Grandville: Difference between revisions
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=== Day Jobs === | === Day Jobs === | ||
;Common | |||
{{BadgeBox|Monitor Duty}} | |||
;Villain-Specific | |||
{{BadgeBox|Arachnos Official}} | |||
{{BadgeBox|Pain Specialist}} | {{BadgeBox|Pain Specialist}} | ||
{{BadgeBox|Pilot}} | {{BadgeBox|Pilot}} | ||
{{BadgeBox|Smuggler}} | {{BadgeBox|Smuggler}} | ||
{{BadgeBox|Arachnos | |||
;Hero-Specific | |||
{{BadgeBox|Arachnos Traitor}} | |||
{{BadgeBox|Caregiver}} | |||
{{BadgeBox|Grounded}} | |||
{{BadgeBox|Gunrunner}} | |||
=== Stores === | === Stores === |
Revision as of 22:42, 15 September 2010
- Trainers:
- Arbiter Apolis
- Trial / TF Contacts:
- Lord Recluse
- Events:
- Arachnos Flier
- Exploration Badges:
- Overlord, Sewer Dweller, Guttersnipe, Master of the Airwaves, Passing Fab, Image Crasher, Line Holder, Gutter Bait
- Plaque Badges:
- Arachnos Rising IV, V
- Day Jobs:
- Pain Specialist, Pilot, Monitor Duty, Smuggler, Arachnos Official
- Enemies:
- Arachnoids, Arachnos, Circle of Thorns, Crey, Knives of Artemis, Longbow, Nemesis
- Connecting Zones:
- Cap au Diable, Sharkhead Isle, Abyss, Monster Island, Nerva Archipelago, St. Martial, Rikti War Zone, Recluse's Victory
- Transits:
- Rogue Isles Ferry, Black Helicopter Line
Overview
Grandville is a high-level zone, appropriate mainly for level 40 to 50 villains, in City of Villains. Grandville represents the culmination of a villain's career, an epic zone featuring "Spider City", a huge Arachnos tower with a web-like supporting structure. Villains can get to Grandville via the Rogue Isles Ferry and Black Helicopter Line.
Arbiter Apolis, the trainer, is located in front of Lord Recluse's tower and statue, along with the Merit Vendor, Jetpack Quartermaster, Fortunata Fateweaver, and Elite Quartermaster. Grandville's only Broker, Wiggy the Brit, is nearby as well.
Contacts
Trainer
- Arbiter Apolis (Spider City (2736, -392, 1811))
Brokers
- Wiggy the Brit (Spider City (289, -391.5, 1410)): Level 40-50
Regular Contacts
- Levels 40-44
- Arbiter Daos (The Tangle (2725, -1041, 876))
- Dr. Forrester (Spider City (2920, -344, 1167))
- Mage-Killer Zuhkara (The Tangle (2700, -65.9, 764))
- Regent Korol (Spider City (2082, -343, 1203))
- Terrence Dobbs (The Gutter (2550, -448, 2082))
- Westin Phipps (The Gutter (2447, -464, 2535))
- Levels 45-50
- Abyss (The Tangle (2711.8, -65.9, 760.5))
- Efficiency Expert Pither (The Tangle (3007, 243, 1267))
- Operative Grillo (The Tangle (2994, -1044.25, 912))
- Shadow Spider (The Tangle (2762.8, 243.4, 834.5))
- Tavish Bell (Spider City (2515.3, -344.0, 1166.2))
- Vernon von Grun (The Tangle (2994, -1044.25, 886))
Special Contacts
- Unlockable Contacts
- Ambassador Kuhr'Rekt (The Tangle (2673, -1044, 695)): Level 40-44
- Unlocked by Native Badge
- Number 204 (Spider City (2486, -284, 1405)): Level 40-44
- Unlocked by Venomous Badge
- Television (The Gutter (3232, -458, 2363)): Level 45-50
- Unlocked by Master of the Airwaves Badge
- Viridian (The Tangle (2778, 243, 834)): Level 45-50
- Unlocked by Infiltrator Badge, Tracer Badge, and Tank Buster Badge, and defeating 200 Crey and 200 Council
- Patron Contacts
- Arbiter Rein (Spider City (2757, -58.9, 903)): Level 40-50
- Patron Power Pools introduction contact
- Black Scorpion (The Tangle (2694, -58.9, 903)): Level 40-50
- Captain Mako (The Tangle (2754, -58.9, 845)): Level 40-50
- Ghost Widow (The Tangle (2700, -58.9, 847)): Level 40-50
- Scirocco (The Tangle (2757, -58.9, 903)): Level 40-50
- Strike Force Contact
- Lord Recluse (The Tangle {{coords|2726.5|-55|934}): Level 45-50
Zone Events
Major events
- Every two to eight hours, an Arachnos Flier will launch from the central tower and go on patrol of the zone.
Minor events
- None.
Important Locations
Neighborhoods
- Spider City (Yellow - Level 40-43) (Music)
- The Gutter (Orange - Level 43-46) (Music)
- The Tangle (Orange - Level 46-47) (Music)
- The Fab (Red - Level - 48-50) (Music)
Exploration Badges
- Common
You've visited the beach outside the Grandville city walls, where Lord Recluse viciously repelled an invasion of Longbow landing craft.
