Electrical Blast: Difference between revisions

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== Overview ==
== Overview ==
{{Power Set Icon|Freem}}
{{Power Set Icon|Freem}}
'''Electrical Blast''' is a standard power set that is a primary set for [[Blaster]]s, [[Corruptor]]s and Sentinels, and a secondary set for [[Defender]]s.
'''Electrical Blast''' is a standard power set that is a primary set for [[Blaster]]s, [[Corruptor]]s and [[Sentinel]]s, and a secondary set for [[Defender]]s.
 
"Electrical Blast endows you with ranged electrical attack powers. Electrical powers can drain foes' Endurance and can often temporarily halt their Endurance recovery. This can be quite effective against higher level foes and Bosses. As you drain Endurance, Electrical Blast powers can even sometimes Shock targets to deal bonus damage hinder recovery, and transfer this Endurance back to you."
 
Electrical Blast attacks have a chance to Shock enemies for 20% bonus damage depending on their current Endurance. This damage scales with buffs and enhancement. In addition, Shocking enemies will return a portion of Endurance back to you and inflict -40% Recovery Debuff on your target for 5 seconds each application. Starting at 80% endurance, your chance to Shock will scale from 10% up towards 100% when an enemy is fully drained of endurance.
 
Shock refunds endurance equal to 50% of the base cost of single target powers or 25% of the base cost of area of effect powers, and cannot refund endurance more than once per activation of an area of effect power.


"Electrical Blast endows you with ranged electrical attack powers. Electrical powers can drain foes' Endurance and can often temporarily halt their Endurance recovery. This can be quite effective against higher level foes and Bosses. Some Electrical Blast powers can even sometimes transfer this endurance back to you."
{{clrl}}
{{clrl}}


== Power Table ==
== Power Table ==
=== Blaster / Corruptor ===
=== Blaster / Corruptor / Defender ===
The Electrical Blast power set is available as a primary set for [[Blaster]]s and [[Corruptor]]s, and as a secondary set for [[Defender]]s. The following table shows the levels at which each power is available:
The Electrical Blast power set is available as a primary set for [[Blaster]]s and [[Corruptor]]s, and as a secondary set for [[Defender]]s. The following table shows the levels at which each power is available:


