Dark Armor: Difference between revisions

From Unofficial Homecoming Wiki
Jump to navigation Jump to search
 
(24 intermediate revisions by 2 users not shown)
Line 8: Line 8:


== Power Tables ==
== Power Tables ==
=== Brute/Scrapper/Tanker ===
=== Brute/Scrapper ===
The Dark Armor power set is available as a primary set for [[Tanker]]s and as a secondary set for [[Scrapper]]s and [[Brute]]s. The following table shows the levels at which each power is available:
The Dark Armor power set is available as a secondary set for [[Brute]]s and [[Scrapper]]s. The following table shows the levels at which each power is available:


{{Powers_SplitLevelHeader}}
{{Powers_LevelHeader}}
{{Powers_SplitLevelRow|Icon=DarkArmor_DarkEmbrace.png|Power=Dark Embrace|PriLevel=1|SecLevel=1|Effect=Toggle: Self +Res(Smash, Lethal, Negative, Toxic)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_DarkEmbrace.png|Power=Dark Embrace|Level=1|Effect=Toggle: Self +Res(Smash, Lethal, Neg, Toxic)|Border=1}}
{{Powers_SplitLevelRow|Icon=DarkArmor_TouchOfDeath.png|Power=Death Shroud|PriLevel=1|SecLevel=2|Effect=Toggle: PBAoE, Minor DoT(Negative)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_TouchOfDeath.png|Power=Death Shroud|Level=1|Effect=Toggle: PBAoE Minor DoT(Neg)|Border=1}}
{{Powers_SplitLevelRow|Icon=DarkArmor_DefractingCloud.png|Power=Murky Cloud|PriLevel=2|SecLevel=4|Effect=Toggle: Self +Res(Fire, Cold, Energy, Negative, End Drain)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_DefractingCloud.png|Power=Murky Cloud|Level=4|Effect=Toggle: Self +Res(Fire, Cold, Energy, Neg, End Drain)|Border=1}}
{{Powers_SplitLevelRow|Icon=DarkArmor_ObsidianShield.png|Power=Obsidian Shield|PriLevel=6|SecLevel=10|Effect=Toggle: Self +Res(Psionic, Sleep, Hold, Disorient, Fear)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_ObsidianShield.png|Power=Obsidian Shield|Level=10|Effect=Toggle: Self +Res(Psionic, Sleep, Hold, Disorient, Fear)|Border=1}}
{{Powers_SplitLevelRow|Icon=DarkArmor_DarkRegeneration.png|Power=Dark Regeneration|PriLevel=8|SecLevel=16|Effect=PBAoE, Minor DMG(Negative), Self Heal|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_DarkRegeneration.png|Power=Dark Regeneration|Level=16|Effect=PBAoE Minor DMG(Neg), Self +HP|Border=1}}
{{Powers_SplitLevelRow|Icon=DarkArmor_CloakOfDarkness.png|Power=Cloak of Darkness|PriLevel=12|SecLevel=20|Effect=Toggle: Self Stealth, +DEF(All), +Res(Immobilize), +Perception|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_CloakOfDarkness.png|Power=Cloak of Darkness|Level=20|Effect=Toggle: Self Stealth, +DEF(All), +Res(Immobilize), +Perception|Border=1}}
{{Powers_SplitLevelRow|Icon=DarkArmor_FearfulAura.png|Power=Cloak of Fear|PriLevel=18|SecLevel=28|Effect=Toggle: PBAoE, Foe Fear, -To Hit|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_FearfulAura.png|Power=Cloak of Fear|Level=24|Effect=Toggle: PBAoE, Foe Fear, -To Hit|Border=1}}
{{Powers_SplitLevelRow|Icon=DarkArmor_OppressiveGloom.png|Power=Oppressive Gloom|PriLevel=26|SecLevel=35|Effect=Toggle: PBAoE, Foe Disorient, Self -Max Health|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_OppressiveGloom.png|Power=Oppressive Gloom|Level=28|Effect=Toggle: PBAoE, Foe Disorient, Self -HP|Border=1}}
{{Powers_SplitLevelRow|Icon=DarkArmor_SoulTransfer.png|Power=Soul Transfer|PriLevel=32|SecLevel=38|Effect=PBAoE, Moderate DMG(Negative), Foe Disorient, Self Rez|Border=0}}
{{Powers_LevelRow|Icon=DarkArmor_SoulTransfer.png|Power=Soul Transfer|Level=30|Effect=Self Rez, Special|Border=0}}
{{Powers_Footer}}
{{Powers_Footer}}


Line 27: Line 27:


