Fiery Melee

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Overview

Fiery Melee is a standard power set that is a primary set for Brutes, Scrappers, and Stalkers, and a secondary set for Tankers.

"Fiery Melee allows you to attack with fire, and even conjure up flaming melee weapons. Fiery Melee powers tend to set foes ablaze for added damage over time."

Power Tables

Brute

Fiery Melee is available as a primary set for Brutes. The following table shows the level at which each power is available:

Power Level Effect
Scorch 1 Melee, Minor DMG(Fire)
Fire Sword 1 Melee, Moderate DMG(Fire), Foe -DEF
Cremate 2 Melee, High DMG(Fire), Foe Knockup
Build Up 6 Self +DMG, +To-Hit
Incinerate 8 Melee, High DoT(Fire)
Taunt 12 Ranged (Targeted AoE), Foe Taunt
Breath of Fire 18 Close (Cone), Moderate DoT(Fire)
Fire Sword Circle 22 PBAoE, Moderate DMG(Fire), Foe -DEF
Greater Fire Sword 26 Melee, Superior DMG(Fire), -DEF

Scrapper

Fiery Melee is available as a primary set for Scrappers. The following table shows the level at which each power is available:

Power Level Effect
Scorch 1 Melee, Minor DMG(Fire)
Fire Sword 1 Melee, Moderate DMG(Fire), Foe -DEF
Cremate 2 Melee, High DMG(Fire), Foe Knockup
Build Up 6 Self +DMG, +To-Hit
Breath of Fire 8 Close (Cone), Moderate DoT(Fire)
Confront 12 Ranged, Foe Taunt
Fire Sword Circle 18 PBAoE, Moderate DMG(Fire), Foe -DEF
Incinerate 22 Melee, High DoT(Fire)
Greater Fire Sword 26 Melee, Superior DMG(Fire), -DEF

Stalker

Fiery Melee is available as a primary set for Stalkers. The following table shows the level at which each power is available:

Power Level Effect
Scorch 1 Melee, Minor DMG(Fire)
Fire Sword 1 Melee, Moderate DMG(Fire), Foe -DEF
Cremate 2 Melee, High DMG(Fire), Foe Knockup
Assassin's Blaze 6 Melee, Special DMG(Fire)
Build Up 8 Self +DMG, +To-Hit
Placate 12 Ranged, Foe Placate, Self Stealth/Hide
Breath of Fire 18 Close (Cone), Moderate DoT(Fire)
Fire Sword Circle 22 PBAoE, Moderate DMG(Fire), Foe -DEF
Greater Fire Sword 26 Melee, Superior DMG(Fire), -DEF

Tanker

Fiery Melee is available as a secondary set for Tankers. The following table shows the level at which each power is available:

Power Level Effect
Scorch 1 Melee, Minor DMG(Fire), -RES(All)
Fire Sword 1 Melee, Moderate DMG(Fire), Foe -DEF
Combustion 4 PBAoE, Moderate DoT(Fire)
Taunt 10 Ranged (Targeted AoE), Foe Taunt
Breath of Fire 16 Close (Cone), Moderate DoT(Fire)
Build Up 20 Self +DMG, +To-Hit
Fire Sword Circle 24 PBAoE, Moderate DMG(Fire/Lethal)
Incinerate 28 Melee, High DoT(Fire)
Greater Fire Sword 30 Melee, Superior DMG(Fire), -DEF

Powers

FieryFray Assassin.png Assassin's Blaze

A signature Stalker attack. This attack does superior fire damage on its own as a frontal attack and cannot be interrupted. However, if it is executed while you are Hidden, this attack will do tremendous damage, as you waylay your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power and are hidden. Using this power while not hidden has a chance to critically hit equal to 33.3% times the number of stacks of Assassin's Focus. Using Assassin's Blaze when not hidden will remove all stacks of Assassin's Focus regardless if you critically hit or not.

Damage Special(Fire)
Recharge Slow
Minimum Level V archetypeicon stalker.png 6 (Stalker)
Effects Melee
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Set Categories Melee Damage
Universal Damage

FieryFray BreathingFire.png Breath of Fire

This allows you to spew forth fire from your mouth, burning all foes within its narrow cone. This is a very accurate attack that can deal good damage at a close range.

Damage Moderate Damage over Time(Fire)
Recharge Slow
Minimum Level V archetypeicon brute.png 18 (Brute)
Archetypeicon scrapper.png 8 (Scrapper)
V archetypeicon stalker.png 18 (Stalker)
Archetypeicon tanker.png 16 (Tanker)
Effects Close (Cone)
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Taunt Effectiveness (Brute/Tanker only)
Set Categories Ranged AoE Damage
Taunt (Brute/Tanker only)
Universal Damage

FieryFray FollowUp.png Build Up

Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.

Recharge Long
Minimum Level V archetypeicon brute.png 6 (Brute)
Archetypeicon scrapper.png 6 (Scrapper)
V archetypeicon stalker.png 8 (Stalker)
Archetypeicon tanker.png 20 (Tanker)
Effects Self +Damage, +To-Hit
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff

FieryFray Combustion.png Combustion

Your mastery of fire allows you to violently raise the temperature around yourself in an attempt to spontaneously combust any nearby foes and set them ablaze, dealing damage over time.

Damage Moderate Damage over Time(Fire)
Recharge Slow
Minimum Level Archetypeicon tanker.png 4 (Tanker)
Effects Point Blank Area of Effect
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Melee AoE Damage
Taunt
Universal Damage

FieryFray WillOWisp.png Confront

Challenges a foe to attack you. Useful to pull a villain off an ally who finds themselves in over their head. A To Hit check is required to Taunt enemy players, but is not needed against critter targets.

