Intellectual Badge: Difference between revisions

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{{TOCright}}
{{TOCright}}
{{Image|Badge history 01.png}}
{{Image|Badge history 01.png}}
== Description ==
== Description ==
You have learned the history of the [[The Lost|Lost's]] attempt to control the minds of [[Paragon City|Paragon City's]] people.
You have learned the history of the [[The Lost|Lost's]] attempt to control the minds of [[Paragon City|Paragon City's]] people.


== Associated History Monuments ==
== Associated History Monuments ==
=== Location Table ===
=== Location Table ===
{{Location_Header|Name=Monument}}
{{Location_Header|Name=Monument}}
{{Location_Row|Name=Intellectual|Zone=[[Atlas Park]]|Border=1| 2547| 5| -1182}}
{{Location_Row|Name=Intellectual|Zone=[[Atlas Park]]|Border=1|2381| 0| -1251}}
{{Location_Row|Name=Intellectual|Zone=[[Galaxy City]]|Border=1|-520| 5| -493}}
{{Location_Row|Name=Intellectual|Zone=[[Echo: Galaxy City]]|Border=1|-520| 5| -493}}
{{Location_Row|Name=Intellectual|Zone=[[Kings Row]]|Border=1|-57| -37| -1086}}
{{Location_Row|Name=Intellectual|Zone=[[Kings Row]]|Border=1|-57| -37| -1086}}
{{Location_Row|Name=Intellectual|Zone=[[Kings Row]]|Border=1|-1363| -37| 688}}
{{Location_Row|Name=Intellectual|Zone=[[Kings Row]]|Border=1|-1363| -37| 688}}
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=== Monument 1 ===
=== Monument 1 ===
[[Image:Plaque_Intellectual_1.jpg|right|thumb|400px|Monument 1, located in [[Atlas Park]]. Click image for larger version.]]
[[File:Plaque_Intellectual_1.jpg|right|thumb|400px|Monument 1, located in [[Atlas Park]]. Click image for larger version.]]


'''Inscription'''
'''Inscription'''


The warehouse you see before you was instrumental in the [[The Lost|Lost's]] plan to psychically dominate the city.  After the Grimm Fairy apprehended the group's ringleader, [[Ishmael]], she discovered that the Lost had kept many citizens imprisoned here for months in order to practice their mental techniques on live subjects.  Horrified, the Grimm Fairy appealed for help to the [[Freedom Phalanx]], and [[Positron]] dispatched a Task Force to rescue the imprisoned civilians.
The warehouse you see before you was instrumental in the [[The Lost|Lost's]] plan to psychically dominate the city.  After the Grimm Fairy apprehended the group's ringleader, [[Historical Heroes and Villains#Ishmael|Ishmael]], she discovered that the Lost had kept many citizens imprisoned here for months in order to practice their mental techniques on live subjects.  Horrified, the Grimm Fairy appealed for help to the [[Freedom Phalanx]], and [[Positron]] dispatched a Task Force to rescue the imprisoned civilians.


'''Location'''
'''Location'''
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This plaque is in [[Atlas Park]].
This plaque is in [[Atlas Park]].


Its [[coordinates]] are (2547, 5, -1182).  It is 88 yards northwest of the Argosy Industrial neighborhood marker.
Its [[coordinates]] are {{coords|2381|0|-1251}}.  It is located 72 yards north and slightly west of the Argosy Industrial neighborhood marker.
 
{{clr}}
{{clr}}
=== Monument 2 ===
=== Monument 2 ===
[[Image:Plaque_Intellectual_2.jpg|right|thumb|400px|Monument 2, located in [[Galaxy City]]. Click image for larger version.]]
[[File:Plaque_Intellectual_2.jpg|right|thumb|400px|Monument 2, located in [[Echo: Galaxy City]]. Click image for larger version.]]
 
'''Inscription'''
'''Inscription'''


After the arrest of [[Ishmael]], the [[The Lost|Lost]] Pariah who tried to psychically control the city, heroes traced a large portion of his operation to this warehouse.  Here they found a map of the city with several critical pieces of infrastructure marked.  It seems that if Ishmael's attempt was successful, his mind-controlled minions would have been sent to tear apart their own city. (been misspelled)
After the arrest of [[Historical Heroes and Villains#Ishmael|Ishmael]], the [[The Lost|Lost]] Pariah who tried to psychically control the city, heroes traced a large portion of his operation to this warehouse.  Here they found a map of the city with several critical pieces of infrastructure marked.  It seems that if Ishmael's attempt was successful, his mind-controlled minions would have been sent to tear apart their own city.