{{Powers_SplitLevelHeader}}
{{Powers_SplitLevelHeader}}
{{Powers_SplitLevelRow|Icon=ElectricalBolt_ChargedBolts.png|Power=Charged Bolts|PriLevel=1|SecLevel=1|Effect=Ranged, Moderate DMG(Energy), Foe -End|Border=1}}
{{Powers_SplitLevelRow|Icon=ElectricalBolt_ChargedBolts.png|Power=Charged Bolts|PriLevel=1|SecLevel=1|Effect=Ranged, Moderate DMG(Energy), Foe -End|Border=1}}
{{Powers_SplitLevelRow|Icon=ElectricalBolt_LightningBolt.png|Power=Lightning Bolt|PriLevel=1|SecLevel=2|Effect=Ranged, High DMG(Energy), Foe -End|Border=1}}
{{Powers_SplitLevelRow|Icon=ElectricalBolt_LightningBolt.png|Power=Lightning Bolt|PriLevel=1|SecLevel=1|Effect=Ranged, High DMG(Energy), Foe -End|Border=1}}
{{Powers_SplitLevelRow|Icon=ElectricalBolt_BallLightning.png|Power=Ball Lightning|PriLevel=2|SecLevel=4|Effect=Ranged (Targeted AoE), Moderate DoT(Energy), Foe -End|Border=1}}
{{Powers_SplitLevelRow|Icon=ElectricalBolt_BallLightning.png|Power=Ball Lightning|PriLevel=2|SecLevel=4|Effect=Ranged (Targeted AoE), Moderate DoT(Energy), Foe -End|Border=1}}
{{Powers_SplitLevelRow|Icon=ElectricalBolt_ShortCircuit.png|Power=Short Circuit|PriLevel=6|SecLevel=10|Effect=PBAoE, Moderate DoT(Energy), Foe -End, -Recovery|Border=1}}
{{Powers_SplitLevelRow|Icon=ElectricalBolt_ShortCircuit.png|Power=Short Circuit|PriLevel=6|SecLevel=10|Effect=PBAoE, Moderate DoT(Energy), Foe -End, -Rec|Border=1}}
{{Powers_SplitLevelRow|Icon=ElectricalBolt_Aim.png|Power=Aim|PriLevel=8|SecLevel=16|Effect=Self +To-Hit, +DMG|Border=1}}
{{Powers_SplitLevelRow|Icon=ElectricalBolt_Aim.png|Power=Charge Up|PriLevel=8|SecLevel=16|Effect=Self +To-Hit, +DMG, +End Mod|Border=1}}
{{Powers_SplitLevelRow|Icon=ElectricalBolt_Zapp.png|Power=Zapp|PriLevel=12|SecLevel=20|Effect=Sniper, Extreme DMG(Energy), Foe -End|Border=1}}
{{Powers_SplitLevelRow|Icon=ElectricalBolt_Zapp.png|Power=Zapp|PriLevel=12|SecLevel=20|Effect=Sniper, Extreme DMG(Energy), Foe -End|Border=1}}
{{Powers_SplitLevelRow|Icon=ElectricalBolt_TelsaCage.png|Power=Tesla Cage|PriLevel=18|SecLevel=28|Effect=Ranged, Minor DMG(Energy), Foe Hold, -End|Border=1}}
{{Powers_SplitLevelRow|Icon=ElectricalBolt_TelsaCage.png|Power=Tesla Cage|PriLevel=18|SecLevel=24|Effect=Ranged, Minor DMG(Energy), Foe Hold, -End|Border=1}}
{{Powers_SplitLevelRow|Icon=ElectricalBolt_VoltaicSentinal.png|Power=Voltaic Sentinel|PriLevel=26|SecLevel=35|Effect=Summon Sentinel: Ranged, Moderate DMG(Energy), Foe -End|Border=1}}
{{Powers_SplitLevelRow|Icon=ElectricalBolt_VoltaicSentinal.png|Power=Voltaic Sentinel|PriLevel=22|SecLevel=28|Effect=Summon Sentinel: Ranged, Moderate DMG(Energy), Foe -End|Border=1}}
{{Powers_SplitLevelRow|Icon=ElectricalBolt_ThunderouseBlast.png|Power=Thunderous Blast|PriLevel=32|SecLevel=38|Effect=Ranged (Targeted AoE), Extreme DMG(Energy), Foe -End, -Recovery|Border=0}}
{{Powers_SplitLevelRow|Icon=ElectricalBolt_ThunderouseBlast.png|Power=Thunderous Blast|PriLevel=26|SecLevel=30|Effect=Ranged (Targeted AoE), Extreme DMG(Energy), Foe -End, -Rec|Border=0}}
{{Powers_Footer}}
{{Powers_Footer}}


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{{Powers_LevelRow|Icon=ElectricalBolt_BallLightning.png|Power=Ball Lightning|Level=2|Effect=Ranged (Targeted AoE), Moderate DoT(Energy), Foe -End|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_BallLightning.png|Power=Ball Lightning|Level=2|Effect=Ranged (Targeted AoE), Moderate DoT(Energy), Foe -End|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_Heavy.png|Power=Zapping Bolt|Level=6|Effect=Very High DMG(Energy), Foe -End|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_Heavy.png|Power=Zapping Bolt|Level=6|Effect=Very High DMG(Energy), Foe -End|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_Aim.png|Power=Aim|Level=8|Effect=Self +To-Hit, +DMG, +Range|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_Aim.png|Power=Charge Up|Level=8|Effect=Self +To-Hit, +DMG, +Range, +EndMod|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_TelsaCage.png|Power=Tesla Cage|Level=12|Effect=Ranged, Extreme DMG(Energy), Foe Hold, -End|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_TelsaCage.png|Power=Tesla Cage|Level=12|Effect=Ranged, Extreme DMG(Energy), Foe Hold, -End|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_VoltaicSentinal.png|Power=Voltaic Sentinel|Level=18|Effect=Summon Sentinel: Ranged, Moderate DMG(Energy), Foe -End|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_VoltaicSentinal.png|Power=Voltaic Sentinel|Level=18|Effect=Summon Sentinel: Ranged, Moderate DMG(Energy), Foe -End|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_ShortCircuit.png|Power=Short Circuit|Level=26|Effect=PBAoE, Moderate DoT(Energy), Foe -End, -Recovery|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_ShortCircuit.png|Power=Short Circuit|Level=22|Effect=PBAoE, Moderate DoT(Energy), Foe -End, -Rec|Border=1}}
{{Powers_LevelRow|Icon=ElectricalBolt_ThunderouseBlast.png|Power=Thunderous Blast|Level=32|Effect=Ranged (Targeted AoE), Extreme DMG(Energy), Foe -End, -Recovery|Border=0}}
{{Powers_LevelRow|Icon=ElectricalBolt_ThunderouseBlast.png|Power=Thunderous Blast|Level=26|Effect=Ranged (Targeted AoE), Extreme DMG(Energy), Foe -End, -Rec|Border=0}}
{{Powers_Footer}}
{{Powers_Footer}}


