Sonic Attack: Difference between revisions
Cohjess8107 (talk | contribs) |
Cohjess8107 (talk | contribs) (→Powers) |
||
Line 87: | Line 87: | ||
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 2 (Sentinel)}} | {{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 2 (Sentinel)}} | ||
{{PowerBlock_Effects|Ranged (Cone)}} | {{PowerBlock_Effects|Ranged (Cone)}} | ||
{{PowerBlock_Blank|Foe - | {{PowerBlock_Blank|Foe -Resistance(All)}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
Line 107: | Line 107: | ||
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 1 (Sentinel)}} | {{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 1 (Sentinel)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe - | {{PowerBlock_Blank|Foe -Resistance}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
Line 127: | Line 127: | ||
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 26 (Sentinel)}} | {{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 26 (Sentinel)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe Disorient, - | {{PowerBlock_Blank|Foe Disorient, -Resistance(All)}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
Line 171: | Line 171: | ||
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 6 (Sentinel)}} | {{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 6 (Sentinel)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe - | {{PowerBlock_Blank|Foe -Resistance(All)}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} | ||
Line 191: | Line 191: | ||
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 1 (Sentinel)}} | {{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 1 (Sentinel)}} | ||
{{PowerBlock_Effects|Ranged}} | {{PowerBlock_Effects|Ranged}} | ||
{{PowerBlock_Blank|Foe - | {{PowerBlock_Blank|Foe -Resistance}} | ||
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | {{PowerBlock_Enhancements|{{Enhance Accuracy}}}} | ||
{{PowerBlock_Blank|{{Enhance Damage}}}} | {{PowerBlock_Blank|{{Enhance Damage}}}} |
Revision as of 12:04, 8 March 2021
Overview
Sonic Attack is a standard power set that is a primary set for Blasters, Corruptors and Sentinels, and a secondary set for Defenders.
"Sonic Attack" lets you use the power of sound waves to damage and weaken your foes."
Power Table
Blaster / Corruptor / Defender
The Sonic Attack power set is available as a primary set for Blasters and Corruptors, and as a secondary set for Defenders. The following table shows the levels at which each power is available:
Power | Level as Primary | Level as Secondary | Effect |
---|---|---|---|
Shriek | 1 | 1 | Ranged, Minor DMG(Smash/Energy), Foe -Res |
Scream | 1 | 2 | Ranged, Moderate DoT(Smash/Energy), Foe -Res |
Howl | 2 | 4 | Ranged (Cone), Medium DMG(Smash/Energy), Foe -Res(All) |
Shockwave | 6 | 10 | Ranged (Cone), Minor DMG(Smash/Energy), Foe Knockback, -Res(All) |
Shout | 8 | 16 | Ranged, Heavy DMG(Smash/Energy), Foe -Res(All) |
Amplify | 12 | 20 | Self +To-Hit, +DMG |
Siren's Song | 18 | 28 | Ranged (Cone), Minor DMG(Energy), Foe Sleep |
Screech | 26 | 35 | Ranged, Minor DMG(Smash/Energy), Foe Disorient, -Res(All) |
Dreadful Wail | 32 | 38 | PBAoE, Extreme DMG(Smash/Energy), Foe Disorient, -Res(All) |
Sentinel
The Sonic Attack power set is available as a primary set for Sentinels. The following table shows the levels at which each power is available:
Power | Level | Effect |
---|---|---|
Shriek | 1 | Ranged, Minor DMG(Smash/Energy), Foe -Res |
Scream | 1 | Ranged, Moderate DoT(Smash/Energy), Foe -Res |
Howl | 2 | Ranged (Cone), Medium DMG(Smash/Energy), Foe -Res(All) |
Shout | 6 | Ranged, Heavy DMG(Smash/Energy), Foe -Res(All) |
Amplify | 8 | Self +To-Hit, +DMG |
Shockwave | 12 | Ranged (Cone), Minor DMG(Smash/Energy), Foe Knockback, -Res(All) |
Siren's Song | 18 | Ranged (Cone), Minor DMG(Energy), Foe Sleep |
Screech | 26 | Ranged, Minor DMG(Smash/Energy), Foe Disorient, -Res(All) |
Dreadful Wail | 32 | PBAoE, Extreme DMG(Smash/Energy), Foe Disorient, -Res(All), Self -Recovery |
Powers
Amplify
Greatly increases your chance to hit with attacks for a few seconds. Slightly increases damage.
