Ice Blast: Difference between revisions

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{{Powers_SplitLevelHeader}}
{{Powers_SplitLevelHeader}}
{{Powers_SplitLevelRow|Icon=IceBlast Bolt.png|Power=Ice Bolt|PriLevel=1|SecLevel=1|Effect=Ranged, Minor DMG(Cold/Smash), Foe -Recharge, -SPD|Border=1}}
{{Powers_SplitLevelRow|Icon=IceBlast Bolt.png|Power=Ice Bolt|PriLevel=1|SecLevel=1|Effect=Ranged, Minor DMG(Cold/Smash), Foe -Rech, -SPD|Border=1}}
{{Powers_SplitLevelRow|Icon=IceBlast IceBlast.png|Power=Ice Blast|PriLevel=1|SecLevel=2|Effect=Ranged, Moderate DMG(Cold/Smash), Foe -Recharge, -SPD|Border=1}}
{{Powers_SplitLevelRow|Icon=IceBlast IceBlast.png|Power=Ice Blast|PriLevel=1|SecLevel=1|Effect=Ranged, Moderate DMG(Cold/Smash), Foe -Rech, -SPD|Border=1}}
{{Powers_SplitLevelRow|Icon=IceBlast FrostBreath.png|Power=Frost Breath|PriLevel=2|SecLevel=4|Effect=Close (Cone), Moderate DoT(Cold), Foe -Recharge, -SPD|Border=1}}
{{Powers_SplitLevelRow|Icon=IceBlast FrostBreath.png|Power=Frost Breath|PriLevel=2|SecLevel=4|Effect=Close (Cone), Moderate DoT(Cold), Foe -Rech, -SPD|Border=1}}
{{Powers_SplitLevelRow|Icon=IceBlast Buildup.png|Power=Aim|PriLevel=6|SecLevel=10|Effect=Self +To Hit, +DMG|Border=1}}
{{Powers_SplitLevelRow|Icon=IceBlast Buildup.png|Power=Aim|PriLevel=6|SecLevel=10|Effect=Self +To Hit, +DMG|Border=1}}
{{Powers_SplitLevelRow|Icon=IceBlast FreezeRay.png|Power=Freeze Ray|PriLevel=8|SecLevel=16|Effect=Ranged, Minor DMG(Cold), Foe Hold|Border=1}}
{{Powers_SplitLevelRow|Icon=IceBlast FreezeRay.png|Power=Freeze Ray|PriLevel=8|SecLevel=16|Effect=Ranged, Moderate DMG(Cold), Foe Hold|Border=1}}
{{Powers_SplitLevelRow|Icon=IceBlast FreezingRain.png|Power=Ice Storm|PriLevel=12|SecLevel=20|Effect=Ranged (Location AoE), Minor DoT(Cold/Lethal), Foe -Recharge, -SPD|Border=1}}
{{Powers_SplitLevelRow|Icon=IceBlast FreezingRain.png|Power=Ice Storm|PriLevel=12|SecLevel=20|Effect=Ranged (Location AoE), Minor DoT(Cold/Lethal), Foe -Rech, -SPD|Border=1}}
{{Powers_SplitLevelRow|Icon=IceBlast BitterFrostBlast.png|Power=Bitter Ice Blast|PriLevel=18|SecLevel=28|Effect=Ranged, Superior DMG(Cold/Smash), Foe -Recharge, -SPD, -To Hit|Border=1}}
{{Powers_SplitLevelRow|Icon=IceBlast BitterFrostBlast.png|Power=Bitter Ice Blast|PriLevel=18|SecLevel=24|Effect=Ranged, Superior DMG(Cold/Smash), Foe -Rech, -SPD, -To Hit|Border=1}}
{{Powers_SplitLevelRow|Icon=IceBlast BitterFreezeRay.png|Power=Bitter Freeze Ray|PriLevel=26|SecLevel=35|Effect=Ranged, High DMG(Cold), Foe Hold|Border=1}}
{{Powers_SplitLevelRow|Icon=IceBlast BitterFreezeRay.png|Power=Bitter Freeze Ray|PriLevel=22|SecLevel=28|Effect=Ranged, High DMG(Cold), Foe Hold|Border=1}}
{{Powers_SplitLevelRow|Icon=IceBlast Blizzard.png|Power=Blizzard|PriLevel=32|SecLevel=38|Effect=Ranged (Location AoE), Extreme DoT(Cold), Foe -To Hit, -SPD, -Recharge, Knockback|Border=1}}
{{Powers_SplitLevelRow|Icon=IceBlast Blizzard.png|Power=Blizzard|PriLevel=26|SecLevel=30|Effect=Ranged (Location AoE), Extreme DoT(Cold), Foe -To Hit, -SPD, -Rech, Knockback|Border=1}}
{{Powers_Footer}}
{{Powers_Footer}}


