Willpower: Difference between revisions

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{{Powers_SplitLevelRow|Icon=Willpower_FastHealing.png|Power=Fast Healing|PriLevel=2|SecLevel=4|Effect=Auto: Self +Regen|Border=1}}
{{Powers_SplitLevelRow|Icon=Willpower_FastHealing.png|Power=Fast Healing|PriLevel=2|SecLevel=4|Effect=Auto: Self +Regen|Border=1}}
{{Powers_SplitLevelRow|Icon=Willpower_IndomitableWill.png|Power=Indomitable Will|PriLevel=6|SecLevel=10|Effect=Toggle: Self +DEF(Psi), +Res(Disorient, Hold, Immob, Sleep, Fear, Confuse, Repel, Knockback)|Border=1}}
{{Powers_SplitLevelRow|Icon=Willpower_IndomitableWill.png|Power=Indomitable Will|PriLevel=6|SecLevel=10|Effect=Toggle: Self +DEF(Psi), +Res(Disorient, Hold, Immob, Sleep, Fear, Confuse, Repel, Knockback)|Border=1}}
{{Powers_SplitLevelRow|Icon=Willpower_RiseToTheChallenge.png|Power=Rise to the Challenge|PriLevel=8|SecLevel=16|Effect=Toggle: Foe -To Hit, Self +Regen|Border=1}}
{{Powers_SplitLevelRow|Icon=Willpower_RiseToTheChallenge.png|Power=Rise to the Challenge|PriLevel=8|SecLevel=16|Effect=Toggle: Foe -To Hit (-ACC for Tankers), Self +Regen|Border=1}}
{{Powers_SplitLevelRow|Icon=Willpower_QuickRecovery.png|Power=Quick Recovery|PriLevel=12|SecLevel=20|Effect=Auto: Self +Rec|Border=1}}
{{Powers_SplitLevelRow|Icon=Willpower_QuickRecovery.png|Power=Quick Recovery|PriLevel=12|SecLevel=20|Effect=Auto: Self +Rec|Border=1}}
{{Powers_SplitLevelRow|Icon=Willpower_HeightenedSenses.png|Power=Heightened Senses|PriLevel=18|SecLevel=24|Effect=Toggle: Self +DEF(Smash, Lethal, Fire, Cold, Energy, Neg), +Perception|Border=1}}
{{Powers_SplitLevelRow|Icon=Willpower_HeightenedSenses.png|Power=Heightened Senses|PriLevel=18|SecLevel=24|Effect=Toggle: Self +DEF(Smash, Lethal, Fire, Cold, Energy, Neg), +Perception|Border=1}}
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=== [[File:Willpower_Resurgence.png]] Resurgence ===
=== [[File:Willpower_Resurgence.png]] Resurgence ===
Should you fall in battle, you can Revive yourself from the brink of death. You will revive with most of your Hit Points and half your Endurance and be protected from XP Debt for 20 seconds (90 seconds for [[Scrapper]]s/[[Sentinel]]s). Additionally, for 90 seconds, your damage, attack rate ([[Brute]]s only), endurance recovery (Brutes only) and chance to hit will be improved, then for another 45 seconds, your damage and chance to hit will be diminished. You will also have 15 seconds of immunity to most damage.
Should you fall in battle, you can Revive yourself from the brink of death. You will revive with most of your Hit Points and half your Endurance and be protected from XP Debt for 90 seconds (20 seconds for [[Brute]]s/[[Stalker]]s). Additionally, for 90 seconds, your damage, attack rate (Brutes/Stalkers only), endurance recovery (Brutes/Stalkers only) and chance to hit will be improved, then for another 45 seconds, your damage and chance to hit will be diminished. You will also have 15 seconds of immunity to most damage.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
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{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 8 (Tanker)}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 8 (Tanker)}}
{{PowerBlock_Effects|Toggle: Self +Regeneration}}
{{PowerBlock_Effects|Toggle: Self +Regeneration}}
{{PowerBlock_Blank|Foe -To Hit}}
{{PowerBlock_Blank|Foe -To Hit (-Accuracy for [[Tanker]]s)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}

Latest revision as of 22:05, 23 May 2023

Overview

Willpower is a standard power set that is a primary set for Tankers and a secondary set for Brutes, Scrappers, Sentinels, and Stalkers.

