Mission:Troubled Times - Part Five: Retrieval: Difference between revisions

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(Last two-souvenir combination)
 
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'''Notable NPCs'''
'''Notable NPCs'''
* [[Frostfire]] (Boss, Ally) (0-3 souvenirs only)
* [[Frostfire]] (Boss, Ally) (0-3 souvenirs only)
* [[Mender Roebuck]] (Boss, Ally) (4 souvenirs only)
* [[Mender Roebuck]] (Boss, Ally) (4 souvenirs only) ''One of the mysterious Menders of Ouroboros, Roebuck typically provides the important, if dull, service of buying and selling equipment to the heroes and villains who access the Pillar of Ice and Fire. Something has brought him outside of their temporal plane for the time being.''
* [[Marcus Stribbling]] (Elite Boss or Arch-villain, Ally)
* [[Marcus Stribbling]] (Elite Boss or Archvillain, Ally)


{{EdNote|Note=Marcus Stribbling is an Elite Boss unless the player has all four souvenirs from this story arc, in which case he becomes an Arch-villain. The EB version gains additional powers if the player killed him on a previous run.}}
{{EdNote|Note=Marcus Stribbling is an Elite Boss unless the player has all four souvenirs from this story arc, in which case he becomes an Archvillain. The EB version gains additional powers if the player killed him on a previous run.}}


{{divbox|green|Default|
{{divbox|green|Default|
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::::*{{green|You're right... Ok, Frostfire. I'll let him go.}}
::::*{{green|You're right... Ok, Frostfire. I'll let him go.}}


:::::{{missing}}
:::::{{DialogueLoop}}


::::*{{green|If he comes back with me, I can bring Dr. Stribbling to justice.}}
::::*{{green|If he comes back with me, I can bring Dr. Stribbling to justice.}}
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:::*{{green|You're right... Ok, Frostfire. I'll let him go.}}
:::*{{green|You're right... Ok, Frostfire. I'll let him go.}}


::::{{missing}}
::::{{DialogueLoop}}


:::*{{green|If he comes back with me, I can bring Dr. Stribbling to justice.}}
:::*{{green|If he comes back with me, I can bring Dr. Stribbling to justice.}}
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:{{darkorange|He grimaces at you.}}
:{{darkorange|He grimaces at you.}}


:Well, maybe you haven't come to speak with me yet from your reference frame. But I've seen you many times. I am Mender Roebuck. I've... unfortunately been tasked with trying to dissuage you from the course of action you've unwisely chosen to take.
:Well, maybe you haven't come to speak with me yet from your reference frame. But I've seen you many times. I am Mender Roebuck. I've... unfortunately been tasked with trying to dissuade you from the course of action you've unwisely chosen to take.


:*{{green|And what course of action is that?}}
:*{{green|And what course of action is that?}}
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:::*{{green|I won't stop you. (Complete mission)}}
:::*{{green|I won't stop you. (Complete mission)}}


::::{{missing}}
::::{{DialogueLoop}}


::*{{green|My name is {{Character}}. I want to bring your father to justice.}}
::*{{green|My name is {{Character}}. I want to bring your father to justice.}}
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:::*{{green|Alright. Fine. I won't force you to go. (Complete mission)}}
:::*{{green|Alright. Fine. I won't force you to go. (Complete mission)}}


::::{{missing}}
::::{{DialogueLoop}}


:*{{green|Marcus, listen... I know what happened to you. But running to the Isles isn't the answer.}}
:*{{green|Marcus, listen... I know what happened to you. But running to the Isles isn't the answer.}}
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::::*{{green|I can't kill you... (Complete mission)}}
::::*{{green|I can't kill you... (Complete mission)}}


:::::{{missing}}
:::::Have you finally figured out that you can't stop me from doing what I need to do? That it won't change no matter what you do? Hey, don't feel too bad. At least you tried, right? Gotta give you some credit for that. More than most people ever did for me.
 
:::::I don't know how this all works. I guess I'll walk out of here and figure it out. I'll kill him and put this all to an end. Or will you try to stop me again?
 
