Maurice Feldon

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Overview

Maurice Feldon
Maurice Feldon.jpg
Inventor's Assistant
Zone Atlas Park
Coordinates (-119, -784, -892)[Copy]
Level Range 5-9
Introduced By == Level 5-9 ==
Detective Jose Brogan
Kip Cantorum
Ron Hughes
Juan Jimenez
Vic Johansson
Laurence Mansfield
Samuel Pierce
Paco Sanchez
Genevieve Sanders
Linda Summers
Rachel Torres
Henry Peter Wong
Introduces == Level 5-9 ==
Detective Jose Brogan
Kip Cantorum
Ron Hughes
Juan Jimenez
Vic Johansson
Laurence Mansfield
Samuel Pierce
Paco Sanchez
Genevieve Sanders
Linda Summers
Rachel Torres
Henry Peter Wong
== Level 10-14 ==
Carla Brunelli
Athena Currie
Everett Daniels
Enemy Groups
Badges Badge stature 00.png Negotiator
v  d  e

Maurice Feldon is a hero contact in the DATA Office in the Atlas Plaza neighborhood of Atlas Park at coordinates (-119, -784, -892)[Copy] Maurice Feldon is a Technology origin contact. His level range is 5-9. After the destruction of Galaxy City in Issue 21, Maurice Feldon was "rescued" and relocated to Atlas Park.

Introductions

Contact Introduced By

Level 5-9

Contact Introduces

Multiple contact options
+++ Missing Information +++
Single contact option
I know the perfect person to introduce you to!

Level 5-9

You should think about talking to Detective Jose Brogan. He's pretty intense, but he's a great cop and a good person to know if you are looking for information on the Lost. His beat is Atlas Park.

Detective Brogan will let you in on some interesting cases.

There's an engineer named Kip Cantorum who knows a lot about illegal technology. You should go see him; he might have some good leads for you on the Vahzilok zombies. Kip's business is in Galaxy City.

Kip should be able to help you.

I'd like you to meet Ron Hughes. He's a reporter, and lately he's been interested in the Skulls. Ron's magazine is located in Kings Row, so that's where he can be found.

Ron believes that science should be used for the good of all.

Juan Jimenez is a great photographer, and he's always got his ear to the ground. You should talk to him and see if he's following any big stories on the Skulls. Juan is currently covering a story in Kings Row.

Juan is always eager to help, and he knows where the action is.

Vic Johansson's good police. He'll steer you towards some interesting opportunities involving the Lost, and help smooth things over with law enforcement. His beat is Kings Row.

Vic is good people, Character. You will enjoy working with him.

You should consider introducing yourself to Laurence Mansfield. He is one of the more personable county coroners. He can be a very helpful resource on the Hellions and the Circle of Thorns. He is located in Atlas Park.

Mansfield has a strange sense of humor sometimes.

You ever been to one of Samuel Pierce's parties? He's an event promoter, and he knows how to put on a good time. He also has a nose for trouble. You should meet him, see if he'll give you a tip on the Vahzilok. Mr. Pierce is promoting a new movie over in Kings Row.

Samuel is somewhat cavalier, but he wants the city cleaned up very badly.

There's an EMT named Paco Sanchez who'd like to meet you. He's not only great at his job, but he also works well with heroes, tipping them off whenever he sees something interesting going on with the Hellions and the Circle of Thorns. Paco can be found in Atlas Park.

Paco primarily cares about saving lives.

You should introduce yourself to Genevieve Sanders. She's a pharmacist with a heart of gold who does a lot of community work, and she loves to help heroes against the Hellions and the Circle of Thorns. Genevieve is near the hospital in Kings Row.

She is one of the nicest people I know.

There's a young reporter named Linda Summers who you might enjoy chatting with. She's always pursuing some crime related story, especially stories dealing with the Skulls. Linda's latest scoop has her in Kings Row.

Linda responds well to directness and fair treatment.