== Powers ==
== Powers ==
=== [[File:ElectricalBolt_Aim.png]] Aim ===
Greatly increases the chance to hit of your attacks for a few seconds. Slightly increases damage (and range for [[Sentinel]]s).
{{PowerBlock Start}}
{{PowerBlock Recharge|Long}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 8 (Blaster)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 8 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 8 (Sentinel)}}
{{PowerBlock Effects|Self +To-Hit, +Damage, +Range (Sentinels only)}}
{{PowerBlock Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock Blank|{{Enhance ToHit Buff}}}}
{{PowerBlock Sets|{{Set To Hit Buff}}}}
{{PowerBlock End}}
=== [[File:ElectricalBolt_BallLightning.png]] Ball Lightning ===
=== [[File:ElectricalBolt_BallLightning.png]] Ball Lightning ===
Hurls a highly charged ball of lightning that explodes on contact. Ball Lightning deals good damage in an area of effect and drains some Endurance from each target it hits.
Hurls a highly charged ball of lightning that explodes on contact. Ball Lightning deals good damage in an area of effect and drains some Endurance from each target it hits.
{{EdNote|note=Ball Lightning builds 1 Static if you own [[#Tesla Cage|Tesla Cage]] or any [[Electrical Affinity]] power.}}


{{PowerBlock Start}}
{{PowerBlock Start}}
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{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 2 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 2 (Blaster)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 2 (Corruptor)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 2 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 4 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 2 (Sentinel)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 2 (Sentinel)}}
{{PowerBlock Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock Effects|Ranged (Targeted Area of Effect)}}
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{{PowerBlock Blank|{{Set Endurance Modification}}}}
{{PowerBlock Blank|{{Set Endurance Modification}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock End}}
=== [[File:ElectricalBolt_Aim.png]] Charge Up ===
Greatly increases the chance to hit of your attacks for a few seconds. Slightly increases damage and endurance modification.
{{PowerBlock Start}}
{{PowerBlock Recharge|Long}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 8 (Blaster)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 8 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 16 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 8 (Sentinel)}}
{{PowerBlock Effects|Self +To-Hit, +Damage, +Endurance Modification, +Range ([[Sentinel]]s only)}}
{{PowerBlock Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock Blank|{{Enhance ToHit Buff}}}}
{{PowerBlock Sets|{{Set To Hit Buff}}}}
{{PowerBlock End}}
{{PowerBlock End}}


=== [[File:ElectricalBolt_ChargedBolts.png]] Charged Bolts ===
=== [[File:ElectricalBolt_ChargedBolts.png]] Charged Bolts ===
You can quickly hurl small bolts of electricity at foes, dealing some damage and draining some Endurance. Some of this Endurance may transfer back to you. Charged Bolts deals light damage but recharges quickly.
You can quickly hurl small bolts of electricity at foes, dealing some damage and draining some Endurance. Some of this Endurance may transfer back to you. Charged Bolts deals light damage but recharges quickly.
{{EdNote|note=Charged Bolts builds 1 Static if you own [[#Tesla Cage|Tesla Cage]] or any [[Electrical Affinity]] power.}}


