Winter Event 2006: Difference between revisions
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== Overview == | == Overview == | ||
This event is set up to run in two phases. | |||
=== Phase 1 === | |||
==== Mystery Gifts ==== | |||
Players logging in are awarded the [[Cold Front Badge]] badge, and a single use of the [[Holiday Cheer]] power. This power can be targeted on another player and when used will give that player a single instance of the [[Mystery Gift]] power. | |||
Mystery gifts, once received, can be activated to receive one of a number of things. Most of the time (60% chance) the gift will give 250 [[Influence]]/[[Infamy]] or 250 [[Prestige]], depending on whether the player is in SG mode or not. The rest of the time (40% chance) the player will receive a more useful gift. Known gifts include: | |||
: [[Snowball]] temp power | |||
: [[Build Snow Beast]] temp power | |||
: [[Holiday Rocket Pack]] temp power | |||
: [[Unlockable Costume Pieces#Stocking Cap|Stocking cap]] costume piece | |||
More instances of the [[Holiday Cheer]] power can be earned via the second phase of the event. | |||
==== Father Time and Baby New Year ==== | |||
In [[Pocket D]] a new area is opened. A Ski Chalet, complete with it's owner, [[Father Time]]. Father Time will present to players a mission to save the [[Baby New Year]]. Completing this mission earns the player a choice of one of four different badges. Two of the badges unlock costume pieces, two grant temporary powers. Father Time's mission can be accepted an unlimited number of times by any character, so it's quite easy to run it four times and earn all the different rewards. Note that, like the missions in the [[Valentines Day 2006]] event, Father Time's missions are cooperative missions that can be completed by combined teams of heroes and villains. | |||
=== Phase 2 === | |||
Everything from phase 1 continues as the second phase is unlocked. | |||
Phase 2 is mostly a repeat of the third phase from the [[Winter Event 2005#Gamester's Holiday Festival of Fun|Winter Event 2005]]. | |||
Mysterious glowing presents appear throughout Paragon City and the Rogue Isles. | |||
Upon opening a present, a hero or villain would find that if they were "nice," they would enjoy a nice [[Inspirations#Special Inspirations|Present]]. If they were "naughty," however, they would find themselves surrounded by a [[Winter Horde]], ready to make their holidays downright dangerous! | |||
Returning from [[Winter Event 2005]], opening 200 presents earns the [[Toy Collector Badge]], and defeating 100 of the Winter Horde earns the [[Cold Warrior Badge]]. | |||
Additions to this year's event include additional instances of the [[Holiday Cheer]] power as "nice" rewards, and based on the latest test server patch notes it appears that "naughty" spawns will now occasionally include the Winter Lord Giant Monster from the [[Winter Event 2004]]. | |||
== Costume Pieces == | == Costume Pieces == |
Revision as of 15:09, 8 December 2006
Overview
This event is set up to run in two phases.
Phase 1
Mystery Gifts
Players logging in are awarded the Cold Front Badge badge, and a single use of the Holiday Cheer power. This power can be targeted on another player and when used will give that player a single instance of the Mystery Gift power.
Mystery gifts, once received, can be activated to receive one of a number of things. Most of the time (60% chance) the gift will give 250 Influence/Infamy or 250 Prestige, depending on whether the player is in SG mode or not. The rest of the time (40% chance) the player will receive a more useful gift. Known gifts include:
- Snowball temp power
- Build Snow Beast temp power
- Holiday Rocket Pack temp power
- Stocking cap costume piece
More instances of the Holiday Cheer power can be earned via the second phase of the event.
Father Time and Baby New Year
In Pocket D a new area is opened. A Ski Chalet, complete with it's owner, Father Time. Father Time will present to players a mission to save the Baby New Year. Completing this mission earns the player a choice of one of four different badges. Two of the badges unlock costume pieces, two grant temporary powers. Father Time's mission can be accepted an unlimited number of times by any character, so it's quite easy to run it four times and earn all the different rewards. Note that, like the missions in the Valentines Day 2006 event, Father Time's missions are cooperative missions that can be completed by combined teams of heroes and villains.
Phase 2
Everything from phase 1 continues as the second phase is unlocked.
Phase 2 is mostly a repeat of the third phase from the Winter Event 2005.
Mysterious glowing presents appear throughout Paragon City and the Rogue Isles.
Upon opening a present, a hero or villain would find that if they were "nice," they would enjoy a nice Present. If they were "naughty," however, they would find themselves surrounded by a Winter Horde, ready to make their holidays downright dangerous!
Returning from Winter Event 2005, opening 200 presents earns the Toy Collector Badge, and defeating 100 of the Winter Horde earns the Cold Warrior Badge.
Additions to this year's event include additional instances of the Holiday Cheer power as "nice" rewards, and based on the latest test server patch notes it appears that "naughty" spawns will now occasionally include the Winter Lord Giant Monster from the Winter Event 2004.
Costume Pieces
Awarded with the Cold Front, Frosty, and Crystallized Badges.
Badges
Logging in during the event awards the Cold Front Badge.
Completing Father Time's mission awards a choice of the following badges:
Opening 200 presents awards the Toy Collector Badge.
Defeating 100 Snow Beasts awards the Cold Warrior Badge.
Defeating the Winter Lord awards the Frozen Fury Badge.
For villains, Father Time's mission makes availible these two normally Hero only badges:
Temporary Powers
Special
This is a gift you can give to someone special.
Special
Someone special has given you a gift. What could it be?
Special
Any debt you incur is reduced. This effect lasts for 2 days of gameplay.
Summon
Creates one Snow Beast to do your bidding. Snow Beasts desire nothing more than to freeze everything they come into contact with. You only have 1 Snow Beast and he will last for 5 minutes before melting. You cannot bring your snow beast across zones.
Ranged Special
Can be used on friend and foe alike. Although there are no lasting effects when these frozen missiles are hurled, who doesn't love throwing a snowball? Snowballs should last 12 days. Happy Holidays!
Ranged, Minor Damage(Energy), Foe: Hold
Although this power deals very little damage, the Golden Rings encase your foe, holding him helpless in place for a while. This power will last 12 days. Damage: Minor, Recharge: Long