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{{Powers_LevelHeader}}
{{Powers_LevelHeader}}
{{Powers_LevelRow|Icon=IceBlast Bolt.png|Power=Ice Bolt|Level=1|Effect=Ranged, Minor DMG(Cold/Smash), Foe -Recharge, -SPD|Border=1}}
{{Powers_LevelRow|Icon=IceBlast Bolt.png|Power=Ice Bolt|Level=1|Effect=Ranged, Minor DMG(Cold/Smash), Foe -Rech, -SPD|Border=1}}
{{Powers_LevelRow|Icon=IceBlast IceBlast.png|Power=Ice Blast|Level=1|Effect=Ranged, Moderate DMG(Cold/Smash), Foe -Recharge, -SPD|Border=1}}
{{Powers_LevelRow|Icon=IceBlast IceBlast.png|Power=Ice Blast|Level=1|Effect=Ranged, Moderate DMG(Cold/Smash), Foe -Rech, -SPD|Border=1}}
{{Powers_LevelRow|Icon=IceBlast FrostBreath.png|Power=Frost Breath|Level=2|Effect=Close (Cone), Moderate DoT(Cold), Foe -Recharge, -SPD|Border=1}}
{{Powers_LevelRow|Icon=IceBlast FrostBreath.png|Power=Frost Breath|Level=2|Effect=Close (Cone), Moderate DoT(Cold), Foe -Rech, -SPD|Border=1}}
{{Powers_LevelRow|Icon=IceBlast FreezeRay.png|Power=Chilling Ray|Level=6|Effect=Ranged, Moderate DMG(Cold), Foe Sleep|Border=1}}
{{Powers_LevelRow|Icon=IceBlast FreezeRay.png|Power=Chilling Ray|Level=6|Effect=Ranged, Moderate DMG(Cold), Foe Sleep|Border=1}}
{{Powers_LevelRow|Icon=IceBlast Buildup.png|Power=Aim|Level=8|Effect=Self +To Hit, +DMG|Border=1}}
{{Powers_LevelRow|Icon=IceBlast Buildup.png|Power=Aim|Level=8|Effect=Self +To Hit, +DMG, +Range|Border=1}}
{{Powers_LevelRow|Icon=IceBlast FreezingRain.png|Power=Ice Storm|Level=12|Effect=Ranged (Location AoE), Minor DoT(Cold/Lethal), Foe -Recharge, -SPD|Border=1}}
{{Powers_LevelRow|Icon=IceBlast FreezingRain.png|Power=Ice Storm|Level=12|Effect=Ranged (Location AoE), Minor DoT(Cold/Lethal), Foe -Rech, -SPD|Border=1}}
{{Powers_LevelRow|Icon=IceBlast BitterFrostBlast.png|Power=Bitter Ice Blast|Level=18|Effect=Ranged, Superior DMG(Cold/Smash), Foe -Recharge, -SPD, -To Hit|Border=1}}
{{Powers_LevelRow|Icon=IceBlast BitterFrostBlast.png|Power=Bitter Ice Blast|Level=18|Effect=Ranged, Superior DMG(Cold/Smash), Foe -Rech, -SPD, -To Hit|Border=1}}
{{Powers_LevelRow|Icon=IceBlast BitterFreezeRay.png|Power=Bitter Freeze Ray|Level=26|Effect=Ranged, Moderate DMG(Cold), Foe Hold, -Recharge, -SPD|Border=1}}
{{Powers_LevelRow|Icon=IceBlast BitterFreezeRay.png|Power=Bitter Freeze Ray|Level=22|Effect=Ranged, High DMG(Cold), Foe Hold|Border=1}}
{{Powers_LevelRow|Icon=IceBlast Blizzard.png|Power=Blizzard|Level=32|Effect=Ranged (Location AoE), Extreme DoT(Cold), Foe -To Hit, -SPD, -Recharge, Knockback, Self -Recovery|Border=1}}
{{Powers_LevelRow|Icon=IceBlast Blizzard.png|Power=Blizzard|Level=26|Effect=Ranged (Location AoE), Extreme DoT(Cold), Foe -To Hit, -SPD, -Rech, Knockback|Border=1}}
{{Powers_Footer}}
{{Powers_Footer}}


