Fireball

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Template:Issue23

Overview

Fireball
Fireball.jpg
Member of the Arcane Council
Zone Night Ward
Coordinates (1568, -531, -2361)[Copy]
Level Range 30-35
v  d  e

Fireball is a Praetorian contact in Night Ward at coordinates (1568, -531, -2361)[Copy] . His level range is 30-35. Fireball is located in the Midnighter Mansion.


Introductions

Contact Introduced By

  • None

Contact Introduces

  • None

Information

Member of the Arcane Council

Fireball is an Animus Arcana, a living spell, and part of the Arcane Council, a band of Animus Arcana who watch over the growth of new spells to see that they become Animus Arcana like themselves.

Prior to Introduction

Missing Prior to Introduction Dialogue

Initial Contact

Ah, fresh meat, I mean, hello there! I am the Fireball of the Arcane Council, and I have the dubious honor of finding individuals who are willing to help out with tasks that are beyond the capabilities of the Arcane Council to deal with themselves.

I think you fit the bill.

Greeting

  • Welcome back, Character
  • Ah, the prodigal son / daughter returns.
  • You've caught me at a bad time, best not let my temper flare up if you know what's good for you.

Too Busy

Missing Too Busy Dialogue

No More Missions

Missing No More Missions Dialogue

Too High Level

+++ Missing Information +++

Missions

The Spellwhisperer

Mission Briefing

(Fireball blazes in your presence)

Hey, buddy, you think you can help us out? Us Animus Arcana are spells that can think and talk, you know. We are, as you put it, intelligent. But there is a stage before we can communicate, and the thaumaturgists call it 'sentient.' We Intelligent spells look out for promising Sentient ones to help along and ensure they become Intelligent like us. In a warehouse full of Drudges, we have word of four spells being kept as pets. We'd love it if you could go in there and collect them and bring them back to us.

  • Collect Sentient Spells

(Fireball blazes in glee)

Great! Fantastic! You should know that these Sentient spells really are no smarter than animals, almost pet-like in their actions, so make sure you don't spook them and let them get accustomed to you before you do anything radical.

Unnecessary Solicitation

(Fireball burns angrily)

Hey buddy, I thought you were going to get those spells? What happened?

Mission Objective(s)

Fireball said the Drudges were keeping them around as pets. They should be easy to locate.

  • Collect Sentient spells
    • 4 Collect Sentient spells

You've collected all the sentient spells, return them to the Arcane Council for education.

Enemies

Drudges
Clue
Cindy

You have collected Cindy, a sentient spell in the form of a fireball. She seems friendly and playful, and risks setting you on fire from time to time.

Clue
Snowball

You have collected Snowball, a sentient spell in the form of a cloud of ice. He seems a bit withdrawn, but happy to have you around.

Clue
Sparky

You have collected Sparky, a sentient spell in the form of a lightning bolt. He seems super-excitable and prone to 'accidents'.

Clue
Lumie

You have collected Lumie, a sentient spell in the form of a ball of light. She shines brightly when excited and seems to be very curious when you are not paying attention.

Debriefing

(Fireball burns happily)

Great, what did you get? A fireball, nice! Ice Cloud, a Lightning Bolt, and a Light spell! Fantastic work. We'll get to educating these Sentient spells right away, thanks again!

Your continued work for the Council is noted, Character.