Savage Melee

From Unofficial Homecoming Wiki
Jump to navigation Jump to search

Overview

Savage Melee is a primary power set for Scrappers, Brutes, and Stalkers, and a secondary power set for Tankers.

"Tear at your foes with deadly animalistic attacks that primarily inflict Lethal damage and cause additional damage over time. Savage Strike, Maiming Slash, Vicious Slash and Savage Leap all grant stacks of Blood Frenzy. Each stack of this buff grants a small damage buff and endurance cost discount. You may have up to 5 stacks of Blood Frenzy active at a time. Blood Frenzy can be maintained, or it can be consumed to empower Shred, Rending Flurry, Blood Thirst and Hemorrhage. Using one of these consumers while you have 5 stacks of Blood Frenzy offers an additional benefit to these powers, but will also leave you Exhausted for a short time. While Exhausted you cannot build Blood Frenzy."

Power Tables

Brute

The Savage Melee power set is a primary set for Brutes. The following table shows the level at which each power is available:

Power Level Effect
Savage Strike 1 Melee, DoT(Lethal), Self +1 Blood Frenzy
Maiming Slash 1 Melee, DMG(Lethal), DoT(Lethal), Foe -Speed, +1 Blood Frenzy
Shred 2 Melee (Cone), DoT(Lethal), -Def(All), Self +1 Blood Frenzy
Blood Thirst 6 Self, +DMG, +To Hit, +Special, +5 Blood Frenzy
Vicious Slash 8 Melee, DMG(Lethal), DoT(Lethal), Knockdown, Self +2 Blood Frenzy
Taunt 12 Ranged (Targeted AoE), Foe Taunt
Rending Flurry 18 PBAoE, DMG(Lethal), DoT(Lethal), -Blood Frenzy
Hemorrhage 22 Melee, DoT(Lethal), -Blood Frenzy
Savage Leap 26 PBAoE, DMG(Lethal), DoT(Lethal), +Blood Frenzy, Self Teleport

Scrapper

The Savage Melee power set is a primary set for Scrappers. The following table shows the level at which each power is available:

Power Level Effect
Maiming Slash 1 Melee, DoT(Lethal), Foe -SPD, +1 Blood Frenzy
Savage Strike 1 Melee, DMG(Lethal), DoT(Lethal), Self +1 Blood Frenzy
Shred 2 Melee (Cone), DoT(Lethal), Foe -Def(All), Self +1 Blood Frenzy
Blood Thirst 6 Self, +DMG, +To Hit, +Special, +5 Blood Frenzy
Vicious Slash 8 Melee, DMG(Lethal), DoT(Lethal), Foe Knockdown, Self +2 Blood Frenzy
Confront 12 Ranged, Foe Taunt
Rending Flurry 18 PBAoE, DMG(Lethal), DoT(Lethal), Self -Blood Frenzy
Hemorrhage 22 Melee, DoT(Lethal), Self -Blood Frenzy
Savage Leap 26 PBAoE, DMG(Lethal), DoT(Lethal), Self +Blood Frenzy, Teleport

Stalker

The Savage Melee power set is a primary set for Stalkers. The following table shows the level at which each power is available:

Power Level Effect
Savage Strike 1 Melee, DoT(Lethal), Self +1 Blood Frenzy
Maiming Slash 1 Melee, DMG(Lethal), DoT(Lethal), Foe -SPD, Self +1 Blood Frenzy
Shred 2 Melee (Cone), DoT(Lethal), Foe -Def(All), Self +1 Blood Frenzy
Assassin's Frenzy 6 Melee, DMG(Lethal), Self +Blood Frenzy
Build Up 8 Self +DMG, +To Hit
Placate 12 Ranged, Foe Placate, Self Stealth/Hide
Rending Flurry 18 PBAoE, DMG(Lethal), DoT(Lethal), Self -Bloody Frenzy
Hemorrhage 22 Melee, DoT(Lethal), Self -Blood Frenzy
Savage Leap 26 PBAoE, DMG(Lethal), DoT(Lethal), Self +Blood Frenzy, Teleport

Tanker

The Savage Melee power set is a secondary set for Tankers. The following table shows the level at which each power is available:

Power Level Effect
Maiming Slash 1 Melee, DoT(Lethal), Foe -SPD, Self +1 Blood Frenzy
Savage Strike 1 Melee, DMG(Lethal), DoT(Lethal), Self +1 Blood Frenzy
Shred 4 Melee (Cone), DoT(Lethal), Foe -Def(All), Self +1 Blood Frenzy
Taunt 10 Ranged (Targeted AoE), Foe Taunt
Vicious Slash 16 Melee, DMG(Lethal), DoT(Lethal), Foe Knockdown, Self +2 Blood Frenzy
Blood Thirst 20 Self +DMG, +To Hit, +Special, +5 Blood Frenzy
Rending Flurry 24 PBAoE, DMG(Lethal), DoT(Lethal), Self -Blood Frenzy
Hemorrhage 28 Melee, DoT(Lethal), Self -Blood Frenzy
Savage Leap 30 PBAoE, DMG(Lethal), DoT(Lethal), Self +Blood Frenzy, Teleport