Recharge | Long |
Minimum Level | 12 (Blaster) |
12 (Corruptor) | |
20 (Defender) | |
8 (Sentinel) | |
Effects | Self +To-Hit, +Damage |
Enhancements | Reduce Endurance Cost |
Increase Attack Rate | |
Enhance ToHit Buff | |
Set Categories | To Hit Buff |
Dreadful Wail
Your Dreadful Wail is so strong that most foes will be defeated by being subjected to it. Dreadful Wail deals Extreme Smashing and Energy damage to all nearby foes in addition to reducing their defense and disorienting them for a good while.
Damage | Extreme (Smashing/Energy) |
Recharge | Very Long |
Minimum Level | 32 (Blaster) |
32 (Corruptor) | |
38 (Defender) | |
32 (Sentinel) | |
Effects | Point Blank Area of Effect |
Foe Disorient, -Resistance (All) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Melee AoE Damage |
Stuns |
Howl
A short range, but powerful sonic attack that can hit multiple enemies in an arc in front of you.
Damage | Medium (Smashing/Energy) |
Recharge | Slow |
Minimum Level | 2 (Blaster) |
2 (Corruptor) | |
4 (Defender) | |
2 (Sentinel) | |
Effects | Ranged (Cone) |
Foe -Resistance(All) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged AoE Damage |
Scream
Your Scream can cause serious damage to a target, while weakening their resistance to further damage.
Damage | Moderate Damage over Time(Smashing/Energy) |
Recharge | Moderate |
Minimum Level | 1 (Blaster) |
1 (Corruptor) | |
2 (Defender) | |
1 (Sentinel) | |
Effects | Ranged |
Foe -Resistance | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Screech
By bursting forth with this hypersonic Screech, you can Disorient a target.
Damage | Minor (Smashing/Energy) |
Recharge | Slow |
Minimum Level | 26 (Blaster) |
26 (Corruptor) | |
35 (Defender) | |
26 (Sentinel) | |
Effects | Ranged |
Foe Disorient, -Resistance(All) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Disorient Duration | |
Set Categories | Ranged Damage |
Stuns |
Shockwave
You can call forth a tremendous Shockwave that can knock down foes and deal some Smashing damage in a wide cone area.
Damage | Minor (Smashing/Energy) |
Recharge | Moderate |
Minimum Level | 6 (Blaster) |
6 (Corruptor) | |
10 (Defender) | |
12 (Sentinel) | |
Effects | Ranged (Cone) |
Foe Knockback, -Resistance(All) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Knockback Distance | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged AoE Damage |
Knockback |
Shout
You blast your foe with a tremendous Shout, damaging them and reducing their Damage Resistance.
Damage | Heavy (Smashing/Energy) |
Recharge | Moderate |
Minimum Level | 8 (Blaster) |
8 (Corruptor) | |
16 (Defender) | |
6 (Sentinel) | |
Effects | Ranged |
Foe -Resistance(All) | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Shriek
You let forth a quick Shriek, damaging your target and weakening his Damage Resistance.
Damage | Minor (Smashing/Energy) |
Recharge | Fast |
Minimum Level | 1 (Blaster) |
1 (Corruptor) | |
1 (Defender) | |
1 (Sentinel) | |
Effects | Ranged |
Foe -Resistance | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Set Categories | Ranged Damage |
Siren's Song
You send forth a subsonic pulse which causes your foes to fall unconscious and take some minor damage. Your foes will remain unconscious for a good while, but will waken if disturbed.
Damage | Minor (Energy) |
Recharge | Long |
Minimum Level | 18 (Blaster) |
18 (Corruptor) | |
28 (Defender) | |
18 (Sentinel) | |
Effects | Ranged (Cone) |
Foe Sleep | |
Enhancements | Enhance Accuracy |
Enhance Damage | |
Reduce Endurance Cost | |
Enhance Range | |
Increase Attack Rate | |
Enhance Sleep Duration | |
Set Categories | Ranged AoE Damage |
Sleep |
Historical
- This set was added to the game for Blasters and Defenders in Issue 5.
- This set was included with the original release of Corruptors in Issue 6.
- This set was included with the release of Sentinels in Issue 25.
External Links
- Sonic Attack for Blasters at City of Data v2.0
- Sonic Attack for Corruptors at City of Data v2.0
- Sonic Attack for Defenders at City of Data v2.0
- Sonic Attack for Sentinels at City of Data v2.0