Savage Melee: Difference between revisions
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{{Powers_LevelHeader}} | {{Powers_LevelHeader}} | ||
{{Powers_LevelRow|Icon=SavageMelee_MaimingSlash.png|Power=Maiming Slash|Level=1|Effect=Melee, Moderate DMG(Lethal), Minor DoT(Lethal), Foe -SPD, Self +1 Blood Frenzy}} | |||
{{Powers_LevelRow|Icon=SavageMelee_SavageStrike.png|Power=Savage Strike|Level=1|Effect=Melee, Minor DMG(Lethal), Minor DoT(Lethal), Foe -RES(All), Self +1 Blood Frenzy}} | {{Powers_LevelRow|Icon=SavageMelee_SavageStrike.png|Power=Savage Strike|Level=1|Effect=Melee, Minor DMG(Lethal), Minor DoT(Lethal), Foe -RES(All), Self +1 Blood Frenzy}} | ||
{{Powers_LevelRow|Icon=SavageMelee_Shred.png|Power=Shred|Level=4|Effect=Melee (Cone), Light DMG(Lethal), Minor DoT(Lethal), Foe -Def(All), Self +1 Blood Frenzy}} | {{Powers_LevelRow|Icon=SavageMelee_Shred.png|Power=Shred|Level=4|Effect=Melee (Cone), Light DMG(Lethal), Minor DoT(Lethal), Foe -Def(All), Self +1 Blood Frenzy}} | ||
{{Powers_LevelRow|Icon=SavageMelee_Taunt.png|Power=Taunt|Level=10|Effect=Ranged (Targeted AoE), Foe Taunt}} | {{Powers_LevelRow|Icon=SavageMelee_Taunt.png|Power=Taunt|Level=10|Effect=Ranged (Targeted AoE), Foe Taunt}} | ||
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{{PowerBlock_Blank|{{Enhance Recharge}}}} | {{PowerBlock_Blank|{{Enhance Recharge}}}} | ||
{{PowerBlock_Blank|{{Enhance Taunt}}}} | {{PowerBlock_Blank|{{Enhance Taunt}}}} | ||
{{PowerBlock_Sets|{{ | {{PowerBlock_Sets|{{Set Taunt}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
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{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage|High(Lethal)}} | {{PowerBlock_Damage|High(Lethal)}} | ||
{{PowerBlock_Recharge|Slow}} | {{PowerBlock_Recharge|Slow}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 22 (Brute)}} | {{PowerBlock_Level|[[File:V_archetypeicon_brute.png|18px]] 22 (Brute)}} | ||
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=== [[File:SavageMelee_SavageStrike.png]] Savage Strike === | === [[File:SavageMelee_SavageStrike.png]] Savage Strike === | ||
You quickly tear at your foe dealing minor lethal damage and causing minor lethal damage over time. Savage Strikes grants you 1 stack of Blood Frenzy. | You quickly tear at your foe dealing minor lethal damage and causing minor lethal damage over time. This power can bruise an enemy, making them more vulnerable to damage (Tanker only). Savage Strikes grants you 1 stack of Blood Frenzy. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
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=== [[File:SavageMelee_Shred.png]] Shred === | === [[File:SavageMelee_Shred.png]] Shred === | ||
You rapidly slash at your foes several times causing a moderate amount of damage to all enemies in front of you and reduce their defense. Shred also causes minor lethal damage over time. This power grants 1 stack of Blood Frenzy. | You rapidly slash at your foes several times causing a moderate amount of damage to all enemies in front of you and reduce their defense. Shred also causes minor lethal damage over time. This power grants 1 stack of Blood Frenzy. | ||
{{EdNote|note='''[[Scrapper]]s only:''' You rapidly slash at your foes several times causing a moderate amount of damage to all enemies in front of you and reduce their defense. Shred also causes minor lethal damage over time. This power grants 1 stack of Blood Frenzy and will deal slightly more damage per stack. Additionally, Shred has a 20% chance to immediately recharge itself for each stack of Blood Frenzy. Using this power with 5 stacks of Blood Frenzy causes you to become Exhausted for a short time. While exhausted you cannot gain Blood Frenzy.}} | |||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
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Taunt foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. A To Hit check is required to Taunt enemy players, but is not needed against critter targets. | Taunt foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. A To Hit check is required to Taunt enemy players, but is not needed against critter targets. | ||
'''[[Tanker]] | {{EdNote|note='''[[Tanker]]:''' Taunts a foe, and some nearby foes, to attack you. Useful for pulling villains off an ally who find themselves in over their head. Taunted foes tend to ignore other Heroes and focus on you for quite a while, so use this power cautiously. A To Hit check is required to Taunt enemy players, but is not needed against critter targets.}} | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
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{{PowerBlock_Blank|{{Set Universal Damage}}}} | {{PowerBlock_Blank|{{Set Universal Damage}}}} | ||
{{PowerBlock_End}} | {{PowerBlock_End}} | ||
== Historical == | |||
{{historical|type=section|reason=change}} | |||
* This set was added to the game for [[Brute]]s, [[Scrapper]]s, [[Stalker]]s, and [[Tanker]]s in [[Issue 25]]. | |||
== External Links == | == External Links == |
Latest revision as of 16:05, 24 May 2023
Overview
Savage Melee is a primary power set for Scrappers, Brutes, and Stalkers, and a secondary power set for Tankers.