== Powers ==
== Powers ==
=== [[File:IceBlast Buildup.png]] Aim ===
=== [[File:IceBlast Buildup.png]] Aim ===
Greatly increases the chance to hit of your attacks for a few seconds. Slightly increases damage.
Greatly increases the chance to hit of your attacks for a few seconds. Slightly increases damage and range ([[Sentinel]] only).


{{PowerBlock_Start}}
{{PowerBlock_Start}}
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{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 10 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 10 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 8 (Sentinel)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 8 (Sentinel)}}
{{PowerBlock_Effects|Self +To Hit, +Damage}}
{{PowerBlock_Effects|Self +To Hit, +Damage, +Range (Sentinel only)}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Enhancements|{{Reduce Endurance Cost}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
{{PowerBlock_Blank|{{Enhance Recharge Speed}}}}
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=== [[File:IceBlast BitterFreezeRay.png]] Bitter Freeze Ray ===
=== [[File:IceBlast BitterFreezeRay.png]] Bitter Freeze Ray ===
This power can Hold your opponent frozen solid in a block of ice. The victim can be attacked and will remain frozen and helpless. After the ice thaws, the victim emerges chilled and Slowed. Bitter Freeze Ray deals medium damage.
This power can Hold your opponent frozen solid in a block of ice. The victim can be attacked and will remain frozen and helpless. After the ice thaws, the victim emerges chilled and Slowed.


{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate (Cold); Sentinels: High (Cold)}}
{{PowerBlock_Damage|High(Cold)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 26 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 22 (Blaster)}}
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 26 (Corruptor)}}
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 22 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 35 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 28 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 26 (Sentinel)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 22 (Sentinel)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Blank|Foe Hold, -Recharge, -Speed; Sentinels: Foe Hold}}
{{PowerBlock_Blank|Foe Hold}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
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{{PowerBlock_Blank|{{Set Holds}}}}
{{PowerBlock_Blank|{{Set Holds}}}}
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Superior (Cold/Smashing)}}
{{PowerBlock_Damage|Superior(Cold/Smashing)}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Recharge|Slow}}
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 18 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 18 (Blaster)}}
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 18 (Corruptor)}}
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 18 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 28 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 24 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 18 (Sentinel)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 18 (Sentinel)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Effects|Ranged}}
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{{PowerBlock_Blank|{{Set ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


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{{PowerBlock_Damage|Extreme Damage over Time(Cold)}}
{{PowerBlock_Damage|Extreme Damage over Time(Cold)}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Recharge|Very Long}}
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 32 (Blaster)}}
{{PowerBlock_Blank|'''Corruptors:''' Long}}
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 32 (Corruptor)}}
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 26 (Blaster)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 38 (Defender)}}
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 26 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 32 (Sentinel)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 30 (Defender)}}
{{PowerBlock_Effects|Ranged(Location Area of Effect)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 26 (Sentinel)}}
{{PowerBlock_Effects|Ranged (Location Area of Effect)}}
{{PowerBlock_Blank|Foe -To Hit, -Speed, -Recharge, Knockback}}
{{PowerBlock_Blank|Foe -To Hit, -Speed, -Recharge, Knockback}}
{{PowerBlock_Blank|Self -Recovery (all except Sentinels)}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Enhancements|{{Enhance Accuracy}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
{{PowerBlock_Blank|{{Enhance Damage}}}}
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{{PowerBlock_Blank|{{Set ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Accurate ToHit Debuff}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


