Issue 22: Difference between revisions
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imported>Aggelakis (→Announced Content: staff fighting may not be included with Issue 22) |
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== Overview == | == Overview == | ||
'''[[Issues|Issue]] 22''', ''Death Incarnate'', will be a major revision to City of Heroes and City of Villains. | [[File:Icon clue generic.png|left|350px]] | ||
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'''[[Issues|Issue]] 22''', ''Death Incarnate'', will be a major revision to City of Heroes and City of Villains. <!-- The title references ... --> | |||
This article summarizes some of the major features in Issue 22. <!-- For more complete details, see the [[Patch Notes/201X-XX-XX|release date's patch notes]]. | |||
*[[Closed Beta]] testing on the [[Training Room]] for Issue 22 started on XXXX. | |||
*On XXXX, the Training Room was opened up for Issue 22 [[Open Beta]]. | |||
*Issue 22 was released to the [[servers|Live Servers]] on XXXX. --> | |||
== Announced Content == | == Announced Content == |
Revision as of 17:19, 23 November 2011
Overview
Issue 22, Death Incarnate, will be a major revision to City of Heroes and City of Villains.
This article summarizes some of the major features in Issue 22.
Announced Content
- Revamp of the Dark Astoria zone
- Solo Incarnate path
- New Powersets
- Darkness Control (for Controllers and Dominators, free for VIP)
- Dark Affinity (secondary power set for Controllers, based off Dark Miasma)
- Dark Assault (secondary power set for Dominators, based off Dark Blast and Dark Melee)
- Staff Fighting (for Scrappers, Tankers, Brutes, and Stalkers, purchased at Paragon Market) may or may not be included with Issue 22
- Stalker's Assassin's Strike will be buffed to have usage out of hide, along with Assassin's Focus, a new inherent for Stalkers to compete for high DPS