Arachnos 60s: Difference between revisions

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{{otheruses4|the Arachnos enemy group in the the [[Mender Tesseract Strike Force]]|the modern group|Arachnos}}
{{otheruses4|the Arachnos enemy group in [[Mender Tesseract]]'s story arc|the modern group|Arachnos}}
{{TOCright}}
{{TOCright}}
== Overview ==
== Overview ==
'''Arachnos 60s''' are [[Lord Recluse|Lord Recluse's]] [[Arachnos]] faction in the 1960s [[Rogue Isles]], trying to overthrow [[President Marchand]] and his [[Loyalists (Primal Earth)|Loyalists]]. They are found in the [[Mender Tesseract Strike Force]].
'''Arachnos 60s''' are [[Lord Recluse|Lord Recluse's]] [[Arachnos]] faction in the 1960s [[Rogue Isles]], trying to overthrow [[President Marchand]] and his [[Loyalists (Primal Earth)|Loyalists]]. They are found in the [[Mender Tesseract]]'s story arc.


== Description ==
== Description ==
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== See Also ==
== See Also ==
* [[Mender Tesseract Strike Force]]
* [[Mender Tesseract]]
* [[Arachnos]]
* [[Arachnos]]
* [[Loyalists (Primal Earth)]]
* [[Loyalists (Primal Earth)]]

Revision as of 01:58, 1 November 2023

Overview

Arachnos 60s are Lord Recluse's Arachnos faction in the 1960s Rogue Isles, trying to overthrow President Marchand and his Loyalists. They are found in the Mender Tesseract's story arc.

Description

Although Arachnos has only come to attention on the world stage in the last decade, they have been around for far longer than that spinning their insidious web.

Villain Types

Minions

Wolf Spider Enforcer

Wolf Spider Enforcer, 1960s

Wolf Spiders are little more than legalized thugs. Lord Recluse recruits legions of desperate souls to fill their ranks, then puts them through a rigorous training program that emphasizes loyalty, brutality, and discipline, in that order.

Levels: 25-34

Powers

AssaultWeapons ARBurst.png Heavy Pistol Ranged, Moderate Lethal Damage
Small caliber side arm.

Mace Pulverize.png Pulverize Melee, Moderate Smash Damage
You have been Disoriented.

Inherent Brawl.png Pummel Melee, Minor Smash Damage
When all else fails, you have only your two fists to depend on.


Wolf Spider Assault

Wolf Spider Assault, 1960s

Wolf Spider Assault troops are armed with submachine guns to hose down pesky super-types who stick their nose in Lord Recluse's business.

Levels: 25-34

Powers

AssaultWeapons ARBurst.png Burst Ranged, Moderate Lethal Damage, Foe -Defense
Your Defense has been reduced by the Submachine Gun.

AssaultWeapons ARBurst.png Heavy Burst Ranged, Moderate Damage over Time(Lethal), Foe -Defense
Your Defense has been reduced by the Submachine Gun.

Mace Pulverize.png Pulverize Melee, Moderate Smash Damage
You have been Disoriented.

Inherent Brawl.png Pummel Melee, Minor Smash Damage
When all else fails, you have only your two fists to depend on.


Lieutenants

Wolf Spider Tac Ops

Wolf Spider Tac Ops, 1960s

Tactical Operators are Wolf Spiders who have shown keen tactical sense and lead small detachments of Wolf Spiders.

Levels: 25-34

Powers

PowerBlast PowerBlast.png Mace Beam Ranged, Moderate Damage(Energy/Smash), Foe Knockback
The Nullifier Mace is capable of firing a tremendous bolt of force from the end of it. Arachnos Troopers call this the Power Blast, the Arbiters who invented it scoff at this simple term.

RadiationPoisoning RadiationInfection.png Poisonous Ray Ranged, High Damage over Time(Toxic), Foe -Defense
You have been poisoned and your Defense has been reduced.

Gadgets WebGrenade.png Web Grenade Ranged, Foe Immobilize, -Fly, -Recharge, -Speed, -Jump
You have been caught in a web. You cannot move or fly and your attack speed is reduced.

Mace Pulverize.png Pulverize Melee, Moderate Smash Damage
You have been Disoriented.


Bosses

Wolf Spider Huntsman

Wolf Spider Huntsman, 1960s

The most brutal and effective members of the Wolf Spiders are eventually promoted to Huntsmen. They're armed and armored for many situations, so tread lightly when they are around.

Levels: 25-34

Powers

AssaultWeapons ShotgunBuckShot.png Shotgun Ranged (Cone), Moderate Lethal Damage, Foe Knockback
Good at close range. Fires a cone of buckshot pellets and can knock some foes down.

AssaultWeapons ARM30grenade.png Frag Grenade Ranged (Targeted Area of Effect), Moderate Lethal/Smash Damage, Foe Knockback
Launches an M30 grenade at long range from under the barrel of your Assault Rifle. The explosion of this grenade affects all within the blast and can knock them back.

Gadgets WebGrenade.png Wide Area Web Grenade Ranged (Targeted Area of Effect), Foe Immobilize, -Recharge, -Fly, -Speed, -Jump
You have been caught in a web. You cannot move or fly and your attack speed is reduced.

TrickArrow DebuffDamage.png Venom Grenade Ranged (Targeted Area of Effect), Moderate Damage over Time(Toxic), Foe -Resist(All)
The poisonous gas has severely weakened your attacks and Slowed your attack speed.

