Dr. Graves

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Revision as of 16:40, 16 September 2011 by imported>Astartus (Final NPC texts for 4th story arc mission)
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Overview

Dr. Graves
Zone Mercy Island
Coordinates (-1066, 239, -9)[Copy]
Level Range 1-19
Introduced By ???
Enemy Groups
Badges Badge OGTV1.png Dark Heart
Badge OGTV2.png Blackened Soul
Badge OGTV3.png Face Of Evil
v  d  e

Dr. Graves is a villain contact in the Mercy neighborhood of Mercy Island at coordinates (-1066, 239, -9)[Copy] . His level range is 1-19. He is one of the Ongoing Training Missions contacts.

Introductions

Contact Introduced By

+++ Missing Information +++

Contact Introduces

+++ Missing Information +++

Information

+++ Missing Information +++

Initial Contact

Missing Initial Contact Dialogue

Greeting

Missing At Least One Greeting Dialogue

Too Busy

Missing Too Busy Dialogue

No More Missions

Missing No More Missions Dialogue

Story Arc

The Hearts of Darkness - Rogue's Contest (1-9)

Merit Rewards: This activity awards 2 Reward Merits.

Register for Dr. Graves's tournament

Healthy Competition

Briefing

You would believe me to be a ghoul? And I assume your self-image is that of a misunderstood protagonist, is it? Or maybe the snarling monster with a secret heart of gold? Or perhaps someone cursed to a life they didn't want?

Bah. I am not here to trade barbs with someone of your like. However, what I am going to do is offer you, Character, a formal invitation to a very exclusive, albeit unsanctioned... competition.

Before you dismiss this opportunity, know this - the victor of the trial shall be granted the privilege of being apprenticed, if you will, to a person with very important connections.

Dr. Graves looks around at nearby Arachnos guards in a rather dramatic fashion before fixing his soulless eyes upon you.

Very, very important... connections.

Mission Acceptance

I'm glad to see that your ambition overshadows your attitude, Character. You'll need both if you expect to surpass the others in the eyes of the one who is truly watching. With that said, let us tarry no longer with this conversation. Actions speak louder than words, and if you try hard enough, sometimes louder than screams. I will give you the location you are to 'register' at. Use the registration console within the gathering place to prove your intent and I shall then speak to you further.

Unnecessary Solicitation

I do not have time to waste catering to your personal schedule. You are to meet me at the provided location,,, or forfeit your chance at gaining an enviable position of power. Now go!

Mission Objective(s)

This appears to be the location Dr. Graves instructed you to meet at. You'll need to find the registration console he spoke of.

  • Register for Dr. Graves tournament
    • Use the Identity Verification Console
    • Talk to Dr. Graves
    • Talk to Omnicore
    • Talk to Zephyr
    • Talk to Dollface
    • Go look for Crosscut
    • Talk to Crosscut
    • Talk to Dr. Graves

You have signed on as one of the contestants in the tournament of darkness. Little do the others know that you have no intention of losing this contest...

Enemies

Longbow

Notable NPCs


Debriefing

I hope you paid attention to the rules, Character. They are quite important. I am giving you my contact information so that you can learn when your trial is to begin.

Oh, and another thing. Good luck... You'll need it.

Avert Arachnos attention

Undisciplined Disciple

Briefing

Character. Before this first round of the competition begins, we must be certain that the ever present grasp of Arachnos has not taken notice of our... festivities. Thus, I have assigned each of you the task of reducing your profile - your importance, if you will - in the eyes of those who govern the pecking order in the Rogue Isles.

In other words, make the Arbiters believe you're not someone worth paying attention to for the time being.

Mission Acceptance

You have most likely already spoken with the arbiters that grant you permission to increase your powers. Although they appear to regard you as just one of the teeming throng that litters the streets of Mercy Island, this is not truly the case. I would suspect they have already taken a silent interest towards your activities, making your movements not as slight as you may believe.

You will need to make them think you're not worth considering for the time being. As part of your challenge, I will leave the details up to you. However, if I were to offer a suggestion, perhaps you may want to convince them that you're woefully inexperienced.

Dr. Graves pauses for a moment as he reads your face.

In other words, tell them you're a 'noob'.

Talk to Arbiter Richards in Mercy Island
Clue
Trainers

Trainers are capable of helping your character grow stronger. Whenever you gain enough experience to Level Up, a flashing arrow will appear near your Experience Bar. When you see this arrow, speak with a trainer!

Depending on your character's level, Trainers can allow you to learn new Powers, or can help you add Enhancement Slots to Powers you already have.

Visiting Trainers every time you Level Up is an essential part of your character's growth - remember to train whenever you get the chance!

Unnecessary Solicitation

Missing Unnecessary Solicitation Dialogue

Mission Objective(s)

  • Go take a ride on the Ferry to Port Oakes West
    • Use your map to locate the Rogue Island Ferry

You've reached the Rogue Island Ferry leading out of Mercy Island. Take a trip to Port Oakes West and find Arbiter Unger in the Arena District.

Talk to Arbiter Unger

Mission Objective(s)

  • Assault the corrupt cops in Mercy Island
    • Defeat 10 Rogue Island Policemen

You have successfully beaten down enough cops to keep the Arbiters busy for a while. Now it is time to inform Dr. Graves of your success.

Clue
Ferries

The Rogue Isles Ferry is the best method for Villains to move about the Rogue Isles. Each Ferry leads to every other City Zone that also has a Ferry. Note that some zones also have a Black Helicopter. Like the Ferry, the Black Helicopter is a good way to quickly reach any zone with its own Black Helicopter.

