Scrapper: Difference between revisions
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* [[Invulnerability]] | * [[Invulnerability]] | ||
* [[Regeneration]] | * [[Regeneration]] | ||
* [[Shield Defense]] (Issue 13) | |||
* [[Super Reflexes]] | * [[Super Reflexes]] | ||
* [[Willpower]] (Issue 11) | * [[Willpower]] (Issue 11) |
Revision as of 17:49, 9 November 2008
Overview
The Scrapper is a fierce melee combatant. In hand to hand, no other hero can compare. But the Scrapper is not as resilient as the Tanker, and might find himself in a little trouble if he heedlessly wades into combat. The Scrapper's aptitude for melee is countered by a total lack of distance attacks. Scrappers possess Critical Strike capability. Their melee attacks have a chance to sometimes do double damage.
Faction: Hero
The Scrapper's power sets are:
Primary: Melee
Secondary: Defense
The Scrapper has medium hit points and high damage.
Power Sets
Primary Power Sets
A Scrapper's primary power sets are designed specifically for melee. They are:
- Broad Sword
- Claws
- Dark Melee
- Dual Blades (Issue 11)
- Fiery Melee (Issue 12)
- Katana
- Martial Arts
- Spines
Secondary Power Sets
A Scrapper's secondary power sets are designed for defense. They are:
- Dark Armor
- Fiery Aura (Issue 12)
- Invulnerability
- Regeneration
- Shield Defense (Issue 13)
- Super Reflexes
- Willpower (Issue 11)
Ancillary Power Pools
Inherent Powers
External Links
- Summary and Analysis of Scrapper Powersets
- Archetypes documentation on official City of Heroes site
- Official City of Heroes Manual as a zipped PDF file