Prince Kiros Nandelu

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Revision as of 00:51, 17 March 2009 by imported>Blondeshell (→‎{{UL|Destroy the Skulls' Superadine lab}})
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Overview

Prince Kiros Nandelu
Prince Kiros Nandelu.jpg
Mutant Hero Liaison
Zone Galaxy City
Coordinates (764.5, -163, -751.5)[Copy]
Level Range 1-4
Introduces Level 5-9
Linda Summers
Enemy Groups
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Prince Kiros Nandelu is a hero contact in the Freedom Court neighborhood of Galaxy City at coordinates (764.5, -163, -751.5)[Copy] Prince Kiros Nandelu is a Mutation origin contact. His level range is 1-4.

Introductions

Contact Introduced By

None, Prince Kiros Nandelu is the initial contact for Mutation based heroes in Galaxy City.

New Contact(s)

There's a young reporter named Linda Summers who you might enjoy chatting with. She's always pursuing some crime related story, especially stories dealing with the Skulls. Linda's latest scoop has her in Kings Row.

Linda responds well to directness and fair treatment.

Information

Mutant Hero Liaison

An honest to goodness African prince, Kiros Nandelu was given an ambassadorship to America when his mutant powers were discovered. His ability to see into the ultraviolet and infrared spectrums wasn't useful enough to make him a hero in his own right, but it got the attention of the Federal Bureau of Super-Powered Affairs, who needed a new GIFT liaison in Paragon City. Humbled and inspired by the chance to work alongside such heroes as the Statesman, Prince Kiros hastily accepted. He now splits his time between helping new heroes and his ambassadorial duties, which are light, to say the least.

Wrong Origin Introduction

I am afraid that I can do nothing to help you. You should seek the advice of Active Contact.

Initial Contact

It will be my pleasure to assist you in your duties, Character. I hope that this will be the beginning of a successful and wondrous path for you.

Greeting

  • Greetings. We have much to do.
  • Let us work to bring peace to this city.

Too Busy

You are unwise to take on so many tasks, Character. I insist that you complete some of the work you already have.

No More Missions

I don't have any more tasks for you. Perhaps your other contacts can be more helpful.

Store

You have become an excellent friend, Character. I have made certain new inspirations available to you. Please, call on me whenever you need assistance.

You have all the trust that I can give. I hope these new enhancements will help you.

  • Level 1 Training Enhancements (100% base costs)

Missions

Put a stop to the gang activity in the office

Arrest all gang members

Briefing

A gang of youths has taken over an abandoned office building in the area. Sources say it is probably the Hellions. Will you put a stop to the gang activity in that office? Some of these young people may still be able to reform their lives.

Mission Acceptance

This is an important task, Character. People need to feel safe in Galaxy City.

Unnecessary Solicitation

You will be doing your city a great service today. These gangs cannot continue to terrorize the streets.

Mission Objective(s)

From the chatter you hear, it's apparent that this warehouse is home to a group of Skulls, not Hellions.

  • Arrest all gang members

You defeated the Skulls and found a small sample of a drug labeled Dyne.

Clue
Dyne sample

This small dose of Dyne is packaged in a elegant black capsule. It looks like just the thing to appeal to those who are always looking for the latest designer drug.

Enemies

Skulls

Talk to Kiros Nandelu

Unnecessary Solicitation

Please come see me at once.

Mission Objective(s)

  • Talk to Kiros Nandelu

Briefing

You have surprised me, my friend; the Skulls normally frequent Kings Row. I'd like you to speak with my friend Clarence Jackson. I suspect he'll want a look at that sample.

Talk to Clarence Jackson

Unnecessary Solicitation

Mr. Jackson is quite familiar with local gang activity.

Mission Objective(s)

  • Talk to Clarence Jackson

Briefing

I heard there were some Skulls sniffing around Galaxy City, but I thought it was just a rumor. You might want to see what you can dig up in this empty warehouse. Dyne is becoming very popular at the raves in Kings Row; now it seems the Skulls are looking for a new marketplace.

File:SkullsMission.jpg
Skulls Mission

Defeat all Skulls in warehouse

Unnecessary Solicitation

Mr. Jackson knows a great deal about gang activity. Listen to him, Character.

Mission Objective(s)

The familiar taunts of the Skulls ring in your ears.

  • Defeat all Skulls in warehouse
    • Find key to back room, Seek evidence

You defeated the Skulls and located a notebook.

Clue
Key

The handle of this small, brass key is shaped like a skull.

Clue
Notebook

This small notebook is filled with dates and other numbers. You aren't certain what the numbers might mean.

Enemies

Skulls

Debriefing

It seems this notebook may contain the beginning of a distribution plan. We will need to be extremely vigilant in the future. Character, I owe you my thanks.

Talk to Clarence and get his take on the gang war

Speak with Clarence Jackson

Briefing

My friend Clarence Jackson asked me to send you to him. He's been monitoring the tensions between the Skulls and the Hellions, and he thinks the situation is about to reach a crisis. Will you talk to Clarence and get his take on the gang war? Thanks, Character.

Mission Acceptance

Clarence will lead you wisely, Character. Please do whatever he says.

Unnecessary Solicitation

I told Clarence to expect you.

Mission Objective(s)

  • Speak with Clarence Jackson

Briefing

You must be Character. Here's the scoop: with all their drug trafficking, the Skulls have been stepping on a little too much Hellion turf. I hear the Hellions are mounting a raid against a Skull base right now. If you hurry, you may be able to contain the violence.

Skulls/Hellions Gang War

Defeat both gang leaders & crews

Unnecessary Solicitation

You must stop the gang war from escalating. Get over there and arrest every last combatant!

Mission Objective(s)

You hear shouts of pain and shouts of joy. It appears the gangers enjoy a good fight.

  • Defeat both gang leaders & crews

You stopped the gang war.

Debriefing

I commend you, Character! It's a good thing you're here to keep our streets safe from both the Hellions and the Skulls.

Patrol and put a stop to any Skull activity you see

Briefing

The Skulls are becoming a menace to the streets of Galaxy City. In addition to peddling Superadine, they've been mugging any citizen who they happen across. People are afraid to leave their houses alone, Character; something has to be done. I want you to patrol and put a stop to any Skull activity you see.

Mission Acceptance

Go to the patrol station on your map to begin, then proceed to the next one. I have every confidence in you.

Unnecessary Solicitation

The Skulls will not stop thieving of their own accord.

Mission Objective(s)

  • Patrol Galaxy City

Note:

  • There are five Police Call Boxes to visit during this mission.

Debriefing

Constant patrols are the only way to keep this city safe. Please, accept my thanks.

Destroy the Skulls' Superadine lab

Briefing

I've got a good lead on a Superadine lab the Skulls are running right here in Galaxy City. If we let them continue manufacturing their drug here, it'll mean more dealers on the street and more addicts in the hospital. I can't let that happen. I want you to destroy the Skulls' Superadine lab. The fate of Galaxy City may well depend on it.

Mission Acceptance

The Skulls will be sure to have that lab heavily guarded.

Unnecessary Solicitation

You've got to destroy that Superadine lab!

Mission Objective(s)

You hear a bubbling sound and detect a strange, chemical aroma. It seems the Skulls are in production.

  • Bust lab leader and his guards.
    • 4 labs to destroy

You destroyed the Skulls' Superadine lab.

Enemies

Skulls

Debriefing

Good work, Character. With the Skulls' drug lab out of production, Galaxy City is a good deal safer. Template:Mission Intro Talk to the Security Chief (Galaxy City)

External Links