Savage Melee

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Overview

Savage Melee is a primary power set for Scrappers, Brutes, and Stalkers, and a secondary power set for Tankers.

"Tear at your foes with deadly animalistic attacks that primarily inflict Lethal damage and cause additional damage over time. Savage Strike, Maiming Slash, Vicious Slash and Savage Leap all grant stacks of Blood Frenzy. Each stack of this buff grants a small damage buff and endurance cost discount. You may have up to 5 stacks of Blood Frenzy active at a time. Blood Frenzy can be maintained, or it can be consumed to empower Shred, Rending Flurry, Blood Thirst and Hemorrhage. Using one of these consumers while you have 5 stacks of Blood Frenzy offers an additional benefit to these powers, but will also leave you Exhausted for a short time. While Exhausted you cannot build Blood Frenzy."

Power Tables

Brute

The Savage Melee power set is a primary set for Brutes. The following table shows the level at which each power is available:

Power Level Effect
Savage Strike 1 Melee, Minor DMG(Lethal), Foe Minor DoT(Lethal), Self +1 Blood Frenzy
Maiming Slash 1 Melee, Moderate DMG(Lethal), Minor DoT(Lethal), Foe -Speed, +1 Blood Frenzy
Shred 2 Melee (Cone), Moderate DMG(Lethal), Foe Minor DoT(Lethal), -Def(All), Self -Blood Frenzy, +Special
Blood Thirst 6 Self, +DMG, +To Hit, +Special, +5 Blood Frenzy
Vicious Slash 8 Melee, High DMG(Lethal), Foe Minor DoT(Lethal), Knockdown, Self +2 Blood Frenzy
Taunt 12 Ranged (Targeted AoE), Foe Taunt
Rending Flurry 18 PBAoE, Moderate DMG(Lethal), Foe Minor DoT(Lethal), -Blood Frenzy
Hemorrhage 22 Melee, Light DMG(Lethal), Foe Special DoT(Lethal), -Blood Frenzy
Savage Leap 26 PBAoE, Superior DMG(Lethal), Foe Minor DoT(Lethal), +3 Blood Frenzy, Self Teleport

Scrapper

The Savage Melee power set is a primary set for Scrappers. The following table shows the level at which each power is available:

Power Level Effect
Maiming Slash 1 Melee, Moderate DMG(Lethal), Minor DoT(Lethal), Foe -SPD, +1 Blood Frenzy
Savage Strike 1 Melee, Minor DMG(Lethal), Minor DoT(Lethal), Self +1 Blood Frenzy
Shred 2 Melee (Cone), Moderate DMG(Lethal), Minor DoT(Lethal), Foe -Def(All), Self -Blood Frenzy, +Special
Blood Thirst 6 Self, +DMG, +To Hit, +Special, +5 Blood Frenzy
Vicious Slash 8 Melee, High DMG(Lethal), Minor DoT(Lethal), Foe Knockdown, Self +2 Blood Frenzy
Confront 12 Ranged, Foe Taunt
Rending Flurry 18 PBAoE, Moderate DMG(Lethal), Minor DoT(Lethal), Self -Blood Frenzy
Hemorrhage 22 Melee, Light DMG(Lethal), Special DoT(Lethal), Self -Blood Frenzy
Savage Leap 26 PBAoE, Superior DMG(Lethal), Minor DoT(Lethal), Self +3 Blood Frenzy, Teleport

Stalker

The Savage Melee power set is a primary set for Stalkers. The following table shows the level at which each power is available:

Power Level Effect
Savage Strike 1 Melee, Minor DMG(Lethal), Minor DoT(Lethal), Self +1 Blood Frenzy
Maiming Slash 1 Melee, Moderate DMG(Lethal), Minor DoT(Lethal), Foe -SPD, Self +1 Blood Frenzy
Shred 2 Melee (Cone), Moderate DMG(Lethal), Minor DoT(Lethal), Foe -Def(All), Self -Blood Frenzy, +Special
Assassin's Frenzy 6 Melee, Special DMG(Lethal), Self +Blood Frenzy
Build Up 8 Self +DMG, +To Hit
Placate 12 Ranged, Foe Placate, Self Stealth/Hide
Rending Flurry 18 PBAoE, Moderate DMG(Lethal), Minor DoT(Lethal), Self -Bloody Frenzy
Hemorrhage 22 Melee, Light DMG(Lethal), Special DoT(Lethal), Self -Blood Frenzy
Savage Leap 26 PBAoE, Superior DMG(Lethal), Minor DoT(Lethal), Self +3 Blood Frenzy, Teleport