{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=DarkArmor_DarkEmbrace.png|Power=Dark Embrace|Level=1|Effect=Toggle: Self +Res(Smash, Lethal, Negative, Toxic)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_DarkEmbrace.png|Power=Dark Embrace|Level=1|Effect=Toggle: Self +Res(Smash, Lethal, Neg, Toxic)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_Sustenance.png|Power=Tenebrous Regeneration|Level=2|Effect=Auto: Self +Regen|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_Sustenance.png|Power=Tenebrous Regeneration|Level=1|Effect=Auto: Self +Regen|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_DefractingCloud.png|Power=Murky Cloud|Level=4|Effect=Toggle: Self +Res(Fire, Cold, Energy, Negative, End Drain)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_DefractingCloud.png|Power=Murky Cloud|Level=4|Effect=Toggle: Self +Res(Fire, Cold, Energy, Neg, End Drain)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_ObsidianShield.png|Power=Obsidian Shield|Level=10|Effect=Toggle: Self +Res(Psionic, Sleep, Hold, Disorient, Fear)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_ObsidianShield.png|Power=Obsidian Shield|Level=10|Effect=Toggle: Self +Res(Psionic, Sleep, Hold, Disorient, Fear)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_DarkRegeneration.png|Power=Obscure Sustenance|Level=16|Effect=PBAoE Minor DMG(Negative), Self +Regen, +Recovery|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_DarkRegeneration.png|Power=Obscure Sustenance|Level=16|Effect=PBAoE, Minor DMG(Neg), Self +Regen, +Rec|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_CloakOfDarkness.png|Power=Cloak of Darkness|Level=20|Effect=Toggle: Self Stealth, +DEF(All), +Res(Immobilize), +Perception|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_CloakOfDarkness.png|Power=Cloak of Darkness|Level=20|Effect=Toggle: Self Stealth, +DEF(All), +Res(Immob), +Perception|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_FearfulAura.png|Power=Cloak of Fear|Level=28|Effect=Toggle: PBAoE, Foe Fear, -To Hit|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_FearfulAura.png|Power=Cloak of Fear|Level=24|Effect=Toggle: PBAoE, Foe Fear, -To Hit|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_OppressiveGloom.png|Power=Oppressive Gloom|Level=35|Effect=Toggle: PBAoE, Foe Disorient, Self -Max Health|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_OppressiveGloom.png|Power=Oppressive Gloom|Level=28|Effect=Toggle: PBAoE, Foe Disorient, Self -HP|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_SoulTransfer.png|Power=Soul Transfer|Level=38|Effect=PBAoE, Moderate DMG(Negative), Foe Disorient, Self Rez|Border=0}}
{{Powers_LevelRow|Icon=DarkArmor_SoulTransfer.png|Power=Soul Transfer|Level=30|Effect=Self Rez, Special|Border=0}}
{{Powers_Footer}}
{{Powers_Footer}}


Line 43: Line 43:
{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=DarkArmor_Stealth.png|Power=Hide|Level=1|Effect=Toggle: Self Stealth, +DEF(Melee, Ranged, AoE)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_Stealth.png|Power=Hide|Level=1|Effect=Toggle: Self Stealth, +DEF(Melee, Ranged, AoE)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_DarkEmbrace.png|Power=Dark Embrace|Level=2|Effect=Toggle: Self +Res(Smash, Lethal, Negative, Toxic)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_DarkEmbrace.png|Power=Dark Embrace|Level=1|Effect=Toggle: Self +Res(Smash, Lethal, Neg, Toxic)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_DefractingCloud.png|Power=Murky Cloud|Level=4|Effect=Toggle: Self +Res(Fire, Cold, Energy, Negative, End Drain)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_DefractingCloud.png|Power=Murky Cloud|Level=4|Effect=Toggle: Self +Res(Fire, Cold, Energy, Neg, End Drain)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_SelfBuffDefense.png|Power=Shadow Dweller|Level=10|Effect=Auto: Self +DEF(All), +Res(Immobilize), +Perception|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_SelfBuffDefense.png|Power=Shadow Dweller|Level=10|Effect=Auto: Self +DEF(All), +Res(Immob), +Perception|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_ObsidianShield.png|Power=Obsidian Shield|Level=16|Effect=Toggle: Self +Res(Psionic, Sleep, Hold, Disorient, Fear)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_ObsidianShield.png|Power=Obsidian Shield|Level=16|Effect=Toggle: Self +Res(Psionic, Sleep, Hold, Disorient, Fear)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_DarkRegeneration.png|Power=Dark Regeneration|Level=20|Effect=PBAoE, Minor DMG(Negative), Self Heal|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_DarkRegeneration.png|Power=Dark Regeneration|Level=20|Effect=PBAoE, Minor DMG(Neg), Self +HP|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_FearfulAura.png|Power=Cloak of Fear|Level=28|Effect=Toggle: PBAoE, Foe Fear, -To Hit|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_FearfulAura.png|Power=Cloak of Fear|Level=24|Effect=Toggle: PBAoE, Foe Fear, -To Hit|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_OppressiveGloom.png|Power=Oppressive Gloom|Level=35|Effect=Toggle: PBAoE, Foe Disorient, Self -Max Health|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_OppressiveGloom.png|Power=Oppressive Gloom|Level=28|Effect=Toggle: PBAoE, Foe Disorient, Self -HP|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_SoulTransfer.png|Power=Soul Transfer|Level=38|Effect=PBAoE, Moderate DMG(Negative), Foe Disorient, Self Rez|Border=0}}
{{Powers_LevelRow|Icon=DarkArmor_SoulTransfer.png|Power=Soul Transfer|Level=30|Effect=Self Rez, Special|Border=0}}
{{Powers_Footer}}
 