Unnecessary Solicitation

Although your idea is rather effective, this is not what you've been instructed to do. However, if you insist, I will not get in your way of inflicting grevious bodily harm upon those hypocritical authoritanians. You should find more than enough of them at Darwin's Landing or in Mercy City.


Debriefing

I'm not sure what was going through your head when you decided to raise the ire of the Rogue Island Police, Character. This runs directly counter-intuitive from your directions to reduce your profile.

You have, however, managed to keep the eyes of the police off of our activities; perhaps even Arachnos, themselves. Because of this, I will not request that our faceless benefactor disqualifies you... this time.

Beat the other Contestants!

Skeletons in Your Warehouse

Briefing

It is now time for the trials to begin. This shall be the first of several competitive events that you will be used to gauge your strengths, and potentially cull the weak. Let us hope for your sake that you are not the first to be culled.

Mission Acceptance

While you and the rest were avoiding the eye of Arachnos, I have put into motion all of the situations you will encounter and be judged by. You and the others will return to the impromptu training-grounds and utilize the registration terminal to begin the competition. The first to the finish line will be determined as the winner of Round One.

Oh, and you may wish to hurry. For you see, the competition has already begun...

Unnecessary Solicitation

I would highly suggest that you graced us with your presence in the Trial Ground, Character. The longer you wait, the more you have given your fellow competitors that much more headway towards the finish line.

Mission Objective(s)

You can hear various yells and explosion sounds coming from deeper inside the building. It looks like you may have gotten here too late!

  • Beat the other Contestants!
    • Register at the Terminal
    • Trick Zephyr into following you!
    • Stop Crosscut from getting ahead of you!
    • Trick Crosscut into following you!
    • Get the Intercom Override controls
    • Fight the Skull blockade
    • Find the Marker before the others do!
    • Talk to Dr. Graves
    • QUICKLY! Use the Marker!!!
    • Deal with the angry Skulls!

You made it to the Marker before anyone else did!

Well, officially, that is... and that's all that counts now, isn't it?

Enemies

Skulls

Notable NPCs

Debriefing

To say that I am infuriated by the manner in which you stole the victory from under the clear winner is... well, we'kk just say that's an understatement.

I was looking forward to the look on your face when I told you that you had been disqualified.

...

However, it would seem our benefactor has deemed your actions withing bounds of the contest. Therefore, as much as it pains me to say - you have officially won the first round, Character

Learn of your competitor's plans

Villain without a plan

Briefing

You are blessed with a luck like no other, you know that Character? Were it not for the intervention of our faceless benefactor, I would have isqualified you for the manner in whcich you stole your victory. However, since it was deemed alright by the one patronizing these proceedings, I must award you the winner's spot in the first round.

That may not be to your liking, as you shall soon see. Let us now move to the next trial, shall we?

Mission Acceptance

How fitting you say that, for that is almost precisely what you will be experiencing. You see, being the winner in the first round puts you in a rather undesirable position. The next round of the contest will require you to pull off an act of mayhem and discord by your own design. The loser of the last round has been given the opportunity to stake claim to a location where they will perform their deed... first.

You, being the winner, will get to pick last.

However, I am giving you the list of where the others have chosen to undertake their plans, which our benefactor has provided as your 'prize' for winning the first round. Perhaps you can glean some insight from them that will help your own plan to outdo theirs. Now go.

Talk to Crosscut

Mission Objective(s)

  • Go to the Hospital and talk with Crosscut

Unnecessary Solicitation

Crosscut indicated he will be near the hospital. That is all I am allowed to offer.

Talk to Dollface

Mission Objective(s)

  • Go to the Arachnos Training Grounds and talk with Dollface

Unnecessary Solicitation

Dollface indicated she will be near the landing that Arachnos uses for training drills. That is all I am allowed to offer.

Talk to Zephyr

Mission Objective(s)

  • Go to the Docks and talk with Zephyr

Unnecessary Solicitation

Zephyr indicated he will be near the Docks. That is all I am allowed to offer.

Talk to Omnicore

Mission Objective(s)

  • Go to the Black Market and talk with Omnicore

Unnecessary Solicitation

Omnicore indicated she will be near the Black Market. That is all I am allowed to offer.

Visit the Architect Entertainment building

Mission Objective(s)

  • Go to the AE Building and try to formulate a plan
    • Travel to the AE Building

You scan the Architect building for inspiration, but find the possibilities to be lacking. However, Omnicore has given you have a much better idea...
You're going straight for Longbow -- In their own base!

Clue
Day Job Locations

Day Job Locations are places where you can recieve bonuses based on the amount of time your character spends offline. If you log off in a Day Job Location, you will begin to accure a Day Job Bonus associated with that location. Each Day Job Bonus only lasts a limited amount of time, based on how long your character was offline in the related Day Job Location.

Below are some example Day Jobs:

Hospital: Grants an out-of-combat Regeneration bonus.

Arachnos Base: Grants an Experience bonus for each completed mission.

Docks: Grants a bonus Enhancement reward for each completed mission.

Black Market: Grants a Temporary Power that allows you to teleport to the Black Market.

Architect Entertainment: Grants bonus Architect Tickets for each completed Architect mission.

Debriefing Now that you've staked out the AE building, it is time to put together your plan. I would expect --

What is that? A Longbow base?! You must be stark raving mad to do something...

No, no... I mispoke.

That is a WONDERFUL idea.

Blow up the Longbow Base!

Longbow Goes Boom