Tanker

The Savage Melee power set is a secondary set for Tankers. The following table shows the level at which each power is available:

Power Level Effect
Maiming Slash 1 Melee, Moderate DMG(Lethal), Minor DoT(Lethal), Foe -SPD, Self +1 Blood Frenzy
Savage Strike 1 Melee, Minor DMG(Lethal), Minor DoT(Lethal), Foe -RES(All), Self +1 Blood Frenzy
Shred 4 Melee (Cone), Light DMG(Lethal), Minor DoT(Lethal), Foe -Def(All), Self +1 Blood Frenzy
Taunt 10 Ranged (Targeted AoE), Foe Taunt
Vicious Slash 16 Melee, High DMG(Lethal), Minor DoT(Lethal), Foe Knockdown, Self +2 Blood Frenzy
Blood Thirst 20 Self +DMG, +To Hit, +Special, +5 Blood Frenzy
Rending Flurry 24 PBAoE, Moderate DMG(Lethal), Minor DoT(Lethal), Self -Blood Frenzy
Hemorrhage 28 Melee, Light DMG(Lethal), Special DoT(Lethal), Self -Blood Frenzy
Savage Leap 30 PBAoE, Superior DMG(Lethal), Minor DoT(Lethal), Self +3 Blood Frenzy, Teleport

Powers

SavageMelee AssassinStrike.png Assassin's Frenzy

A signature Stalker attack. This attack does superior lethal damage on its own as a frontal attack and cannot be interrupted. However, if it is executed while you are Hidden, this attack will do tremendous damage, as you waylay your unsuspecting foe. This attack may be interrupted if you move or are attacked while executing this power and are hidden. Using this power while not hidden has a chance to critically hit equal to 33.3% times the number of stacks of Assassin's Focus. Using Assassin's Frenzy will grant 2 stacks of Blood Frenzy if used while not hidden and will grant 3 stacks if hidden. Using Assassin's Strike when not hidden will remove all stacks of Assassin's Focus regardless if you critically hit or not.

Damage Special(Lethal)
Recharge Slow
Minimum Level V archetypeicon stalker.png 6 (Stalker)
Effects Melee
Self +Blood Frenzy
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Set Categories Melee Damage
Universal Damage

SavageMelee BloodThirst.png Blood Thirst

You unleash your frenzy, increasing your damage and chance to hit moderately. Blood Thirst also grants 5 stacks of Frenzy Fury.

Recharge Very Long
Minimum Level V archetypeicon brute.png 6 (Brute)
Archetypeicon scrapper.png 6 (Scrapper)
Archetypeicon tanker.png 20 (Tanker)
Effects Self +Damage, +To Hit, +Special, +5 Blood Frenzy
Enhancements Reduce Endurance Cost
Enhance Heal
Increase Attack Rate
Set Categories To Hit Buff

SavageMelee BuildUp.png Build Up

Greatly increases the amount of damage you deal for a few seconds, as well as slightly increasing your chance to hit.

Recharge Long
Minimum Level V archetypeicon stalker.png 8 (Stalker)
Effects Self +Damage, +To Hit
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff

SavageMelee Confront.png Confront

Challenges a foe to attack you. Useful to pull a villain off an ally who finds themselves in over their head. A To Hit check required to Taunt enemy players, but is not needed against critter targets.

Recharge Fast
Minimum Level Archetypeicon scrapper.png 12 (Scrapper)
Effects Ranged
Foe Taunt
Enhancements Enhance Accuracy
Enhance Range
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Taunt

SavageMelee Hemorrhage.png Hemorrhage

You viciously tear at your foe causing a light amount of lethal damage. Additionally, the target will suffer from lethal damage over time. Hemorrhage consumes all stacks of Blood Frenzy. This power's damage over time effect will scale with the number of stacks of Blood Frenzy. Using this power with 5 stacks of Blood Frenzy causes you to become Exhausted for a short time, but the duration of Hemorrhage's damage over time effect is increased. While exhausted you cannot gain Blood Frenzy.