{{PowerBlock Start}}
{{PowerBlock Start}}
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{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 1 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 1 (Blaster)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 1 (Corruptor)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 1 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 1 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 1 (Sentinel)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 1 (Sentinel)}}
{{PowerBlock Effects|Ranged}}
{{PowerBlock Effects|Ranged}}
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=== [[File:ElectricalBolt_LightningBolt.png]] Lightning Bolt ===
=== [[File:ElectricalBolt_LightningBolt.png]] Lightning Bolt ===
You can send a large blast of electrical energy at a foe, dealing heavy damage and draining some Endurance. Some of this Endurance may transfer back to you. Lightning Bolt deals more damage than Charged Bolts, but recharges more slowly.
You can send a large blast of electrical energy at a foe, dealing heavy damage and draining some Endurance. Some of this Endurance may transfer back to you. Lightning Bolt deals more damage than Charged Bolts, but recharges more slowly.
{{EdNote|note=Lightning Bolt builds 1 Static if you own [[#Tesla Cage|Tesla Cage]] or any [[Electrical Affinity]] power.}}


{{PowerBlock Start}}
{{PowerBlock Start}}
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{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 1 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 1 (Blaster)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 1 (Corruptor)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 1 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 1 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 1 (Sentinel)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 1 (Sentinel)}}
{{PowerBlock Effects|Ranged}}
{{PowerBlock Effects|Ranged}}
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=== [[File:ElectricalBolt_ShortCircuit.png]] Short Circuit ===
=== [[File:ElectricalBolt_ShortCircuit.png]] Short Circuit ===
Releases a burst of electrical energy around you, shocking all nearby foes. This highly accurate discharge deals Moderate damage over time, drains a lot of Endurance from the targets, and renders them unable to recover Endurance for quite a while. Additionally, Short Circuit deals extra damage to most robots and mechanical foes. Short Circuit is very effective when used with your other Endurance draining powers.
Releases a burst of electrical energy around you, shocking all nearby foes. This highly accurate discharge deals Moderate damage over time, drains a lot of Endurance from the targets, and renders them unable to recover Endurance for quite a while. Additionally, Short Circuit deals extra damage to most robots and mechanical foes. Short Circuit is very effective when used with your other Endurance draining powers.
{{EdNote|note=Short Circuit builds 1 Static if you own [[#Tesla Cage|Tesla Cage]] or any [[Electrical Affinity]] power.}}


{{PowerBlock Start}}
{{PowerBlock Start}}
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{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 6 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 6 (Blaster)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 6 (Corruptor)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 6 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 26 (Sentinel)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 10 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 22 (Sentinel)}}
{{PowerBlock Effects|Point Blank Area of Effect}}
{{PowerBlock Effects|Point Blank Area of Effect}}
{{PowerBlock Blank|Foe -Endurance, -Recovery}}
{{PowerBlock Blank|Foe -Endurance, -Recovery}}
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=== [[File:ElectricalBolt_TelsaCage.png]] Tesla Cage ===
=== [[File:ElectricalBolt_TelsaCage.png]] Tesla Cage ===
Tesla Cage inflicts extreme damage ([[Sentinel]]s only) and confines the target in an electrical prison. The target is overwhelmed by the electrical charge and is left helpless and can be attacked. The target is drained of some Endurance and some of the Endurance may be transferred back to you.
Tesla Cage inflicts extreme damage ([[Sentinel]]s only) and confines the target in an electrical prison. The target is overwhelmed by the electrical charge and is left helpless and can be attacked. The target is drained of some Endurance and some of the Endurance may be transferred back to you.
Taking this power allows you to build Static with each activation of other electrical blast attacks. As Static builds, you can unleash it with Tesla Cage as electricity will jump off your main target and shock others nearby!
{{EdNote|note=Charged Bolts, Lightning Bolt, Ball Lightning, Short Circuit, Zapp/Zapping Bolt, and Thunderous Blast from this set build Static if you own Tesla Cage or any [[Electrical Affinity]] power. Electric Fence, Charged Brawl, Havok Punch, Thunder Strike, Power Sink, Force of Thunder, and Shocking Grasp from the [[Blaster]] secondary [[Electricity Manipulation]] also gain this benefit if you own Tesla Cage, but this is not mentioned anywhere in the game.}}


