Independence Port: Difference between revisions

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{{Zone
{{Zone
|{{Hero City Zone}}
|Zone Name=Independence Port
|Zone Name=Independence Port
|Splash Image=Splash_IndependencePort.jpg
|Splash Image=Splash_IndependencePort.jpg
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|Width=83
|Width=83
|Type of Zone=Hero City Zone
|Type of Zone=Hero City Zone
|Level Range=22-29
|Level Range=20-30
|Trainer=[[Aurora Borealis]]
|Trainer=[[Aurora Borealis]]
|Task Force Contact=[[Terra Volta Respecification Trial|Jane Hallaway]] (Respec),<br />[[Sister Psyche Task Force|Sister Psyche]],<br /> [[Statesman Task Force|Statesman]]
|Task Force Contact=[[Terra Volta Respecification Trial|Jane Hallaway]] (Respec), [[Penelope Yin Task Force|Penelope Yin]], [[Admiral Sutter Task Force|Admiral Sutter]], [[Ms. Liberty Task Force|Ms. Liberty]]
|Event=[[Ghost Ship]], [[Lusca]]
|Event=[[Ghost Ship]], [[Lusca]]
|Exploration Badges=[[Crey Havoc Badge|Crey Havoc]], [[Valorous Badge|Valorous]], [[Vigorous Badge|Vigorous]], [[Air Lifter Badge|Air Lifter]], [[Dead End Badge|Dead End]], [[Family Partier Badge|Family Partier]], [[Connector Badge|Connector]], [[Unlucky Badge|Unlucky]], [[Thrill Seeker Badge|Thrill Seeker]]
|Exploration Badges={{BadgeLink|Crey Havoc}}, {{BadgeLink|Valorous}}, {{BadgeLink|Vigorous}}, {{BadgeLink|Air Lifter}}, {{BadgeLink|Dead End}}, {{BadgeLink|Family Partier}}, {{BadgeLink|Connector}}, {{BadgeLink|Unlucky}}, {{BadgeLink|Thrill Seeker}}
|Plaques=[[Authority Badge#Monument 2|Authority&nbsp;II]],&nbsp;[[Authority Badge#Monument 3|III]], [[Historian Badge#Monument 2|Historian&nbsp;II]], [[Researcher Badge#Monument 3|Researcher&nbsp;III]]
|Plaques=[[Authority Badge#Monument 2|Authority II]],&nbsp;[[Authority Badge#Monument 3|III]], [[Historian Badge#Monument 2|Historian II]], [[Researcher Badge#Monument 3|Researcher III]]
|Day Jobs=[[Architect Badge|Architect]], [[Law Enforcer Badge|Law Enforcer]], [[Commuter Badge|Commuter]], [[Shop Keeper Badge|Shop Keeper]], [[Caregiver Badge|Caregiver]], [[Fashion Designer Badge|Fashion Designer]], [[Monitor Duty Badge|Monitor Duty]]
|Day Jobs={{BadgeLink|Architect}}, {{BadgeLink|Law Enforcer}}, {{BadgeLink|Commuter}}, {{BadgeLink|Shop Keeper}}, {{BadgeLink|Caregiver}}, {{BadgeLink|Fashion Designer}}, {{BadgeLink|Monitor Duty}}
|Enemies=[[5th Column]], [[Council]], [[Devouring Earth|Devouring&nbsp;Earth]], [[Family]], [[Tsoo]]
|Enemies=[[5th Column]], [[Council]], [[Devouring Earth]], [[Family]], [[Tsoo]]
|Connecting Zones=[[Brickstown]], [[Croatoa]], [[Founders' Falls|Founders'&nbsp;Falls]], [[Kings Row|Kings&nbsp;Row]], [[Skyway City|Skyway&nbsp;City]], [[Striga Isle|Striga&nbsp;Isle]], [[Steel Canyon|Steel&nbsp;Canyon]], [[Talos Island|Talos&nbsp;Island]], [[Terra Volta|Terra&nbsp;Volta]]
|Connecting Zones=[[Brickstown]], [[Founders' Falls]], [[Kings Row]], [[Paragon Dance Party]], [[Skyway City]], [[Striga Isle]], [[Steel Canyon]], [[Talos Island]], [[Terra Volta]]
|Lines=[[Green Line]]
|Lines=[[Paragon City Monorail]], [[Smuggler's Ship]], [[Smuggler's Submarine]]
|VidiotMaps File=independence_port
|VidiotMap=Independence Port
|MoreMaps4U=Independence Port|MoreMapsAlt=Independence Port
}}
}}
__toc__
__toc__
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Port of industry, port of corruption...
Port of industry, port of corruption...