Damage High(Lethal)
Recharge Slow
Minimum Level V archetypeicon brute.png 22 (Brute)
Archetypeicon scrapper.png 22 (Scrapper)
V archetypeicon stalker.png 22 (Stalker)
Archetypeicon tanker.png 28 (Tanker)
Effects Melee, Special Damage Over Time(Lethal)
Self -Blood Frenzy
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Taunt Effectiveness (Brute/Tanker only)
Set Categories Melee Damage
Taunt (Brute/Tanker only)
Universal Damage

SavageMelee MaimingSlash.png Maiming Slash

You execute a savage slash at your foe's lower body causing moderate lethal damage and minor damage over time. The foe will also have their movement speed reduced moderately. Maiming Slash grants 1 stack of Blood Frenzy.

Damage Moderate(Lethal)
Recharge Fast
Minimum Level V archetypeicon brute.png 1 (Brute)
Archetypeicon scrapper.png 1 (Scrapper)
V archetypeicon stalker.png 1 (Stalker)
Archetypeicon tanker.png 1 (Tanker)
Effects Melee, Minor Damage Over Time(Lethal)
Foe -Speed
Self +1 Blood Frenzy
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Slow
Enhance Taunt Effectiveness (Brute/Tanker only)
Set Categories Melee Damage
Slow Movement
Taunt (Brute/Tanker only)
Universal Damage

SavageMelee Placate.png Placate

Allows you to trick a foe to no longer attack you. A Successful Placate will also Hide you. This Hide is very brief, and offers no Defense bonus, but it will allow you to deliver a Critical Hit or an Assassins Claw. However, if you attack a Placated Foe, he will be able to attack you back.

Recharge Long
Minimum Level V archetypeicon stalker.png 12 (Stalker)
Effects Ranged
Foe Placate
Self Stealth/Hide
Enhancements Increase Attack Rate
Enhance Range
Enhance Taunt Effectiveness
Set Categories Taunt

SavageMelee RendingFlurry.png Rending Flurry

You wildly slash at nearby foes to deal moderate lethal damage and cause minor lethal damage over time. This power consumes all Blood Frenzy and will deal additional damage per stack of Blood Frenzy consumed. If you have 5 stacks of Blood Frenzy while activating this power, its radius is greatly increased, but causes you to become Exhausted for a short time. While exhausted you cannot gain Blood Frenzy.

Damage Moderate(Lethal)
Recharge Long
Minimum Level V archetypeicon brute.png 18 (Brute)
Archetypeicon scrapper.png 18 (Scrapper)
V archetypeicon stalker.png 18 (Stalker)
Archetypeicon tanker.png 24 (Tanker)
Effects Point Blank Area of Effect, Minor Damage Over Time(Lethal)
Self -Blood Frenzy
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Taunt Effectiveness (Brute/Tanker only)
Set Categories Melee AoE Damage
Taunt (Brute/Tanker only)
Universal Damage

SavageMelee SavageLeap.png Savage Leap

You throw yourself at your distant foes while slashing and tearing wildly dealing superior lethal damage and causing your foes to suffer from additional minor lethal damage over time. Savage Leap build 3 stacks of Blood Frenzy.

Editor's Note:

Savage Leap is unaffected by Radius changes. This information is missing from the power description because the damage is delivered by a pseudopet.

Damage Superior(Lethal)
Recharge Long
Minimum Level V archetypeicon brute.png 26 (Brute)
Archetypeicon scrapper.png 26 (Scrapper)
V archetypeicon stalker.png 26 (Stalker)
Archetypeicon tanker.png 30 (Tanker)
Effects Point Blank Area of Effect, Minor Damage Over Time(Lethal)
Self +3 Blood Frenzy, Teleport
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Taunt Effectiveness (Brute/Tanker only)
Set Categories Melee AoE Damage
Taunt (Brute/Tanker only)
Universal Damage

SavageMelee SavageStrike.png Savage Strike

You quickly tear at your foe dealing minor lethal damage and causing minor lethal damage over time. This power can bruise an enemy, making them more vulnerable to damage (Tanker only). Savage Strikes grants you 1 stack of Blood Frenzy.