A new low, even for a villain, you've stumbled through the very very bottom of Grandville in the area known as 'The Gutter.'
Life at the bottom is rough, and after visiting Hobo Row in the Grandville's Gutter you can agree.
Top of the world! You have climbed to the top of the radio tower in Grandville.
These underground tunnels are the only relatively safe way to get into the Fab. They are used as both an emergency exit from the Fab and as a method of sending in reinforcements straight from Grandville proper, should Longbow try to launch an offensive attack.
This large display screen fell off its holster after a particularly rough battle between Black Scorpion and Captain Mako. It was supposed to be fixed, but progress kept halting as workers became too distracted by the images on the screen.
Arachnos stationed here are the first line of defense against any Arachnoids trying to break out of the Gutter. Arachnoids foolish enough to attempt an attack from above ground never succeed, though it's well known that most Arachnoids utilize their own underground tunnels to travel.
These dangerous catwalks have resulted in a handful of Arachnos soldiers unwittingly falling into the depths of the Gutter, disappearing forever. At first, search and rescue missions were initiated to attempt to recover the missing soldiers, but were soon called off. Arachnos uses the disappearances as a valuable lesson on being alert during patrol.
Plaques
Know your friend—but know your rivals even better.
- Arachnos Rising IV: In The Gutter neighborhood, just outside the wall around Spider City. Coordinates (1729.5, -459, 1514.5)
- Arachnos Rising V: On the back side of the large tower in The Tangle neighborhood. Coordinates (2766, -340, 793)
Day Jobs
- Common
Your time spent protecting your Supergroup's base has earned you the Monitor Duty Day Job. Logging out in your Supergroup base will earn you charges for your Base Teleporter power.
- Villain-Specific
Your time spent working with the Arachnos Arbiters has earned you the Arachnos Official Day Job. Logging out in Grandville will earn you Jetpack power, when you log back in, for a short time.
The Arbiters of Arachnos have made you a priority target. They do not like to let their secrets slip.
You have spent a great deal of time working in the hospitals of Paragon City during your free time earning the Caregiver Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.
Your expertise in surgery and understanding pain has earned you the Pain Specialist Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.
You have aided Arachnos by piloting its fliers, helping Lord Recluse better mobilize his troops, earning you the Pilot Day Job. Logging out near a Black Helicopter will earn you a Speed Bonus, when you log back in, for a short time.
Arachnos is more likely to pound you into dust than let you near one of their fliers. And your license is no good in Paragon City, it seems.
You spend your free time smuggling in illicit black market goods earning you the Smuggler Day Job. Logging out near a ferry will earn you a random enhancement, upon each mission completion, for a short time.
You've scored the biggest coup of all; smuggling directly into Paragon City. Unfortunately, it's a long round-trip.
- Hero-Specific
Your time spent working with the Arachnos Arbiters has earned you the Arachnos Official Day Job. Logging out in Grandville will earn you Jetpack power, when you log back in, for a short time.
The Arbiters of Arachnos have made you a priority target. They do not like to let their secrets slip.
You have spent a great deal of time working in the hospitals of Paragon City during your free time earning the Caregiver Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.
Your expertise in surgery and understanding pain has earned you the Pain Specialist Day Job. Logging out in a Hospital will earn you a Regeneration Bonus, when you log back in, for a short time.
You have aided Arachnos by piloting its fliers, helping Lord Recluse better mobilize his troops, earning you the Pilot Day Job. Logging out near a Black Helicopter will earn you a Speed Bonus, when you log back in, for a short time.
Arachnos is more likely to pound you into dust than let you near one of their fliers. And your license is no good in Paragon City, it seems.
You spend your free time smuggling in illicit black market goods earning you the Smuggler Day Job. Logging out near a ferry will earn you a random enhancement, upon each mission completion, for a short time.
You've scored the biggest coup of all; smuggling directly into Paragon City. Unfortunately, it's a long round-trip.
Stores
- Elite Quartermaster sells level 40, 45, and 50 SO Enhancements of each of the origins.
- Jetpack Quartermaster sells the Raptor Pack Temp Power for 10,000 Infamy.
- Contacts in the zone sell enhancements and inspirations. Will be added.
Transfer Points
- Black Helicopter Line to the Nerva Archipelago and St. Martial
- Rogue Isles Ferry to Cap au Diable, Sharkhead Isle, the Nerva Archipelago, and St. Martial
- Submarine to The Abyss and Monster Island
- Vanguard maintains a portal to the Rikti War Zone.
- Portal to Recluse's Victory.
Enemy Groups
Statistics
- Grandville covers 69,696,516 square feet (2.5 square miles) of navigable area.
- Its extremes are as follows: north, -5503; east, -639; south, 4223; west, 6527; top, 1300; bottom, -864.5
- The greatest distance between two navigable points within a horizontal plane is 2.29 miles.
- The image that composes the map is 512 pixels by 512 pixels. The scale of the map is 1 pixel = 19.042969 feet.
- The top right corner of the map area is at coordinates (7789.387423, -5523.480316). Note that this area is not directly navigable.
External Links
- Zone preview for Issue 7's release of Grandville.