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{{PowerBlock_Blank|{{Enhance Sleep}}}}
{{PowerBlock_Blank|{{Enhance Sleep}}}}
{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Set Slow Movement}} (Sentinel only)}}
{{PowerBlock_Blank|{{Set Sleep}}}}
{{PowerBlock_Blank|{{Set Sleep}}}}
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate (Cold)}}
{{PowerBlock_Damage|Moderate(Cold)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 8 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 8 (Blaster)}}
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{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Set Holds}}}}
{{PowerBlock_Blank|{{Set Holds}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


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{{PowerBlock_Sets|{{Set Targeted AoE Damage}}}}
{{PowerBlock_Sets|{{Set Targeted AoE Damage}}}}
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Moderate (Cold/Smashing)}}
{{PowerBlock_Damage|Moderate(Cold/Smashing)}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Recharge|Moderate}}
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 1 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 1 (Blaster)}}
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 1 (Corruptor)}}
{{PowerBlock_Blank|[[File:V archetypeicon corruptor.png|18px]] 1 (Corruptor)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 2 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_defender.png|18px]] 1 (Defender)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 1 (Sentinel)}}
{{PowerBlock_Blank|[[File:Archetypeicon_sentinel.png|18px]] 1 (Sentinel)}}
{{PowerBlock_Effects|Ranged}}
{{PowerBlock_Effects|Ranged}}
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{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


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{{PowerBlock_Start}}
{{PowerBlock_Start}}
{{PowerBlock_Damage|Minor (Cold/Smashing)}}
{{PowerBlock_Damage|Minor(Cold/Smashing)}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Recharge|Fast}}
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 1 (Blaster)}}
{{PowerBlock_Level|[[File:Archetypeicon blaster.png|18px]] 1 (Blaster)}}
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{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Sets|{{Set Ranged Damage}}}}
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}


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{{PowerBlock_Sets|{{Set Targeted AoE Damage}}}}
{{PowerBlock_Sets|{{Set Targeted AoE Damage}}}}
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_Blank|{{Set Slow Movement}}}}
{{PowerBlock_Blank|{{Set Universal Damage}}}}
{{PowerBlock_End}}
{{PowerBlock_End}}



Latest revision as of 11:39, 10 May 2023

Overview

Ice Blast is a standard power set that is a primary set for Blasters, Corruptors and Sentinels, and a secondary set for Defenders.

"Ice Blast allows you to use the power of ice against your foes, with a tendency to Slow their attacks and movement."

Power Table

Blaster / Corruptor / Defender

The Ice Blast power set is available as a primary set for Blasters and Corruptors, and as a secondary set for Defenders. The following table shows the levels at which each power is available:

Power Level as Primary Level as Secondary Effect
Ice Bolt 1 1 Ranged, Minor DMG(Cold/Smash), Foe -Rech, -SPD
Ice Blast 1 1 Ranged, Moderate DMG(Cold/Smash), Foe -Rech, -SPD
Frost Breath 2 4 Close (Cone), Moderate DoT(Cold), Foe -Rech, -SPD
Aim 6 10 Self +To Hit, +DMG
Freeze Ray 8 16 Ranged, Moderate DMG(Cold), Foe Hold
Ice Storm 12 20 Ranged (Location AoE), Minor DoT(Cold/Lethal), Foe -Rech, -SPD
Bitter Ice Blast 18 24 Ranged, Superior DMG(Cold/Smash), Foe -Rech, -SPD, -To Hit
Bitter Freeze Ray 22 28 Ranged, High DMG(Cold), Foe Hold
Blizzard 26 30 Ranged (Location AoE), Extreme DoT(Cold), Foe -To Hit, -SPD, -Rech, Knockback

