Plant Manipulation: Difference between revisions

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{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=PlantManipulation_Entangle.png|Power=Entangle|Level=1|Effect=Ranged, Moderate DoT(Smash, Lethal), Foe Immob|Border=1}}
{{Powers_LevelRow|Icon=PlantManipulation_Entangle.png|Power=Entangle|Level=1|Effect=Ranged, Moderate DoT(Smashing, Lethal), Foe Immobilize|Border=1}}
{{Powers_LevelRow|Icon=PlantManipulation_Skewer.png|Power=Skewer|Level=2|Effect=Melee, High DMG(Lethal), Foe DoT(Toxic), -DEF|Border=1}}
{{Powers_LevelRow|Icon=PlantManipulation_Skewer.png|Power=Skewer|Level=1|Effect=Melee, High DMG(Lethal), DoT(Toxic), -DEF|Border=1}}
{{Powers_LevelRow|Icon=PlantManipulation_Strangler.png|Power=Strangler|Level=4|Effect=Ranged, Moderate DoT(Smash), Foe Hold|Border=1}}
{{Powers_LevelRow|Icon=PlantManipulation_Strangler.png|Power=Strangler|Level=4|Effect=Ranged, Moderate DoT(Smashing), Foe Hold|Border=1}}
{{Powers_LevelRow|Icon=PlantManipulation_Toxins.png|Power=Toxins|Level=10|Effect=Self +To Hit, +DMG|Border=1}}
{{Powers_LevelRow|Icon=PlantManipulation_Toxins.png|Power=Toxins|Level=10|Effect=Self +To Hit, +DMG|Border=1}}
{{Powers_LevelRow|Icon=NatureAffinity_SporeCloud.png|Power=Spore Cloud|Level=16|Effect=Toggle (Targeted AoE), Foe -DMG(All), -To Hit, -Regen|Border=1}}
{{Powers_LevelRow|Icon=NatureAffinity_SporeCloud.png|Power=Spore Cloud|Level=16|Effect=Toggle (Targeted AoE), Foe -Dmg(All), -To Hit, -Regen|Border=1}}
{{Powers_LevelRow|Icon=PlantManipulation_WildFortress.png|Power=Wild Fortress|Level=20|Effect=Self +Absorb, +Rec, +Res(Toxic, Confuse)|Border=1}}
{{Powers_LevelRow|Icon=PlantManipulation_WildFortress.png|Power=Wild Fortress|Level=20|Effect=Self +Absorb, +Recovery, +Res(Toxic, Confuse)|Border=1}}
{{Powers_LevelRow|Icon=PlantManipulation_Ripper.png|Power=Ripper|Level=28|Effect=Melee (Cone), High DMG(Lethal), Foe DoT(Toxic), -DEF, Knockback, -SPD|Border=1}}
{{Powers_LevelRow|Icon=PlantManipulation_Ripper.png|Power=Ripper|Level=24|Effect=Melee (Cone), High DMG(Lethal), DoT(Toxic), -DEF, Knockback, -SPD|Border=1}}
{{Powers_LevelRow|Icon=PlantManipulation_Vines.png|Power=Vines|Level=35|Effect=Ranged (Targeted AoE), Foe Hold, Immob|Border=1}}
{{Powers_LevelRow|Icon=PlantManipulation_Vines.png|Power=Vines|Level=28|Effect=Ranged (Targeted AoE), Foe Hold, Immobilize|Border=1}}
{{Powers_LevelRow|Icon=PlantManipulation_ThornBurst.png|Power=Thorn Burst|Level=38|Effect=PBAoE Melee, Moderate DMG(Lethal), Foe DoT(Toxic), -DEF|Border=0}}
{{Powers_LevelRow|Icon=PlantManipulation_ThornBurst.png|Power=Thorn Burst|Level=30|Effect=PBAoE Melee, Light DMG(Lethal), DoT(Toxic), -DEF|Border=0}}
{{Powers_Footer}}
{{Powers_Footer}}