Damage Minor(Lethal)
Recharge Very Fast
Minimum Level V archetypeicon brute.png 1 (Brute)
Archetypeicon scrapper.png 1 (Scrapper)
V archetypeicon stalker.png 1 (Stalker)
Archetypeicon tanker.png 1 (Tanker)
Effects Melee, Minor Damage Over Time(Lethal)
Foe -Resistance(All) (Tanker only)
Self +1 Blood Frenzy
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Increase Attack Rate
Enhance Taunt Effectiveness (Brute/Tanker only)
Set Categories Melee Damage
Taunt (Brute/Tanker only)
Universal Damage

SavageMelee Shred.png Shred

You rapidly slash at your foes several times causing a moderate amount of damage to all enemies in front of you and reduce their defense. Shred also causes minor lethal damage over time. This power grants 1 stack of Blood Frenzy.

Editor's Note:

Scrappers only: You rapidly slash at your foes several times causing a moderate amount of damage to all enemies in front of you and reduce their defense. Shred also causes minor lethal damage over time. This power grants 1 stack of Blood Frenzy and will deal slightly more damage per stack. Additionally, Shred has a 20% chance to immediately recharge itself for each stack of Blood Frenzy. Using this power with 5 stacks of Blood Frenzy causes you to become Exhausted for a short time. While exhausted you cannot gain Blood Frenzy.

Damage Moderate(Lethal)
Tanker only: Light(Lethal)
Recharge Moderate
Minimum Level V archetypeicon brute.png 2 (Brute)
Archetypeicon scrapper.png 2 (Scrapper)
V archetypeicon stalker.png 2 (Stalker)
Archetypeicon tanker.png 4 (Tanker)
Effects Melee (Cone), Minor Damage Over Time(Lethal)
Foe -Defense(All)
Self -Blood Frenzy, +Special (except Tanker)
Tanker only: Self +1 Blood Frenzy
Enhancements Enhance Accuracy
Enhance Damage
Enhance Defense Debuff
Reduce Endurance Cost
Increase Attack Rate
Enhance Taunt Effectiveness (Brute/Tanker only)
Set Categories Melee AoE Damage
Accurate Defense Debuff
Defense Debuff
Taunt (Brute/Tanker only)
Universal Damage

SavageMelee Taunt.png Taunt

Taunt foes to attack you. Useful to pull enemies off allies and keep them attacking you to raise your Fury. A To Hit check is required to Taunt enemy players, but is not needed against critter targets.

Editor's Note:

Tanker: Taunts a foe, and some nearby foes, to attack you. Useful for pulling villains off an ally who find themselves in over their head. Taunted foes tend to ignore other Heroes and focus on you for quite a while, so use this power cautiously. A To Hit check is required to Taunt enemy players, but is not needed against critter targets.

Recharge Fast
Tanker only: Slow
Minimum Level V archetypeicon brute.png 12 (Brute)
Archetypeicon tanker.png 10 (Tanker)
Effects Ranged (Targeted Area of Effect)
Foe Taunt
Enhancements Enhance Accuracy
Enhance Range
Increase Attack Rate
Enhance Taunt Effectiveness
Set Categories Taunt

SavageMelee ViciousSlash.png Vicious Slash

You tear at your foe with both hands dealing high lethal damage and causing minor lethal damage over time. Foes struck by this attack have a high chance to be knocked down. Vicious Slash grants 2 stacks of Blood Frenzy.

Damage High(Lethal)
Recharge Moderate
Minimum Level V archetypeicon brute.png 8 (Brute)
Archetypeicon scrapper.png 8 (Scrapper)
Archetypeicon tanker.png 16 (Tanker)
Effects Melee, Minor Damage Over Time(Lethal)
Foe Knockdown
Self +2 Blood Frenzy
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback Distance
Increase Attack Rate
Enhance Taunt Effectiveness (except Scrapper)
Set Categories Melee Damage
Knockback
Taunt (except Scrapper)
Universal Damage

Historical

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

External Links