The roots of '''Independence Port''' go all the way back to the founding of Paragon City. As Paragon City continued to grow, Independence Port stood proudly as the premiere point of commerce on the eastern coast of the United States. This is the location where Atlas and several other heroes gave their lives in World War II when the [[5th Column]] attempted to invade.
The roots of '''Independence Port''' go all the way back to the founding of [[Paragon City]]. As Paragon City continued to grow, Independence Port stood proudly as the premiere point of commerce on the eastern coast of the United States. This is the location where [[Atlas]] and several other heroes gave their lives in World War II when the [[5th Column]] attempted to invade.


In the middle of the zone lies Valor Bridge, once a symbol of sacrifice, now a ravaged memory. Sadly, since Terra Volta has been overrun, Valor Bridge has become a no man's land filled with abandoned vehicles, transport containers and constant battles between the [[Tsoo]], [[5th Column]] and [[The Family]].
In the middle of the zone lies Valor Bridge, once a symbol of sacrifice, now a ravaged memory. Sadly, since [[Terra Volta]] has been overrun, Valor Bridge has become a no man's land filled with abandoned vehicles, transport containers and constant battles between the [[Tsoo]], 5th Column and [[The Family]].


The battle to keep the peace in this once-prosperous area is ongoing and will certainly require the attention of many Heroes to prevent Independence Port from becoming the latest part of Paragon City to fall to the forces of villainy.
The battle to keep the peace in this once-prosperous area is ongoing and will certainly require the attention of many Heroes to prevent Independence Port from becoming the latest part of Paragon City to fall to the forces of villainy.
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=== Task Force Contacts ===
=== Task Force Contacts ===


* [[Sister Psyche]]  
* [[Admiral Sutter]]
* [[Jane Hallaway]] Respecification Contact
* [[Jane Hallaway]] Respecification Contact
* [[Calvin Scott]] (No longer available since [[Issue 4]])
* [[Ms. Liberty]]
* [[Statesman]]
* [[Penelope Yin (Freedom Phalanx)|Penelope Yin]]  


=== Trainers ===
=== Trainers ===
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=== Regular Contacts ===
=== Regular Contacts ===
'''Level 20-24'''


* [[Amanda Loomis]]  
* [[Amanda Loomis]]  
* [[Ashwin Lannister]]
* [[Christine Lansdale]]
* [[Collin Larson]]
* [[Dennis Ewell]]  
* [[Dennis Ewell]]  
* [[Dr. Cheng]]  
* [[Dr. Cheng]]  
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* [[Kevin Cordell]]  
* [[Kevin Cordell]]  
* [[Kirsten Woods]]  
* [[Kirsten Woods]]  
* [[Laura Brunetti]]
* [[Lauren]] (Icon tailor)
* [[Laurie Pennington]]
* [[Lorenzo Tate]]
* [[Melanie Peebles]]  
* [[Melanie Peebles]]  
* [[Oswald Cuthbert]]  
* [[Oswald Cuthbert]]  
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* [[Wilma Peterson]]  
* [[Wilma Peterson]]  
* [[Wilson Eziquerra]]
* [[Wilson Eziquerra]]
'''Level 25-29'''
* [[Ashwin Lannister]]
* [[Christine Lansdale]]
* [[Collin Larson]]
* [[Laura Brunetti]]
* [[Laurie Pennington]]
* [[Lorenzo Tate]]
* [[Shauna Braun]] - [[Vigilante (Alignment)|Vigilante Alignment]] only.
'''Level 30+'''
* [[Lauren]] (Icon tailor)


=== Notable NPCs ===
=== Notable NPCs ===
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* [[Lusca]] the Octopus, can spawn in Justice Quay, near the [[Brickstown]] gate, or in Liberty Quay, either west or south of Power Island.
* [[Lusca]] the Octopus, can spawn in Justice Quay, near the [[Brickstown]] gate, or in Liberty Quay, either west or south of Power Island.
* The [[Ghost Ship]], Moraine, occasionally travels through the zone.
* The [[Ghost Ship]], Moraine, occasionally travels through the zone.


