Hero Corps: Difference between revisions
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== Hero types == | |||
=== Bosses === | |||
==== Bronze Bird ==== | |||
A hero of limited field exposure, Bronze Bird is newer than most in the Hero Corps ranks. What they lack in experience, they make up for in an abundance of enthusiasm and flight speed. Their control over the forces of gravity and energy are not to be underestimated, either. | |||
''Powers'' | |||
{{Power|[[File:Flight TravelFlight.png|22px]]| Superfly| Flight| Allows the character to fly. At max flight speed. With no friction. }} | |||
{{Power|[[File:GravityControl_Lift.png|22px]]| Lift| Ranged, Light DMG(Smash), Foe Knockup, -Fly| Negates the gravity around a single target. Lift violently sends an enemy straight into the air, then slams him to the ground for Smashing damage. This power can bring flying foes to the ground. }} | |||
{{Power|[[File:GravityControl_Propel.png|22px]]| Propel| Ranged, Superior DMG(Smash), Foe Knockback| You can open a gravitational rift and retrieve a heavy object, then Propel it at your foes for Smashing Damage. }} | |||
{{Power|[[File:GravityControl_Singularity.png|22px]]| Singularity| Summon Singularity: Ranged Control Special| You can create a very powerful Gravitational Singularity. The Singularity will engage your foes, assaulting them with various gravity powers. Any foes that attempt to approach the Singularity will be violently hurled away. The Singularity cannot be healed, but is highly resistant to all forms of damage and nearly impervious to Controlling type powers. }} | |||
{{Power|[[File:GravityControl_CrushingField.png|22px]]| Crushing Field| Ranged (Targeted AoE), Minor DoT(Smash), Foe Immobilize, -Fly, -Speed| Creates a large gravitational field strong enough to Immobilize multiple foes. Crushing Field can also bring down flying entities. Slower and less damaging than Crush, but can capture multiple targets. Crushing Field deals Smashing damage over time and can Slow the movement of targets that escape its grasp. }} | |||
{{Power|[[File:PowerBlast_EnergyTorrent.png|22px]]| Energy Torrent| Ranged (Cone), Moderate DMG(Energy/Smash), Foe Knockback| Energy Torrent unleashes a cone of powerful energy that can smash foes and possibly send them flying. }} | |||
{{Power|[[File:PowerBlast_PowerBurst.png|22px]]| Power Burst| Close, Extreme DMG(Energy/Smash), Foe Knockback| A short range, but devastating attack. Power Burst unleashes a massive amount of energy dealing very high damage at short distances. The impact from this burst often knocks back most foes. }} | |||
{{Power|[[File:KineticBoost_SiphonPower.png|22px]]| Siphon Power| Ranged, Foe -DMG, Team +DMG| You can Siphon the Power from a targeted foe, reducing their damage potential. The power is transferred back to you, increasing your own damage potential and that of all nearby allies. }} | |||
{{Power|[[File:KineticBoost_SiphonSpeed.png|22px]]| Siphon Speed| Ranged, Foe -Speed, -Recharge, Self +Speed, +Recharge| You can Siphon the speed from a targeted foe, Slowing their movement and attack rate while boosting your own. }} | |||
{{Power|[[File:SonicManipulation_SonicThrust.png|22px]]| Space Maker| Melee, Light DMG(Energy/Smash), Foe Knockback, Repel| A focused attack of intense energy that violently sends Bronze Bird flying one way and her foe a different direction. }} | |||
{{Power|[[File:Inherent_Brawl.png|22px]]| Brawl| Melee, Light DMG(Smash)| When all else fails, use your own 2 fists. }} | |||
{{Power|[[File:Invulnerability_ToughHide.png|22px]]| Zephyr Suit| Auto, Self {{DamResVal|0|0|15|15|15|15}}, {{PosDefVal|15%|15%}} ''(While not Held, Disoriented, or Slept)'', {{TypeDefVal|15%|15%}} ''(While not Held, Disoriented, or Slept)''| Bronze Bird surrounds herself with a thin membrane of physics-defying energy, which deflects some attacks and dampens others. }} | |||
{{Power|[[File:Invulnerability_ToughHide.png|22px]]| Minor Resists| Auto, Self {{DamResVal|0|0|0|0|0|0|0|0|20}}, {{TypeDefVal|0|0|0|0|0|0|0|10%}}, {{StatusProtVal|100|0|100|0|100|100|0|0|100}}, {{StatusResVal|0|50%}}| Minor resistance package. }} | |||
