Scrapper
Revision as of 22:11, 27 August 2009 by imported>Eabrace (+Electrical Melee and Electric Armor)
Scrapper | |
---|---|
Primary | Melee |
Secondary | Defense |
Inherent | Critical Hit |
Base HP | 1338.6 |
Max HP | 2409.5 |
Primary Sets | 21 |
Secondary Sets | 14 |
Epic Power Pools | 3 |
Modifiers (at level 50)
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Limits (at level 50)
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Overview
The Scrapper is a fierce melee combatant. In hand to hand, no other hero can compare. But the Scrapper is not as resilient as the Tanker, and might find himself in a little trouble if he heedlessly wades into combat. The Scrapper's aptitude for melee is countered by a total lack of distance attacks. Scrappers possess Critical Strike capability. Their melee attacks have a chance to sometimes do double damage.
Alignment: Hero
The Scrapper's power sets are:
Primary: Melee
Secondary: Defense
The Scrapper has Medium Hit Points and High Damage.
Power Sets
Primary Power Sets
A Scrapper's primary power sets are designed specifically for melee. They are:
Secondary Power Sets
A Scrapper's secondary power sets are designed for defense. They are:
- Dark Armor
- Electric Armor
- Fiery Aura
- Invulnerability
- Regeneration
- Shield Defense
- Super Reflexes
- Willpower
Ancillary Power Pools
Inherent Powers
Historical
- Body Mastery, Darkness Mastery and Weapon Mastery were added to the game in Issue 3.
- Dual Blades and Willpower were added to the game in Issue 11.
- Fiery Melee and Fiery Aura were proliferated to Scrappers in Issue 12.
- Shield Defense was added to the game in Issue 13.
- Blaze Mastery was added to the game in Issue 16.
- Electrical Melee and Electric Armor were proliferated to Scrappers in Issue 16.
See Also
External Links
- Summary and Analysis of Scrapper Powersets
- Archetypes documentation on official City of Heroes site
- Official City of Heroes Manual as a zipped PDF file