'''Location'''
'''Location'''


This plaque is [[Galaxy City]].
This plaque is in [[Echo: Galaxy City]].
 
Its [[coordinates]] are (-520, 5, -493).  It is located 348 yards south of the Equinox neighborhood marker.


Its [[coordinates]] are {{coords|-520|5|-493}}.  It is located 348 yards south of the Equinox neighborhood marker.
{{clr}}
{{clr}}
=== Monument 3 ===
=== Monument 3 ===
[[Image:Plaque_Intellectual_3.jpg|right|thumb|400px|Monument 3, located in [[Kings Row]]. Click image for larger version.]]
[[File:Plaque_Intellectual_3.jpg|right|thumb|400px|Monument 3, located in [[Kings Row]]. Click image for larger version.]]
 
'''Inscription'''
'''Inscription'''


On this spot, a [[The Lost|Lost]] Pariah named [[Ishmael]] was apprehended by a young heroine known as The Grimm Fairy.  She had sensed Ishmael's attempts to enslave the minds of [[Paragon City|Paragon City's]] residents.  Only by opening her mind ever so slightly to his control was she able to sense his location and thwart him at last.
On this spot, a [[The Lost|Lost]] Pariah named [[Historical Heroes and Villains#Ishmael|Ishmael]] was apprehended by a young heroine known as The Grimm Fairy.  She had sensed Ishmael's attempts to enslave the minds of [[Paragon City|Paragon City's]] residents.  Only by opening her mind ever so slightly to his control was she able to sense his location and thwart him at last.


'''Location'''
'''Location'''
Line 58: Line 50:
This plaque is in [[Kings Row]].
This plaque is in [[Kings Row]].


Its [[coordinates]] are (-57, -37, -1086).  It is 602 yards northeast of the door to Independence Port.
Its [[coordinates]] are {{coords|-57|-37|-1086}}.  It is 602 yards northeast of the door to Independence Port, 333 yards northwest of The Gish marker, and 771 yards south of the Galaxy City entrance.
 
{{clr}}
{{clr}}
=== Monument 4 ===
=== Monument 4 ===
[[Image:Plaque_Intellectual_4.jpg|right|thumb|400px|Monument 4, located in [[Kings Row]]. Click image for larger version.]]
[[File:Plaque_Intellectual_4.jpg|right|thumb|400px|Monument 4, located in [[Kings Row]]. Click image for larger version.]]
 
'''Inscription'''
'''Inscription'''


For months, unbeknownst to the city's finest Super Groups, a [[The Lost|Lost]] Pariah called [[Ishmael]] attempted to psychically control the entire city.  It was here that his efforts had the greatest effect, causing many citizens to run about in a stupor for hours on end.
For months, unbeknownst to the city's finest Super Groups, a [[The Lost|Lost]] Pariah called [[Historical Heroes and Villains#Ishmael|Ishmael]] attempted to psychically control the entire city.  It was here that his efforts had the greatest effect, causing many citizens to run about in a stupor for hours on end.


'''Location'''
'''Location'''
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This plaque is in [[Kings Row]].
This plaque is in [[Kings Row]].


Its [[coordinates]] are (-1363, -37, 688).
Its [[coordinates]] are {{coords|-1363|-37|688}}. It is 83 yards west of the train line, next to a bunker entrance.
 
{{clr}}
{{clr}}
=== Monument 5 ===
=== Monument 5 ===
[[Image:Plaque_Intellectual_5.jpg|right|thumb|400px|Monument 5, located in [[Kings Row]]. Click image for larger version.]]
[[File:Plaque_Intellectual_5.jpg|right|thumb|400px|Monument 5, located in [[Kings Row]]. Click image for larger version.]]
 
'''Inscription'''
'''Inscription'''


This tenement used to be the home of a man named Isaac Waters, before he became a member of the mysterious [[The Lost|Lost]].  Calling himself Ishmael, he rose to a position of distinction within the Lost, and spearheaded one of their boldest campaigns yet—an attempt to enslave the minds of the city's populace.
This tenement used to be the home of a man named Isaac Waters, before he became a member of the mysterious [[The Lost|Lost]].  Calling himself Ishmael, he rose to a position of distinction within the Lost, and spearheaded one of their boldest campaigns yet—an attempt to enslave the minds of the city's populace.