{{clr}} | |||
==== Little League ==== | |||
Brayden Doggett was just an average middle-class working fellow, coaching baseball on behalf of his late brother-in-law Steve. He owed it to his sister to stand in as a father figure to his nephew, and took up the job of coach to fulfill that promise and be a good role model to Bobby. Fate had other plans, though, and on the drive home from dropping Bobby off, he fell asleep at the wheel and crashed into the back of a tanker truck outside of Steel Canyon. To this day nobody has been able to determine what was in the tanker truck, despite multiple investigations. The results are unmistakable, however - Brayden now has the reaction speed of a cat and the strength of a bear. He joined the Hero Corps to show Bobby that great power should not be hidden, and now fights crime to set a good example. | |||
''Powers'' | |||
{{missing}} | |||
{{clr}} | |||
==== Vulcannon ==== | |||
Vanessa Shaw has one rule, and one rule only when it comes to working with her - when she fires, get out of the way. Her power is great, her friendly-fire rating is not. Hero Corps has been working with her for years to study her powers and help focus them, but currently she comes with a disclaimer that you should not 'stand directly in front of the Vulcannon.' | |||
''Powers'' | |||
{{missing}} | |||
{{clr}} | |||
== See Also == | == See Also == | ||
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[[Category:Game Background]] | [[Category:Game Background]] | ||
[[Category:Companies]] | [[Category:Companies]] | ||
[[Category:Enemies]] |
Revision as of 18:19, 26 April 2023
Overview
Hero Corps is not only a Corps of people, but also a Corporation, selling their super-powered services to those willing to foot the bill. They may be controversial in their methods but they can have good information for aspiring heroes. They broker work for qualified heroes and help governments around the world deal with super-powered problems.
They are overseen by Rebecca Foss, who founded the group in 1995. Initially, public sentiment was against the company. Tensions between Hero Corps and the Freedom Phalanx escalated until February 1999, when the two groups met in a simultaneous investigation of the Jade Maiden, an archvillain. In the resulting confusion, the Jade Maiden escaped. Hero Corps was held largely accountable, as the Freedom Phalanx was already held in high esteem.
In March of 1999, Hero Corps member Luminary (Kit Rafter, not to be confused with the current Luminary, an android) was convinced he could help improve the public view of the company. Luminary gave a public demonstration of his powers. While most of the spectators felt touched by the healing light, a few citizens remarked they were nervous about heroes working for money.
Their initial headquarters was in the area now known as Faultline. It was destroyed by unknown attackers in power armor. Countess Crey stood up to back them and their new headquarters in May 1999, but public protests by both citizens and heroes, including the famous Hero 1, prevented them from starting construction on a new headquarters in Baumton. They abandoned the plans in October of 1999, retreating into relative obscurity for a time.
Hero Corps' current headquarters is located in the Fools Gold district of Steel Canyon, which opened in January of 2003. The Hero Corps is more or less accepted these days, though some still mistrust heroes who "sell" their powers.
Hero Corps Field Analysts
The Hero Corps Field Analysts are the people who are responsible for changing Heroes' notoriety. Previously, they would charge for their services, which would scale up with Hero security level, but as of Issue 16, their services are now free.
Hero types
Bosses
Bronze Bird
A hero of limited field exposure, Bronze Bird is newer than most in the Hero Corps ranks. What they lack in experience, they make up for in an abundance of enthusiasm and flight speed. Their control over the forces of gravity and energy are not to be underestimated, either.
