The Underground Trial
Revision as of 21:17, 30 September 2011 by imported>Aggelakis (→Incarnate System: expand)
Overview
The Underground Trial | |
---|---|
Team Size | {{{size}}} players |
Badge | Underground Seeker |
Enemy Groups | ? |
The Underground Trial is an Incarnate Trial that takes place in the First Ward. It gives both psychic and physical Incarnate Experience.
In Detail
The Underground Trial is an incarnate Trial that takes place in Praetoria. Rather than going to anyone for a mission, the players use the Team-Up Teleporter to find other interested players.
Rewards
Badges
Underground Seeker | Complete The Underground Trial | |
Regenerate This | Defeat the Self-Repairing and Lichen Infested War Walkers within 8 minutes of starting the fight | |
Tour Guide | Don't let Desdemona's health go below 50% | |
Preservation Specialist | Don't let any of the IDF bombs detonate | |
Avatar Assassin | Defeat the Avatar of Hamidon at the same time as a Seedling | |
Master of the Underground | Earn the Regenerate This, Tour Guide, Preservation Specialist, and Avatar Assassin badges |
Incarnate System
- Incarnate Threads drop instead of Incarnate Shards.
- Physical Incarnate & Psychic Incarnate Experience, which unlock the Alpha, Lore, Destiny, Judgement and Interface Slots if any of those slots are locked.
- Once per 20 hour period, two Empyrean Merits will be awarded upon successful completion of the Trial.
- Any successive completion of the Trial within that 20 hour window will instead award an Astral Merit. This functionality is essentially the Incarnate Trial version of Merit Reward Diminishing Returns.
- Random Uncommon Components can be awarded for the first time a badge is obtained. A random Rare Component can be awarded for the first time the Master of the Underground badge is obtained. Bonus Astral Merits can be earned multiple times as long as the requirements for the badge are fulfilled, even if you already have the badge.
- An Astral Merit will be awarded for what?