{{Mission Clue|Name=Marcus's Fate|Text=You decided you could not force Marcus to return to Paragon City... either to his father or to the authorities. You let him go into the Rogue Isles, to whatever fate may await him.}}
 
:::::*{{green|I will. Just... Don't let darkness take you over, kid.}}
 
::::::{{darkorange|He turns his back to you and slowly starts to walk away.}}
 
::::::Don't know if you were expecting something different, but it ain't happening.
 
::::::*{{green|(Leave)}}
 
:::::*{{green|You... know more than you should.}}
 
::::::{{missing}}
 
:::::*{{green|Bye, kid. Good luck. (Leave)}}


:::*{{green|You're more dangerous than I thought. I have to stop you!}}
:::*{{green|You're more dangerous than I thought. I have to stop you!}}
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:::::::*{{green|Maybe you're right. Take the knowledge you learned and get him. (Complete mission)}}
:::::::*{{green|Maybe you're right. Take the knowledge you learned and get him. (Complete mission)}}


::::::::{{missing}}
::::::::I'll do my best! You know, you might not like the results of what happens after all. You might come back here again. If you do, I'll let it play out the same as long as you do. Maybe you can do something different and surprise us both!
 
::::::::{{darkorange|You feel time begin to warp around you, then Marcus suddenly blinks out of existence. He must have stopped time and left. His powers certainly seem to be stronger... But it seems apparent that he'll still be walking down the path of the villain.}}
 
{{Mission Clue|Name=Marcus's Fate|Text=You decided you could not force Marcus to return to Paragon City... either to his father or to the authorities. You let him go into the Rogue Isles, to whatever fate may await him.}}
 
::::::::*{{green|(Leave)}}


:::::::*{{green|We should work together! Take him down the right way.}}
:::::::*{{green|We should work together! Take him down the right way.}}
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::::::::::*{{green|I hope so, Marcus. Good luck.}}
::::::::::*{{green|I hope so, Marcus. Good luck.}}


:::::::::::I'll do my best! You know, you might not like the results of what happen after all. You might come back here again. If you do, I'll let it play out the same as long as you do. Maybe you can do something different and surprise us both!
:::::::::::{{DialogueLoop}}
 
:::::::::::{{darkorange|You feel time begin to warp around you, then Marcus suddenly blinks out of existence. He must have stopped time and left. His powers certainly seem to be stronger... But it seems apparent that he'll still be walking down the path of the villain.}}


:::::::::*{{green|Maybe there's another way.}}
:::::::::*{{green|Maybe there's another way.}}
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:::{{darkorange|Before you can answer, he shakes his head and lets out a sigh.}}
:::{{darkorange|Before you can answer, he shakes his head and lets out a sigh.}}


:::But I dunno, I'm still confused about all of this. I guess it doesn't matter much, does it? Even with me powers, I can't travel through time. They can.
:::But I dunno, I'm still confused about all of this. I guess it doesn't matter much, does it? Even with my powers, I can't travel through time. They can.


:::So what do we do now?
:::So what do we do now?

Latest revision as of 00:39, 8 August 2024

Part Five: Retrieval

Unnecessary Solicitation

Remember, the mutant is important to capture alive. If anything should happen to him... Just, please, do your best.

Mission Objective(s)

Out across the port you can see the idle energies of someone's powers, waiting for you.

  • Recover the mutant
    • Talk with Frostfire
      • Talk with Marcus
        • Decide the mutant's fate
  • Talk with... a Mender of Ouroboros?

You have dealt with Marcus in your own way. Now to talk to his father...

Enemies

Rogues Gallery
Freakshow

Notable NPCs

  • Frostfire (Boss, Ally) (0-3 souvenirs only)
  • Mender Roebuck (Boss, Ally) (4 souvenirs only) One of the mysterious Menders of Ouroboros, Roebuck typically provides the important, if dull, service of buying and selling equipment to the heroes and villains who access the Pillar of Ice and Fire. Something has brought him outside of their temporal plane for the time being.
  • Marcus Stribbling (Elite Boss or Archvillain, Ally)
Editor's Note:

Marcus Stribbling is an Elite Boss unless the player has all four souvenirs from this story arc, in which case he becomes an Archvillain. The EB version gains additional powers if the player killed him on a previous run.



Ambush! If the player bypassed Frostfire without fighting, damaging Marcus Stribbling triggers an ambush by Frostfire and one wave of Freakshow.



Debriefing

Character, I assume your call means that you have finished the job?