Character Name Policy: Difference between revisions

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m (Character Name Policy Change moved to Character Name Policy: It makes more sense to title the article about the policy, rather than the policy's "change", I think.)
 
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== Overview ==
The character name change policy is a tactic for recycling used player names from inactive accounts so that other players may use them. The policy only applies to accounts that are currently deactivated, not accounts that simply haven't been used.


{{TOCright}}


== Policy Details ==
== Description ==
 
The Character Name policy is a system to release names of characters under level 50 which have not been active for a set amount of time. Unlike the system on live, this is not just restricted to inactive accounts, and will be automatic versus the manually run script system used on live.
 
The name is not immediately removed from the inactive character, but the policy does allow someone to make a new character and use the name if the previous name holder does not log back in to that character.
 
Temporal Warriors (PVP-only characters that start at 50) are not subject to the exemption for being level 50 that standard characters have, and can be subject to the policy - Per Number Six, they are treated like level 1 characters and are flagged inactive after 30 days.
 
== Homecoming Name retention policy ==
 
On October 1, 2024, Widower [https://forums.homecomingservers.com/topic/54130-homecoming-server-update-october-1st-closed-beta-name-release-and-coc-updates/ announced on the City of Heroes Homecoming forum] that the name retention policy which had previously been announced but was not active would be going live on November 1, 2024.
 
'''Name Release Begins November 1st'''
The City Council has decided that we will activate the long-awaited name release policy on November 1st, 2024. As a reminder, the policy is as follows:
 
    Characters will be flagged as ‘inactive’ when the following time thresholds are met:
        Level 1-5 characters will be flagged as inactive if they have not been played in the last 30 days
        Level 6-49 characters will be flagged as inactive if they have not been played in the last 365 days
        Level 50 characters will never be flagged as inactive (with the exception of Temporal Warriors)
    When a character is flagged as inactive they are not immediately renamed. Instead, their name is simply no longer locked. This allows another player to create a character with that name, at which point the original character will be renamed.
    This flag will be visible on the character select screen. You can remove the inactive flag from a character at any time simply by logging them in.
 
As you are likely aware, the timer has been going since the release of Issue 27, Page 4, so most names should be released immediately.
 
'''Why are you doing this?'''
 
In the very early days of the server, back when we didn’t know how long we’d be around, a lot of people made a lot of characters and then abandoned them. There’s no reason to permanently preserve the names of someone who never intends to return to the game.
 
'''How many names will be freed up?'''
 
We estimate that 1.6 million names will be eligible for release upon activation, drawing roughly evenly from the 1-5 and 6-49 buckets. This is roughly half the total number of characters.
 
'''Isn’t there a better solution?'''


The policy change affects all accounts that have been inactive for over 90 days. This only applied to accounts that were disabled in some way, such as payment expiration or account suspensions. Accounts that are still being paid for, but simply have not been used for 90 days, are not affected.
We have considered alternate solutions, but the way the servers and databases talk to each other makes those solutions impractical. This solution strikes a balance between preserving character names and freeing up unused names.


Any character on such an account less than a certain level has its name moved over to "unreserved" status, which allows any new character on the server to be created with that name. In the event this happens, the original character under the name will be prompted to choose a new name upon login. In order to return a character's name to "reserved" status, the user must log the character in question into the game. As such, it is possible that a player can be actively using an account with characters whose names are still set to "unreserved" status.
'''Will this ever extend to max-level characters?'''


We have no plans to do so.


When "unreserved" status is assigned to a name, the following changes are applied to the affected character:
=== Other changes for the Homecoming implementation ===
*A new character name needs to be chosen (if existing name has been taken)
[http://Phttps://forums.homecomingservers.com/topic/54130-homecoming-server-update-october-1st-closed-beta-name-release-and-coc-updates/?do=findComment&comment=681821er%20Number%20Six Per Number Six], unlike the live version (historical information below) this is not a script that must be manually run, but a system which will continually run "real time" to flag and inactivate characters.
*The character's description and battle cry will be cleared
*The character's Friends list will be cleared
*All Mail received will be deleted
*The character is removed from their Super Group, if any
*Characters affected will be missing from other peoples' friends lists
*Any and all mail that other players have received from an affected character will have reverted to having been sent from "Unknown"


Unlike the live system, characters will NOT lose server friends, mail or supergroups. Characters who have been renamed will have a number appended to the end of their name. If their name is at the maximum character limit, the last character will be replaced with a number. If nobody takes the name while the character is inactive, the name will not be changed.


== Upcoming Enactment ==
== Historical (live) Name Retention Policy ==
On August 29, 2007, this policy will be put to use. There is no official word yet how long it will be enabled. The timing of this enactment may very well indicate that the character transfer and rename functions will become available before too long. Currently, those features are in testing on the public test servers.
{{historical|type=article|reason=obsolete}}
The '''character name policy''' is a tactic for recycling used player names from inactive accounts so that other players may use them. The policy only applies to ''accounts'' that are currently ''deactivated'', '''not''' characters on active accounts that aren't logged in frequently. Additionally, accounts that are still being paid for, but simply have not been used for 90 days, are not affected.


During this enactment, eligible characters will be below level 6.
Long before [[City of Heroes Freedom]] launched, the development team decided that running the scripts wasn't freeing up an appreciable number of character names, and has not run the script since the second wave.


== Policy Details ==
=== Current Policy ===
On August 29, 2007, this policy was brought back. The re-enactment of this policy came in time for the [[Character Transfer]] and [[Character Rename]] features. This is a manual process run infrequently during a [[Technical Issues#Server Maintenance|server maintenance]] period. [[Paragon Studios]] and [[NCsoft]] does not guarantee that the process will be announced before it takes effect, only that notice will be given if the policy is going to change.