"Tear at your foes with deadly animalistic attacks that primarily inflict Lethal damage and cause additional damage over time. Savage Strike, Maiming Slash, Vicious Slash and Savage Leap all grant stacks of Blood Frenzy. Each stack of this buff grants a small damage buff and endurance cost discount. You may have up to 5 stacks of Blood Frenzy active at a time. Blood Frenzy can be maintained, or it can be consumed to empower Shred, Rending Flurry, Blood Thirst and Hemorrhage. Using one of these consumers while you have 5 stacks of Blood Frenzy offers an additional benefit to these powers, but will also leave you Exhausted for a short time. While Exhausted you cannot build Blood Frenzy."
Power Tables
Brute
The Savage Melee power set is a primary set for Brutes. The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
Savage Strike | 1 | Melee, Minor DMG(Lethal), Foe Minor DoT(Lethal), Self +1 Blood Frenzy |
Maiming Slash | 1 | Melee, Moderate DMG(Lethal), Minor DoT(Lethal), Foe -Speed, +1 Blood Frenzy |
Shred | 2 | Melee (Cone), Moderate DMG(Lethal), Foe Minor DoT(Lethal), -Def(All), Self -Blood Frenzy, +Special |
Blood Thirst | 6 | Self, +DMG, +To Hit, +Special, +5 Blood Frenzy |
Vicious Slash | 8 | Melee, High DMG(Lethal), Foe Minor DoT(Lethal), Knockdown, Self +2 Blood Frenzy |
Taunt | 12 | Ranged (Targeted AoE), Foe Taunt |
Rending Flurry | 18 | PBAoE, Moderate DMG(Lethal), Foe Minor DoT(Lethal), -Blood Frenzy |
Hemorrhage | 22 | Melee, Light DMG(Lethal), Foe Special DoT(Lethal), -Blood Frenzy |
Savage Leap | 26 | PBAoE, Superior DMG(Lethal), Foe Minor DoT(Lethal), +3 Blood Frenzy, Self Teleport |
Scrapper
The Savage Melee power set is a primary set for Scrappers. The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
Maiming Slash | 1 | Melee, Moderate DMG(Lethal), Minor DoT(Lethal), Foe -SPD, +1 Blood Frenzy |
Savage Strike | 1 | Melee, Minor DMG(Lethal), Minor DoT(Lethal), Self +1 Blood Frenzy |
Shred | 2 | Melee (Cone), Moderate DMG(Lethal), Minor DoT(Lethal), Foe -Def(All), Self -Blood Frenzy, +Special |
Blood Thirst | 6 | Self, +DMG, +To Hit, +Special, +5 Blood Frenzy |
Vicious Slash | 8 | Melee, High DMG(Lethal), Minor DoT(Lethal), Foe Knockdown, Self +2 Blood Frenzy |
Confront | 12 | Ranged, Foe Taunt |
Rending Flurry | 18 | PBAoE, Moderate DMG(Lethal), Minor DoT(Lethal), Self -Blood Frenzy |
Hemorrhage | 22 | Melee, Light DMG(Lethal), Special DoT(Lethal), Self -Blood Frenzy |
Savage Leap | 26 | PBAoE, Superior DMG(Lethal), Minor DoT(Lethal), Self +3 Blood Frenzy, Teleport |
Stalker
The Savage Melee power set is a primary set for Stalkers. The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
Savage Strike | 1 | Melee, Minor DMG(Lethal), Minor DoT(Lethal), Self +1 Blood Frenzy |
Maiming Slash | 1 | Melee, Moderate DMG(Lethal), Minor DoT(Lethal), Foe -SPD, Self +1 Blood Frenzy |