"You aren't Invulnerable. Bullets don't bounce off of you, and if you are cut, you bleed. You are, however, tough, grizzled and strong willed. It takes more than a little cut to keep you down! Willpower offers a strong balance of healing, damage resistance and defense. While you have no real vulnerabilities, you can't quite deal with 'alpha strikes' as well as some other protective powers."

Power Tables

Brute/Scrapper/Tanker

The Willpower power set is available as a primary set for Tankers and as a secondary set for Brutes and Scrappers. The following table shows the levels at which each power is available:

Power Level as Primary Level as Secondary Effect
High Pain Tolerance 1 1 Auto: Self +Res(All), +Max HP
Mind Over Body 1 1 Toggle: Self +Res(Smash, Lethal, Psi)
Fast Healing 2 4 Auto: Self +Regen
Indomitable Will 6 10 Toggle: Self +DEF(Psi), +Res(Disorient, Hold, Immob, Sleep, Fear, Confuse, Repel, Knockback)
Rise to the Challenge 8 16 Toggle: Foe -To Hit (-ACC for Tankers), Self +Regen
Quick Recovery 12 20 Auto: Self +Rec
Heightened Senses 18 24 Toggle: Self +DEF(Smash, Lethal, Fire, Cold, Energy, Neg), +Perception
Resurgence 22 28 Self Rez, +Special
Strength of Will 26 30 Self +Res(All DMG, Disorient, Sleep, Hold, Immob, Repel, Knockback), +Rec

Sentinel

The Willpower power set is available as a secondary set for Sentinels. The following table shows the levels at which each power is available:

Power Level Effect
High Pain Tolerance 1 Auto: Self +Res(All), +Max HP
Mind Over Body 1 Toggle: Self +Res(Smash, Lethal, Psionic)
Fast Healing 4 Auto: Self +Regen
Indomitable Will 10 Toggle: Self +DEF(Psionic), +Res(Disorient, Hold, Immob, Sleep, Fear, Confuse, Repel, Knockback)
Up to the Challenge 16 Toggle: Self +Regen
Quick Recovery 20 Auto: Self +Rec
Heightened Senses 24 Toggle: Self +DEF(Smash, Lethal, Fire, Cold, Energy, Neg), +Perception
Resurgence 28 Self Rez, Special
Strength of Will 30 Self +Res(All DMG, Disorient, Sleep, Hold, Immob, Repel, Knockback), +Rec

Stalker

The Willpower power set is available as a secondary set for Stalkers. The following table shows the level at which each power is available:

Power Level Effect
Hide 1 Toggle: Self Stealth, +DEF(Melee, Ranged, AoE)
High Pain Tolerance 1 Auto: Self +Res(All), +Max HP
Reconstruction 4 Self Heal, +Res(Toxic)
Mind Over Body 10 Toggle: Self +Res(Smash, Lethal, Psionic)
Indomitable Will 16 Toggle: Self +DEF(Psionics), +Res(Disorient, Hold, Immob, Sleep, Fear, Confuse, Repel, Knockback)
Heightened Senses 20 Toggle: Self +DEF(Smash, Lethal, Fire, Cold, Energy, Neg), +Perception
Fast Healing 24 Auto: Self +Regen
Resurgence 28 Self Rez, Special
Strength of Will 30 Self +Res(All DMG, Disorient, Sleep, Hold, Immob, Repel, Knockback), +Rec

Powers

Willpower FastHealing.png Fast Healing

You heal Hit Points at a faster rate than normal. This power is always on.