'''Location'''
'''Location'''
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This plaque is in [[Kings Row]].
This plaque is in [[Kings Row]].


Its [[coordinates]] are (628, -37, 966).  It is 269 yards northeast of the King Garment Works neighborhood marker.
Its [[coordinates]] are {{coords|628|-37|966}}.  It is 269 yards northeast of the King Garment Works neighborhood marker.
 
{{clr}}
{{clr}}
=== Monument 6 ===
=== Monument 6 ===
[[Image:Plaque_Intellectual_6.jpg|right|thumb|400px|Monument 6, located in [[Perez Park]]. Click image for larger version.]]
[[File:Plaque_Intellectual_6.jpg|right|thumb|400px|Monument 6, located in [[Perez Park]]. Click image for larger version.]]
 
'''Inscription'''
'''Inscription'''


After the arrest of [[Ishmael]], the [[The Lost|Lost]] Pariah who tried to psychically dominate the city, [[Sister Psyche]] scanned the city for traces of psychic residue.  The streets of [[Perez Park]] were determined to be a hotbed of such residue.  Sister Psyche theorizes that this residue is fueling the territorial gang war that continues to plague these streets.
After the arrest of [[Historical Heroes and Villains#Ishmael|Ishmael]], the [[The Lost|Lost]] Pariah who tried to psychically dominate the city, [[Sister Psyche]] scanned the city for traces of psychic residue.  The streets of [[Perez Park]] were determined to be a hotbed of such residue.  Sister Psyche theorizes that this residue is fueling the territorial gang war that continues to plague these streets.


'''Location'''
'''Location'''
Line 100: Line 86:
This plaque is in [[Perez Park]].
This plaque is in [[Perez Park]].


Its [[coordinates]] are (224, 8, 1614).  It is 67 yards northeast of the Galaxy City entrance.
Its [[coordinates]] are {{coords|224|8|1614}}.  It is 67 yards northeast of the old Galaxy City entrance or 288 yards south and a little west of the Boneyard neighborhood marker.
 
{{clr}}
{{clr}}


== Notes ==
== Notes ==
* Gaining this badge unlocks the [[Pariah Anchorite Badge]].
* Gaining this badge unlocks the [[Pariah Anchorite Badge]].
* The description of [[#Monument 4|Monument 4]] is an in-game reference to a bug before [[Issue 2]] was released that would cause NPC citizens to bump into the above-ground doorway next to the current plaque location, turn around, and bump into the doorway again.  After several minutes, many NPC citizens would tend to pile up at that location repeatedly turning back and forth into the doorway, never going around it.
* The description of [[#Monument 4|Monument 4]] is an in-game reference to a bug before [[Issue 2]] was released that would cause NPC citizens to bump into the above-ground doorway next to the current plaque location, turn around, and bump into the doorway again.  After several minutes, many NPC citizens would tend to pile up at that location repeatedly turning back and forth into the doorway, never going around it.
== Historical ==
{{historical|type=section|reason=changed}}
* Prior to [[Issue 21]] and the revamp of [[Atlas Park]], Monument 1 was northwest of the Argosy Industrial neighborhood marker {{coords|2547|5|-1182}}.
* With Issue 21 and the destruction of [[Galaxy City]], Monument 2 was moved to [[Echo: Galaxy City]], accessible from [[Ouroboros]].


== See Also ==
== See Also ==
* [[CoH History Badges]]
* [[Badges]]
* [[Badges]]
* [[Issue 2 Badges]]
* [[Issue 18 Badges]]
* [[Issue 21 Badges]]
* [[Hero History Badges]]
* [[Villain History Badges]]


== External Links ==
== External Links ==
Line 118: Line 110:
{{BadgeHunter Badge}}
{{BadgeHunter Badge}}


[[Category:CoH History Badges]]
[[Category:Hero History Badges]]
[[Category:Villain History Badges]]

Latest revision as of 04:26, 9 January 2012

File:Badge history 01.png

Description

You have learned the history of the Lost's attempt to control the minds of Paragon City's people.

