Leviathan Mastery: Difference between revisions
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=== [[File:Arachnos Patron TargetedRangedHighDmg.png]] [[File:Arachnos Patron TargetedRangedModDmg.png]] Spirit Shark === | === [[File:Arachnos Patron TargetedRangedHighDmg.png]] [[File:Arachnos Patron TargetedRangedModDmg.png]] Spirit Shark === | ||
You are empowered with the Spirit of the Mako Shark. You can project this spirit to attack and maul your opponent. The Shark Spirit will manifest and attack your foe, quickly dealing heavy | You are empowered with the Spirit of the Mako Shark. You can project this spirit to attack and maul your opponent. The Shark Spirit will manifest and attack your foe, quickly dealing heavy lethal damage over time. The damage over time increases the more hunger stacks you have. All hunger Leviathan Hunger stacks are consumed when you successfully hit an enemy with this power. When you own this power, most actions that cost endurance will have a chance of granting a Leviathan Hunger stack. | ||
{{PowerBlock_Start}} | {{PowerBlock_Start}} | ||
{{PowerBlock_Damage| | {{PowerBlock_Damage|Variable DoT(Lethal)}} | ||
{{PowerBlock_Recharge|Moderate}} | {{PowerBlock_Recharge|Moderate}} | ||
{{PowerBlock_Level|[[File:V_archetypeicon_arachnos_soldier.png|18px]] 35 (Arachnos Soldier)}} | {{PowerBlock_Level|[[File:V_archetypeicon_arachnos_soldier.png|18px]] 35 (Arachnos Soldier)}} |
Latest revision as of 18:08, 19 July 2024
Overview
Leviathan Mastery is one of the Patron Power Pools.
Captain Mako will embolden you with the knowledge of the Coralax and their mysterious powers over the seas.
Power Tables
The following table shows which powers are available and at what level:
Arachnos Soldier / Arachnos Widow / Brute / Tanker
Power | Level | Effect |
---|---|---|
Spirit Shark | 35 | Ranged, DoT(Lethal), Foe Knockback, -Leviathan Hunger |
School of Sharks | 35 | Ranged (Cone), Moderate DoT(Neg), Foe Immob |
Bile Spray | 38 | Ranged (Cone), Moderate DoT(Toxic) |
Arctic Breath | 41 | Ranged (Cone), Minor DoT(Cold), Foe -Speed, -Rech, -DEF, -Res, Knockdown |
Summon Guardian | 44 | Summon Sentinel: Ranged Moderate DMG(Smash) |
Blaster / Mastermind
Power | Level | Effect |
---|---|---|
School of Sharks | 35 | Ranged (Cone), Moderate DoT(Neg), Foe Immob |
Bile Spray | 35 | Ranged (Cone), Moderate DoT(Toxic) |
Knockout Blow | 38 | Melee, Extreme DMG(Smash), Foe Hold |
Shark Skin | 41 | Toggle: Self +Res(Smash, Lethal, Cold) |
Spirit Shark Jaws | 44 | Ranged, Moderate DoT(Lethal), Foe Hold, -Fly |
Controller / Dominator
Power | Level | Effect |
---|---|---|
Water Spout | 35 | Summon Water Spout: PBAoE Minor DMG(Smash), Foe Knockback, Fear, Disorient |
Bile Spray | 35 | Ranged (Cone), Moderate DoT(Toxic) |
Hibernate | 38 | Toggle: Self +Regen, +Rec, Invuln; Self Hold |
Shark Skin | 41 | Toggle: Self +Res(Smash, Lethal, Cold) |
Summon Coralax | 44 | Summon Hybrid: Ranged Moderate DMG(Lethal) |
Corruptor / Defender
Power | Level | Effect |
---|---|---|
School of Sharks | 35 | Ranged (Cone), Moderate DoT(Neg), Foe Immob |
Shark Skin | 35 | Toggle: Self +Res(Smash, Lethal, Cold) |
Hibernate | 38 | Toggle: Self +Regen, +Rec, Invulnerable, Self Hold |
Spirit Shark Jaws | 41 | Ranged, Moderate DoT(Lethal), Foe Hold, -Fly |