Minimum Level V archetypeicon brute.png 4 (Brute)
Archetypeicon scrapper.png 4 (Scrapper)
Archetypeicon sentinel.png 4 (Sentinel)
V archetypeicon stalker.png 24 (Stalker)
Archetypeicon tanker.png 2 (Tanker)
Effects Auto: Self +Regeneration
Enhancements Enhance Heal
Set Categories Healing/Absorb

Willpower HeightenedSenses.png Heightened Senses

You become more aware of your environment and its hazards while this power is activated. This will increase your Defense versus environmental damage as long as it is active. Your Heightened Senses also allow you to perceive stealthy foes and resist Defense DeBuffs.

Recharge Fast
Minimum Level V archetypeicon brute.png 24 (Brute)
Archetypeicon scrapper.png 24 (Scrapper)
Archetypeicon sentinel.png 24 (Sentinel)
V archetypeicon stalker.png 20 (Stalker)
Archetypeicon tanker.png 18 (Tanker)
Effects Toggle: Self +Defense(Smashing, Lethal, Fire, Cold, Energy, Negative Energy), +Perception
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Set Categories Defense

Willpower Hide.png Hide

Hide makes you almost impossible to detect. When properly 'Hidden', a Stalker can pull off Critical hits with his attacks, and even land a massive 'Assassin's Strike' with an Assassin's power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most stealth powers, Hide can be used at the same time as other Concealment powers, giving you even greater stealth capability. No Endurance cost.

Recharge Slow
Minimum Level V archetypeicon stalker.png 1 (Stalker)
Effects Toggle: Self Stealth, +Defense(Melee, Ranged, Area of Effect)
Enhancements Enhance Defense Buffs
Increase Attack Rate
Set Categories Defense

Willpower HighPainTolerance.png High Pain Tolerance

You have a greater tolerance to pain than others. You are also slightly resistant to all types of damage. This power is always on and costs no endurance.

Minimum Level V archetypeicon brute.png 1 (Brute)
Archetypeicon scrapper.png 1 (Scrapper)
Archetypeicon sentinel.png 1 (Sentinel)
V archetypeicon stalker.png 1 (Stalker)
Archetypeicon tanker.png 1 (Tanker)
Effects Auto: Self +Resistance(All), +Max Health
Enhancements Enhance Heal
Enhance Damage Resistance
Set Categories Resist Damage
Healing/Absorb

Willpower IndomitableWill.png Indomitable Will

When you toggle on this power, it grants protection from Sleep, Disorient, Fear, Immobilize, Confusion, Repel, Knockback and Hold effects. Indomitable Will also grants a moderate defense to Psionic based attacks.

Recharge Fast
Minimum Level V archetypeicon brute.png 10 (Brute)
Archetypeicon scrapper.png 10 (Scrapper)
Archetypeicon sentinel.png 10 (Sentinel)
V archetypeicon stalker.png 16 (Stalker)
Archetypeicon tanker.png 6 (Tanker)
Effects Toggle: Self +Defense(Psionic), +Resistance(Disorient, Hold, Immobilize, Sleep, Fear, Confuse, Repel, Knockback)
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Set Categories Defense

Willpower MindOverBody.png Mind Over Body

When you toggle on this power, you empower your Mind Over Body to become highly resistant to Smashing, Lethal and Psionic damage.

Recharge Fast
Minimum Level V archetypeicon brute.png 1 (Brute)
Archetypeicon scrapper.png 1 (Scrapper)
Archetypeicon sentinel.png 1 (Sentinel)
V archetypeicon stalker.png 10 (Stalker)
Archetypeicon tanker.png 1 (Tanker)
Effects Toggle: Self +Resistance(Smashing, Lethal, Psionic)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance Damage Resistance
Set Categories Resist Damage

Willpower QuickRecovery.png Quick Recovery

You recover Endurance at a faster rate than normal. This power is always on.