Inherent Brawl.png Rifle Butt Melee, Heavy Smash Damage
A smash with the butt of your rifle.

Invulnerability TemporaryInvulnerabilty.png Wolf Spider Armor Res( S30 L30 P20 ), Prot( Ho 4.0 Im 4.0 St 4.0 Sl 4.0 Co 4.0 Fr 4.0 ), Res( Sl 500% )
Resistance


Elite Bosses

Wrath

Wrath

Main Article: Wrath

Taken from the ranks of the Wolf Spiders, Bane Spider Commandos are given specialized assault training. They are vicious masters of combat that relish engaging the enemies of Arachnos.

Levels: 25-34

Powers

Mace Bash.png Bash Melee, Moderate Damage(Smash), Minor Damage over Time(Toxic), Foe Minor Disorient
You Bash with your mace dealing moderate Smashing damage and minor Toxic damage over time.

Mace Pulverize.png Pulverize Melee, High Damage(Smash), Minor Damage over Time(Toxic), Foe Minor Disorient
You Pulverize with your mace dealing high Smashing damage and minor Toxic damage over time.

PowerBlast PowerBlast.png Mace Beam Ranged, Moderate Damage(Energy/Smash), Foe Knockback
The Nullifier Mace is capable of firing a tremendous bolt of Force from the end of it. Arachnos Troopers call this the Power Blast. The Arbiters who invented it scoff at this simple term.

Gadgets WebGrenade.png Web Grenade Ranged, Foe Immobilize, -Recharge, -Fly, -Jump, -Speed
Upon impact, the Web Grenade expels a strong, tenuous, and very sticky substance that can Immobilize most targets. This non-lethal device deals no damage and does not prevent targets from attacking, although their attack rate is Slowed. The Web can bring down flying entities and halts jumping.

Invulnerability TemporaryInvulnerabilty.png Body Armor Res( S30 L30 E30 )
Resistance


Misery

Misery

Main Article: Misery

Orb Weavers created the Disruptor arachnobots to capture their prey alive.

Levels: 25-34

Powers

ElectricalBolt BallLightning.png Disruptor Blast Ranged (Targeted Area of Effect), Moderate Damage over Time(Energy), Foe -Endurance, -Recovery
The Disruptor Blast is continuing to damage you.

ElectricalBolt TelsaCage.png Disruptor Tesla Ranged, Minor Energy Damage, Foe Sleep, -Endurance, -Recovery
The Disruptor Tesla is holding you helpless.

ElectricalBolt LightningBolt.png Disruptor Bolt Ranged, High Damage(Energy), Foe -Endurance, -Recovery
Your Endurance has been drained.

Gadgets WebGrenade.png Wide Area Web Grenade Ranged (Targeted Area of Effect), Foe Immobilize, -Fly -Recharge, -Jump, -Speed
You have been caught in a web. You cannot move or fly and your attack speed is reduced.

Inherent Brawl.png Claw Melee, Light Lethal Damage
You have been raked by a claw.

CrabSpiderTraining SummonSpiderlings.png Summon Spiderlings Summon 2-5 Spiderlings
The Arachnobot Boss can summon a minion to fight at his side.

Jump CombatJump.png Power Jumping Auto, Self +Jump, +Speed
Arachnobots can jump very high and travel very fast.

Invulnerability TemporaryInvulnerabilty.png Resistance Auto, Res( S40 L40 E20 P50 )
Arachnobots are resistant to lethal, smashing, energy, fire and cold damage.


Calamity

Calamity

Main Article: Calamity

Mu Guardians pulse with the blood of their slaughtered ancestors in their veins. They have read unholy tomes, visited other planes of existence and performed dark sacrifices too terrible to mention to become the masters of the mystic arts.

Levels: 25-34

Powers

Flight TravelFlight.png Flight Self Fly
Mu can Fly!

ElectricalBolt LightningBolt.png Lightning Bolt Ranged, Moderate Damage(Energy), Foe -Endurance, -Recovery
Your Endurance has been drained.

ElectricalBolt BallLightning.png Ball Lightning Ranged (Targeted Area of Effect), Moderate Damage over Time(Energy), Foe -Endurance, -Recovery
The Ball Lightning is continuing to electrocute you.

ElectricalBolt BallLightning.png Static Discharge Ranged (Cone), Moderate Energy Damage, Foe -Endurance, -Recovery
The Static Discharge is continuing to electrocute you.

Archery StunArrow.png Shocking Bolt Ranged, Minor Energy Damage, Foe Disorient
The shock of energy has locked you in place -- you are held!

ElectricalBolt VoltaicSentinal.png Sentinel of Lightning Summon Sentinel: Ranged, Moderate Damage(Energy), Foe -Endurance
Your Endurance has been drained.

Empathy HealOther.png Touch of the Storm Ranged, Ally Heal
Heal.

Power Missing.png No Melee attacks No Hand to Hand
Mu Guardians don´t have any Melee attacks at all

DarkArmor DefractingCloud.png Lightning Armor Auto, Self Res( F35 C35 E35 N35 )
You surround yourself in Lightning Armor, providing good resistance to Fire, Cold, Energy and Negative Energy attacks.

DarkArmor DefractingCloud.png Resistance Def( E10 N10 ), Res( E10 N10 )
Resistance


Named Bosses

See Also