Powers

SavageMelee AssassinStrike.png Assassin's Frenzy

A signature Stalker attack. This attack does superior lethal damage on its own as a frontal attack and cannot be interrupted. However, if it is executed while you are Hidden, this attack will do tremendous damage, as you waylay your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power and are hidden. Using this power while not hidden has a chance to critically hit equal to 33.3% times the number of stacks of Assassin's Focus. Using Assassin's Frenzy will grant 2 stacks of Blood Frenzy if used while not hidden and will grant 3 stacks if hidden. Using Assassin's Strike when not hidden will remove all stacks of Assassin's Focus regardless if you critically hit or not.

Damage
Not Hidden: 2.76 Lethal
Hidden: 7 Lethal
Recharge
15 seconds
Minimum Level
6 (Stalker)
Effects
Melee
Self +Blood Frenzy
Enhancements
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Reduce Interrupt Time
Enhance Recharge Speed
Customization
Original, Color Tintable

SavageMelee BuildUp.png Blood Thirst

You unleash your frenzy, increasing your damage and chance to hit moderately. Blood Thirst also grants 5 stacks of Frenzy Fury.

Recharge
90 seconds
Minimum Level
6 (Brute)
6 (Scrapper)
20 (Tanker)
Effects
Self +Damage, +To Hit, +Special, +5 Blood Frenzy
Enhancements
Reduce Endurance Cost
Enhance Recharge Speed
Enhance ToHit Buffs
Set Categories
Customization
Original, Color Tintable

SavageMelee BuildUp.png Build Up

Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.

Recharge
90 seconds
Minimum Level
8 (Stalker)
Effects
Self +Damage, +To Hit
Enhancements
Reduce Endurance Cost
Enhance Recharge Speed
Enhance ToHit Buffs
Set Categories
Customization
Original, Color Tintable

SavageMelee Confront.png Confront

Challenges a foe to attack you. Useful to pull a villain off an ally who finds themselves in over their head. A To Hit check required to Taunt enemy players, but is not needed against critter targets.

Recharge
3 seconds
Minimum Level
12 (Scrapper)
Effects
Ranged
Foe Taunt
Enhancements
Enhance Accuracy
Enhance Range
Enhance Recharge Speed
Enhance Threat Duration
Set Categories
Customization
Original, Color Tintable

SavageMelee Hemorrhage.png Hemorrhage

You viciously tear at your foe causing a light amount of lethal damage. Additionally, the target will suffer from lethal damage over time. Hemorrhage consumes all stacks of Blood Frenzy. This power's damage over time effect will scale with the number of stacks of Blood Frenzy. Using this power with 5 stacks of Blood Frenzy causes you to become Exhausted for a short time, but the duration of Hemorrhage's damage over time effect is increased. While exhausted you cannot gain Blood Frenzy.

Damage
Less than 5 Blood Frenzy: 2.39–2.651 Lethal Damage over Time (scales from 0–4 Blood Frenzy)
5 Blood Frenzy: 3.23 Lethal Damage over Time
Recharge
14 seconds
Minimum Level
22 (Brute)
22 (Scrapper)
22 (Stalker)
28 (Tanker)
Effects
Melee
Self -Blood Frenzy
Enhancements
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Recharge Speed
Enhance Threat Duration (Brute, Tanker)
Customization
Original, Color Tintable

SavageMelee MaimingSlash.png Maiming Slash

You execute a savage slash at your foe's lower body causing moderate lethal damage and minor damage over time. The foe will also have their movement speed reduced moderately. Maiming Slash grants 1 stack of Blood Frenzy.

Damage
1.16 Lethal + up to 0.836 Lethal Damage over Time
Recharge
5 seconds
Minimum Level
1 (Brute)
1 (Scrapper)
1 (Stalker)
1 (Tanker)
Effects
Melee
Foe -Speed
Self +1 Blood Frenzy
Enhancements
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Recharge Speed
Enhance Slow Movement
Enhance Threat Duration (Brute, Tanker)
Customization
Original, Color Tintable

SavageMelee Placate.png Placate

Allows you to trick a foe to no longer attack you. A Successful Placate will also Hide you. This Hide is very brief, and offers no Defense bonus, but it will allow you to deliver a Critical Hit or an Assassins Claw. However, if you attack a Placated Foe, he will be able to attack you back.