Shred | 2 | Melee (Cone), Moderate DMG(Lethal), Minor DoT(Lethal), Foe -Def(All), Self -Blood Frenzy, +Special |
Assassin's Frenzy | 6 | Melee, Special DMG(Lethal), Self +Blood Frenzy |
Build Up | 8 | Self +DMG, +To Hit |
Placate | 12 | Ranged, Foe Placate, Self Stealth/Hide |
Rending Flurry | 18 | PBAoE, Moderate DMG(Lethal), Minor DoT(Lethal), Self -Bloody Frenzy |
Hemorrhage | 22 | Melee, Light DMG(Lethal), Special DoT(Lethal), Self -Blood Frenzy |
Savage Leap | 26 | PBAoE, Superior DMG(Lethal), Minor DoT(Lethal), Self +3 Blood Frenzy, Teleport |
Tanker
The Savage Melee power set is a secondary set for Tankers. The following table shows the level at which each power is available:
Power | Level | Effect |
---|---|---|
Maiming Slash | 1 | Melee, Moderate DMG(Lethal), Minor DoT(Lethal), Foe -SPD, Self +1 Blood Frenzy |
Savage Strike | 1 | Melee, Minor DMG(Lethal), Minor DoT(Lethal), Foe -RES(All), Self +1 Blood Frenzy |
Shred | 4 | Melee (Cone), Light DMG(Lethal), Minor DoT(Lethal), Foe -Def(All), Self +1 Blood Frenzy |
Taunt | 10 | Ranged (Targeted AoE), Foe Taunt |
Vicious Slash | 16 | Melee, High DMG(Lethal), Minor DoT(Lethal), Foe Knockdown, Self +2 Blood Frenzy |
Blood Thirst | 20 | Self +DMG, +To Hit, +Special, +5 Blood Frenzy |
Rending Flurry | 24 | PBAoE, Moderate DMG(Lethal), Minor DoT(Lethal), Self -Blood Frenzy |
Hemorrhage | 28 | Melee, Light DMG(Lethal), Special DoT(Lethal), Self -Blood Frenzy |
Savage Leap | 30 | PBAoE, Superior DMG(Lethal), Minor DoT(Lethal), Self +3 Blood Frenzy, Teleport |
Powers
Assassin's Frenzy
A signature Stalker attack. This attack does superior lethal damage on its own as a frontal attack and cannot be interrupted. However, if it is executed while you are Hidden, this attack will do tremendous damage, as you waylay your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power and are hidden. Using this power while not hidden has a chance to critically hit equal to 33.3% times the number of stacks of Assassin's Focus. Using Assassin's Frenzy will grant 2 stacks of Blood Frenzy if used while not hidden and will grant 3 stacks if hidden. Using Assassin's Strike when not hidden will remove all stacks of Assassin's Focus regardless if you critically hit or not.
Damage | Special(Lethal) |
Recharge | Slow |
Minimum Level | 6 (Stalker) |
Effects | Melee |
Self +Blood Frenzy | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Melee Damage |
Universal Damage |
Blood Thirst
You unleash your frenzy, increasing your damage and chance to hit moderately. Blood Thirst also grants 5 stacks of Frenzy Fury.
Recharge | Very Long |
Minimum Level | 6 (Brute) |
6 (Scrapper) | |
20 (Tanker) | |
Effects | Self +Damage, +To Hit, +Special, +5 Blood Frenzy |
Enhancements | Reduce Endurance Cost |
Enhance Heal | |
Increase Attack Rate | |
Set Categories | To Hit Buff |
Build Up
Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.