Powers
Superfly Flight
Allows the character to fly. At max flight speed. With no friction.
Lift Ranged, Light DMG(Smash), Foe Knockup, -Fly
Negates the gravity around a single target. Lift violently sends an enemy straight into the air, then slams him to the ground for Smashing damage. This power can bring flying foes to the ground.
Propel Ranged, Superior DMG(Smash), Foe Knockback
You can open a gravitational rift and retrieve a heavy object, then Propel it at your foes for Smashing Damage.
Singularity Summon Singularity: Ranged Control Special
You can create a very powerful Gravitational Singularity. The Singularity will engage your foes, assaulting them with various gravity powers. Any foes that attempt to approach the Singularity will be violently hurled away. The Singularity cannot be healed, but is highly resistant to all forms of damage and nearly impervious to Controlling type powers.
Crushing Field Ranged (Targeted AoE), Minor DoT(Smash), Foe Immobilize, -Fly, -Speed
Creates a large gravitational field strong enough to Immobilize multiple foes. Crushing Field can also bring down flying entities. Slower and less damaging than Crush, but can capture multiple targets. Crushing Field deals Smashing damage over time and can Slow the movement of targets that escape its grasp.
Energy Torrent Ranged (Cone), Moderate DMG(Energy/Smash), Foe Knockback
Energy Torrent unleashes a cone of powerful energy that can smash foes and possibly send them flying.
Power Burst Close, Extreme DMG(Energy/Smash), Foe Knockback
A short range, but devastating attack. Power Burst unleashes a massive amount of energy dealing very high damage at short distances. The impact from this burst often knocks back most foes.
Siphon Power Ranged, Foe -DMG, Team +DMG
You can Siphon the Power from a targeted foe, reducing their damage potential. The power is transferred back to you, increasing your own damage potential and that of all nearby allies.
Siphon Speed Ranged, Foe -Speed, -Recharge, Self +Speed, +Recharge
You can Siphon the speed from a targeted foe, Slowing their movement and attack rate while boosting your own.
Space Maker Melee, Light DMG(Energy/Smash), Foe Knockback, Repel
A focused attack of intense energy that violently sends Bronze Bird flying one way and her foe a different direction.
Brawl Melee, Light DMG(Smash)
When all else fails, use your own 2 fists.
Zephyr Suit Auto, Self Res( F15 C15 E15 N15 ), Def( M15% R15% ) (While not Held, Disoriented, or Slept), Def( S15% L15% ) (While not Held, Disoriented, or Slept)
Bronze Bird surrounds herself with a thin membrane of physics-defying energy, which deflects some attacks and dampens others.
Minor Resists Auto, Self Res( All20 ), Def( All10% ), Prot( Ho 100 St 100 Kb 100 Co 100 Tp 100 ), Res( Im 50% )
Minor resistance package.
Little League
Brayden Doggett was just an average middle-class working fellow, coaching baseball on behalf of his late brother-in-law Steve. He owed it to his sister to stand in as a father figure to his nephew, and took up the job of coach to fulfill that promise and be a good role model to Bobby. Fate had other plans, though, and on the drive home from dropping Bobby off, he fell asleep at the wheel and crashed into the back of a tanker truck outside of Steel Canyon. To this day nobody has been able to determine what was in the tanker truck, despite multiple investigations. The results are unmistakable, however - Brayden now has the reaction speed of a cat and the strength of a bear. He joined the Hero Corps to show Bobby that great power should not be hidden, and now fights crime to set a good example.
Powers
+++ Missing Information +++
Vulcannon
Vanessa Shaw has one rule, and one rule only when it comes to working with her - when she fires, get out of the way. Her power is great, her friendly-fire rating is not. Hero Corps has been working with her for years to study her powers and help focus them, but currently she comes with a disclaimer that you should not 'stand directly in front of the Vulcannon.'
Powers
+++ Missing Information +++