their Defense.
- Damage
- 1.36 Lethal Damage over Time
- Recharge
- 14 seconds
- Minimum Level
-
16 (Blaster)
- Effects
- Point Blank Area of Effect
Foe -Defense - Enhancements
-
Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Enhance Recharge Speed
Shinobi
A shinobi is a master of stealth and assassination. While this power is active you will be very hard to detect, and your first strike out of the shadows will deal extra damage. Even while detected, a shinobi is a deadly foe and able to deal lethal critical strikes. This power cant be used at the same time as other stealth powers.
- Recharge
- 4 seconds
- Minimum Level
-
10 (Blaster)
- Effects
- Toggle: Self +Defense(All), +Stealth, +Special
- Enhancements
-
Enhance Defense
Reduce Endurance Cost
Enhance Recharge Speed
Enhance ToHit Buffs
- Set Categories
Smoke Flash
You throw a smoke bomb at your feet. The resulting flash of light and smoke can briefly distract your foes and Placate them so they can no longer find or target you. Enemies will be distracted and confused, making them more vulnerable to attacks for a short time.
- Recharge
- 90 seconds
- Minimum Level
-
24 (Blaster)
- Effects
- Point Blank Area of Effect
Foe Placate, -Resistance - Enhancements
-
Enhance Accuracy
Enhance Recharge Speed
Enhance Threat Duration
- Set Categories
Sting of the Wasp
You perform a standard attack with your Ninja Blade. Sting of the Wasp can reduce a target's Defense, making them easier to hit.
- Damage
- 1.96 Lethal
- Recharge
- 10 seconds
- Minimum Level
-
1 (Blaster)
- Effects
- Melee
Foe -Defense - Enhancements
-
Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Enhance Recharge Speed
Historical
- This set was added to the game for Blasters in Issue 25.
- This set was reworked in Issue 27, Page 1.