There's a detective who you should meet. Rachel Torres knows all about the happenings on the streets, and can probably give you good leads on the Lost. She can be located in Atlas Park.

Detective Torres is tough and efficient; you might learn a thing or two from her.

Have you heard of Hero Corps? They're a business that matches heroes up with jobs. There's a liaison named Henry Peter Wong there who's taking on new clients. You should chat with him about the Vahzilok menace. Hero Corps has Mr. Wong in Atlas Park.

Wong is pretty gung ho about Hero Corps; there's no denying that he will keep you busy.

Level 10-14

There's a gun dealer named Carla Brunelli who would like to meet you. She's a very responsible, proactive woman who's helped a number of heroes in her time. She is deeply troubled by the Clockwork. Their presence in Skyway City means that she can usually be found there.

Carla is tough but fair.

There's a talented young lawyer named Athena Currie who you should talk to. She's a big community activist and has had some serious run-ins with the Clockwork. Miss Currie practices law in Steel Canyon.

Athena can really use the help of a hero like you.

I know a lawyer, Everett Daniels, who's a pretty good guy. He goes after the big corporations and even the government sometimes, but he's usually on the right side of things. He's always got a lead on the Clockwork. Mr. Daniels' practice is in Skyway City.

Everett will get you into the thick of things.

Information

Inventor's Assistant

Maurice Feldon is one of Paragon Polytechnic Institute's most notable recent graduates. His thesis won the National Inventor's Prize in mechanical engineering, but his reputation is hardly that of a shy scientist. Instead, he's known around town as a bit of a loose cannon and a ladies' man. Maurice turned down a number of lucrative research jobs to work as an assistant to Dr. Ann-Marie Engles. He is helping her on a top-secret project, which many speculate must have something to do with his much-loved field of robotics. Despite his devotion to his research, Maurice likes to get out of the lab when he can. Among his many hobbies he includes a bit of amateur sleuthing, and he especially likes to dig into science- and technology-based villainy. He's had a few run-ins with the police, which makes him less than eager to work with the law. Luckily, he has no qualms about passing on his information to heroes, especially if they return the favor.

Prior to Introduction

Sorry, I don't know anything about that. Active Contact usually has the latest word, though.

Initial Contact

I hear you are the kind of hero who can get things done. If that's true, we are going to get along fine.

Greeting

  • You want a hot tip?
  • I think I might have something for you.

Too Busy

Don't bite off more than you can chew, Character. Finish some of the jobs you've already got.

Too Low Level

I have something, but it's classified Security Level 5 / 9.

No More Missions

I don't have any more tasks that would interest you. Why not talk to your other contacts?

Store

I am starting to take a liking to you, friend. Science has made a lot of breakthroughs that could help heroes like you. Why not check out the results in my store? I am at your disposal; call me anytime.

You definitely get my full seal of approval, Character. Please examine the new Enhancements in my store; I think you'll be surprised at how far technology has come in just a short time.

Badge Mission

Merit Rewards: This activity awards 3 Reward Merits through Flashback only.

Get the Clockwork out of the warehouse before the Skulls get involved (5-10)

Merit Rewards: This activity awards 3 Reward Merits through Flashback only.

Briefing

The Clockwork have taken over a warehouse in Kings Row, and it's one that the Skulls claim is on their turf. You have to get the Clockwork out of that warehouse before the Skulls get involved. You have 60 minutes to defeat the Clockwork.

Mission Acceptance

Hurry, before the situation endangers the public! Time is of the essence!

Unnecessary Solicitation

Tick, tock! That situation in Kings Row is coming to a head, get on it!

Mission Objective(s)

The air ahead crackles with electricity, and empty Dyne ampoules on the floor betray the presence of the Skulls.