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== Exploration Badges ==
== Exploration Badges ==


;Common
{{Badges in zone}}
{{BadgeBox|Crey Havoc}}
{{BadgeBox|Valorous}}
{{BadgeBox|Vigorous}}
{{BadgeBox|Air Lifter}}
{{BadgeBox|Dead End}}
{{BadgeBox|Family Partier}}
{{BadgeBox|Connector}}
{{BadgeBox|Unlucky}}
{{BadgeBox|Thrill Seeker}}


== Historical Plaques ==
== Historical Plaques ==
 
{{BadgeBox|Authority|monument=* [[Authority Badge#Monument 2|Monument 2]] {{coords|910|100|-4175}}
* 2 [[Authority Badge]] monuments
* [[Authority Badge#Monument 3|Monument 3]] {{coords|-1035|36|-2441}}}}
* [[Researcher Badge]] monument
{{BadgeBox|Historian|monument=* [[Historian Badge#Monument 2|Monument 2]] {{coords|-1080|6|2312}}}}
* [[Historian Badge]] monument
{{BadgeBox|Researcher|monument=* [[Researcher Badge#Monument 3|Monument 3]] {{coords|-1626|5|5252}}}}


== Day Jobs ==
== Day Jobs ==


{{BadgeBox|Architect}}
{{Day job locations
{{BadgeBox|Fashion Designer}}
| Architect
{{BadgeBox|Monitor Duty}}
| Law Enforcer
{{BadgeBox|Caregiver}}
| Commuter
{{BadgeBox|Commuter}}
| Shop Keeper
{{BadgeBox|Law Enforcer}}
| Caregiver
{{BadgeBox|Shop Keeper}}
| Fashion Designer
| Monitor Duty
}}


== Stores ==
== Stores ==


* Bio Technix (mutation store)
* [[Biotechnix]] (mutation store)
* Deimos Innovations (science store)
* [[Deimos Innovations]] (science store)
* E<font color=red>x</font>arch Industries (technology store)
* [[Exarch Industries|E{{red|x}}arch Industries]] (technology store)
* Freedom Corps Special Forces (training store)
* [[Freedom Corps Special Forces]] (training store)
* Future Dynamics (natural store)
* [[Future Dynamics]] (natural store)
* Icon (tailor)
* [[Icon]] (tailor)
* Tabitha Fabish (magic store)
* [[Pandora's Box (Store)|Pandora's Box]] (magic store)


== Transfer Points ==
== Transfer Points ==


* The [[Green Line]] monorail station will take a hero to [[Brickstown]], [[Croatoa]], [[Founders' Falls]], [[Skyway City]], [[Steel Canyon]], and [[Talos Island]].
* The [[Paragon City Monorail]] has two stations here, one in the North East and one in the South East.
* There are gates along the walls of the zone that lead to [[Brickstown]], [[Steel Canyon]] and [[Kings Row]].
* There are gates along the walls of the zone that lead to [[Brickstown]], [[Steel Canyon]] and [[Kings Row]].
* The entrance to [[Terra Volta]] is on Power Island in the center of the zone.
* The entrance to [[Terra Volta]] is on Power Island in the center of the zone.
* There is a [[ferry]] to [[Striga Isle]].
* There is a [[Smuggler's Ship]] to [[Striga Isle]] and [[Talos Island]].
* The [[Independence Port Beacon]] location is {{coords|-1005|31.4|-5652}}, on the west side of the building just west of the Hospital.
* The [[Independence Port Beacon]] location is {{coords|-1005|31.4|-5652}}, on the west side of the building just west of the Hospital.
* [[Submariner Janus]] is docked in Industry Pier and will transport [[Vigilante (Alignment)|Vigilantes]] and [[Rogue (Alignment)|Rogues]] to [[Sharkhead Isle]].
* The [[Smuggler's Submarine]] in Industry Pier goes to [[Peregrine Island]], [[Striga Isle]], [[The Abyss]], and [[Kallisti Wharf]] (and [[Grandville]], [[Monster Island]], [[Port Oakes]], and [[Sharkhead Isle]] for Rogues and Vigilantes).
* Entrance to the [[Paragon Dance Party]] at {{coords|-837|0|1222}}.
 