=== Tanker ===
The Dark Armor power set is available as a primary set for [[Tanker]]s. The following table shows the levels at which each power is available:
 
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=DarkArmor_TouchOfDeath.png|Power=Death Shroud|Level=1|Effect=Toggle: PBAoE, Minor DoT(Neg)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_DarkEmbrace.png|Power=Dark Embrace|Level=1|Effect=Toggle: Self +Res(Smash, Lethal, Neg, Toxic)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_DefractingCloud.png|Power=Murky Cloud|Level=2|Effect=Toggle: Self +Res(Fire, Cold, Energy, Neg, End Drain)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_ObsidianShield.png|Power=Obsidian Shield|Level=6|Effect=Toggle: Self +Res(Psionic, Sleep, Hold, Disorient, Fear)|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_DarkRegeneration.png|Power=Dark Regeneration|Level=8|Effect=PBAoE, Minor DMG(Neg), Self +HP|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_CloakOfDarkness.png|Power=Cloak of Darkness|Level=12|Effect=Toggle: Self Stealth, +DEF(All), +Res(Immob), +Perception|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_FearfulAura.png|Power=Cloak of Fear|Level=18|Effect=Toggle: PBAoE, Foe Fear, -ACC|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_OppressiveGloom.png|Power=Oppressive Gloom|Level=22|Effect=Toggle: PBAoE, Foe Disorient, Self -HP|Border=1}}
{{Powers_LevelRow|Icon=DarkArmor_SoulTransfer.png|Power=Soul Transfer|Level=26|Effect=Self Rez, Special|Border=0}}
{{Powers_Footer}}
{{Powers_Footer}}


Line 63: Line 78:
{{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 20 (Sentinel)}}
{{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 20 (Sentinel)}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 12 (Tanker)}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 12 (Tanker)}}
{{PowerBlock_Effects|Toggle: Self Stealth, +Defense(All), +Resistance(Immobilize), +Perception}}
{{PowerBlock_Effects|Toggle: Self Stealth, +Defense, +Resistance(Immobilize), +Perception}}
{{PowerBlock_Enhancements|{{Enhance Defense Buff}}}}
{{PowerBlock_Enhancements|{{Enhance Defense Buff}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
Line 75: Line 90:
{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 28 (Brute)}}
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 24 (Brute)}}
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 28 (Scrapper)}}
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 24 (Scrapper)}}
{{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 28 (Sentinel)}}
{{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 24 (Sentinel)}}
{{PowerBlock_Blank|[[File:V archetypeicon stalker.png|18px]] 28 (Stalker)}}
{{PowerBlock_Blank|[[File:V archetypeicon stalker.png|18px]] 24 (Stalker)}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 18 (Tanker)}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 18 (Tanker)}}
{{PowerBlock_Effects|Toggle: Point Blank Area of Effect}}
{{PowerBlock_Effects|Toggle: Point Blank Area of Effect}}
{{PowerBlock_Blank|Foe Fear, -To Hit}}
{{PowerBlock_Blank|Foe Fear, -To-Hit (-Accuracy for Tankers)}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Fear}}}}
{{PowerBlock_Blank|{{Enhance Fear}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Taunt}} ([[Brute]]s/[[Tanker]]s only)}}
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}}
{{PowerBlock_Blank|{{Enhance ToHit Debuff}}}}
{{PowerBlock Sets|{{Set Fear}}}}
{{PowerBlock Sets|{{Set Fear}}}}
{{PowerBlock_Blank|{{Set Taunt}} (Brutes/Tankers only)}}
{{PowerBlock_Blank|{{Set ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}}
Line 100: Line 117:
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 1 (Scrapper)}}
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 1 (Scrapper)}}
{{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 1 (Sentinel)}}
{{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 1 (Sentinel)}}
{{PowerBlock_Blank|[[File:V archetypeicon stalker.png|18px]] 2 (Stalker)}}
{{PowerBlock_Blank|[[File:V archetypeicon stalker.png|18px]] 1 (Stalker)}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 1 (Tanker)}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 1 (Tanker)}}
{{PowerBlock_Effects|Toggle: Self +Resistance(Smashing, Lethal, Negative, Toxic)}}
{{PowerBlock_Effects|Toggle: Self +Resistance(Smashing, Lethal, Negative, Toxic)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Damage Resistance}}}}
{{PowerBlock Sets|{{Set Resist Damage}}}}
{{PowerBlock Sets|{{Set Resist Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}
Line 113: Line 130:


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor (Negative)}}
{{PowerBlock_Damage|Minor(Negative)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 16 (Brute)}}
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 16 (Brute)}}
Line 126: Line 143:
{{PowerBlock_Blank|{{Enhance Heal}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Taunt}} (Brute/Tanker only)}}
{{PowerBlock_Blank|{{Enhance Taunt}} ([[Brute]]s/[[Tanker]]s only)}}
{{PowerBlock Sets|{{Set PBAoE Damage}}}}
{{PowerBlock Sets|{{Set PBAoE Damage}}}}
{{PowerBlock Blank|{{Set Healing}}}}
{{PowerBlock Blank|{{Set Healing}}}}
{{PowerBlock_Blank|{{Set Taunt}} (Brute/Tanker only)}}
{{PowerBlock Blank|{{Set Accurate Healing}}}}
{{PowerBlock Blank|{{Set Accurate Healing}}}}
{{PowerBlock_Blank|{{Set Taunt}} (Brutes/Tankers only)}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


Line 139: Line 157:
{{PowerBlock_Damage|Minor Damage over Time(Negative)}}
{{PowerBlock_Damage|Minor Damage over Time(Negative)}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 2 (Brute)}}
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 1 (Brute)}}
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 2 (Scrapper)}}
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 1 (Scrapper)}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 1 (Tanker)}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 1 (Tanker)}}
{{PowerBlock_Effects|Toggle: Point Blank Area of Effect}}
{{PowerBlock_Effects|Toggle: Point Blank Area of Effect}}
Line 147: Line 165:
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Taunt}} (Brute/Tanker only)}}
{{PowerBlock_Blank|{{Enhance Taunt}} (except [[Scrapper]]s)}}
{{PowerBlock Sets|{{Set PBAoE Damage}}}}
{{PowerBlock Sets|{{Set PBAoE Damage}}}}
{{PowerBlock_Blank|{{Set Taunt}} (except Scrappers)}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


Line 155: Line 175:


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:V archetypeicon stalker.png|18px]] 1 (Stalker)}}
{{PowerBlock_Level|[[File:V archetypeicon stalker.png|18px]] 1 (Stalker)}}
{{PowerBlock_Effects|Toggle: Self Stealth, +Defense(Melee, Ranged, Area of Effect)}}
{{PowerBlock_Effects|Toggle: Self Stealth, +Defense(Melee, Ranged, Area of Effect)}}
{{PowerBlock_Enhancements|{{Enhance Defense Buff}}}}
{{PowerBlock_Enhancements|{{Enhance Defense Buff}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Sets|{{Set Defense Buffs}}}}
{{PowerBlock_Sets|{{Set Defense}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


Line 174: Line 194:
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 2 (Tanker)}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 2 (Tanker)}}
{{PowerBlock_Effects|Toggle: Self +Resistance(Fire, Cold, Energy, Negative, Endurance Drain)}}
{{PowerBlock_Effects|Toggle: Self +Resistance(Fire, Cold, Energy, Negative, Endurance Drain)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Damage Resistance}}}}
{{PowerBlock Sets|{{Set Resist Damage}}}}
{{PowerBlock Sets|{{Set Resist Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}
Line 188: Line 208:
{{PowerBlock_Level|[[File:Archetypeicon sentinel.png|18px]] 16 (Sentinel)}}
{{PowerBlock_Level|[[File:Archetypeicon sentinel.png|18px]] 16 (Sentinel)}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Blank|Self +Regen, +Recovery}}
{{PowerBlock_Blank|Self +Regeneration, +Recovery}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock Sets|{{Set PBAoE Damage}}}}
{{PowerBlock Sets|{{Set PBAoE Damage}}}}
{{PowerBlock Blank|{{Set Healing}}}}
{{PowerBlock Blank|{{Set Healing}}}}
{{PowerBlock_Blank|{{Set Endurance Modification}}}}
{{PowerBlock Blank|{{Set Accurate Healing}}}}
{{PowerBlock Blank|{{Set Accurate Healing}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