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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate Damage over Time(Smashing/Lethal)}}
{{PowerBlock_Damage|Moderate DoT(Smash/Lethal)}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 1 (Blaster)}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 1 (Blaster)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe Immobilize}}
{{PowerBlock_Blank|Foe Immobilize, -Fly}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
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{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Set Immobilize}}}}
{{PowerBlock_Blank|{{Set Immobilize}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|High(Lethal)}}
{{PowerBlock_Damage|Superior DMG(Lethal)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 28 (Blaster)}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 24 (Blaster)}}
{{PowerBlock_Effects|Melee (Cone), Damage over Time(Toxic)}}
{{PowerBlock_Effects|Melee (Cone)}}
{{PowerBlock_Blank|Foe -Defense, Knockback, -SPD}}
{{PowerBlock_Blank|Light DoT(Toxic)}}
{{PowerBlock_Blank|Foe -DEF, Knockdown}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
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{{PowerBlock_Blank|{{Set Defense Debuff}}}}
{{PowerBlock_Blank|{{Set Defense Debuff}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Set Knockback}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:PlantManipulation_Skewer.png]] Skewer ===
=== [[File:PlantManipulation_Skewer.png]] Skewer ===
You lunge forward with this melee attack and Skewer your foe with the large Thorn on your arm. Deals high damage and poisons your foe. Poison from the Thorns deals additional Toxic damage and can reduce your foes Defense.
You lunge forward with this melee attack and Skewer your foe with the large Thorn on your arm. Deals high damage and poisons your foe. Poison from the Thorn deals additional Toxic damage and can reduce your foes Defense.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|High(Lethal)}}
{{PowerBlock_Damage|Superior DMG(Lethal)}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 2 (Blaster)}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 1 (Blaster)}}
{{PowerBlock_Effects|Melee, Damage over Time(Toxic)}}
{{PowerBlock_Effects|Melee}}
{{PowerBlock_Blank|Foe -Defense}}
{{PowerBlock_Blank|Minor DoT(Toxic)}}
{{PowerBlock_Blank|Foe -DEF}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
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{{PowerBlock_Blank|{{Set Accurate Defense Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate Defense Debuff}}}}
{{PowerBlock_Blank|{{Set Defense Debuff}}}}
{{PowerBlock_Blank|{{Set Defense Debuff}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 38 (Blaster)}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 16 (Blaster)}}
{{PowerBlock_Effects|Toggle (Targeted Area of Effect)}}
{{PowerBlock_Effects|Toggle (Targeted AoE)}}
{{PowerBlock_Blank|Foe -Damage(All), -To-Hit, -Regeneration}}
{{PowerBlock_Blank|Foe -DMG, -ToHit, -Regeneration}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate Damage over Time(Smashing)}}
{{PowerBlock_Damage|Moderate DoT(Smash)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 4 (Blaster)}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 4 (Blaster)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Effects|Ranged}}
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{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Set Holds}}}}
{{PowerBlock_Blank|{{Set Holds}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate(Lethal)}}
{{PowerBlock_Damage|Moderate DMG(Lethal)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 16 (Blaster)}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 30 (Blaster)}}
{{PowerBlock_Effects|Point Blank Area of Effect, Damage over Time(Toxic)}}
{{PowerBlock_Effects|PBAoE}}
{{PowerBlock_Blank|Foe -Defense}}
{{PowerBlock_Blank|Minor DoT(Toxic)}}
{{PowerBlock_Blank|Foe -DEF}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
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{{PowerBlock_Blank|{{Set Accurate Defense Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate Defense Debuff}}}}
{{PowerBlock_Blank|{{Set Defense Debuff}}}}
{{PowerBlock_Blank|{{Set Defense Debuff}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