== Ally Groups ==
 
* {{Enemy Paragon Police}}


== Villain Groups ==
== Villain Groups ==
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Individual [[Freakshow]] and [[Sky Raiders]] can occasionally be found negotiating with [[Council]] or [[the Family]].
Individual [[Freakshow]] and [[Sky Raiders]] can occasionally be found negotiating with [[Council]] or [[the Family]].


== Notes ==
* This zone has been in the game for [[Hero|Heroes]] since [[Issue 0]].
* Originally [[Malaise]] was the trainer in this zone.
* During [[Issue 3]] [[Calvin_Scott_(Primal_Earth)|Calvin Scott]] could be found offering the [[Calvin Scott Task Force]]. This can now be accessed via [[Old_Calvin_Scott_Task_Force/Flashback|Flashback]].
* In [[Issue 4]] Calvin Scott was replaced with [[Sister Psyche]] offering the [[Sister Psyche Task Force]] and Malaise was replaced with [[Aurora Borealis]].
* In [[Issue 9]] Statesman was added offering the [[Statesman Task Force]].
* In [[Issue 23]] Statesman and Sister Psyche were replaced with [[Ms. Liberty]] and [[Penelope Yin (Freedom Phalanx)|Penelope Yin]] respectively.
* The Independence Port South Monorail Station was added in [[Issue 25]].
== Images ==
<center>
<gallery>
Image:Bellmedicalcenter.jpg|Bell Medical Center
Image:Bellpoint.jpg|Bell Point
Image:Creycove.jpg|Crey Cove
Image:Industrypier.jpg|Industry Pier
Image:Justicequay.jpg|Justice Quay
Image:Libertyquay.jpg|Liberty Quay
Image:Patriotwharf.jpg|Patriot Wharf
Image:Powerislandn.jpg|Power Island (North)
Image:Powerislands.jpg|Power Island (South)
Image:Steelpier.jpg|Steel Pier
Image:Valorbridge.jpg|Valor Bridge
Image:Wavelanding.jpg|Wave Landing
</gallery>
</center>
<!-- == External Links ==
{{BadgeHunter Map|map=independence_port}} -->
[[Category:Hero Zones]]
[[Category:Hero City Zones]]
[[Category:Hero City Zones]]
[[Category:Hero Zones]]

Latest revision as of 20:30, 21 October 2024

Overview

Port of industry, port of corruption...

The roots of Independence Port go all the way back to the founding of Paragon City. As Paragon City continued to grow, Independence Port stood proudly as the premiere point of commerce on the eastern coast of the United States. This is the location where Atlas and several other heroes gave their lives in World War II when the 5th Column attempted to invade.

In the middle of the zone lies Valor Bridge, once a symbol of sacrifice, now a ravaged memory. Sadly, since Terra Volta has been overrun, Valor Bridge has become a no man's land filled with abandoned vehicles, transport containers and constant battles between the Tsoo, 5th Column and The Family.

The battle to keep the peace in this once-prosperous area is ongoing and will certainly require the attention of many Heroes to prevent Independence Port from becoming the latest part of Paragon City to fall to the forces of villainy.

Contacts

Task Force Contacts

Trainers

Police Band Contacts

Regular Contacts

Level 20-24

Level 25-29

Level 30+

Notable NPCs

Zone Events

  • Lusca the Octopus, can spawn in Justice Quay, near the Brickstown gate, or in Liberty Quay, either west or south of Power Island.
  • The Ghost Ship, Moraine, occasionally travels through the zone.

Neighborhoods

  • Bell Medical Center (Green) (Music)
  • Bell Point (Yellow - Level 20-23) (Music)
  • Crey Cove (Yellow - Level 20-25) (Music)
  • Industry Pier (Orange - Level 23-28) (Music)
  • Justice Quay (Red - Level 27-29) (Music)
  • Liberty Quay (Red - Level 25-30) (Music)
  • Patriot Wharf (Orange - Level 23-28) (Music)
  • Power Island (Orange - Level 23-28) (Music)
  • Steel Pier (Orange - Level 20-26) (Music)
  • Valor Bridge (Orange - Level 23-28) (Music)
  • Wave Landing (Yellow - Level 20-23) (Music)

Exploration Badges

Badge
Thrill Seeker (multiple locations)

You're always looking for new forms of entertainment, and it's said that the Mission Architect technology is entertainment in its purest form.