Line 212: Line 231:
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 6 (Tanker)}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 6 (Tanker)}}
{{PowerBlock_Effects|Toggle: Self +Resistance(Psionic, Sleep, Hold, Disorient, Fear)}}
{{PowerBlock_Effects|Toggle: Self +Resistance(Psionic, Sleep, Hold, Disorient, Fear)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Damage Resistance}}}}
{{PowerBlock Sets|{{Set Resist Damage}}}}
{{PowerBlock Sets|{{Set Resist Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}
Line 223: Line 242:
{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 35 (Brute)}}
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 28 (Brute)}}
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 35 (Scrapper)}}
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 28 (Scrapper)}}
{{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 35 (Sentinel)}}
{{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 28 (Sentinel)}}
{{PowerBlock_Blank|[[File:V archetypeicon stalker.png|18px]] 35 (Stalker)}}
{{PowerBlock_Blank|[[File:V archetypeicon stalker.png|18px]] 28 (Stalker)}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 26 (Tanker)}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 22 (Tanker)}}
{{PowerBlock_Effects|Toggle: Point Blank Area of Effect}}
{{PowerBlock_Effects|Toggle: Point Blank Area of Effect}}
{{PowerBlock_Blank|Foe Disorient}}
{{PowerBlock_Blank|Foe Disorient}}
Line 235: Line 254:
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Disorient Duration}}}}
{{PowerBlock_Blank|{{Enhance Disorient Duration}}}}
{{PowerBlock_Blank|{{Enhance Taunt}} ([[Brute]]s/[[Tanker]]s only)}}
{{PowerBlock Sets|{{Set Stuns}}}}
{{PowerBlock Sets|{{Set Stuns}}}}
{{PowerBlock_Blank|{{Set Taunt}} (Brutes/Tankers only)}}
{{PowerBlock_End}}
{{PowerBlock_End}}


Line 249: Line 270:


=== [[File:DarkArmor_SoulTransfer.png]] Soul Transfer ===
=== [[File:DarkArmor_SoulTransfer.png]] Soul Transfer ===
Should you fall in battle, you can perform a Soul Transfer, sucking the life force of all foes around you to bring yourself back from the brink of death. The more foes nearby, the more life is restored to you. Drained foes are left Disoriented. The dark effects of this Soul Transfer will actually leave you invulnerable for a brief time, and protected from XP [[Debt]] for 20 seconds. There must be at least one foe nearby to fuel the transfer and revive yourself.
Should you fall in battle, you can perform a Soul Transfer, sucking the life force of all foes around you to bring yourself back from the brink of death. The more foes nearby, the more life is restored to you. Drained foes are left Disoriented. The dark effects of this Soul Transfer will actually leave you invulnerable for a brief time, and protected from XP [[Debt]] for 90 seconds (60 seconds for [[Sentinel]]s/[[Stalker]]s). There must be at least one foe nearby to fuel the transfer and revive yourself.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate (Negative)}}
{{PowerBlock_Damage|Moderate(Negative)}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 38 (Brute)}}
{{PowerBlock_Level|[[File:V archetypeicon brute.png|18px]] 30 (Brute)}}
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 38 (Scrapper)}}
{{PowerBlock_Blank|[[File:Archetypeicon scrapper.png|18px]] 30 (Scrapper)}}
{{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 38 (Sentinel)}}
{{PowerBlock_Blank|[[File:Archetypeicon sentinel.png|18px]] 30 (Sentinel)}}
{{PowerBlock_Blank|[[File:V archetypeicon stalker.png|18px]] 38 (Stalker)}}
{{PowerBlock_Blank|[[File:V archetypeicon stalker.png|18px]] 30 (Stalker)}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 32 (Tanker)}}
{{PowerBlock_Blank|[[File:Archetypeicon tanker.png|18px]] 26 (Tanker)}}
{{PowerBlock_Effects|Point Blank Area of Effect}}
{{PowerBlock_Effects|Self Resurrect, Special}}
{{PowerBlock_Blank|Foe Disorient}}
{{PowerBlock_Blank|Self Resurrect}}
{{PowerBlock_Enhancements|{{Enhance Damage}}}}
{{PowerBlock_Enhancements|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}}
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}}
Line 268: Line 287:
{{PowerBlock_Blank|{{Enhance Disorient Duration}}}}
{{PowerBlock_Blank|{{Enhance Disorient Duration}}}}
{{PowerBlock Sets|{{Set PBAoE Damage}}}}
{{PowerBlock Sets|{{Set PBAoE Damage}}}}
{{PowerBlock_Blank|{{Set Endurance Modification}}}}
{{PowerBlock Blank|{{Set Healing}}}}
{{PowerBlock Blank|{{Set Healing}}}}
{{PowerBlock Blank|{{Set Stuns}}}}
{{PowerBlock Blank|{{Set Stuns}}}}
{{PowerBlock_Blank|{{Set Endurance Modification}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


Line 277: Line 297:


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Level|[[File:Archetypeicon sentinel.png|18px]] 2 (Sentinel)}}
{{PowerBlock_Level|[[File:Archetypeicon sentinel.png|18px]] 1 (Sentinel)}}
{{PowerBlock_Effects|Auto: Self +Regeneration}}
{{PowerBlock_Effects|Auto: Self +Regeneration}}
{{PowerBlock_Enhancements|{{Enhance Heal}}}}
{{PowerBlock_Enhancements|{{Enhance Heal}}}}

Latest revision as of 13:49, 17 May 2023

Overview

Dark Armor is a standard power set that is a primary set for Tankers and a secondary set for Brutes, Scrappers, Sentinels, and Stalkers.