  • Defeat all the Clockwork and Skulls - 60:00

Success - You defeated the Clockwork and Skulls
Failure - There is no failure text

Enemies

Clockwork
Skulls

Badge:

Completion of this mission earns a hero the Negotiator accomplishment badge. The badge will award for either success or failure of the mission.

Badge

You were instrumental in stopping a war between the Clockwork and the Skulls.

Debriefing

Mission Failure: The Skulls got word a bit earlier than we hoped. I know you tried your best.

Mission Success: Thanks for keeping the peace in Kings Row!

Missions (Level 5+)

Talk to Lt. David Wincott

Briefing

Have you heard about the Hollows, Character? Ever since the Trolls moved into Eastgate, the Paragon PD has been fighting a losing battle against them. If you're willing, I'd like you to go talk to Lt. David Wincott of the Trolls Task Force. He could really use your help in reclaiming the Hollows. Of course, we can really use your help here, too. Wherever you'd like to lend a hand, you'll be welcome.

Mission Acceptance

The Trolls are the worse problem in the Hollows, but they aren't the only one. I'll let Lt. Wincott fill you in.

Here's a briefing I wrote up for you. It'll help you understand what Wincott's up against out there.

Clue
Hollows Briefing

Eastgate used to be a nice residential neighborhood with a view of the ocean. Before Trolls moved in, that is. On a quest for more territory, a group of Trolls headed into the sewers under Eastgate with the intent of blasting open a large area. What they didn't know that that there was already an extensive cave warren beneath the area. Their blasts destabilized the ground and collapsed a large section of the zone. When the dust settled, the surviving Trolls realized that they had found an excellent area for expansion. This event became known as the Hollowing. Since the Hollowing, other groups have moved into the area, including the Outcasts, the Circle of Thorns, and the strange rock-like creatures known as Pumicites. The Paragon City Police Department has its hands full trying to expel these threats so that reconstruction on the Hollows can begin.
You might want to bring some friends, The Hollows is no place to be by yourself.

Unnecessary Solicitation

Wincott's a good man who's had a hard time recently. Do right by him, Character.

Mission Objective(s)

Discourage the Clockwork scavenging in Kings Row (5-9)

Briefing

This Clockwork scavenging is becoming a real problem in Kings Row. Those little metal menaces are taking street lamps, sewer grates, and everything else they can get their mitts on. I need you to discourage the Clockwork scavenging in Kings Row. Otherwise, that whole zone is going to turn into a death trap!

Mission Acceptance

Royal Refinery and Freedom Plaza are particularly overrun, but I'm sure any neighborhood in the zone would welcome your assistance.

Unnecessary Solicitation

Those Clockwork aren't going to stop tearing up Kings Row of their own accord.

Mission Objective(s)

  • Combat Clockwork in Kings Row
    • Defeat 10 Clockwork

You have discouraged the Clockwork from scavenging in Kings Row.

Enemies

Clockwork

Debriefing

Kings Row is a lot safer now, thanks to you.

Go to Castenada Export locate any clues you can and shut down the Clockwork plot (5-10)

Briefing

We've got reports of some Clockwork down at the old abandoned Castenada Export warehouse complex. Sources say they're using it as a staging area for a massive attack against the city. Character, we've never heard of the Clockwork trying anything this bold! It's absolutely imperative that you go to Castenada Export and shut down the Clockwork plot!

Mission Acceptance

I hear there's a large robot inside called Clanger. Watch out for it while you are hunting for information. Character.

Unnecessary Solicitation

We still don't know what the Clockwork are planning at the Castenada Export warehouse!

Mission Objective(s)

This warehouse once belonged to a highly successful company, but there is no evidence of its former glory.

  • Defeat Boss Name and its guards
    • Find evidence of plot

You defeated the Clockwork and found the diary of the Clockwork King.

You have picked up a diary.

Clue
Diary of the Clockwork King

This diary is filled with the frenzied ramblings of the Clockwork King. In one section he writes:

'Character reminds me so much of the vigilante who destroyed my body and left me to this metal shell. I must eliminate this new threat.'

