Villain (Alignment): Difference between revisions
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==Overview== | ==Overview== | ||
[[File:Align Status Villain.png|left]] | [[File:Align Status Villain.png|left]] | ||
'''Villain''' is a step in the [[alignment]] process. Players can start as villains, or switch sides with their [[Hero (Alignment)|hero]]. It is also one of two possible final steps in a [[Praetorian (Alignment)|Praetorian character]] advancing | '''Villain''' is a step in the [[alignment]] process. Players can start as villains, or switch sides with their [[Hero (Alignment)|hero]]. It is also one of two possible final steps in a [[Praetorian (Alignment)|Praetorian character]] advancing. | ||
==Becoming a Villain== | ==Becoming a Villain== | ||
* A player can create a Level 1 Villain by selecting Villain as the alignment choice at the time of character creation. The new Villain will begin play in The [[Rogue Isles | * A player can create a Level 1 Villain by selecting Villain as the alignment choice at the time of character creation. The new Villain will begin play in The [[Rogue Isles]]. | ||
Any non-[[Praetorian (Alignment)|Praetorian]] character can switch alignment immediately by speaking to [[Null the Gull]]. | |||
Alternatively, at Level 20, a [[Hero (Alignment)|Hero]] can begin the process of becoming a [[Vigilante (Alignment)|Vigilante]]. A [[Vigilante (Alignment)|Vigilante]] can then work to become a Villain. | |||
* At the conclusion of its [[Praetorian]] [[Story Arc|story arcs]], a player character of either the [[Loyalist (Alignment)|Loyalist]] and [[Resistance (Alignment)|Resistance]] alignments make a choice to become either a [[Hero (Alignment)|Hero]] or a Villain. | * At the conclusion of its [[Praetorian]] [[Story Arc|story arcs]], a player character of either the [[Loyalist (Alignment)|Loyalist]] and [[Resistance (Alignment)|Resistance]] alignments make a choice to become either a [[Hero (Alignment)|Hero]] or a Villain. | ||
* [[Brutes]], [[Corruptors]], [[Dominators]], [[Masterminds]], [[Stalkers]], [[Arachnos Soldier|Arachnos Soldiers]] and [[Arachnos Widows]] created prior to [[Going Rogue]] will automatically be aligned as a Villain. | * [[Brutes]], [[Corruptors]], [[Dominators]], [[Masterminds]], [[Stalkers]], [[Arachnos Soldier|Arachnos Soldiers]] and [[Arachnos Widows]] created prior to [[Going Rogue]] will automatically be aligned as a Villain. | ||
Villains can enter [[The Crucible]] and may convert [[Reward Merits]] into [[Alignment Merits]]. They will not be awarded the [[Countdown to Frenzy]] power until they reconfirm their alignment by completing a [[Morality Mission]] or switch alignment back to Villain from some other alignment. | |||
{{Navbox Alignment}} | {{Navbox Alignment}} | ||
[[Category:Alignment]] | [[Category:Alignment]] |
Revision as of 16:56, 27 January 2024
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Overview
Villain is a step in the alignment process. Players can start as villains, or switch sides with their hero. It is also one of two possible final steps in a Praetorian character advancing.
Becoming a Villain
- A player can create a Level 1 Villain by selecting Villain as the alignment choice at the time of character creation. The new Villain will begin play in The Rogue Isles.
Any non-Praetorian character can switch alignment immediately by speaking to Null the Gull.
Alternatively, at Level 20, a Hero can begin the process of becoming a Vigilante. A Vigilante can then work to become a Villain.
- At the conclusion of its Praetorian story arcs, a player character of either the Loyalist and Resistance alignments make a choice to become either a Hero or a Villain.
- Brutes, Corruptors, Dominators, Masterminds, Stalkers, Arachnos Soldiers and Arachnos Widows created prior to Going Rogue will automatically be aligned as a Villain.
Villains can enter The Crucible and may convert Reward Merits into Alignment Merits. They will not be awarded the Countdown to Frenzy power until they reconfirm their alignment by completing a Morality Mission or switch alignment back to Villain from some other alignment.