Summon Coralax | 44 | Summon Hybrid: Ranged Moderate DMG(Psionic) |
Scrapper / Stalker
Power | Level | Effect |
---|---|---|
Spirit Shark | 35 | Ranged, DoT(Lethal), Foe Knockback, -Leviathan Hunger |
Water Spout | 35 | Summon Water Spout: PBAoE Minor DMG(Smash), Foe Knockback, Fear, Disorient |
Hibernate | 38 | Toggle: Self +Regen, +Rec, Invulnerable, Self Hold |
Spirit Shark Jaws | 41 | Ranged, Moderate DoT(Lethal), Foe Hold, -Fly |
Summon Guardian | 44 | Summon Warder: Ranged Moderate DMG(Smash) |
Sentinel
Power | Level | Effect |
---|---|---|
School of Sharks | 35 | Ranged (Cone), Moderate DoT(Neg), Foe Immob |
Knockout Blow | 35 | Melee, Extreme DMG(Smash), Foe Hold |
Spirit Shark Jaws | 38 | Ranged, Moderate DoT(Lethal), Foe Hold, -Fly |
Arctic Breath | 41 | Ranged (Cone), Minor DoT(Cold), Foe -SPD, -Rech, -DEF, Knockdown |
Summon Coralax | 44 | Summon Hybrid: Ranged Moderate DMG(Lethal) |
Powers
The following are powers in the Leviathan Mastery powerset.
Arctic Breath
Sharks will eat anything, so their stomach acid must be powerful indeed. You can regurgitate this freezing acid and spew a corrosive spray of bile at a foe. Affected foes in the cone area will take cold damage over time, and have their damage resistance (except Sentinels), Defense, movement rate, and recharge rate reduced. This ice will stick to foes, causing them to fall down occasionally. You must be level 41 and have one of the following before selecting this power:
Arachnos Soldiers/Arachnos Widows/Brutes/Tankers: Spirit Shark or School of Sharks
Sentinels: One other Leviathan Mastery Power
Damage | Moderate DoT(Cold) |
Recharge | Long |
Minimum Level | 41 (Arachnos Soldier) |
41 (Arachnos Widow) | |
41 (Brute) | |
41 (Sentinel) | |
41 (Tanker) | |
Effects | Ranged (Cone) |
Foe -SPD, -Recharge, -DEF, -Resist(All) (except Sentinels), Knockdown | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Enhance Defense Debuff | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Ranged AoE Damage |
Defense Debuff | |
Accurate Defense Debuff | |
Slow Movement | |
Universal Damage |
Bile Spray
Sharks will eat anything, so their stomach acid must be powerful indeed. You can regurgitate this acid and spew a corrosive spray of bile at a foe. Affected foes in the cone area will take Toxic damage over time. You must be level 38 and have Spirit Shark or School of Sharks before selecting this power (Arachnos Soldiers/Arachnos Widows/Brutes/Tankers only).
Damage | Moderate DoT(Toxic) |
Recharge | Long |
Minimum Level | 38 (Arachnos Soldier) |
38 (Arachnos Widow) | |
35 (Blaster) | |
38 (Brute) | |
35 (Controller) | |
35 (Dominator) | |
35 (Mastermind) | |
38 (Tanker) | |
Effects | Ranged (Cone) |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged AoE Damage |
Universal Damage |
Hibernate
When you activate this power, you encase yourself in a block of solid ice, making yourself invulnerable, though you are frozen solid and cannot act. While Hibernating within this block of ice, you heal damage and Recover Endurance at an incredible rate. You can emerge at will by deactivating the power, but you cannot Hibernate for more than 30 seconds. If you activate this power while in the air, you will fall. You must be level 35 and have one of two Leviathan Mastery powers (see chart below) before selecting this power.