Recharge Fast
Minimum Level Archetypeicon scrapper.png 12 (Scrapper)
Effects Ranged
Foe Taunt
Enhancements Enhance Accuracy
Enhance Range
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Taunt

FieryFray Scorch.png Cremate

A slow but devastating attack. Cremate clobbers your foes with a massive two-handed fiery smash, knocks down and leaves your foe on fire.

Damage High(Fire)
Recharge Moderate
Minimum Level V archetypeicon brute.png 2 (Brute)
Archetypeicon scrapper.png 2 (Scrapper)
V archetypeicon stalker.png 2 (Stalker)
Effects Melee
Foe Knockup
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Enhance Taunt Effectiveness (Brute only)
Set Categories Melee Damage
Knockback
Taunt (Brute only)
Universal Damage

FieryFray FireSword.png Fire Sword

Through concentration, you can create a Sword of Fire that sets foes ablaze. Successful attacks from the Fire Sword will ignite your target defenses and ignite them, dealing damage over time.

Damage Moderate(Fire)
Recharge Moderate
Minimum Level V archetypeicon brute.png 1 (Brute)
Archetypeicon scrapper.png 1 (Scrapper)
V archetypeicon stalker.png 1 (Stalker)
Archetypeicon tanker.png 1 (Tanker)
Effects Melee
Foe -Defense
Enhancements Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Increase Attack Rate
Enhance Taunt Effectiveness (Brute/Tanker only)
Set Categories Melee Damage
Accurate Defense Debuff
Defense Debuff
Taunt (Brute/Tanker only)
Universal Damage

FieryFray FireSwordCircle.png Fire Sword Circle

Mastery of your Fire Sword has enabled you to make an attack on every foe within melee distance. This will slash, burn and cut through the defenses of your enemies, dealing moderate damage and setting them ablaze.

Damage Moderate(Fire)
Recharge Slow
Minimum Level V archetypeicon brute.png 22 (Brute)
Archetypeicon scrapper.png 18 (Scrapper)
V archetypeicon stalker.png 22 (Stalker)
Archetypeicon tanker.png 24 (Tanker)
Effects Point Blank Area of Effect
Foe -Defense
Enhancements Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Increase Attack Rate
Enhance Taunt Effectiveness (Brute/Tanker only)
Set Categories Melee AoE Damage
Accurate Defense Debuff
Defense Debuff
Taunt (Brute/Tanker only)
Universal Damage

FieryFray GreaterFireSword.png Greater Fire Sword

Your mastery of fire allows you to create an enhanced Sword of Fire that can set foes ablaze and cut through their defenses. Successful attacks from the Greater Fire Sword will ignite your target, dealing damage over time.

Damage Superior(Fire)
Recharge Slow
Minimum Level V archetypeicon brute.png 26 (Brute)
Archetypeicon scrapper.png 26 (Scrapper)
V archetypeicon stalker.png 26 (Stalker)
Archetypeicon tanker.png 30 (Tanker)
Effects Melee
Foe -Defense
Enhancements Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Increase Attack Rate
Enhance Taunt Effectiveness (Brute/Tanker only)
Set Categories Melee Damage
Accurate Defense Debuff
Defense Debuff
Taunt (Brute/Tanker only)
Universal Damage

FieryFray Incinerate.png Incinerate

Intense concentration can allow you to incinerate an opponent. This will set your foe ablaze, dealing very high damage over a short time.

Damage High Damage over Time(Fire)
Recharge Slow
Minimum Level V archetypeicon brute.png 8 (Brute)
Archetypeicon scrapper.png 22 (Scrapper)
Archetypeicon tanker.png 28 (Tanker)
Effects Melee
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Taunt Effectiveness (except Scrapper)
Set Categories Melee Damage
Taunt (except Scrapper)
Universal Damage

FieryFray Placate.png Placate

Allows you to trick a foe to no longer attack you. A successful Placate will also Hide you. This Hide is very brief, and offers no Defense bonus, but it will allow you to deliver a Critical Hit or an Assassin's Strike. However, if you attack a Placated foe, he will be able to attack you back.

Recharge Long
Minimum Level V archetypeicon stalker.png 12 (Stalker)
Effects Ranged
Foe Placate
Self Stealth/Hide
Enhancements Enhance Range
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Taunt

FieryFray TargetedLightMelee.png Scorch

This power engulfs your hands in flames, and can ignite the target of your scorching attack. Once on fire, the target will suffer damage over time.

Damage Minor(Fire)
Recharge Fast
Minimum Level V archetypeicon brute.png 1 (Brute)
Archetypeicon scrapper.png 1 (Scrapper)
V archetypeicon stalker.png 1 (Stalker)
Archetypeicon tanker.png 1 (Tanker)
Effects Melee
Foe -Resistance(All) (Tanker only)
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Taunt Effectiveness (Brute/Tanker only)
Set Categories Melee Damage
Taunt (Brute/Tanker only)
Universal Damage

FieryFray WillOWisp.png Taunt

Taunt foes to attack you. Useful for pulling villains off allies and keep them attacking you to raise your Fury. A To Hit check is required to Taunt enemy players, but is not needed against critter targets.

Editor's Note:

Tanker: Taunts a foe, and some nearby foes, to attack you. Useful for pulling villains off an ally who find themselves in over their head. Taunted foes tend to ignore other Heroes and focus on you for quite a while, so use this power cautiously. A To Hit check is required to Taunt enemy players, but is not needed against critter targets.

Recharge Fast
Tanker only: Slow
Minimum Level V archetypeicon brute.png 12 (Brute)
Archetypeicon tanker.png 10 (Tanker)
Effects Ranged (Targeted Area of Effect)
Foe Taunt
Enhancements Enhance Accuracy
Enhance Range
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Taunt

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

External Links