Tanker: Difference between revisions

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A Tanker's primary power sets are designed specifically for defense. They are:
A Tanker's primary power sets are designed specifically for defense. They are:


* [[Dark Armor]] (Issue 12)
* [[Dark Armor]]
* [[Fiery Aura]]
* [[Fiery Aura]]
* [[Ice Armor]]
* [[Ice Armor]]
* [[Invulnerability]]
* [[Invulnerability]]
* [[Shield Defense]] (Issue 13)
* [[Shield Defense]]
* [[Stone Armor]]
* [[Stone Armor]]
* [[Willpower]] (Issue 11)
* [[Willpower]]


=== Secondary Power Sets ===
=== Secondary Power Sets ===
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* [[Battle Axe]]
* [[Battle Axe]]
* [[Dark Melee]] (Issue 12)
* [[Dark Melee]]
* [[Dual Blades]] (Issue 11)
* [[Dual Blades]]
* [[Energy Melee]]
* [[Energy Melee]]
* [[Fiery Melee]]
* [[Fiery Melee]]
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=== Inherent Powers ===
=== Inherent Powers ===
* [[Inherent Powers#Gauntlet|Gauntlet]]
* [[Inherent Powers#Gauntlet|Gauntlet]]
== Historical ==
* [[Arctic Mastery]], [[Earth Mastery]], [[Energy Mastery]] and [[Pyre Mastery]] were added to the game in [[Issue 3]].
* [[Dual Blades]] and [[Willpower]] were added to the game in [[Issue 11]].
* [[Dark Armor]] and [[Dark Melee]] were added as selectable sets for Tankers in [[Issue 12]].
* [[Shield Defense]] was added to the game in [[Issue 13]].


== See Also ==
== See Also ==

Revision as of 16:27, 30 July 2009

Overview

Archetypeicon tanker.png

The Tanker can take it and dish it out all at once. The Tanker primarily can absorb vast amounts of damage, and hold his own in a fist fight. But the Tanker lacks any long range punch. The Tanker would prefer just to charge straight ahead anyway.

Faction: Hero

The Tanker's power sets are:

Primary: Defense
Secondary: Melee

The Tanker has High Hit Points and Medium Damage.

Power Sets

Primary Power Sets

A Tanker's primary power sets are designed specifically for defense. They are:

Secondary Power Sets

A Tanker's secondary power sets are designed for melee. They are:

Ancillary Power Pools

Inherent Powers

Historical

See Also

External Links