Earth Assault

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Overview

Earth Assault is a standard power set that is a secondary set for Dominators.

"With Earth Assault, you can damage foes with the very ground they walk upon. You can conjure stone weapons, hurl boulders, and even cause magma to erupt from the ground."

Power Table

The Earth Assault power set is available as a secondary set for Dominators. The following table shows the level at which each power is available:

Power Level Effect
Stone Spears 1 Ranged, DMG(Lethal), Foe Knock Up
Stone Mallet 1 Melee, DMG(Smash), Foe Knockdown
Tremor 4 PBAoE, DMG(Smash), Foe Knockback
Hurl Boulder 10 Ranged, DMG(Smash), Foe Knockback, -Fly
Power Up 16 Self +Special, +Dmg(All)
Heavy Mallet 20 Melee, DMG(Smash), Foe Knockdown
Seismic Smash 24 Melee, DMG(Smash), Foe Hold
Mud Pots 28 Toggle: PBAoE, DoT(Fire), Foe Immob, -SPD
Fissure 30 Close (Targeted AoE), DMG(Smash), Foe Knockdown, Disorient

Powers

EarthAssault Fissure.png Fissure

This powerful stomp can crack the earth itself, damaging a nearby targeted foe and any foes around it. This Fissure can only affect foes on the ground, dealing moderate smashing damage and possibly throwing them into the air or disorienting them.

Damage
1.17 Smashing
Recharge
16 seconds
Minimum Level
30 (Dominator)
Effects
Close (Targeted Area of Effect)
Foe Knockdown, Disorient
Enhancements
Enhance Accuracy
Enhance Damage
Enhance Disorient
Reduce Endurance Cost
Enhance Knockback
Enhance Range
Enhance Recharge Speed
Customization
Original, Color Tintable, Lava, Crystal

EarthAssault HeavyMallet.png Heavy Mallet

A more impressive form of Stone Mallet, the Heavy Mallet deals more damage, but is slower to swing. It has a greater chance of knocking down opponents.

Damage
2.76 Smashing
Recharge
15 seconds
Minimum Level
20 (Dominator)
Effects
Melee
Foe Knockdown
Enhancements
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback
Enhance Recharge Speed
Customization
Original, Color Tintable, Lava, Crystal

EarthAssault HurlBoulder.png Hurl Boulder

You are able to tear up a chunk of ground beneath your feet and Hurl it at an enemy. This attack deals moderate damage, and can knock foes back and even drop them out of the air if they are flying.

Damage
2.28 Smashing
Recharge
12 seconds
Minimum Level
10 (Dominator)
Effects
Ranged
Foe Knockback, -Fly
Enhancements
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback
Enhance Range
Enhance Recharge Speed
Customization
Original, Color Tintable, Lava, Crystal

EarthAssault MudPots.png Mud Pots

While this power is active, you draw upon the geothermal power of the Earth to create a bubbling pool of hot mud around yourself. All foes in melee range will become snared and entrapped in the mud, Immobilizing some and slowing others. The boiling heat from Mud Pots may also deal some damage over time to the snared foes.

Damage
0.13 Fire Damage over Time every 2 seconds
Recharge
4 seconds
Minimum Level
28 (Dominator)
Effects
Toggle: Point Blank Area of Effect
Foe Immobilize, -Speed
Enhancements
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Recharge Speed
Enhance Slow Movement
Customization
Original, Color Tintable

EarthAssault PowerBoost.png Power Up

Boosts the damage and secondary effects of your powers. Your powers' effects like Heals, Defense Buffs, Endurance Drains, Disorients, Holds, Immobilizes, and more, are all improved. The effects of Power Up last a short while, and only the next couple of attacks will be boosted.

Editor's Note:

This power improves the strength of your Heals, Endurance drains and gifts, Runspeed powers, Flight powers, Defense buffs and debuffs, and ToHit buffs and debuffs, as well as the duration of your Sleep, Hold, Disorient, Immobilize, Fear, and Confuse status effects. It does not increase the strength of your Knockback effects.

Recharge
90 seconds
Minimum Level
16 (Dominator)
Effects
Self +Special, +Damage(All)
Enhancements
Reduce Endurance Cost
Enhance Recharge Speed

EarthAssault SeismicSmash.png Seismic Smash

This massive attack hits with all the force of the Earth itself. It deals tremendous amounts of damage, and may Hold the target if they are not defeated outright.

Damage
3.56 Smashing
Recharge
20 seconds
Minimum Level
24 (Dominator)
Effects
Melee
Foe Hold
Enhancements
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Hold
Enhance Recharge Speed
Customization
Original, Color Tintable, Lava, Crystal

EarthAssault StoneMallet.png Stone Mallet

Your control over the earth allows you to form a mallet of solid stone. This Stone Mallet deals heavy damage, and can knock down weak foes.

Damage
1.64 Smashing
Recharge
8 seconds
Minimum Level
1 (Dominator)
Effects
Melee
Foe Knockdown
Enhancements
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback
Enhance Recharge Speed
Customization
Original, Color Tintable, Lava, Crystal

EarthAssault StoneSpears.png Stone Spears

Stone spears erupt from the ground at the feet of your target. This attack can only be used against targets on the ground, and does moderate lethal damage.

Damage
1 Lethal
Recharge
4 seconds
Minimum Level
1 (Dominator)
Effects
Ranged
Foe Knockup
Enhancements
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback
Enhance Range
Enhance Recharge Speed
Customization
Original, Color Tintable, Lava, Crystal

EarthAssault Tremor.png Tremor

You can cause a localized earthquake immediately around you. This will deal moderate damage to every foe in melee range, while knocking them back.

Damage
0.997 Smashing
Recharge
18 seconds
Minimum Level
4 (Dominator)
Effects
Point Blank Area of Effect
Foe Knockdown
Enhancements
Enhance Accuracy
Enhance Damage
Reduce Endurance Cost
Enhance Knockback
Enhance Recharge Speed
Customization
Original, Color Tintable, Lava, Crystal

Historical

Developer Quotes

This section contains information about a past event in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

According to Castle, Earth Assault was a personal project to help Sunstorm learn the ropes when he first started. Once the project was complete, they went ahead and proposed it for the (then) next round of Power Set Proliferation [1]

Sunstorm then made the following statement [2]

Never played a more "tankish" feeling dominator, despite it having no armors. ... Earth Assault will be a very melee heavy set. Also opted for the regular Hurl boulder Animation, since the Propel Boulder animation uses the full 3.5 second long propel animation. Now I may be a huge fan of propel for my grav doms/Trollers, but the thought of having 2 versions of it didn't seem too fun.

In a Dev Diary released on August 13, 2009, Castle confirmed the power lineup of the set, and again commented on the creation of Earth Assault:

Earth Assault began life as a training exercise for Jonathan "Sunstorm" Courney. Shortly after he began working here, he decided to build a new assault set for Dominators in order to help familiarize himself with the powers system. He spent some time picking the powers, dreaming up new ones and testing them, and in general just doing some really innovative and crazy things with them. After a while, he decided to take his test bed and turn it into something that could be released to the fans. This led to a lot of rebalancing, rebuilding, and when he was finally satisfied with it, he pitched it to me. Although it's taken awhile for it to be implemented, we're happy that we're finally able to include it with Issue 16.

Earth Assault, like other Assault sets, combines a good mix of Ranged and Melee powers. It has a healthy dose of soft control, good damage, and with Mud Pots - one of the best Damage Auras available.

Other

This section contains information about changes that took place in Homecoming: City of Heroes/Villains. It is provided for historical purposes.

External Links