{{PowerBlock Start}}
{{PowerBlock Start}}
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{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 18 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 18 (Blaster)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 18 (Corruptor)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 18 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 24 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 12 (Sentinel)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 12 (Sentinel)}}
{{PowerBlock Effects|Ranged}}
{{PowerBlock Effects|Ranged}}
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=== [[File:ElectricalBolt_ThunderouseBlast.png]] Thunderous Blast ===
=== [[File:ElectricalBolt_ThunderouseBlast.png]] Thunderous Blast ===
You hurl a tremendously powerful bolt of lightning at a target, devastating all nearby foes. Thunderous Blast deals extreme Energy and Smashing damage and drains a lot of Endurance from nearby foes.
You hurl a tremendously powerful bolt of lightning at a target, devastating all nearby foes. Thunderous Blast deals extreme Energy and Smashing damage and drains a lot of Endurance from nearby foes.
{{EdNote|note=Thunderous Blast builds 1 Static if you own [[#Tesla Cage|Tesla Cage]] or any [[Electrical Affinity]] power.}}


{{PowerBlock Start}}
{{PowerBlock Start}}
{{PowerBlock Damage|Extreme(Energy)}}
{{PowerBlock Damage|Extreme (Energy)}}
{{PowerBlock Recharge|Very Long}}
{{PowerBlock Recharge|Very Long}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 32 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 26 (Blaster)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 32 (Corruptor)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 26 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 32 (Sentinel)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 30 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 26 (Sentinel)}}
{{PowerBlock Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock Blank|Foe -Endurance, -Recovery}}
{{PowerBlock Blank|Foe -Endurance, -Recovery}}
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{{PowerBlock Start}}
{{PowerBlock Start}}
{{PowerBlock Damage|Moderate(Energy)}}
{{PowerBlock Damage|Light DMG(Energy)}}
{{PowerBlock Recharge|Very Long}}
{{PowerBlock Recharge|Moderate}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 26 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 22 (Blaster)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 26 (Corruptor)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 22 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 28 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 18 (Sentinel)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 18 (Sentinel)}}
{{PowerBlock Effects|Summon Sentinel: Ranged}}
{{PowerBlock Effects|Summon Sentinel: Ranged}}
{{PowerBlock Blank|Foe -Endurance}}
{{PowerBlock Blank|Foe -Endurance}}
{{PowerBlock Other|Header=Voltaic Sentinel|Text=[[File:ElectricalBolt_LightningBolt.png|18px]] Electrical Bolt (Ranged, Light DMG(Energy), Foe -Endurance, -Recovery)}}
{{PowerBlock Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock Blank|{{Enhance Damage}}}}
{{PowerBlock Blank|{{Enhance Damage}}}}
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=== [[File:ElectricalBolt_Zapp.png]] Zapp ===
=== [[File:ElectricalBolt_Zapp.png]] Zapp ===
A focused electrical blast that can travel great distances with high Accuracy. Zapp drains Endurance, and is best fired from a distance, as it can be interrupted. Some of the Endurance you drain may transfer back to you. If you are engaged in battle this attack becomes instant-cast. If you are not engaged, it will do bonus damage.
A focused electrical blast that can travel great distances with high Accuracy. Zapp drains Endurance, and is best fired from a distance, as it can be interrupted. Some of the Endurance you drain may transfer back to you. If you are engaged in battle this attack becomes instant-cast. If you are not engaged, it will do bonus damage.
{{EdNote|note=Fast Zapp builds 1 Static if you own [[#Tesla Cage|Tesla Cage]] or any [[Electrical Affinity]] power. Slow Zapp builds 2 Static.}}


{{PowerBlock Start}}
{{PowerBlock Start}}
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{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 12 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon_blaster.png|18px]] 12 (Blaster)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 12 (Corruptor)}}
{{PowerBlock_Blank|[[File:V_archetypeicon_corruptor.png|18px]] 12 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 20 (Defender)}}
{{PowerBlock Effects|Sniper}}
{{PowerBlock Effects|Sniper}}
{{PowerBlock Blank|Foe -Endurance}}
{{PowerBlock Blank|Foe -Endurance}}
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=== [[File:ElectricalBolt_Heavy.png]] Zapping Bolt ===
=== [[File:ElectricalBolt_Heavy.png]] Zapping Bolt ===
A focused electrical blast that can be fired off at a quick speed with high Accuracy. Zapping Bolt drains Endurance.
A focused electrical blast that can be fired off at a quick speed with high Accuracy. Zapping Bolt drains Endurance.
{{EdNote|note=Zapping Bolt builds 1 Static if you own [[#Tesla Cage|Tesla Cage]].}}


{{PowerBlock_Start}}
{{PowerBlock_Start}}
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* This set was [[Power Set Proliferation|proliferated]] to [[Corruptor]]s in [[Issue 12]].
* This set was [[Power Set Proliferation|proliferated]] to [[Corruptor]]s in [[Issue 12]].
* This set was included with the release of [[Sentinel]]s in [[Issue 25]].
* This set was included with the release of [[Sentinel]]s in [[Issue 25]].
* This set was reworked in [[Issue 27 Page 3|Issue 27, Page 3]].