"Dark Armor allows you to tap into the powers of the Netherworld for protection. Many Dark Armor powers drain your foes to strengthen you. Dark Armor offers very good resistance to Negative Energy damage, and is one of the only defensive sets that offer some resistance to Psionic damage. However, its resistance to Energy is weak and it offers no protection to Knockback."

Power Tables

Brute/Scrapper

The Dark Armor power set is available as a secondary set for Brutes and Scrappers. The following table shows the levels at which each power is available:

Power Level Effect
Dark Embrace 1 Toggle: Self +Res(Smash, Lethal, Neg, Toxic)
Death Shroud 1 Toggle: PBAoE Minor DoT(Neg)
Murky Cloud 4 Toggle: Self +Res(Fire, Cold, Energy, Neg, End Drain)
Obsidian Shield 10 Toggle: Self +Res(Psionic, Sleep, Hold, Disorient, Fear)
Dark Regeneration 16 PBAoE Minor DMG(Neg), Self +HP
Cloak of Darkness 20 Toggle: Self Stealth, +DEF(All), +Res(Immobilize), +Perception
Cloak of Fear 24 Toggle: PBAoE, Foe Fear, -To Hit
Oppressive Gloom 28 Toggle: PBAoE, Foe Disorient, Self -HP
Soul Transfer 30 Self Rez, Special

Sentinel

The Dark Armor power set is available as a secondary set for Sentinels. The following table shows the levels at which each power is available:

Power Level Effect
Dark Embrace 1 Toggle: Self +Res(Smash, Lethal, Neg, Toxic)
Tenebrous Regeneration 1 Auto: Self +Regen
Murky Cloud 4 Toggle: Self +Res(Fire, Cold, Energy, Neg, End Drain)
Obsidian Shield 10 Toggle: Self +Res(Psionic, Sleep, Hold, Disorient, Fear)
Obscure Sustenance 16 PBAoE, Minor DMG(Neg), Self +Regen, +Rec
Cloak of Darkness 20 Toggle: Self Stealth, +DEF(All), +Res(Immob), +Perception
Cloak of Fear 24 Toggle: PBAoE, Foe Fear, -To Hit
Oppressive Gloom 28 Toggle: PBAoE, Foe Disorient, Self -HP
Soul Transfer 30 Self Rez, Special

Stalker

The Dark Armor power set is available as a secondary set for Stalkers. The following table shows the level at which each power is available:

Power Level Effect
Hide 1 Toggle: Self Stealth, +DEF(Melee, Ranged, AoE)
Dark Embrace 1 Toggle: Self +Res(Smash, Lethal, Neg, Toxic)
Murky Cloud 4 Toggle: Self +Res(Fire, Cold, Energy, Neg, End Drain)
Shadow Dweller 10 Auto: Self +DEF(All), +Res(Immob), +Perception
Obsidian Shield 16 Toggle: Self +Res(Psionic, Sleep, Hold, Disorient, Fear)
Dark Regeneration 20 PBAoE, Minor DMG(Neg), Self +HP
Cloak of Fear 24 Toggle: PBAoE, Foe Fear, -To Hit
Oppressive Gloom 28 Toggle: PBAoE, Foe Disorient, Self -HP
Soul Transfer 30 Self Rez, Special

Tanker

The Dark Armor power set is available as a primary set for Tankers. The following table shows the levels at which each power is available:

Power Level Effect
Death Shroud 1 Toggle: PBAoE, Minor DoT(Neg)
Dark Embrace 1 Toggle: Self +Res(Smash, Lethal, Neg, Toxic)
Murky Cloud 2 Toggle: Self +Res(Fire, Cold, Energy, Neg, End Drain)
Obsidian Shield 6 Toggle: Self +Res(Psionic, Sleep, Hold, Disorient, Fear)
Dark Regeneration 8 PBAoE, Minor DMG(Neg), Self +HP
Cloak of Darkness 12 Toggle: Self Stealth, +DEF(All), +Res(Immob), +Perception
Cloak of Fear 18 Toggle: PBAoE, Foe Fear, -ACC
Oppressive Gloom 22 Toggle: PBAoE, Foe Disorient, Self -HP
Soul Transfer 26 Self Rez, Special

Powers

DarkArmor CloakOfDarkness.png Cloak of Darkness

A shroud of Netherworld darkness envelops you, making you difficult to spot at a distance. You can be seen only at close range, or if you attack a target. Even if seen, the Cloak of Darkness grants you a bonus to Defense to all attacks and some protection from Immobilization. This Netherworld Cloak also allows you to see things in a new light, allowing you to better see Stealthy foes. Unlike some Stealth powers, Cloak of Darkness has no movement penalty. Cloak of Darkness will not work with any other form of concealment power such as Shadow Fall or Steamy Mist.