Sentinel

The Ice Blast power set is available as a primary set for Sentinels. The following table shows the levels at which each power is available:

Power Level Effect
Ice Bolt 1 Ranged, Minor DMG(Cold/Smash), Foe -Rech, -SPD
Ice Blast 1 Ranged, Moderate DMG(Cold/Smash), Foe -Rech, -SPD
Frost Breath 2 Close (Cone), Moderate DoT(Cold), Foe -Rech, -SPD
Chilling Ray 6 Ranged, Moderate DMG(Cold), Foe Sleep
Aim 8 Self +To Hit, +DMG, +Range
Ice Storm 12 Ranged (Location AoE), Minor DoT(Cold/Lethal), Foe -Rech, -SPD
Bitter Ice Blast 18 Ranged, Superior DMG(Cold/Smash), Foe -Rech, -SPD, -To Hit
Bitter Freeze Ray 22 Ranged, High DMG(Cold), Foe Hold
Blizzard 26 Ranged (Location AoE), Extreme DoT(Cold), Foe -To Hit, -SPD, -Rech, Knockback

Powers

IceBlast Buildup.png Aim

Greatly increases the chance to hit of your attacks for a few seconds. Slightly increases damage and range (Sentinel only).

Recharge Long
Minimum Level Archetypeicon blaster.png 6 (Blaster)
V archetypeicon corruptor.png 6 (Corruptor)
Archetypeicon defender.png 10 (Defender)
Archetypeicon sentinel.png 8 (Sentinel)
Effects Self +To Hit, +Damage, +Range (Sentinel only)
Enhancements Reduce Endurance Cost
Increase Attack Rate
Enhance ToHit Buff
Set Categories To Hit Buff

IceBlast BitterFreezeRay.png Bitter Freeze Ray

This power can Hold your opponent frozen solid in a block of ice. The victim can be attacked and will remain frozen and helpless. After the ice thaws, the victim emerges chilled and Slowed.

Damage High(Cold)
Recharge Slow
Minimum Level Archetypeicon blaster.png 22 (Blaster)
V archetypeicon corruptor.png 22 (Corruptor)
Archetypeicon defender.png 28 (Defender)
Archetypeicon sentinel.png 22 (Sentinel)
Effects Ranged
Foe Hold
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Hold Duration
Enhance Range
Increase Attack Rate
Enhance Slow
Set Categories Ranged Damage
Holds
Slow Movement
Universal Damage

IceBlast BitterFrostBlast.png Bitter Ice Blast

A slower yet more powerful version of Ice Blast, Bitter Ice Blast deals much more damage and can also reduce your enemy's chance to hit. Like other Ice Blast powers, Bitter Ice Blast can Slow a target's movement and attack speed.

Damage Superior(Cold/Smashing)
Recharge Slow
Minimum Level Archetypeicon blaster.png 18 (Blaster)
V archetypeicon corruptor.png 18 (Corruptor)
Archetypeicon defender.png 24 (Defender)
Archetypeicon sentinel.png 18 (Sentinel)
Effects Ranged
Foe -Recharge, -Speed, -To Hit
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Slow
Enhance ToHit Debuff
Set Categories Ranged Damage
Slow Movement
ToHit Debuff
Accurate ToHit Debuff
Universal Damage

IceBlast Blizzard.png Blizzard

You can conjure a Blizzard that inflicts Extreme Cold and Lethal damage over time and can Slow the attack rate of all your opponents in a large area, reducing their chance to hit and possibly knocking them back.