Controllers/Dominators: Water Spout or Bile Spray
Corruptors/Defenders: School of Sharks or Shark Skin
Scrappers/Stalkers: Spirit Shark or Water Spout
Recharge | Very Long |
Minimum Level | 38 (Controller) |
38 (Corruptor) | |
38 (Defender) | |
38 (Dominator) | |
38 (Scrapper) | |
38 (Stalker) | |
Effects | Toggle: Self +Regeneration, +Recovery, Invulnerable; Self Hold |
Enhancements | Enhance Endurance Modification |
Reduce Endurance Cost | |
Enhance Heal | |
Increase Attack Rate | |
Set Categories | Healing/Absorb |
Endurance Modification |
Knockout Blow
You can channel the massive strength of the Leviathan into a Knockout Blow. This punch does Superior damage, and has a great chance of Holding your target. You must be level 38 and have School of Sharks or Bile Spray before selecting this power (except Sentinels).
Damage | Extreme DMG(Smash) |
Recharge | Long |
Minimum Level | 38 (Blaster) |
38 (Mastermind) | |
35 (Sentinel) | |
Effects | Melee |
Foe Hold, Knockup | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Hold Duration | |
Enhance Knockback Distance | |
Increase Attack Rate | |
Set Categories | Melee Damage |
Holds | |
Knockback | |
Universal Damage |
School of Sharks
You can call forth a school of vicious Shark Spirits that will swim out in a cone formation and will encircle your foes, draining their spirit energy. The encircling Shark Spirits will immobilize most foes while they deal Negative Energy damage over time. Both you and the target must be near the ground for this power to activate (except Corruptors/Defenders).
Damage | Moderate DoT(Negative) |
Recharge | Slow |
Minimum Level | 35 (Arachnos Soldier) |
35 (Arachnos Widow) | |
35 (Blaster) | |
35 (Brute) | |
35 (Corruptor) | |
35 (Defender) | |
35 (Mastermind) | |
35 (Sentinel) | |
35 (Tanker) | |
Effects | Ranged (Cone) |
Foe Immobilize | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Immobilization Duration | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged AoE Damage |
Immobilize | |
Universal Damage |
Shark Skin
The power of the Leviathan Mako has shown you seems to have no end. Shark Skin improves your Damage Resistance to Lethal, Smashing and Cold damage. You must be level 41 and have one of two Leviathan Mastery powers (see chart below) before selecting this power (except Corruptors/Defenders).
Blasters/Masterminds: School of Sharks or Bile Spray
Controllers/Dominators: Water Spout or Bile Spray
Recharge | Fast |
Minimum Level | 41 (Blaster) |
41 (Controller) | |
35 (Corruptor) | |
35 (Defender) | |
41 (Dominator) | |
41 (Mastermind) | |
Effects | Toggle: Self +Resist(Smash, Lethal, Cold) |
Enhancements | Enhance Damage Resistance |
Reduce Endurance Cost | |
Increase Attack Rate | |
Set Categories | Resist Damage |
Spirit Shark
You are empowered with the Spirit of the Mako Shark. You can project this spirit to attack and maul your opponent. The Shark Spirit will manifest and attack your foe, quickly dealing heavy lethal damage over time. The damage over time increases the more hunger stacks you have. All hunger Leviathan Hunger stacks are consumed when you successfully hit an enemy with this power. When you own this power, most actions that cost endurance will have a chance of granting a Leviathan Hunger stack.