Recharge Slow
Minimum Level V archetypeicon brute.png 20 (Brute)
Archetypeicon scrapper.png 20 (Scrapper)
Archetypeicon sentinel.png 20 (Sentinel)
Archetypeicon tanker.png 12 (Tanker)
Effects Toggle: Self Stealth, +Defense, +Resistance(Immobilize), +Perception
Enhancements Enhance Defense Buffs
Reduce Endurance Cost
Increase Attack Rate
Set Categories Defense

DarkArmor FearfulAura.png Cloak of Fear

You can wrap yourself in a nightmarish Cloak of Fear. Foes close to you are treated to visions most horrific, forcing them to tremble in terror, only attacking if attacked, and even then, with a reduced chance to hit.

Recharge Fast
Minimum Level V archetypeicon brute.png 24 (Brute)
Archetypeicon scrapper.png 24 (Scrapper)
Archetypeicon sentinel.png 24 (Sentinel)
V archetypeicon stalker.png 24 (Stalker)
Archetypeicon tanker.png 18 (Tanker)
Effects Toggle: Point Blank Area of Effect
Foe Fear, -To-Hit (-Accuracy for Tankers)
Enhancements Enhance Accuracy
Reduce Endurance Cost
Enhance Fear Duration
Increase Attack Rate
Enhance Taunt Effectiveness (Brutes/Tankers only)
Enhance ToHit Debuff
Set Categories Fear
Taunt (Brutes/Tankers only)
ToHit Debuff
Accurate ToHit Debuff

DarkArmor DarkEmbrace.png Dark Embrace

You tap into the energy of the Netherworld to protect yourself from damage. This Dark Embrace shrouds you and grants resistance to Lethal, Smashing, Negative Energy and Toxic damage.

Recharge Fast
Minimum Level V archetypeicon brute.png 1 (Brute)
Archetypeicon scrapper.png 1 (Scrapper)
Archetypeicon sentinel.png 1 (Sentinel)
V archetypeicon stalker.png 1 (Stalker)
Archetypeicon tanker.png 1 (Tanker)
Effects Toggle: Self +Resistance(Smashing, Lethal, Negative, Toxic)
Enhancements Enhance Damage Resistance
Reduce Endurance Cost
Increase Attack Rate
Set Categories Resist Damage

DarkArmor DarkRegeneration.png Dark Regeneration

You can tap the dark essence of the Netherworld to drain a small amount of life from all enemies nearby, thus healing yourself. The more foes affected, the more you will be healed.

Damage Minor(Negative)
Recharge Slow
Minimum Level V archetypeicon brute.png 16 (Brute)
Archetypeicon scrapper.png 16 (Scrapper)
V archetypeicon stalker.png 20 (Stalker)
Archetypeicon tanker.png 8 (Tanker)
Effects Point Blank Area of Effect
Self Heal
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Enhance Taunt Effectiveness (Brutes/Tankers only)
Set Categories Melee AoE Damage
Healing/Absorb
Accurate Healing
Taunt (Brutes/Tankers only)
Universal Damage

DarkArmor TouchOfDeath.png Death Shroud

You become a focus point for the Netherworld, allowing its Negative Energy to seep from your body. This will continuously damage all foes in melee range.

Damage Minor Damage over Time(Negative)
Recharge Fast
Minimum Level V archetypeicon brute.png 1 (Brute)
Archetypeicon scrapper.png 1 (Scrapper)
Archetypeicon tanker.png 1 (Tanker)
Effects Toggle: Point Blank Area of Effect
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Taunt Effectiveness (except Scrappers)
Set Categories Melee AoE Damage
Taunt (except Scrappers)
Universal Damage

DarkArmor Stealth.png Hide

Hide makes you almost impossible to detect. When properly 'Hidden', a Stalker can pull off Critical hits with his attacks, and even land a massive 'Assassins Strike' with an Assassins power. When you attack or are damaged while using this power, you will be discovered. Even if discovered, you are hard to see and retain some bonus to Defense. Unlike most stealth powers, Hide can be used at the same time as other Concealment powers, giving you even greater stealth capability. No Endurance cost.

Recharge Moderate
Minimum Level V archetypeicon stalker.png 1 (Stalker)
Effects Toggle: Self Stealth, +Defense(Melee, Ranged, Area of Effect)
Enhancements Enhance Defense Buffs
Increase Attack Rate
Set Categories Defense

DarkArmor DefractingCloud.png Murky Cloud

You create a Murky Cloud enshrouding you. This cloud can absorb all forms of energy, making you more resistant to Fire, Cold, Energy, and Negative Energy attacks, as well as Endurance Drain effects.