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{{PowerBlock_Recharge|Long}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 10 (Blaster)}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 10 (Blaster)}}
{{PowerBlock_Effects|Self +To-Hit, +DMG}}
{{PowerBlock_Effects|Self +ToHit, +DMG(Special)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
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=== [[File:PlantManipulation_Vines.png]] Vines ===
=== [[File:PlantManipulation_Vines.png]] Vines ===
Creates a field of Strangler Vines that can Hold multiple foes at range. The affected targets are held helpless by the massive root-like vines. Unlike the power Strangler, this power does not deal any damage, but it can Hold multiple foes at once.
Creates a field of Strangler Vines that can Hold multiple foes at range. The affected targets are held helpless by the massive root-like vines. Some are likely to free their arms and attack, but will still be unable to move. Unlike the power Strangler, this power does not deal any damage, but it can Hold multiple foes at once.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Long}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 35 (Blaster)}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 28 (Blaster)}}
{{PowerBlock_Effects|Ranged (Targeted Area of Effect)}}
{{PowerBlock_Effects|Ranged (Targeted AoE)}}
{{PowerBlock_Blank|Foe Hold}}
{{PowerBlock_Blank|Foe Hold, Immobilize}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Hold}}}}
{{PowerBlock_Blank|{{Enhance Hold}}}}
{{PowerBlock_Blank|{{Enhance Immobilization}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Range}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Sets|{{Set Holds}}}}
{{PowerBlock_Sets|{{Set Holds}}}}
{{PowerBlock_Blank|{{Set Immobilize}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


=== [[File:PlantManipulation_WildFortress.png]] Wild Fortress ===
=== [[File:PlantManipulation_WildFortress.png]] Wild Fortress ===
You encase yourself in a protective barrier that will absorb a moderate amount of damage. Additionally, you will recover endurance faster and be resistance to toxic damage and confuse protection.
You encase yourself in a protective barrier that will absorb a moderate amount of damage. Additionally, you will recover endurance faster and be resistant to toxic damage and confuse protection.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 20 (Blaster)}}
{{PowerBlock_Level|[[File:archetypeicon_blaster.png|18px]] 20 (Blaster)}}
{{PowerBlock_Effects|Self +Absorb, +Recovery, +Resistance(Toxic, Confuse)}}
{{PowerBlock_Effects|Toggle: Self +Absorb, +Recovery, +Resist(Toxic, Confuse)}}
{{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}}
{{PowerBlock_Enhancements|{{Enhance Damage Resistance}}}}
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}}
{{PowerBlock_Blank|{{Enhance Endurance Modification}}}}
{{PowerBlock_Blank|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}
{{PowerBlock_Blank|{{Enhance Heal}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
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== Historical ==
== Historical ==
{{historical|type=section|reason=change}}
* This set was added to the game for [[Blaster]]s in [[Issue 25]].
* This set was reworked in  [[Issue 27 Page 1|Issue 27, Page 1]].


== External Links ==
== External Links ==

Latest revision as of 20:36, 13 September 2023

This article is a stub. You can help the Wiki by expanding it.

Overview

Plant Manipulation is a standard power set that is a secondary set for Blasters.

"You can call forth and control the power of plants and flora to manipulate your foes, inflict damage and protect yourself. Animate and control vines, roots and spores to entrap, attack with deadly thorns and empower your attacks with powerful toxins."

Power Table

The Plant Manipulation power set is available as a secondary set for Blasters. The following table shows the level at which each power is available:

Power Level Effect
Entangle 1 Ranged, Moderate DoT(Smashing, Lethal), Foe Immobilize
Skewer 1 Melee, High DMG(Lethal), DoT(Toxic), -DEF
Strangler 4 Ranged, Moderate DoT(Smashing), Foe Hold
Toxins 10 Self +To Hit, +DMG
Spore Cloud 16 Toggle (Targeted AoE), Foe -Dmg(All), -To Hit, -Regen
Wild Fortress 20 Self +Absorb, +Recovery, +Res(Toxic, Confuse)
Ripper 24 Melee (Cone), High DMG(Lethal), DoT(Toxic), -DEF, Knockback, -SPD
Vines 28 Ranged (Targeted AoE), Foe Hold, Immobilize
Thorn Burst 30 PBAoE Melee, Light DMG(Lethal), DoT(Toxic), -DEF

Powers

PlantManipulation Entangle.png Entangle

Immobilizes your target by Entangling their feet in a twisted mass of thorny roots. The roots do smashing and lethal damage to the target over time. More resilient foes may require multiple applications to Immobilize. Entangle can immobilize flying targets, if they are near the ground when attacked.

Damage Moderate DoT(Smash/Lethal)
Recharge Fast
Minimum Level Archetypeicon blaster.png 1 (Blaster)
Effects Ranged
Foe Immobilize, -Fly
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Immobilization Duration
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Immobilize
Universal Damage

PlantManipulation Ripper.png Ripper

You can unleash a spectacular slashing maneuver that attacks all foes in a wide arc directly in front of you. Ripper deals massive damage and poisons multiple targets. It can even knock foes down. Thorn poison deals additional Toxic damage and can reduce your foes Defense.