== External Links ==
== External Links ==

Latest revision as of 16:42, 15 January 2024

Overview

Electrical Blast is a standard power set that is a primary set for Blasters, Corruptors and Sentinels, and a secondary set for Defenders.

"Electrical Blast endows you with ranged electrical attack powers. Electrical powers can drain foes' Endurance and can often temporarily halt their Endurance recovery. This can be quite effective against higher level foes and Bosses. As you drain Endurance, Electrical Blast powers can even sometimes Shock targets to deal bonus damage hinder recovery, and transfer this Endurance back to you."

Electrical Blast attacks have a chance to Shock enemies for 20% bonus damage depending on their current Endurance. This damage scales with buffs and enhancement. In addition, Shocking enemies will return a portion of Endurance back to you and inflict -40% Recovery Debuff on your target for 5 seconds each application. Starting at 80% endurance, your chance to Shock will scale from 10% up towards 100% when an enemy is fully drained of endurance.

Shock refunds endurance equal to 50% of the base cost of single target powers or 25% of the base cost of area of effect powers, and cannot refund endurance more than once per activation of an area of effect power.

Power Table

Blaster / Corruptor / Defender

The Electrical Blast power set is available as a primary set for Blasters and Corruptors, and as a secondary set for Defenders. The following table shows the levels at which each power is available:

Power Level as Primary Level as Secondary Effect
Charged Bolts 1 1 Ranged, Moderate DMG(Energy), Foe -End
Lightning Bolt 1 1 Ranged, High DMG(Energy), Foe -End
Ball Lightning 2 4 Ranged (Targeted AoE), Moderate DoT(Energy), Foe -End
Short Circuit 6 10 PBAoE, Moderate DoT(Energy), Foe -End, -Rec
Charge Up 8 16 Self +To-Hit, +DMG, +End Mod
Zapp 12 20 Sniper, Extreme DMG(Energy), Foe -End
Tesla Cage 18 24 Ranged, Minor DMG(Energy), Foe Hold, -End
Voltaic Sentinel 22 28 Summon Sentinel: Ranged, Moderate DMG(Energy), Foe -End
Thunderous Blast 26 30 Ranged (Targeted AoE), Extreme DMG(Energy), Foe -End, -Rec

Sentinel

The Electrical Blast power set is available as a primary set for Sentinels. The following table shows the levels at which each power is available:

Power Level Effect
Charged Bolts 1 Ranged, Moderate DMG(Energy), Foe -End
Lightning Bolt 1 Ranged, High DMG(Energy), Foe -End
Ball Lightning 2 Ranged (Targeted AoE), Moderate DoT(Energy), Foe -End
Zapping Bolt 6 Very High DMG(Energy), Foe -End
Charge Up 8 Self +To-Hit, +DMG, +Range, +EndMod
Tesla Cage 12 Ranged, Extreme DMG(Energy), Foe Hold, -End
Voltaic Sentinel 18 Summon Sentinel: Ranged, Moderate DMG(Energy), Foe -End
Short Circuit 22 PBAoE, Moderate DoT(Energy), Foe -End, -Rec
Thunderous Blast 26 Ranged (Targeted AoE), Extreme DMG(Energy), Foe -End, -Rec

Powers

ElectricalBolt BallLightning.png Ball Lightning

Hurls a highly charged ball of lightning that explodes on contact. Ball Lightning deals good damage in an area of effect and drains some Endurance from each target it hits.

Editor's Note:

Ball Lightning builds 1 Static if you own Tesla Cage or any Electrical Affinity power.

Damage Moderate Damage over Time(Energy)
Recharge Slow
Minimum Level Archetypeicon blaster.png 2 (Blaster)
V archetypeicon corruptor.png 2 (Corruptor)
Archetypeicon defender.png 4 (Defender)
Archetypeicon sentinel.png 2 (Sentinel)
Effects Ranged (Targeted Area of Effect)
Foe -Endurance
Enhancements Enhance Accuracy
Enhance Damage
Enhance Endurance Modification
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged AoE Damage
Endurance Modification
Universal Damage

ElectricalBolt Aim.png Charge Up

Greatly increases the chance to hit of your attacks for a few seconds. Slightly increases damage and endurance modification.