Recharge Fast
Minimum Level V archetypeicon brute.png 4 (Brute)
Archetypeicon scrapper.png 4 (Scrapper)
Archetypeicon sentinel.png 4 (Sentinel)
V archetypeicon stalker.png 4 (Stalker)
Archetypeicon tanker.png 2 (Tanker)
Effects Toggle: Self +Resistance(Fire, Cold, Energy, Negative, Endurance Drain)
Enhancements Enhance Damage Resistance
Reduce Endurance Cost
Increase Attack Rate
Set Categories Resist Damage

DarkArmor DarkRegeneration.png Obscure Sustenance

You can tap the dark essence of the Netherworld to drain a small amount of life essence from a nearby enemy, thus increasing your regeneration rate.

Damage Minor (Negative)
Recharge Slow
Minimum Level Archetypeicon sentinel.png 16 (Sentinel)
Effects Point Blank Area of Effect
Self +Regeneration, +Recovery
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Set Categories Melee AoE Damage
Healing/Absorb
Accurate Healing
Universal Damage

DarkArmor ObsidianShield.png Obsidian Shield

You can create a special Obsidian Shield that grants good resistance to Psionic damage. With your mind enshrouded in darkness you are protected from Sleep, Fear, Hold and Disorient attacks.

Recharge Fast
Minimum Level V archetypeicon brute.png 10 (Brute)
Archetypeicon scrapper.png 10 (Scrapper)
Archetypeicon sentinel.png 10 (Sentinel)
V archetypeicon stalker.png 16 (Stalker)
Archetypeicon tanker.png 6 (Tanker)
Effects Toggle: Self +Resistance(Psionic, Sleep, Hold, Disorient, Fear)
Enhancements Enhance Damage Resistance
Reduce Endurance Cost
Increase Attack Rate
Set Categories Resist Damage

DarkArmor OppressiveGloom.png Oppressive Gloom

The Netherworld has many mutable properties, such as the Oppressive Gloom. This power allows you to use your own Hit Points to keep enemies near you Disoriented and unable to use any powers. Endurance cost for this is minimal, but the power can be dangerous to use.

Recharge Moderate
Minimum Level V archetypeicon brute.png 28 (Brute)
Archetypeicon scrapper.png 28 (Scrapper)
Archetypeicon sentinel.png 28 (Sentinel)
V archetypeicon stalker.png 28 (Stalker)
Archetypeicon tanker.png 22 (Tanker)
Effects Toggle: Point Blank Area of Effect
Foe Disorient
Self -Max Health
Enhancements Enhance Accuracy
Reduce Endurance Cost
Increase Attack Rate
Enhance Disorient Duration
Enhance Taunt Effectiveness (Brutes/Tankers only)
Set Categories Stuns
Taunt (Brutes/Tankers only)

DarkArmor SelfBuffDefense.png Shadow Dweller

You are a true Shadow Dweller of the Netherworld. Your affinity for the shadows grants you an inherent bonus to all Defense, as well as an increased Perception and a resistance to Immobilization. Your Perception bonus and resistance to Immobilization improves over level. Shadow Dweller is an auto power. It is always on and costs no Endurance.

Minimum Level V archetypeicon stalker.png 10 (Stalker)
Effects Auto: Self +Defense(All), +Resistance(Immobilize), +Perception
Enhancements Enhance Defense Buffs
Set Categories Defense

DarkArmor SoulTransfer.png Soul Transfer

Should you fall in battle, you can perform a Soul Transfer, sucking the life force of all foes around you to bring yourself back from the brink of death. The more foes nearby, the more life is restored to you. Drained foes are left Disoriented. The dark effects of this Soul Transfer will actually leave you invulnerable for a brief time, and protected from XP Debt for 90 seconds (60 seconds for Sentinels/Stalkers). There must be at least one foe nearby to fuel the transfer and revive yourself.

Damage Moderate(Negative)
Recharge Very Long
Minimum Level V archetypeicon brute.png 30 (Brute)
Archetypeicon scrapper.png 30 (Scrapper)
Archetypeicon sentinel.png 30 (Sentinel)
V archetypeicon stalker.png 30 (Stalker)
Archetypeicon tanker.png 26 (Tanker)
Effects Self Resurrect, Special
Enhancements Enhance Damage
Enhance Endurance Modification
Enhance Heal
Increase Attack Rate
Enhance Disorient Duration
Set Categories Melee AoE Damage
Endurance Modification
Healing/Absorb
Stuns
Universal Damage

DarkArmor Sustenance.png Tenebrous Regeneration

Tenebrous forces from the Netherworld sustain your body, increasing regeneration rate, in addition to protecting you from immobilization effects. This power is always on and cost no endurance.

Minimum Level Archetypeicon sentinel.png 1 (Sentinel)
Effects Auto: Self +Regeneration
Enhancements Enhance Heal
Set Categories Healing/Absorb

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

External Links