Damage Superior DMG(Lethal)
Recharge Slow
Minimum Level Archetypeicon blaster.png 24 (Blaster)
Effects Melee (Cone)
Light DoT(Toxic)
Foe -DEF, Knockdown
Enhancements Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Set Categories Melee AoE Damage
Accurate Defense Debuff
Defense Debuff
Knockback
Universal Damage

PlantManipulation Skewer.png Skewer

You lunge forward with this melee attack and Skewer your foe with the large Thorn on your arm. Deals high damage and poisons your foe. Poison from the Thorn deals additional Toxic damage and can reduce your foes Defense.

Damage Superior DMG(Lethal)
Recharge Moderate
Minimum Level Archetypeicon blaster.png 1 (Blaster)
Effects Melee
Minor DoT(Toxic)
Foe -DEF
Enhancements Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Increase Attack Rate
Set Categories Melee Damage
Accurate Defense Debuff
Defense Debuff
Universal Damage

NatureAffinity SporeCloud.png Spore Cloud

You create a large cloud of toxic spores around your targeted foe. The target and all nearby foes will have their damage output, chance to hit and regeneration rate reduced.

Recharge Moderate
Minimum Level Archetypeicon blaster.png 16 (Blaster)
Effects Toggle (Targeted AoE)
Foe -DMG, -ToHit, -Regeneration
Enhancements Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance ToHit Debuff
Set Categories ToHit Debuff

PlantManipulation Strangler.png Strangler

Holds a distant foe by Strangling him with massive root-like vines. The target is held helpless, while he is slowly crushed by the vines.

Damage Moderate DoT(Smash)
Recharge Slow
Minimum Level Archetypeicon blaster.png 4 (Blaster)
Effects Ranged
Foe Hold
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Hold Duration
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Holds
Universal Damage

PlantManipulation ThornBurst.png Thorn Burst

You can explode dozens of Thorns in all directions around you. These Thorns only travel a short distance, but they can deal moderate damage and poison any target close to you. Toxic damage from the thorns can reduce the Defense of affected foes.

Damage Moderate DMG(Lethal)
Recharge Slow
Minimum Level Archetypeicon blaster.png 30 (Blaster)
Effects PBAoE
Minor DoT(Toxic)
Foe -DEF
Enhancements Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Increase Attack Rate
Set Categories Melee AoE Damage
Accurate Defense Debuff
Defense Debuff
Universal Damage

PlantManipulation Toxins.png Toxins

You use your power over plants to coat all your attacks with powerful toxins for a few seconds, all your attacks will now do extra toxic damage and be more accurate.

Recharge Long
Minimum Level Archetypeicon blaster.png 10 (Blaster)
Effects Self +ToHit, +DMG(Special)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff

PlantManipulation Vines.png Vines

Creates a field of Strangler Vines that can Hold multiple foes at range. The affected targets are held helpless by the massive root-like vines. Some are likely to free their arms and attack, but will still be unable to move. Unlike the power Strangler, this power does not deal any damage, but it can Hold multiple foes at once.

Recharge Long
Minimum Level Archetypeicon blaster.png 28 (Blaster)
Effects Ranged (Targeted AoE)
Foe Hold, Immobilize
Enhancements Enhance Accuracy
Reduce Endurance Cost
Enhance Hold Duration
Enhance Immobilization Duration
Enhance Range
Increase Attack Rate
Set Categories Holds
Immobilize

PlantManipulation WildFortress.png Wild Fortress

You encase yourself in a protective barrier that will absorb a moderate amount of damage. Additionally, you will recover endurance faster and be resistant to toxic damage and confuse protection.

Recharge Moderate
Minimum Level Archetypeicon blaster.png 20 (Blaster)
Effects Toggle: Self +Absorb, +Recovery, +Resist(Toxic, Confuse)
Enhancements Enhance Damage Resistance
Enhance Endurance Modification
Enhance Heal
Increase Attack Rate
Set Categories Resist Damage
Endurance Modification
Healing/Absorb

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

External Links