Seismic Blast: Difference between revisions

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Revision as of 12:46, 4 January 2022

Overview

Seismic Blast is a standard power set that is a primary set for Blasters.

"You can control the forces of the Earth. You can manipulate earth and stone to defeat your foes. The crushing force of many Earth Powers can reduce a target's Defense. Being of the Earth, you are the most powerful while on the ground. While grounded, your attacks increase Seismic Pressure. As your Seismic Pressure increases, your chances of triggering Seismic Shockwaves at your location also increase. While standing on your Seismic Shockwaves you will also be protected against knockback, repel and teleport, making it hard for enemies to move you. These Seismic Shockwave will have chance of knocking back foes and, while standing on them, empower some of your attacks. Rock Shards will have its area and target cap increased. Seismic Force will heal and grant temporarily increase your maximum HP. Stalagmite will deal a large amount of damage."

Power Table

Blaster

The Archery power set is available as a primary set for Blasters. The following table shows the levels at which each power is available:

Power Level Effect
Encase 1 Ranged, Light DMG(Smash), Foe -Jump, -Fly, -DEF
Shatter 1 Ranged, Light DMG(Smash), Foe -Jump, -Fly, -DEF
Rock Shards 2 Ranged (Cone), Light DMG(Lethal), -DEF, Special
Entomb 6 Ranged, High DMG(Smash), Foe -Jump, -Fly, -DEF
Seismic Force 8 Self +To-Hit, +DMG, +Special
Upthrust 12 Ranged (Targeted AoE), Light DMG(Smash), Foe -Fly, -DEF, Chance to Knockback
Tombstone 18 Sniper, Extreme DMG(Smash), Foe -Jump, -Fly
Stalagmite 26 Ranged, Variable DMG(Smash), Foe Disorient, Special
Meteor 32 Ranged (Location AoE), Extreme DMG(Smash), Foe Knockback

Powers

SeismicBlast Encase.png Encase

Encase a foe in stone for a short moment, dealing damage and lowering their defense. They will also become heavy, limiting their ability to jump and fly for a short time. Encase grants one stack of Seismic Pressure.

Damage Light(Smashing)
Recharge Very Fast
Minimum Level Archetypeicon blaster.png 1 (Blaster)
Effects Ranged
Foe -Jump, -Fly, -Defense
Enhancements Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Accurate Defense Debuff
Defense Debuff
Universal Damage

SeismicBlast Entomb.png Entomb

Entomb foes in a big boulder, dealing high damage and lowering their defense. They will also become heavy, limiting their ability to jump and fly for a short time. Entomb grants one stack of Seismic Pressure.

Damage High(Smashing)
Recharge Slow
Minimum Level Archetypeicon blaster.png 6 (Blaster)
Effects Ranged
Foe -Jump, -Fly, -Defense
Enhancements Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Accurate Defense Debuff
Defense Debuff
Universal Damage

SeismicBlast Meteor.png Meteor

You call down a meteor strike from the sky at a specified location. All targets within 30 feet are caught in the blast radius, taking extreme damage and being knocked back.

Damage Extreme(Smashing)
Recharge Long
Minimum Level Archetypeicon blaster.png 32 (Blaster)
Effects Ranged (Location Area of Effect)
Foe Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Set Categories Ranged AoE Damage
Knockback
Universal Damage

SeismicBlast RockShards.png Rock Shards

You launch a volley of stone shards at your target in a sweeping cone. These shards stab into the target, causing lethal damage. They will also continue to suffer additional lethal damage over time. If affected by Seismic Shockwaves, this power will halt the shockwaves, the damage over time duration will be doubled, the target cap increased to 16 and arc will be increased to 120 degrees. Rock Shards grants one stack of Seismic Pressure.

Damage Light(Lethal)
Recharge Moderate
Minimum Level Archetypeicon blaster.png 2 (Blaster)
Effects Ranged (Cone)
Foe -Defense, Special
Enhancements Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged AoE Damage
Accurate Defense Debuff
Defense Debuff
Universal Damage

SeismicBlast Aim.png Seismic Force

Greatly increases the chance to hit of your attacks for a few seconds. Slightly increases damage. If affected by Seismic Shockwaves, this power will halt the shockwaves, heal you and increase your maximum Hit Points for a short time.

Recharge Long
Minimum Level Archetypeicon blaster.png 8 (Blaster)
Effects Self +To-Hit, +Damage, +Special
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff

SeismicBlast Shatter.png Shatter

Cover a foe in stone shards and shatter them, inflicting light damage and lowering their defense. They will also become heavy, limiting their ability to jump and fly for a short time. Shatter grants one stack of Seismic Pressure.

Damage Light(Smashing)
Recharge Fast
Minimum Level Archetypeicon blaster.png 1 (Blaster)
Effects Ranged
Foe -Jump, -Fly, -Defense
Enhancements Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Accurate Defense Debuff
Defense Debuff
Universal Damage

SeismicBlast Stalagmite.png Stalagmite

You can cause a Stalagmite to erupt under an enemy dealing minimal Lethal damage, and Disorienting them for a good while. You must be on the ground to activate this power. If affected by Seismic Shockwaves, this power will halt the shockwaves and deal extreme damage. Stalagmite grants one stack of Seismic Pressure.

Damage Variable(Smashing)
Recharge Slow
Minimum Level Archetypeicon blaster.png 26 (Blaster)
Effects Ranged
Foe Disorient, Special
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Disorient Duration
Set Categories Ranged Damage
Stuns
Universal Damage

SeismicBlast Snipe.png Tombstone

Create a giant pillar of stone, creating a Tombstone around your target dealing extreme damage and limiting their ability to jump and fly for a short time. This is a sniper attack, and is best fired from a distance as it can be interrupted. If you are engaged in battle this attack becomes instant-case. If you are not engaged, it will do bonus damage. Tombstone grants one stack of Seismic Pressure.

Damage Extreme(Smashing)
Recharge Slow
Minimum Level Archetypeicon blaster.png 18 (Blaster)
Effects Sniper
Foe -Jump, -Fly
Enhancements Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Template:Enhance Interrupt Duration
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Accurate Defense Debuff
Defense Debuff
Sniper Attacks
Universal Damage

SeismicBlast Upthrust.png Upthrust

You channel seismic energy into the earth, causing a micro-fault to erupt under your target. This cases a shard of rock to thrust upward out of the ground, dealing smashing damage and lowering their defense. Affected foes will become heavy, limiting their ability to jump and fly for a short time. The force of the eruption can knockback enemies. Upthrust grants one stack of Seismic Pressure.

Damage Light(Smashing)
Recharge Slow
Minimum Level Archetypeicon blaster.png 12 (Blaster)
Effects Targeted Area of Effect
Foe -Fly, -Defense, Chance to Knockback
Enhancements Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Enhance Knockback Distance
Enhance Range
Increase Attack Rate
Set Categories Ranged AoE Damage
Accurate Defense Debuff
Defense Debuff
Knockback
Universal Damage