Damage Extreme Damage over Time(Cold)
Recharge Very Long
Corruptors: Long
Minimum Level Archetypeicon blaster.png 26 (Blaster)
V archetypeicon corruptor.png 26 (Corruptor)
Archetypeicon defender.png 30 (Defender)
Archetypeicon sentinel.png 26 (Sentinel)
Effects Ranged (Location Area of Effect)
Foe -To Hit, -Speed, -Recharge, Knockback
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Slow
Enhance ToHit Debuff
Set Categories Ranged AoE Damage
Slow Movement
ToHit Debuff
Accurate ToHit Debuff
Universal Damage

IceBlast FreezeRay.png Chilling Ray

Chilling Ray encases your foe in a frail block of ice, holding them helpless in place for a while. The block of ice will break if attacked.

Damage Moderate (Cold)
Recharge Moderate
Minimum Level Archetypeicon sentinel.png 6 (Sentinel)
Effects Ranged
Foe Sleep
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Sleep Duration
Set Categories Ranged Damage
Sleep
Slow Movement
Universal Damage

IceBlast FreezeRay.png Freeze Ray

Freeze Ray encases your foe in a block of ice, holding them helpless in place for a while. While frozen, your foe will take Cold damage over time.

Damage Moderate(Cold)
Recharge Moderate
Minimum Level Archetypeicon blaster.png 8 (Blaster)
V archetypeicon corruptor.png 8 (Corruptor)
Archetypeicon defender.png 16 (Defender)
Effects Ranged
Foe Hold
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Hold Duration
Enhance Range
Increase Attack Rate
Set Categories Ranged Damage
Holds
Universal Damage

IceBlast FrostBreath.png Frost Breath

Unleashes a cone of frosty breath that can Slow your opponents' movement and attacks. Very accurate and very deadly at medium range.

Damage Moderate Damage over Time(Cold)
Recharge Slow
Minimum Level Archetypeicon blaster.png 2 (Blaster)
V archetypeicon corruptor.png 2 (Corruptor)
Archetypeicon defender.png 4 (Defender)
Archetypeicon sentinel.png 2 (Sentinel)
Effects Close (Cone)
Foe -Recharge, -Speed
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Slow
Set Categories Ranged AoE Damage
Slow Movement
Universal Damage

IceBlast IceBlast.png Ice Blast

Ice Blast hurls shards of ice at foes and Slows their attacks and movement for a time. Slower recharge than Ice Bolt, but more damage.

Damage Moderate(Cold/Smashing)
Recharge Moderate
Minimum Level Archetypeicon blaster.png 1 (Blaster)
V archetypeicon corruptor.png 1 (Corruptor)
Archetypeicon defender.png 1 (Defender)
Archetypeicon sentinel.png 1 (Sentinel)
Effects Ranged
Foe -Recharge, -Speed
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Slow
Set Categories Ranged Damage
Slow Movement
Universal Damage

IceBlast Bolt.png Ice Bolt

Ice Bolt quickly pelts an enemy with small icy daggers; their chill Slows a foe's attacks and movement for a time. Fast, but little damage.

Damage Minor(Cold/Smashing)
Recharge Fast
Minimum Level Archetypeicon blaster.png 1 (Blaster)
V archetypeicon corruptor.png 1 (Corruptor)
Archetypeicon defender.png 1 (Defender)
Archetypeicon sentinel.png 1 (Sentinel)
Effects Ranged
Foe -Recharge, -Speed
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Slow
Set Categories Ranged Damage
Slow Movement
Universal Damage

IceBlast FreezingRain.png Ice Storm

Shred your foes with this Ice Storm. This power deals a lot of damage in a large area and can Slow all affected targets movement and attack speed.

Damage Minor Damage over Time(Cold/Lethal)
Recharge Long
Minimum Level Archetypeicon blaster.png 12 (Blaster)
V archetypeicon corruptor.png 12 (Corruptor)
Archetypeicon defender.png 20 (Defender)
Archetypeicon sentinel.png 12 (Sentinel)
Effects Ranged (Location Area of Effect)
Foe -Recharge, -Speed
Enhancements Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Range
Increase Attack Rate
Enhance Slow
Set Categories Ranged AoE Damage
Slow Movement
Universal Damage

Historical

This section contains information about changes that took place in City of Heroes/Villains. It is provided for historical purposes.

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