Recharge Long
Minimum Level Archetypeicon blaster.png 8 (Blaster)
V archetypeicon corruptor.png 8 (Corruptor)
Archetypeicon defender.png 16 (Defender)
Archetypeicon sentinel.png 8 (Sentinel)
Effects Self +To-Hit, +Damage, +Endurance Modification, +Range (Sentinels only)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff

ElectricalBolt ChargedBolts.png Charged Bolts

You can quickly hurl small bolts of electricity at foes, dealing some damage and draining some Endurance. Some of this Endurance may transfer back to you. Charged Bolts deals light damage but recharges quickly.

Editor's Note:

Charged Bolts builds 1 Static if you own Tesla Cage or any Electrical Affinity power.

Damage Moderate(Energy)
Recharge Fast
Minimum Level Archetypeicon blaster.png 1 (Blaster)
V archetypeicon corruptor.png 1 (Corruptor)
Archetypeicon defender.png 1 (Defender)
Archetypeicon sentinel.png 1 (Sentinel)
Effects Ranged
Foe -Endurance
Enhancements Enhance Accuracy
Enhance Damage
Enhance Endurance Modification
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Endurance Modification
Universal Damage

ElectricalBolt LightningBolt.png Lightning Bolt

You can send a large blast of electrical energy at a foe, dealing heavy damage and draining some Endurance. Some of this Endurance may transfer back to you. Lightning Bolt deals more damage than Charged Bolts, but recharges more slowly.

Editor's Note:

Lightning Bolt builds 1 Static if you own Tesla Cage or any Electrical Affinity power.

Damage High(Energy)
Recharge Moderate
Minimum Level Archetypeicon blaster.png 1 (Blaster)
V archetypeicon corruptor.png 1 (Corruptor)
Archetypeicon defender.png 1 (Defender)
Archetypeicon sentinel.png 1 (Sentinel)
Effects Ranged
Foe -Endurance
Enhancements Enhance Accuracy
Enhance Damage
Enhance Endurance Modification
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Endurance Modification
Universal Damage

ElectricalBolt ShortCircuit.png Short Circuit

Releases a burst of electrical energy around you, shocking all nearby foes. This highly accurate discharge deals Moderate damage over time, drains a lot of Endurance from the targets, and renders them unable to recover Endurance for quite a while. Additionally, Short Circuit deals extra damage to most robots and mechanical foes. Short Circuit is very effective when used with your other Endurance draining powers.

Editor's Note:

Short Circuit builds 1 Static if you own Tesla Cage or any Electrical Affinity power.

Damage Moderate Damage over Time(Energy)
Recharge Slow
Minimum Level Archetypeicon blaster.png 6 (Blaster)
V archetypeicon corruptor.png 6 (Corruptor)
Archetypeicon defender.png 10 (Defender)
Archetypeicon sentinel.png 22 (Sentinel)
Effects Point Blank Area of Effect
Foe -Endurance, -Recovery
Special vs. Robots
Enhancements Enhance Accuracy
Enhance Damage
Enhance Endurance Modification
Reduce Endurance Cost
Increase Attack Rate
Set Categories Melee AoE Damage
Endurance Modification
Universal Damage

ElectricalBolt TelsaCage.png Tesla Cage

Tesla Cage inflicts extreme damage (Sentinels only) and confines the target in an electrical prison. The target is overwhelmed by the electrical charge and is left helpless and can be attacked. The target is drained of some Endurance and some of the Endurance may be transferred back to you.

Taking this power allows you to build Static with each activation of other electrical blast attacks. As Static builds, you can unleash it with Tesla Cage as electricity will jump off your main target and shock others nearby!

Editor's Note:

Charged Bolts, Lightning Bolt, Ball Lightning, Short Circuit, Zapp/Zapping Bolt, and Thunderous Blast from this set build Static if you own Tesla Cage or any Electrical Affinity power. Electric Fence, Charged Brawl, Havok Punch, Thunder Strike, Power Sink, Force of Thunder, and Shocking Grasp from the Blaster secondary Electricity Manipulation also gain this benefit if you own Tesla Cage, but this is not mentioned anywhere in the game.