== In The Past ==
For this version of the policy, only characters that are level 5 and under are eligible for unreserved status.
{{Historical|type=section|game=hv}}
On October 27, 2005, the character name policy in City of Heroes and City of Villains was changed in order to allow names used by inactive accounts to be used by new characters created in active accounts. This was done as a maintenance procedure to cull out the vast collection of idle character names leftover from the past in order for new, active players to be able to use them.


During this enactment, elegible characters were below level 35.
=== Previous Policies ===
On October 27, 2005, the character name policy was changed in order to allow names used by inactive accounts to be used by new characters created on active accounts.


On May 4, 2006, the character name policy was changed again to lift the previous inactment, which once again means all character names are reserved and new characters need a unique name upon creation. Any accounts already affected by this will still have their characters "unreserved" until said character is logged in though.
During this enactment, eligible characters were level 34 and under.


On May 4, 2006, the character name policy was changed again to lift the previous enactment, which once again meant all new characters needed a unique name upon creation. Any characters already affected will retain "unreserved" status until said character is logged in though.


== External Links ==
== External Links ==
*[http://boards.cityofheroes.com/showflat.php?Number=8836713#Post8836713 2007 Official Forum Announcement]
*[https://web.archive.org/web/20051013070956mp_/http://www.cityofheroes.com/news/archives/2005/10/city_of_heroes_22.html 2005 Official Forum Announcement]


*[http://boards.cityofheroes.com/showflat.php?Cat=0&Number=8836713&an=0&page=0&gonew=1 CoH Forum Post announcing the August '07 enactment of the policy]
[[Category:Game Background]]
*[http://boards.cityofheroes.com/showflat.php?Cat=0&Board=info&Number=5450271 CoH Forum Post originally announcing this policy]

Latest revision as of 15:16, 7 October 2024

Description

The Character Name policy is a system to release names of characters under level 50 which have not been active for a set amount of time. Unlike the system on live, this is not just restricted to inactive accounts, and will be automatic versus the manually run script system used on live.

The name is not immediately removed from the inactive character, but the policy does allow someone to make a new character and use the name if the previous name holder does not log back in to that character.

Temporal Warriors (PVP-only characters that start at 50) are not subject to the exemption for being level 50 that standard characters have, and can be subject to the policy - Per Number Six, they are treated like level 1 characters and are flagged inactive after 30 days.

Homecoming Name retention policy

On October 1, 2024, Widower announced on the City of Heroes Homecoming forum that the name retention policy which had previously been announced but was not active would be going live on November 1, 2024.

Name Release Begins November 1st

The City Council has decided that we will activate the long-awaited name release policy on November 1st, 2024. As a reminder, the policy is as follows:

   Characters will be flagged as ‘inactive’ when the following time thresholds are met:
       Level 1-5 characters will be flagged as inactive if they have not been played in the last 30 days
       Level 6-49 characters will be flagged as inactive if they have not been played in the last 365 days
       Level 50 characters will never be flagged as inactive (with the exception of Temporal Warriors)
   When a character is flagged as inactive they are not immediately renamed. Instead, their name is simply no longer locked. This allows another player to create a character with that name, at which point the original character will be renamed.
   This flag will be visible on the character select screen. You can remove the inactive flag from a character at any time simply by logging them in.

As you are likely aware, the timer has been going since the release of Issue 27, Page 4, so most names should be released immediately.

Why are you doing this?

In the very early days of the server, back when we didn’t know how long we’d be around, a lot of people made a lot of characters and then abandoned them. There’s no reason to permanently preserve the names of someone who never intends to return to the game.

How many names will be freed up?

We estimate that 1.6 million names will be eligible for release upon activation, drawing roughly evenly from the 1-5 and 6-49 buckets. This is roughly half the total number of characters.

Isn’t there a better solution?

We have considered alternate solutions, but the way the servers and databases talk to each other makes those solutions impractical. This solution strikes a balance between preserving character names and freeing up unused names.

Will this ever extend to max-level characters?

We have no plans to do so.

Other changes for the Homecoming implementation

Per Number Six, unlike the live version (historical information below) this is not a script that must be manually run, but a system which will continually run "real time" to flag and inactivate characters.

Unlike the live system, characters will NOT lose server friends, mail or supergroups. Characters who have been renamed will have a number appended to the end of their name. If their name is at the maximum character limit, the last character will be replaced with a number. If nobody takes the name while the character is inactive, the name will not be changed.

Historical (live) Name Retention Policy

This article contains information that no longer applies to the current version of Homecoming: City of Heroes/Villains. It is provided for historical purposes.

The character name policy is a tactic for recycling used player names from inactive accounts so that other players may use them. The policy only applies to accounts that are currently deactivated, not characters on active accounts that aren't logged in frequently. Additionally, accounts that are still being paid for, but simply have not been used for 90 days, are not affected.

Long before City of Heroes Freedom launched, the development team decided that running the scripts wasn't freeing up an appreciable number of character names, and has not run the script since the second wave.

Policy Details

Current Policy

On August 29, 2007, this policy was brought back. The re-enactment of this policy came in time for the Character Transfer and Character Rename features. This is a manual process run infrequently during a server maintenance period. Paragon Studios and NCsoft does not guarantee that the process will be announced before it takes effect, only that notice will be given if the policy is going to change.

For this version of the policy, only characters that are level 5 and under are eligible for unreserved status.

Previous Policies

On October 27, 2005, the character name policy was changed in order to allow names used by inactive accounts to be used by new characters created on active accounts.

During this enactment, eligible characters were level 34 and under.

On May 4, 2006, the character name policy was changed again to lift the previous enactment, which once again meant all new characters needed a unique name upon creation. Any characters already affected will retain "unreserved" status until said character is logged in though.

External Links