Recharge
60 seconds
Minimum Level
12 (Stalker)
Effects
Ranged
Foe Placate
Self Stealth/Hide
Enhancements
Enhance Range
Enhance Recharge Speed
Enhance Threat Duration
Set Categories
Customization
Original, Color Tintable

SavageMelee RendingFlurry.png Rending Flurry

You wildly slash at nearby foes to deal moderate lethal damage and cause minor lethal damage over time. This power consumes all Blood Frenzy and will deal additional damage per stack of Blood Frenzy consumed. If you have 5 stacks of Blood Frenzy while activating this power, its radius is greatly increased, but causes you to become Exhausted for a short time. While exhausted you cannot gain Blood Frenzy.

Damage
1.182–1.418 Lethal (scales from 0–5 Blood Frenzy) + up to 0.38 Lethal Damage over Time
Recharge
14 seconds
Minimum Level
18 (Brute)
18 (Scrapper)
18 (Stalker)
24 (Tanker)
Effects
Point Blank Area of Effect
Self -Blood Frenzy
Enhancements
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Recharge Speed
Enhance Threat Duration (Brute, Tanker)
Customization
Original, Color Tintable

SavageMelee SavageLeap.png Savage Leap

You throw yourself at your distant foes while slashing and tearing wildly dealing moderate lethal damage and causing your foes to suffer from additional minor lethal damage over time. The damage of this power can increase based on how far away you leap from, with up to double damage dealt at its strongest. Savage Leap build 1 stacks of Blood Frenzy for every 20 ft in between your target and you, up to 3 stacks.

Editor's Note:

Savage Leap is unaffected by Radius changes. This information is missing from the power description because the damage is delivered by a pseudopet.

Damage
0.845–1.69 Lethal + up to 0.272–0.544 Lethal Damage over Time (scales from 25'–65' range)
Recharge
40 seconds
Minimum Level
26 (Brute)
26 (Scrapper)
26 (Stalker)
30 (Tanker)
Effects
Point Blank Area of Effect
Self +Blood Frenzy, Teleport
Enhancements
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Enhance Recharge Speed
Enhance Threat Duration (Brute, Tanker)
Customization
Original, Color Tintable

SavageMelee SavageStrike.png Savage Strike

You quickly tear at your foe dealing minor lethal damage and causing minor lethal damage over time. Savage Strikes grants you 1 stack of Blood Frenzy.

Damage
0.76 Lethal Damage over Time + up to 0.548 Lethal Damage over Time
Recharge
2.5 seconds
Minimum Level
1 (Brute)
1 (Scrapper)
1 (Stalker)
1 (Tanker)
Effects
Melee
Self +1 Blood Frenzy
Enhancements
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Recharge Speed
Enhance Threat Duration (Brute, Tanker)
Customization
Original, Color Tintable

SavageMelee Shred.png Shred

You rapidly slash at your foes several times causing a moderate amount of damage to all enemies in front of you and reduce their defense. Shred also causes minor lethal damage over time. This power grants 1 stack of Blood Frenzy.

Damage
1.26 Lethal Damage over Time + up to 0.844 Lethal Damage over Time
Recharge
7.5 seconds
Minimum Level
2 (Brute)
2 (Scrapper)
2 (Stalker)
4 (Tanker)
Effects
Melee (Cone)
Foe -Defense(All)
Self +1 Blood Frenzy
Enhancements
Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Enhance Recharge Speed
Enhance Threat Duration (Brute, Tanker)
Customization
Original, Color Tintable

SavageMelee Taunt.png Taunt

Taunt foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. A To Hit check is required to Taunt enemy players, but is not needed against critter targets.

Editor's Note:

Tanker: Taunts a foe, and some nearby foes, to attack you. Useful for pulling villains off an ally who find themselves in over their head. Taunted foes tend to ignore other Heroes and focus on you for quite a while, so use this power cautiously. A To Hit check is required to Taunt enemy players, but is not needed against critter targets.

Recharge
10 seconds
Minimum Level
12 (Brute)
10 (Tanker)
Effects
Ranged (Targeted Area of Effect)
Foe Taunt
Enhancements
Enhance Accuracy
Enhance Range
Enhance Recharge Speed
Enhance Threat Duration
Set Categories
Customization
Original, Color Tintable

SavageMelee ViciousSlash.png Vicious Slash

You tear at your foe with both hands dealing high lethal damage and causing minor lethal damage over time. Foes struck by this attack have a high chance to be knocked down. Vicious Slash grants 2 stacks of Blood Frenzy.

Damage
1.8 Lethal + up to 1.296 Lethal Damage over Time
Recharge
9 seconds
Minimum Level
8 (Brute)
8 (Scrapper)
16 (Tanker)
Effects
Melee
Foe Knockdown
Self +2 Blood Frenzy
Enhancements
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback
Enhance Recharge Speed
Enhance Threat Duration (Brute, Tanker)
Customization
Original, Color Tintable

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

External Links