Lodbias (Slash Command): Difference between revisions

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==== Warning ====
==== Warning ====
Setting /lodbias to 4.0 or higher values may not be wise on older hardware.  
Setting /lodbias to 4.0 or higher values may not be wise on older hardware, although it has less of an impact on FPS than {{slashcommand|vis_scale}.  





Revision as of 02:16, 8 June 2023

Slash command

/lodbias [0.0-20.0]

Multiplier for LOD (Loss of Detail) distances for entities.


  • This command alters the Character Detail setting in Options --> Graphics and Audio tab --> Advanced Graphics Settings. It determines the distance at which various entity details such as costume parts will appear or disappear.
  • The default is 1.0 (100%). Setting this to 0.5 will cause detail switches to happen at half the distance; 2.0 will cause switches to happen at twice the default distance. Lower values improve performance; higher ones increase your character’s vision.
  • LOD distances range from about 12-40 feet at 1.0 all the way to about 540 feet at 14.0. When further than 540 feet, the characters tend to disappear entirely so viewing their details is more or less impossible. The distance might vary with your computer system, however.
  • Any Character Detail setting greater than 2.0 will currently not be saved and will revert to 2.0 upon opening the Graphics and Audio tab in Options or by restarting the game client. However, the setting appears to be retained if merely quitting to the character select window to choose another character.
  • The setting can be run automatically at log-in by adding it as a switch to the Extra Launch Parameters in the Homecoming Launcher. For example, -visscale 5 -lodbias 5


Warning

Setting /lodbias to 4.0 or higher values may not be wise on older hardware, although it has less of an impact on FPS than {{slashcommand|vis_scale}.


Editor's Note: I have not found a way to test settings greater than 15.0.


Example

/lodbias 5

Also