Damage | Variable DoT(Lethal) |
Recharge | Moderate |
Minimum Level | 35 (Arachnos Soldier) |
35 (Arachnos Widow) | |
35 (Brute) | |
35 (Scrapper) | |
35 (Stalker) | |
35 (Tanker) | |
Effects | Ranged |
Foe Knockdown | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Knockback | |
Universal Damage |
Spirit Shark Jaws
You can summon a massive Spirit Shark that will attack your foe from below. The Shark will grip your foe with its massive jaws and attempt to Hold the target while he mauls it, dealing Lethal damage over time. Flying targets will likely be pulled to the ground. You must meet the following requirements (see table below) before selecting this power:
Blasters/Masterminds: Two other Leviathan Mastery Powers (Level 44)
Corruptors/Defenders: School of Sharks or Shark Skin (Level 41)
Scrappers/Stalkers: Spirit Shark or Water Spout (Level 41)
Sentinels: Spirit Shark or Water Spout (Level 38)
Damage | Moderate DoT(Lethal) |
Recharge | Long |
Minimum Level | 44 (Blaster) |
41 (Corruptor) | |
41 (Defender) | |
44 (Mastermind) | |
41 (Scrapper) | |
38 (Sentinel) | |
41 (Stalker) | |
Effects | Ranged |
Foe Hold, -Fly | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Hold Duration | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Holds | |
Universal Damage |
Summon Coralax
Captain Mako has shown you how to summon a Coralax Blue Hybrid (Red Hybrid for Corruptors/Defenders) to do your bidding. The Coralax are humans who have been infected with living coral. Your access to this Hybrid is very limited. You can only summon it once every 15 minutes and it will leave after 4 minutes, or if you exit a zone or mission. You must be level 44 and have two other Leviathan Mastery Powers before selecting this power.
Damage | Moderate DMG(Lethal) |
Corruptors/Defenders: Moderate DMG(Psionic) | |
Recharge | Extremely Long |
Minimum Level | 44 (Controller) |
44 (Corruptor) | |
44 (Defender) | |
44 (Dominator) | |
44 (Sentinel) | |
Effects | Summon Hybrid: Ranged |
Coralax Blue Hybrid | Brawl (Melee, Minor DMG(Smash)) |
Coral Club (Melee, Moderate DMG(Smash/Lethal)) | |
Coral Club Slash (Melee (Cone), Heavy DMG(Smash/Lethal)) | |
Urchin Spray (Ranged (Cone), Light DMG(Lethal)) | |
Spiny Urchins (Ranged, Moderate DMG(Lethal)) | |
Wave of Cold (Ranged (Cone), Heavy DoT(Cold), Foe -Recharge, -SPD) | |
Resistance (Auto: Self Res( C20 P20 )) | |
Coralax Red Hybrid | Punch (Melee, Moderate DMG(Smash), Foe Knockback) |
Haymaker (Melee, High DMG(Smash), Foe Knockback) | |
Subdue (Ranged, Heavy DMG(Psionic), Foe Immobilize) | |
Scramble Thoughts (Ranged, Minor DMG(Psionic), Foe Disorient) | |
Psychic Coral Blast (Ranged, Heavy DMG(Psionic), Foe -Recharge) | |
Resistance (Auto: Self Res( C20 P20 )) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Immobilization Duration (Corruptors/Defenders only) | |
Enhance Knockback Distance (Corruptors/Defenders only) | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Enhance Disorient Duration (Corruptors/Defenders only) | |
Set Categories | Pet Damage |
Recharge Intensive Pets | |
Defense Debuff (except Corruptors/Defenders) | |
Knockback (except Sentinels) | |
ToHit Debuff (Corruptors/Defenders only) | |
Universal Damage |
Summon Guardian
Captain Mako has shown you how to summon a Coralax Guardian Sentinel (Warder for Scrappers/Stalkers) to do your bidding. These creatures are composed of living coral made from the sea-goddess Merulina. Your access to this Guardian is very limited. You can only summon it once every 15 minutes and it will leave after 4 minutes, or if you exit a zone or mission. You must be level 44 and have two other Leviathan Mastery Powers before selecting this power.