Recharge | Long |
Minimum Level | 8 (Stalker) |
Effects | Self +Damage, +To Hit |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Confront
Challenges a foe to attack you. Useful to pull a villain off an ally who finds themselves in over their head. A To Hit check required to Taunt enemy players, but is not needed against critter targets.
Recharge | Fast |
Minimum Level | 12 (Scrapper) |
Effects | Ranged |
Foe Taunt | |
Enhancements | Enhance Accuracy |
Enhance Range | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Taunt |
Hemorrhage
You viciously tear at your foe causing a light amount of lethal damage. Additionally, the target will suffer from lethal damage over time. Hemorrhage consumes all stacks of Blood Frenzy. This power's damage over time effect will scale with the number of stacks of Blood Frenzy. Using this power with 5 stacks of Blood Frenzy causes you to become Exhausted for a short time, but the duration of Hemorrhage's damage over time effect is increased. While exhausted you cannot gain Blood Frenzy.
Damage | High(Lethal) |
Recharge | Slow |
Minimum Level | 22 (Brute) |
22 (Scrapper) | |
22 (Stalker) | |
28 (Tanker) | |
Effects | Melee, Special Damage Over Time(Lethal) |
Self -Blood Frenzy | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Taunt Effectiveness (Brute/Tanker only) | |
Set Categories | Melee Damage |
Taunt (Brute/Tanker only) | |
Universal Damage |
Maiming Slash
You execute a savage slash at your foe's lower body causing moderate lethal damage and minor damage over time. The foe will also have their movement speed reduced moderately. Maiming Slash grants 1 stack of Blood Frenzy.
Damage | Moderate(Lethal) |
Recharge | Fast |
Minimum Level | 1 (Brute) |
1 (Scrapper) | |
1 (Stalker) | |
1 (Tanker) | |
Effects | Melee, Minor Damage Over Time(Lethal) |
Foe -Speed | |
Self +1 Blood Frenzy | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Slow | |
Enhance Taunt Effectiveness (Brute/Tanker only) | |
Set Categories | Melee Damage |
Slow Movement | |
Taunt (Brute/Tanker only) | |
Universal Damage |
Placate
Allows you to trick a foe to no longer attack you. A Successful Placate will also Hide you. This Hide is very brief, and offers no Defense bonus, but it will allow you to deliver a Critical Hit or an Assassins Claw. However, if you attack a Placated Foe, he will be able to attack you back.
Recharge | Long |
Minimum Level | 12 (Stalker) |
Effects | Ranged |
Foe Placate | |
Self Stealth/Hide | |
Enhancements | Increase Attack Rate |
Enhance Range | |
Enhance Taunt Effectiveness | |
Set Categories | Taunt |
Rending Flurry
You wildly slash at nearby foes to deal moderate lethal damage and cause minor lethal damage over time. This power consumes all Blood Frenzy and will deal additional damage per stack of Blood Frenzy consumed. If you have 5 stacks of Blood Frenzy while activating this power, its radius is greatly increased, but causes you to become Exhausted for a short time. While exhausted you cannot gain Blood Frenzy.
Damage | Moderate(Lethal) |
Recharge | Long |
Minimum Level | 18 (Brute) |
18 (Scrapper) | |
18 (Stalker) | |
24 (Tanker) | |
Effects | Point Blank Area of Effect, Minor Damage Over Time(Lethal) |
Self -Blood Frenzy | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Taunt Effectiveness (Brute/Tanker only) | |
Set Categories | Melee AoE Damage |
Taunt (Brute/Tanker only) | |
Universal Damage |
Savage Leap
You throw yourself at your distant foes while slashing and tearing wildly dealing superior lethal damage and causing your foes to suffer from additional minor lethal damage over time. Savage Leap build 3 stacks of Blood Frenzy.
Savage Leap is unaffected by Radius changes. This information is missing from the power description because the damage is delivered by a pseudopet.