Damage Minor(Energy)
Sentinels: Extreme(Energy)
Recharge Moderate
Minimum Level Archetypeicon blaster.png 18 (Blaster)
V archetypeicon corruptor.png 18 (Corruptor)
Archetypeicon defender.png 24 (Defender)
Archetypeicon sentinel.png 12 (Sentinel)
Effects Ranged
Foe Hold, -Endurance
Enhancements Enhance Accuracy
Enhance Damage
Enhance Endurance Modification
Reduce Endurance Cost
Enhance Hold Duration
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Endurance Modification
Holds
Universal Damage

ElectricalBolt ThunderouseBlast.png Thunderous Blast

You hurl a tremendously powerful bolt of lightning at a target, devastating all nearby foes. Thunderous Blast deals extreme Energy and Smashing damage and drains a lot of Endurance from nearby foes.

Editor's Note:

Thunderous Blast builds 1 Static if you own Tesla Cage or any Electrical Affinity power.

Damage Extreme (Energy)
Recharge Very Long
Minimum Level Archetypeicon blaster.png 26 (Blaster)
V archetypeicon corruptor.png 26 (Corruptor)
Archetypeicon defender.png 30 (Defender)
Archetypeicon sentinel.png 26 (Sentinel)
Effects Ranged (Targeted Area of Effect)
Foe -Endurance, -Recovery
Enhancements Enhance Accuracy
Enhance Damage
Enhance Endurance Modification
Reduce Endurance Cost
Increase Attack Rate
Set Categories Ranged AoE Damage
Endurance Modification
Universal Damage

ElectricalBolt VoltaicSentinal.png Voltaic Sentinel

You can manifest a polarized electricity field that hovers above the ground and hurls bolts of electricity at nearby foes. Any enemy that passes near this Sentinel risks serious injury. The Sentinel is not alive and cannot be targeted or attacked by enemies. The Sentinel can fly and will follow you.

Damage Light DMG(Energy)
Recharge Moderate
Minimum Level Archetypeicon blaster.png 22 (Blaster)
V archetypeicon corruptor.png 22 (Corruptor)
Archetypeicon defender.png 28 (Defender)
Archetypeicon sentinel.png 18 (Sentinel)
Effects Summon Sentinel: Ranged
Foe -Endurance
Voltaic Sentinel ElectricalBolt LightningBolt.png Electrical Bolt (Ranged, Light DMG(Energy), Foe -Endurance, -Recovery)
Enhancements Enhance Accuracy
Enhance Damage
Enhance Endurance Modification
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Pet Damage
Recharge Intensive Pets
Endurance Modification
Universal Damage

ElectricalBolt Zapp.png Zapp

A focused electrical blast that can travel great distances with high Accuracy. Zapp drains Endurance, and is best fired from a distance, as it can be interrupted. Some of the Endurance you drain may transfer back to you. If you are engaged in battle this attack becomes instant-cast. If you are not engaged, it will do bonus damage.

Editor's Note:

Fast Zapp builds 1 Static if you own Tesla Cage or any Electrical Affinity power. Slow Zapp builds 2 Static.

Damage Extreme(Energy)
Recharge Slow
Minimum Level Archetypeicon blaster.png 12 (Blaster)
V archetypeicon corruptor.png 12 (Corruptor)
Archetypeicon defender.png 20 (Defender)
Effects Sniper
Foe -Endurance
Enhancements Enhance Accuracy
Enhance Damage
Enhance Endurance Modification
Reduce Endurance Cost
Reduce Interrupt Time
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Sniper Attacks
Endurance Modification
Universal Damage

ElectricalBolt Heavy.png Zapping Bolt

A focused electrical blast that can be fired off at a quick speed with high Accuracy. Zapping Bolt drains Endurance.

Editor's Note:

Zapping Bolt builds 1 Static if you own Tesla Cage.

Damage Very High(Energy)
Recharge Slow
Minimum Level Archetypeicon sentinel.png 6 (Sentinel)
Effects Ranged
Foe -Endurance
Enhancements Enhance Accuracy
Enhance Damage
Enhance Endurance Modification
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Endurance Modification
Universal Damage

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

External Links