Damage | Moderate DMG(Smash) |
Recharge | Extremely Long |
Minimum Level | 44 (Arachnos Soldier) |
44 (Arachnos Widow) | |
44 (Brute) | |
44 (Scrapper) | |
44 (Stalker) | |
44 (Tanker) | |
Effects | Summon Sentinel: Ranged |
Scrappers/Stalkers: Summon Warder: Ranged | |
Coral Sentinel | Heavy Coral Hammer (Melee, Heavy DMG(Smash), Foe Knockback) |
Heavy Stunning Blow (Melee, High DMG(Smash), Foe Disorient) | |
Coral Dart (Ranged, Moderate DMG(Lethal)) | |
Coral Spray (Ranged (Cone), Light DMG(Lethal)) | |
Water Spray (Ranged (Cone), Moderate DMG(Cold), Foe -Recharge, -SPD) | |
Stone Prison (Ranged, Moderate DoT(Smash), Foe Immobilize, -Fly, -DEF) | |
Resistance (Auto: Self Res( S20 L20 )) | |
Coral Warder | Coral Hammer (Melee, Moderate DMG(Smash), Foe Knockdown) |
Stunning Blow (Melee, Heavy DMG(Smash), Foe Disorient) | |
Coral Dart (Ranged, Moderate DMG(Lethal)) | |
Coral Spray (Ranged (Cone), Light DMG(Lethal)) | |
Water Spray (Ranged (Cone), Moderate DMG(Cold), Foe -Recharge, -SPD) | |
Fossilize (Ranged, Moderate DMG(Smash), Foe Hold, -DEF) | |
Resistance (Auto: Self Res( S20 L20 )) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Hold Duration (Scrappers/Stalkers only) | |
Enhance Immobilization Duration (except Scrappers/Stalkers) | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Enhance Slow | |
Set Categories | Pet Damage |
Recharge Intensive Pets | |
Knockback | |
Universal Damage |
Water Spout
Conjures up a Water Spout at a targeted location. The Water Spout will chase down your foes, tossing them into the air and hurling them great distances. The victims are left Disoriented and with reduced Defense. The Water Spout is a menacing sight, and can even cause panic among your foes.
Damage | Minor DoT(Smash) |
Recharge | Very Long |
Minimum Level | 35 (Controller) |
35 (Dominator) | |
35 (Scrapper) | |
35 (Stalker) | |
Effects | Summon Water Spout: PBAoE |
Foe Knockback, Fear, Disorient | |
Water Spout | Water Spout (Auto: PBAoE, Minor DoT(Smash), Foe Knockup, Disorient, -DEF) |
Water Spout Fear (Auto: PBAoE, Foe Afraid) | |
Enhancements | Enhance Damage |
Enhance Defense Debuff | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Ranged AoE Damage |
Defense Debuff | |
Knockback | |
Stuns | |
Universal Damage |
Historical
- This set was added to the game in Issue 7.
- This set was included with the release of Arachnos Soldiers and Arachnos Widows in Issue 12.
- Arachnos Soldiers and Arachnos Widows were granted access to Arctic Breath in Issue 16.
- This set was Proliferated to Hero Archetypes in Issue 18.
- In Issue 21, All Epic Power Pools became accessible at level 35, and the level requirements for the powers were lowered to match.
- This set was included with the release of Sentinels in Issue 25.
- Issue 27, Page 5 lowered the level at which the third power from Ancillary Power Pools unlocked from level 41 to level 38.
External Links
- Leviathan Mastery for Arachnos Soldiers at City of Data v2.0
- Leviathan Mastery for Arachnos Widows at City of Data v2.0
- Leviathan Mastery for Blasters at City of Data v2.0
- Leviathan Mastery for Brutes at City of Data v2.0
- Leviathan Mastery for Controllers at City of Data v2.0
- Leviathan Mastery for Corruptors at City of Data v2.0
- Leviathan Mastery for Defenders at City of Data v2.0
- Leviathan Mastery for Dominators at City of Data v2.0
- Leviathan Mastery for Masterminds at City of Data v2.0
- Leviathan Mastery for Scrappers at City of Data v2.0
- Leviathan Mastery for Sentinels at City of Data v2.0
- Leviathan Mastery for Stalkers at City of Data v2.0
- Leviathan Mastery for Tankers at City of Data v2.0