Damage | Superior(Lethal) |
Recharge | Long |
Minimum Level | 26 (Brute) |
26 (Scrapper) | |
26 (Stalker) | |
30 (Tanker) | |
Effects | Point Blank Area of Effect, Minor Damage Over Time(Lethal) |
Self +3 Blood Frenzy, Teleport | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Taunt Effectiveness (Brute/Tanker only) | |
Set Categories | Melee AoE Damage |
Taunt (Brute/Tanker only) | |
Universal Damage |
Savage Strike
You quickly tear at your foe dealing minor lethal damage and causing minor lethal damage over time. This power can bruise an enemy, making them more vulnerable to damage (Tanker only). Savage Strikes grants you 1 stack of Blood Frenzy.
Damage | Minor(Lethal) |
Recharge | Very Fast |
Minimum Level | 1 (Brute) |
1 (Scrapper) | |
1 (Stalker) | |
1 (Tanker) | |
Effects | Melee, Minor Damage Over Time(Lethal) |
Foe -Resistance(All) (Tanker only) | |
Self +1 Blood Frenzy | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Taunt Effectiveness (Brute/Tanker only) | |
Set Categories | Melee Damage |
Taunt (Brute/Tanker only) | |
Universal Damage |
Shred
You rapidly slash at your foes several times causing a moderate amount of damage to all enemies in front of you and reduce their defense. Shred also causes minor lethal damage over time. This power grants 1 stack of Blood Frenzy.
Scrappers only: You rapidly slash at your foes several times causing a moderate amount of damage to all enemies in front of you and reduce their defense. Shred also causes minor lethal damage over time. This power grants 1 stack of Blood Frenzy and will deal slightly more damage per stack. Additionally, Shred has a 20% chance to immediately recharge itself for each stack of Blood Frenzy. Using this power with 5 stacks of Blood Frenzy causes you to become Exhausted for a short time. While exhausted you cannot gain Blood Frenzy.
Damage | Moderate(Lethal) |
Tanker only: Light(Lethal) | |
Recharge | Moderate |
Minimum Level | 2 (Brute) |
2 (Scrapper) | |
2 (Stalker) | |
4 (Tanker) | |
Effects | Melee (Cone), Minor Damage Over Time(Lethal) |
Foe -Defense(All) | |
Self -Blood Frenzy, +Special (except Tanker) | |
Tanker only: Self +1 Blood Frenzy | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Defense Debuff | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Taunt Effectiveness (Brute/Tanker only) | |
Set Categories | Melee AoE Damage |
Accurate Defense Debuff | |
Defense Debuff | |
Taunt (Brute/Tanker only) | |
Universal Damage |
Taunt
Taunt foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. A To Hit check is required to Taunt enemy players, but is not needed against critter targets.
Tanker: Taunts a foe, and some nearby foes, to attack you. Useful for pulling villains off an ally who find themselves in over their head. Taunted foes tend to ignore other Heroes and focus on you for quite a while, so use this power cautiously. A To Hit check is required to Taunt enemy players, but is not needed against critter targets.
Recharge | Fast |
Tanker only: Slow | |
Minimum Level | 12 (Brute) |
10 (Tanker) | |
Effects | Ranged (Targeted Area of Effect) |
Foe Taunt | |
Enhancements | Enhance Accuracy |
Enhance Range | |
Increase Attack Rate | |
Enhance Taunt Effectiveness | |
Set Categories | Taunt |
Vicious Slash
You tear at your foe with both hands dealing high lethal damage and causing minor lethal damage over time. Foes struck by this attack have a high chance to be knocked down. Vicious Slash grants 2 stacks of Blood Frenzy.
Damage | High(Lethal) |
Recharge | Moderate |
Minimum Level | 8 (Brute) |
8 (Scrapper) | |
16 (Tanker) | |
Effects | Melee, Minor Damage Over Time(Lethal) |
Foe Knockdown | |
Self +2 Blood Frenzy | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Enhance Taunt Effectiveness (except Scrapper) | |
Set Categories | Melee Damage |
Knockback | |
Taunt (except Scrapper) | |
Universal Damage |
Historical
External Links
- Savage Melee for Brutes at City of Data v2.0
- Savage Melee for Scrappers at City of Data v2.0
- Savage Melee for Stalkers at City of Data v2.0
- Savage Melee for Tankers at City of Data v2.0