Notes

  • The name of the warehouse can vary. Possibilities include APS Warehousing, Castenada Export, and Jovian Storage.
  • The name of the boss can vary. Possibilities include Cables, Clanger, Clockwise, Mecha, Piston, and Tinker.

Enemies

Clockwork

Notable NPCs

Ambush! Upon taking the clue, there will be three ambushes by Clockwork.
"Character is a threat!"

Debriefing

So, the Clockwork were planning nothing more than your demise! I'm sorry I sent you into a trap, Character, but this diary may well be worth the risk. It should give us valuable new insights into the Clockwork King's madness. I must admit I always wondered why he had transplanted his brain into a Clockwork robot. Now I know. It's no wonder that he hates heroes so much, if it was one of them who consigned him to that fate. It's a sad thing, really. With his brilliant engineering skills, the Clockwork King could have been a hero in his own right.

Missions (Level 7+)

See Perez Park Security Chief (7-9)

Talk to Security Chief

Briefing

The Security Chief for Perez Park asked for you by name. You should take that as a compliment. Go talk to him. He's located in Atlas Park near the gates to Perez Park.

Mission Acceptance

Perez Park is a dangerous place these days. Clearly the Chief thinks you can handle it, but take a couple of friends with you, just in case.

Unnecessary Solicitation

Don't let the Perez Park Security Chief down, Character.

Mission Objective(s)

  • Talk to Security Chief

Briefing

Take this briefing seriously. I need you to deal with some of the Circle of Thorns mystics that have been plaguing the area. Try looking for them in Bettis Hills.

Clue
Perez Park briefing

Perez Park used to be a beautiful place to take your family for an afternoon picnic. Now, no one in his right mind wanders in there. Most of the area has been abandoned, largely due to the rumors of unholy Circle of Thorns rites taking place deep within the forest. The park is entirely overgrown, a perfect place for those strange mystics to summon up a demon or two. This zone is so deadly that even heroes shouldn't go in there in groups of fewer than three.

Keep the peace in Perez Park

Unnecessary Solicitation

Deal with the Circle in Perez Park!

Mission Objective(s)

  • Keep the peace in Perez Park
    • Defeat 10 Circle of Thorns

You have defeated 10 Circle of Thorns mystics.

Enemies

Circle of Thorns

Debriefing

I guess the Chief's confidence in you was well placed. Fantastic job, Character.

Talk to the Steel Canyon Security Chief (10-11)

Talk to Security Chief

Briefing

There is trouble in Steel Canyon. Get your assignment from the Security Chief.

Mission Acceptance

You will probably be dealing with the Outcasts, so be ready for anything.

Unnecessary Solicitation

Don't let the Security Chief down, Character.

Mission Objective(s)

  • Talk to Security Chief in Steel Canyon

Briefing

Here is some info on the area. I need you to get out on the streets and contain the Outcasts. They can usually be found in Blyde Square or the Copper District.

Clue
Steel Canyon briefing

Steel Canyon is the financial district of Paragon City. Many national banks, insurance companies, and investment firms have their headquarters in this zone. In fact, so much money flows through Steel Canyon, Paragon City ranks among America's richest cities. Success has spurred the construction of so many skyscrapers that the place looks like a canyon made of concrete, glass and metal. The zone isn't without its dangers, though. The Outcasts have claimed the area as their own, and they've recruited a lot of kids with mutant powers related to the elements. That's what the Outcasts love best—beating down their enemies with the power of the elements.

Keep peace in Steel Canyon

Unnecessary Solicitation

Deal with the Outcasts for Security!

Mission Objective(s)

  • Keep peace in Steel Canyon
    • Defeat 10 Outcasts

You have defeated 10 Outcasts.

Enemies

Outcasts

Debriefing

Well done; those Outcasts are a powerful bunch. It seems the number of mutants in the city is increasing rapidly.