Multiple Builds: Difference between revisions
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== Overview == | == Overview == | ||
Issue 13 added the ability for characters to have multiple [[build]]s. Each build allows the character to have completely separate power choices and associated power trays. | [[Issue 13]] added the ability for characters to have multiple [[build]]s. Each build allows the character to have completely separate power choices and associated power trays. | ||
== Details == | |||
=== How it Works === | |||
* Any time a character visits a [[Trainer]], one of the options will be to change builds. | * Any time a character visits a [[Trainer]], one of the options will be to change builds. | ||
* Builds can be changed once every 15 minutes | * Builds can be changed once every 15 minutes. | ||
* All powers will have their recharge time reset when changing builds. | * All powers will have their recharge time reset when changing builds. | ||
* | **Changing builds as fast as possible will take a total of 30 minutes. All but the longest recharging powers will have recharged by then. | ||
* Primary and Secondary | === Works the Same === | ||
* Experience is the same from one build to another, | <!-- Find a better header name! --> | ||
* Power tray numbers and window positions. | * Primary and Secondary [[:Category:Powersets|powersets]] remain the same, just like when [[Power Respecification|respecifying]]. | ||
* [[Experience]] is the same from one build to another, and [[Level|Security/Threat and Combat Levels]] are the same. | |||
* [[The Players' Guide to the Cities/User Interface/Tray Window|Power tray]] numbers and window positions. | |||
=== | === Differences === | ||
* Just like a respec, [[Power Pools]] and [[Ancillary Power Pools]]/[[Patron Power Pools]] can be different. | |||
* Just like a respec, | * [[Enhancements]] in one build cannot be copied to the other build. A character must purchase/create enhancements for each build. | ||
* Enhancements in one build cannot be copied to the other build. | * Unlike a respec, each build has to be trained up separately. | ||
* Unlike a respec, each build has to be | **Meaning when choosing the alternate build for the first time, the character will start at Security/Threat Level 1 and have to be trained up, level by level. | ||
* | **If a character levels after creating another build, each build has to be trained up separately again. | ||
* | * Power tray content is kept separate. | ||
* | **Moved powers and [[Macro (Slash Command)|macros]] do not get saved across builds. Each build saves and uses its own data. | ||
**Macros and [[Temporary Powers]] do not automatically get added to the other build's power trays and must be added manually. | |||
=== Respecifying and Multi-Builds === | |||
{{orange|needs more info}} | {{orange|needs more info}} | ||
=== | === Epic Archetypes === | ||
* [[Peacebringer]]s' and [[Warshade]]s' (HEATs) primary and secondary powersets can be leveled up differently on each build. | |||
* | **A Kheldian can be all human on one build and utilize forms on another, or any other combination possible. | ||
* | * [[Soldiers of Arachnos]] (VEATs) primary and secondary powersets, while split into 3 sections, can be leveled up differently on each build. | ||
**A Soldier can have Crab Spider training on one build, and Bane Spider training on another. However, they will lose display of the Bane Spider cape, and have the Crab Spider legs on both builds. | |||
== History == | == History == | ||
The initial implementation of Multiple Builds limits characters to 2 builds. The code to allow more builds is there, it is up to the devs whether it is expanded or not. | |||
Because the initial implementation only allows two builds, many will call them Dual Builds. The Dual Builds article redirects here. | Because the initial implementation only allows two builds, many will call them Dual Builds. The Dual Builds article redirects here. | ||
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end original patch notes --> | end original patch notes --> | ||
[[Category: | |||
== See Also == | |||
* [[Issue 13]] | |||
* [[Power Respecification]] | |||
[[Category:Gameplay]] |
Revision as of 08:02, 19 November 2008
Overview
Issue 13 added the ability for characters to have multiple builds. Each build allows the character to have completely separate power choices and associated power trays.
Details
How it Works
- Any time a character visits a Trainer, one of the options will be to change builds.
- Builds can be changed once every 15 minutes.
- All powers will have their recharge time reset when changing builds.
- Changing builds as fast as possible will take a total of 30 minutes. All but the longest recharging powers will have recharged by then.
Works the Same
- Primary and Secondary powersets remain the same, just like when respecifying.
- Experience is the same from one build to another, and Security/Threat and Combat Levels are the same.
- Power tray numbers and window positions.
Differences
- Just like a respec, Power Pools and Ancillary Power Pools/Patron Power Pools can be different.
- Enhancements in one build cannot be copied to the other build. A character must purchase/create enhancements for each build.
- Unlike a respec, each build has to be trained up separately.
- Meaning when choosing the alternate build for the first time, the character will start at Security/Threat Level 1 and have to be trained up, level by level.
- If a character levels after creating another build, each build has to be trained up separately again.
- Power tray content is kept separate.
- Moved powers and macros do not get saved across builds. Each build saves and uses its own data.
- Macros and Temporary Powers do not automatically get added to the other build's power trays and must be added manually.
Respecifying and Multi-Builds
needs more info
Epic Archetypes
- Peacebringers' and Warshades' (HEATs) primary and secondary powersets can be leveled up differently on each build.
- A Kheldian can be all human on one build and utilize forms on another, or any other combination possible.
- Soldiers of Arachnos (VEATs) primary and secondary powersets, while split into 3 sections, can be leveled up differently on each build.
- A Soldier can have Crab Spider training on one build, and Bane Spider training on another. However, they will lose display of the Bane Spider cape, and have the Crab Spider legs on both builds.
History
The initial implementation of Multiple Builds limits characters to 2 builds. The code to allow more builds is there, it is up to the devs whether it is expanded or not.
Because the initial implementation only allows two builds, many will call them Dual Builds. The Dual Builds article redirects here.