Badge
Air Lifter (173.0, 159.5, 22.0)[Copy]

This is where workers in Terra Volta are air lifted in. From here, they're taken by several Longbow skiffs into the heart of the reactor.

Badge
Dead End (2213.0, -0.0, 4735.5)[Copy]

More than one unlucky individual has met his end in this area of the 'Cargo Maze.' The Family is known for luring their victims into this area before 'icing' them. It's easy enough for them to get away with it, as not many heroes wander around this area.

Badge
Family Partier (-12.0, -21.0, 2376.0)[Copy]

The Family uses this area right in the shadow of Terra Volta to conduct various parties, and the occasional hit on one of their own. They've also been searching for secret entrances into the reactor, though so far they have been unsuccessful.

Badge
Connector (-1088.0, 95.5, -7119.0)[Copy]

The Bell-Wave is the twin of the nearly destroyed Valor Bridge. Cynics say that the statue of the heroine at the end was built to inspire the bridge to be named after her, but the trend never took off.

Badge
Unlucky (2044.5, -0.0, -9664.0)[Copy]

Every member of Freedom Corps who works in this base is considered unlucky. The base is out-of-the-way from everything in Paragon City and has a long daily commute. Arachnos occasionally tries to spy on this base, but even they can't be bothered to come out this far from everything.

Badge
Crey Havoc (-441.0, 1.5, -269.5)[Copy]

Crey had a facility in Independence Port for several years, but an industrial accident has permanently closed it.

Badge
Valorous (946.5, 608.6, -1152.0)[Copy]

The titanic hero Atlas fell at Valor Bridge, protecting the city from invasion.

Badge
Vigorous (-1615.0, 80.0, -1870.5)[Copy]

Sister Psyche's greatest nemesis was the insane Malaise. When she finally apprehended him, she found a confused soul in search of release. Using her mental powers, she switched Malaise's dual personalities, bringing the benevolent one to dominance. Then she took him under her wing for observation.

Historical Plaques

Badge

You have learned the history of Freedom Phalanx.

Badge

You have learned the history of the U.N. Special Council on Superhuman Activities.

Badge

You have learned the sordid history of former mayor of Paragon City, Spanky Rabinowitz.

Day Jobs

Badge

Your study of the Mission Architect system has earned you the Architect Day Job. Logging out in the Mission Architect will earn you 2 bonus Mission Architect Tickets, when you log back in, each time you complete a mission for a short time.

Badge
Law Enforcer / Dirty Cop (requires hero/vigilante)

You have worked closely with the Paragon Police Department during your free time earning the Law Enforcer Day Job. Logging out in a Police Station will earn you an Experience Bonus, when you log back in, each time you complete a mission for a short time.


The Paragon Police Department has severed its ties with you now that you're a villain.

Badge
Commuter / Fare Jumper (requires hero/vigilante)

You have traveled all over Paragon City for various day jobs during your free time earning the Commuter Day Job. Logging out in a Train Station will earn you a speed boost, when you log back in, for a short time.


You miss the monorails of Paragon City, but in the Rogue Isles it would just be too impractical.

Badge
Shop Keeper / Price Gouger (requires hero/resistance/vigilante)

You have spent your free time running a shop in Paragon City selling various wares earning you the Shop Keeper Day Job. Logging out in a store will earn you a random enhancement, upon each mission completion, for a short time.


You know better than to work retail in the Rogue Isles. Logging out in a store will earn you a random enhancement, upon each mission completion, for a short time.

Badge

You have spent a great deal of time working in the hospitals of Paragon City during your free time earning the Caregiver Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.


Your expertise in surgery and understanding pain has earned you the Pain Specialist Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.

Badge

You spend your free time perfecting your costume earning the Fashion Designer Day Job. Logging out at a Tailor will earn you a discount to Tailor fees, when you log back in, for a short time.

Badge

Your time spent protecting your Supergroup's base has earned you the Monitor Duty Day Job. Logging out in your Supergroup base will earn you charges for your Base Teleporter power.

Stores

Transfer Points

Ally Groups

Villain Groups

Individual Freakshow and Sky Raiders can occasionally be found negotiating with Council or the Family.

Notes

Images