COHCCG/The Trap!

From Unofficial Homecoming Wiki
Jump to navigation Jump to search

Overview

Card
Name: The Trap! • The Mech Man 2
Card Type: Mission
Defense: 5
Health: 5
Card Text: Can only be played if "The Arms Deal" has been played.
Threat: Threat: Attacks do 1 less damage (all damage types), minimum 1.
Defeat: Defeat: Put a sidekick into play from your hand.
Reward: Reward: Players may retrieve "The Prisoner" from their deck or discard pile. Sidekicks have +1 Defense.
Inspiration: Catch a Breath
Deck: Secret Origins
Card Number: 172 / 180
Rarity: Common

See Also