Minimum Level V archetypeicon brute.png 20 (Brute)
Archetypeicon scrapper.png 20 (Scrapper)
Archetypeicon sentinel.png 20 (Sentinel)
Archetypeicon tanker.png 12 (Tanker)
Effects Auto: Self +Recovery
Enhancements Enhance Endurance Modification
Set Categories Endurance Modification

Willpower Reconstruction.png Reconstruction

Through perfect control of your body, you can concentrate for a few moments and heal yourself. The effects of Reconstruction also leaves you resistant to Toxic damage for a while.

Recharge Long
Minimum Level V archetypeicon stalker.png 4 (Stalker)
Effects Self Heal, +Resistance(Toxic)
Enhancements Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Enhance Damage Resistance
Set Categories Healing/Absorb

Willpower Resurgence.png Resurgence

Should you fall in battle, you can Revive yourself from the brink of death. You will revive with most of your Hit Points and half your Endurance and be protected from XP Debt for 90 seconds (20 seconds for Brutes/Stalkers). Additionally, for 90 seconds, your damage, attack rate (Brutes/Stalkers only), endurance recovery (Brutes/Stalkers only) and chance to hit will be improved, then for another 45 seconds, your damage and chance to hit will be diminished. You will also have 15 seconds of immunity to most damage.

Recharge Very Long
Minimum Level V archetypeicon brute.png 28 (Brute)
Archetypeicon scrapper.png 28 (Scrapper)
Archetypeicon sentinel.png 28 (Sentinel)
V archetypeicon stalker.png 28 (Stalker)
Archetypeicon tanker.png 22 (Tanker)
Effects Self Resurrect, Special
Enhancements Enhance Endurance Modification
Reduce Endurance Cost
Increase Attack Rate
Set Categories Endurance Modification

Willpower RiseToTheChallenge.png Rise to the Challenge

The more the odds are against you, the more determined you become. When surrounded by foes, your ability to regenerate health increases greatly. Additionally, your resolve and the look in your eye is enough to leave most foes shaken, so their attacks are less accurate. The first foe you engage in melee grants the highest regeneration bonus, and up to 10 foes can contribute to this effect.

Recharge Slow
Minimum Level V archetypeicon brute.png 16 (Brute)
Archetypeicon scrapper.png 16 (Scrapper)
Archetypeicon tanker.png 8 (Tanker)
Effects Toggle: Self +Regeneration
Foe -To Hit (-Accuracy for Tankers)
Enhancements Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Enhance Taunt Effectiveness
Enhance ToHit Debuff
Set Categories Healing/Absorb
Taunt
ToHit Debuff

Willpower StrengthOfWill.png Strength of Will

When you activate this power, you not only become extremely resistant to most damage, but also to Disorient, Immobilization, Hold, Knockback, Repel and Sleep effects. Strength of Will costs little Endurance to activate and increases your recovery for its duration, but when it wears off you are left exhausted, and substantially drained of Endurance. Note that Strength of Will is unaffected by Attack Rate changes.

Recharge Very long
Minimum Level V archetypeicon brute.png 30 (Brute)
Archetypeicon scrapper.png 30 (Scrapper)
Archetypeicon sentinel.png 30 (Sentinel)
V archetypeicon stalker.png 30 (Stalker)
Archetypeicon tanker.png 26 (Tanker)
Effects Self +Resistance(All Damage, Disorient, Sleep, Hold, Immobilize, Repel, Knockback), +Recovery
Enhancements Reduce Endurance Cost
Enhance Damage Resistance
Set Categories Resist Damage

Willpower RiseToTheChallenge.png Up to the Challenge

Regardless of the odds against you, you are determined to go on. Your ability to regenerate health is greatly increased at all times.

Recharge Slow
Minimum Level Archetypeicon sentinel.png 16 (Sentinel)
Effects Toggle: Self +Regeneration
Enhancements Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Set Categories Healing/Absorb

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

External Links