Associated History Monuments

Location Table

Monument Zone Location ( x y z )
Intellectual Atlas Park 2381 0 -1251[Copy]
Intellectual Echo: Galaxy City -520 5 -493[Copy]
Intellectual Kings Row -57 -37 -1086[Copy]
Intellectual Kings Row -1363 -37 688[Copy]
Intellectual Kings Row 628 -37 966[Copy]
Intellectual Perez Park 224 8 1614[Copy]

Monument 1

Monument 1, located in Atlas Park. Click image for larger version.

Inscription

The warehouse you see before you was instrumental in the Lost's plan to psychically dominate the city. After the Grimm Fairy apprehended the group's ringleader, Ishmael, she discovered that the Lost had kept many citizens imprisoned here for months in order to practice their mental techniques on live subjects. Horrified, the Grimm Fairy appealed for help to the Freedom Phalanx, and Positron dispatched a Task Force to rescue the imprisoned civilians.

Location

This plaque is in Atlas Park.

Its coordinates are (2381, 0, -1251)[Copy] . It is located 72 yards north and slightly west of the Argosy Industrial neighborhood marker.

Monument 2

Monument 2, located in Echo: Galaxy City. Click image for larger version.

Inscription

After the arrest of Ishmael, the Lost Pariah who tried to psychically control the city, heroes traced a large portion of his operation to this warehouse. Here they found a map of the city with several critical pieces of infrastructure marked. It seems that if Ishmael's attempt was successful, his mind-controlled minions would have been sent to tear apart their own city.

Location

This plaque is in Echo: Galaxy City.

Its coordinates are (-520, 5, -493)[Copy] . It is located 348 yards south of the Equinox neighborhood marker.

Monument 3

Monument 3, located in Kings Row. Click image for larger version.

Inscription

On this spot, a Lost Pariah named Ishmael was apprehended by a young heroine known as The Grimm Fairy. She had sensed Ishmael's attempts to enslave the minds of Paragon City's residents. Only by opening her mind ever so slightly to his control was she able to sense his location and thwart him at last.

Location

This plaque is in Kings Row.

Its coordinates are (-57, -37, -1086)[Copy] . It is 602 yards northeast of the door to Independence Port, 333 yards northwest of The Gish marker, and 771 yards south of the Galaxy City entrance.

Monument 4

Monument 4, located in Kings Row. Click image for larger version.

Inscription

For months, unbeknownst to the city's finest Super Groups, a Lost Pariah called Ishmael attempted to psychically control the entire city. It was here that his efforts had the greatest effect, causing many citizens to run about in a stupor for hours on end.

Location

This plaque is in Kings Row.

Its coordinates are (-1363, -37, 688)[Copy] . It is 83 yards west of the train line, next to a bunker entrance.

Monument 5

Monument 5, located in Kings Row. Click image for larger version.

Inscription

This tenement used to be the home of a man named Isaac Waters, before he became a member of the mysterious Lost. Calling himself Ishmael, he rose to a position of distinction within the Lost, and spearheaded one of their boldest campaigns yet—an attempt to enslave the minds of the city's populace.

Location

This plaque is in Kings Row.

Its coordinates are (628, -37, 966)[Copy] . It is 269 yards northeast of the King Garment Works neighborhood marker.

Monument 6

Monument 6, located in Perez Park. Click image for larger version.

Inscription

After the arrest of Ishmael, the Lost Pariah who tried to psychically dominate the city, Sister Psyche scanned the city for traces of psychic residue. The streets of Perez Park were determined to be a hotbed of such residue. Sister Psyche theorizes that this residue is fueling the territorial gang war that continues to plague these streets.

Location

This plaque is in Perez Park.

Its coordinates are (224, 8, 1614)[Copy] . It is 67 yards northeast of the old Galaxy City entrance or 288 yards south and a little west of the Boneyard neighborhood marker.

Notes

  • Gaining this badge unlocks the Pariah Anchorite Badge.
  • The description of Monument 4 is an in-game reference to a bug before Issue 2 was released that would cause NPC citizens to bump into the above-ground doorway next to the current plaque location, turn around, and bump into the doorway again. After several minutes, many NPC citizens would tend to pile up at that location repeatedly turning back and forth into the doorway, never going around it.

Historical

This section contains information that no longer applies to the current version of Homecoming: City of Heroes/Villains. It is provided for historical purposes.

See Also

External Links